MXGP Series - The Official Motocross Videogame
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ixigia
[Moderator] Consigliere



Posts: 65128
Location: Italy
PostPosted: Tue, 10th Apr 2018 03:30    Post subject:
prudislav wrote:

Quote:
DISCOVER MORE: http://mxgpvideogame.com/
June 29, 2018 on PlayStation 4, Xbox One, PC

MXGP PRO is a brand-new start, designed to meet the need of the most demanding fans to relive the real spirit of Motocross. Based on the community feedback, players will be able to setup each single parameter of their bike basing on real values and metrics. This
is what PRO is set to be, a videogame with a completely new soul!


Nice, it sounds like (finally) there will be the upgrade in the physics department, very much needed. Razz Even Milestone realized that the reskinning can't last forever Cool Face

From VVV
Quote:
Free and realistic whips, increased air control, ruts that influence how you take corners, and clutch control for super-fast starts. In addition, you can expect hard landings when you come up short on a jump, more seat bouncing, and more realistic suspension which together should see a revolution of the series rather than an evolution.
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prudislav
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PostPosted: Tue, 22nd May 2018 10:31    Post subject:
steampage

https://store.steampowered.com/app/798290/MXGP_PRO/
Available: 29 June
Quote:
The official video game of the Motocross Championship is back! Download MXGP PRO and live the entire MXGP experience as a pro.
Adjust your bike's configuration like a mechanic, tuning the suspension, brakes or throttle to make your ride unique.
Experiment with the new Pro Physics when racing and have fun with freer gameplay, thanks to new bike and rider behaviours.
Practice in the Compound, a square kilometre of track where you can freely explore or compete against the AI. You can practice up to 30 challenges to learn real riders' techniques!
Tackle Career mode with your custom rider, starting in the MX2 category. Increase your fame, sign contracts with ever-more prestigious sponsors and become MXGP champion.
All the official tracks and riders from the 2017 season await you! Ready for the challenge?



http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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PostPosted: Fri, 29th Jun 2018 15:00    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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Morphineus
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PostPosted: Fri, 29th Jun 2018 20:07    Post subject:
Git gud? Poker Face


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zellar




Posts: 1553

PostPosted: Fri, 29th Jun 2018 22:06    Post subject:
MXGP PRO-CODEX


Gigabyte Z590 UD AC Motherboard - Intel i5-11600k 3.90 GHZ - 32 GB DDR 4 Corsair Vengeance LPX 3600MHz- GIGABYTE RTX 4070 Windforce OC 12GB (Driver 566.03) Corsair GOLD 80 Plus RM750x PSU Gigabyte QS32Q 32" flat screen Gaming Monitor
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Keit




Posts: 1134
Location: Sweden
PostPosted: Fri, 29th Jun 2018 22:26    Post subject:
Feels pretty good just driving around a bit.
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TiHKAL




Posts: 2350
Location: The Pub
PostPosted: Sat, 30th Jun 2018 00:30    Post subject:
Keit wrote:
Feels pretty good just driving around a bit.


I was never able to dial in the controls in the previous games. Is the handling pretty much the same or reworked a bit?


PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod
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Keit




Posts: 1134
Location: Sweden
PostPosted: Sat, 30th Jun 2018 08:55    Post subject:
Was too long ago since I played the old MXGP games, so I just compared to MX vs ATV which feels like dogshit compared to this.

This supposedly has reworked physics though, and on Pro it feels quite slippery and you need to be very careful so your tail doesnt spin out in corners, especially on wet tracks or if it's raining. Haven't tried the races yet though so maybe the AI is dog shit.
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ixigia
[Moderator] Consigliere



Posts: 65128
Location: Italy
PostPosted: Sat, 30th Jun 2018 19:38    Post subject:
Keit wrote:
Was too long ago since I played the old MXGP games, so I just compared to MX vs ATV which feels like dogshit compared to this.

This supposedly has reworked physics though, and on Pro it feels quite slippery and you need to be very careful so your tail doesnt spin out in corners, especially on wet tracks or if it's raining. Haven't tried the races yet though so maybe the AI is dog shit.

As far as I can tell the AI still suffers from the same problems as the past titles, it's inconsistent/bipolar and tends to lack awareness in general (which is sadly something that affects the 90% of the modern racing games Razz).

The handling itself though was indeed improved especially after MXGP3 which winked too much at the arcade-y side. Whipping doesn't feel as rewarding as I hoped and the jump to UE4 that happened last year hasn't really brought a technological revolution, but despite everything, it's still the only decent-ish modern motocross game that one can find these days.
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Tue, 14th May 2019 11:09    Post subject:

Quote:
The official MXGP videogame is back and, for the first time, you will be able to live the experience of the current MXGP World Championship.

Train your riding skills and improve your abilities in the Playground, Unleash your creativity with the new Track Editor and challenge your rivals with the brand-new Waypoint mode.
MXGP2019 will be available on 08/27/2019.


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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