Why would you even need them? there are speech bubbles for cut scenes and every dialog in the game and the rest is as The_Zeel allrdy said just some noises.
Dis game good. Might be the first kickstarter I'm actually glad I supported.
The first 2-3 levels I was like, meh, this some basic shit, but oh boy. I think they took some time to find their footing during development, but the worlds get consistently better and more challenging, world 4 had me cheering loudly because it truly was some excellent platforming, requiring me to switch hats (abilities) multiple times, requiring timing, precision and finesse.
I really didn't know I missed platformers, but this was a lot of fun again.
I only have the last world 5 left, which looks to be just "The final battle", no idea what awaits me. Also some challenges per world, where you have to find a portal in worlds you already visited, those are usually even a bit more challenging than normal world platforming.
And it's not just platforming either, some of the levels are races, or hiding from a ghost-lady in a haunted house, sneaking past here while she haunts the corridors, some nice boss battles too.
the ost of the game is really good and it has a really kick ass boss battle song for the snatcher, but if you're competent with the game, you breeze through it easily and won't experience the entirety of the song
I haven't played that DLC but the game itself is enjoyable if you liked Mario 64, Banjo Kazooie, Donkey Kong 64 and other similar titles. It doesn't quite reach as high as those games did but I enjoyed it quite a lot.
Exactly the kind of games I was thinking of when I wrote my previous post.
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