Dawn of War III
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Fri, 9th Feb 2018 09:31    Post subject:
Most of the upper management have zero idea about gaming. They are the money guy and they don't know jack about the market's trends and shifts. They declare genre x or y dead, just to see how the niches left empty by them are quickly filled by companies and indie devs that were after those niches since the beginning. And those smaller companies are starting to make games based on what their desired niche wants. Even worse, they are successful.

The RPG AAA market failed to met the fans expectations just to see a mid-sized company from Poland taking the title of the best RPG company for PC. Right behind are trailing some smaller companies filling the market with decent and quality titles, meeting the demands of everyone: from ARPG to CRPG.

The startegy market had the very same trajectory. AAA companies abandoning the genre, the smaller companies went in. Their games may not be as flashy (lesser budgets), but they do cover everything.

It's like most of the AAA companies want to dig their own graves. They can't adapt to the changes and, to be honest, they are anachronisms, dinosaurs of a long gone era.
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xxax
Banned



Posts: 2610

PostPosted: Fri, 9th Feb 2018 12:12    Post subject:
blackdochia wrote:
Most of the upper management have zero idea about gaming. They are the money guy and they don't know jack about the market's trends and shifts. They declare genre x or y dead, just to see how the niches left empty by them are quickly filled by companies and indie devs that were after those niches since the beginning. And those smaller companies are starting to make games based on what their desired niche wants. Even worse, they are successful.

The RPG AAA market failed to met the fans expectations just to see a mid-sized company from Poland taking the title of the best RPG company for PC. Right behind are trailing some smaller companies filling the market with decent and quality titles, meeting the demands of everyone: from ARPG to CRPG.

The startegy market had the very same trajectory. AAA companies abandoning the genre, the smaller companies went in. Their games may not be as flashy (lesser budgets), but they do cover everything.

It's like most of the AAA companies want to dig their own graves. They can't adapt to the changes and, to be honest, they are anachronisms, dinosaurs of a long gone era.


I disagree, the major studios become so big, their measure of success becomes completely different. They create games that target a large amount of people on PC and console and usually play it safe. I mean if you look at COD games, i hate them and don't play them, but they usually top the carts of best sellers. A quick google search says they sold 1 billion dollars worth of WW2. I think the Witcher 3 did 1/4 of that.

If you look at niche games like Factorio or Stardew valley they are great successes for a small/smaller studio (especially Stardew valley since it sold 3.5 mil copies and 1 guy made it), but i guess a major studio wouldn't even want to produce a game which potential is to make around 2 million sales, especially because they need huge numbers not only because of development, but also the insane marketing budget.
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JBeckman
VIP Member



Posts: 35172
Location: Sweden
PostPosted: Fri, 9th Feb 2018 14:34    Post subject:
Yeah these bigger publishers like EA, Activision and Take2 is on a different level when it comes to the monetary situation.

Activision reported a 7 billion dollar profit for 2017
https://www.resetera.com/threads/activision-blizzard-made-over-4-billion-in-in-game-microtransaction-rev-this-year-out-of-7-16b.22042/

4 billion being form IAP or in-app-purchases such as everyone's favorite loot boxes it seems.

Quote:

For the year ended December 31, 2017, Activision Blizzard's net bookingsB were a record $7.16 billion, as compared with $6.60 billion for 2016. Net bookings from digital channels were a record $5.43 billion, as compared with $5.22 billion for 2016.



Quote:

Activision Blizzard delivered a fourth-quarter record of over $1 billion of in-game net bookings, and an annual record of over $4 billion of in-game net bookings.



(GTA V is on it's second year now after support was planned to end seemingly due to these shark card earnings, more MP content might come out too but the SP DLC were scrapped entirely from my understanding of this situation.)
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