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Posted: Fri, 7th Oct 2016 02:00 Post subject: |
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http://steamcommunity.com/app/409710/discussions/0/350544117175632974/
| Quote: | BioShock: The Collection PC Patch Notes
Since the launch of BioShock: The Collection, and the remastered versions of BioShock and BioShock 2, we’ve heard from some of our PC players about issues and bugs you have encountered, as well as some additional features you’d like to see support for. We’re issuing an update today that address several issues important to the community, including mouse acceleration, graphics options, and a number of other bug fixes. This patch will roll out around 3:30 pm PT, October 6.
Thanks to everyone in the BioShock community for sharing your feedback! We share your passion and dedication for BioShock, and we want to make sure as many people as possible can revisit these incredible worlds. Below are the full patch notes for the updates coming to BioShock today. As always, please let us know your feedback, if you’re still encountering issues, don’t hesitate to reach out to let 2K Support[support.2k.com] know.
BioShock 1
Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
Resolved several graphical issues on NVidia hardware
New Graphics options available for lower-end machines
Mouse Button 4 and 5 assignments fixed
Mouse Icon Size is now adjustable and will scale with resolution.
Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
Settings will no longer automatically reset on improperly shutting down BioShock
Speaker Mode should now be selectable from the Audio Options Menu
Fixed an initialization bug with Audio System.
Miscellaneous bug fixes
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Fri, 7th Oct 2016 07:04 Post subject: |
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Just in time, for the week-end.
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Posted: Fri, 7th Oct 2016 09:38 Post subject: |
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So, how are the mouse controls now?
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Posted: Fri, 7th Oct 2016 11:05 Post subject: |
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Half normal. Sensitivity slider only allows predefined values, so fine tuning is out of the question.
Ini editing is still required for finer adjustments.
Oh, and there's the weapon fov and interface size. 
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JBeckman
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Posts: 35172
Location: Sweden
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Posted: Mon, 8th Jan 2018 14:05 Post subject: |
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Bug? It's not a bug, it's an Easter egg or whatever it is called
1) Lenovo Legion 7 (AMD Ryzen 7 5800H, RTX 3080 16Gb, 32Gb DDR4, SSD 1TB +2TB
2) SFFPC (streaming via Moonlight+ Sunshine)
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Posted: Mon, 8th Jan 2018 14:23 Post subject: |
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An easter egg is intended, a bug is not. And I don't think the whole dev department intended for that, so I would call it a bug.
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 8th Jan 2018 19:44 Post subject: |
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its a tester trolling lazy coder 
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Posted: Mon, 8th Jan 2018 20:26 Post subject: |
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Fine, it's an easter bug then... 
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| Page 34 of 34 |
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