Lar's World (Blog) / Larian Studios Thread
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DarkRohirrim




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PostPosted: Wed, 8th May 2013 20:19    Post subject:
Being selective - May 7, 2013
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DarkRohirrim




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PostPosted: Mon, 3rd Jun 2013 14:45    Post subject:
To listen or not to listen - June 3, 2013

Quote:
We’re entering money time for Dragon Commander now and so I’ll soon discover if the development and publishing choices we made were the right ones. But of one thing I’m already sure. The fact that it was us making the choices instead of some third party, added so much to our team’s quality of life (and development output imho) that I never want to go back to the old days of publishers deciding for us. That would be stupid.
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DarkRohirrim




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PostPosted: Wed, 3rd Jul 2013 19:06    Post subject:
Crunch time thoughts - July 2, 2013
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DarkRohirrim




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PostPosted: Mon, 8th Jul 2013 17:00    Post subject:
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DarkRohirrim




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PostPosted: Thu, 25th Jul 2013 18:57    Post subject:
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DarkRohirrim




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PostPosted: Tue, 6th Aug 2013 18:08    Post subject:
Dragon Commander is out now! - August 6, 2013

Also this!

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DarkRohirrim




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PostPosted: Sun, 22nd Sep 2013 10:29    Post subject:
An important lesson - September 18, 2013

I'm a bit late with this so people that follow the blog probably read it already. A great read though! Swen explains how DC could have been better at release and why it wasn't the case. A big patch for it is also in TestingLand apparently. Smile
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JBeckman
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PostPosted: Sun, 22nd Sep 2013 12:54    Post subject:
Quote:

For Dragon Commander, at present digital sales make up 85% of our revenu and retail only represents 15%


Interesting, also unfortunate then that those sale charts comparisons usually only show retailer sales and don't cover digital sales. Smile

EDIT: Rest of the article was also very interesting, sounds good for Divinity: Original Sin as well.
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DarkRohirrim




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PostPosted: Thu, 26th Sep 2013 15:20    Post subject:
Someone else posted it in OS's thread, but I'll leave it here as well since this is what this thread is for.

Why did we stretch ? - September 26, 2013
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DarkRohirrim




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PostPosted: Mon, 28th Oct 2013 18:29    Post subject:
FUME! - October 28, 2013
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lolozaur




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PostPosted: Tue, 25th Sep 2018 16:46    Post subject:
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JBeckman
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PostPosted: Wed, 26th Sep 2018 14:17    Post subject:
Read that yesterday, thought it was fake since Larian doing a grand scale serious cRPG seemed odd but eh maybe.
Divine Divinity had some moments were it wasn't slapstick or joking about as did Beyond Divinity though after that it's been mainly fun and humor with some brief serious story moment.

Baldurs Gate 3 isn't a one million Kickstarter project either but would take more resources and time well depending on what they do with it I suppose but if they're trying to replicate what the last two games did that's going to be a pretty massive task.
Wizards of the Coast would probably want to use the latest ruleset and such I assume unless they can negotiate for using a older or customized version, granted even games like Temple of Elemental Evil simplify a few things down to more manageable form.


Will be fun to hear more about it if it turns out to be true but I have some doubts but we shall see. Smile
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prudislav
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PostPosted: Mon, 8th Oct 2018 10:33    Post subject:


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
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