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Il_Padrino
Posts: 7595
Location: Greece by the North Sea
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Posted: Thu, 31st Mar 2016 20:28 Post subject: |
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| dodger2020 wrote: | | I like how the combat is looking though. I like that height matters now and bows and grenades fire in arcs. I loved the first one so I'm sure I'll dig the second as well. |
I finally got around to play this game properly, and while I agree combat is very fun, omfg, the selection of the target is so goddamn annoying.
It has happened more than once when I clicked an enemy to attack, but then the npc animation caused me to miss-click and my character would just walk up to it instead of attacking.
The line of sight is a good idea on paper, but when you've got to pixel hunt in order to just be able to attack an enemy, that's just annoying.
I guess I prefer the mechanic in Wasteland 2 a bit more, although there you have obvious issues with LOS.
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 20th Apr 2016 15:33 Post subject: |
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Seems like they added czech localization for EE Could anyone up it for me by any chance?
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Posted: Wed, 20th Apr 2016 15:55 Post subject: |
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There is no Czech localization for EE. I can't pick it in the Languages tab in Steam and it's not listed on the store page.
EDIT: Checked the forums and saw it's supposed to be online now, but it's not yet.
-=the wandering pillow stuffer=-
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 20th Apr 2016 15:59 Post subject: |
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Yeah.... Using DepotDownloader:
Got AppInfo for 373420
Depot 373428 (Czech) is not available from this account.
Total downloaded: 0 bytes (0 bytes uncompressed) from 0 depots
It means depot is live, but only sub IDs 25330 and 68742 have access to it ( https://steamdb.info/depot/373428/subs/ )
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Wed, 20th Apr 2016 18:19 Post subject: |
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 25th Apr 2016 09:55 Post subject: |
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this seems to be for classic nonenhance version ... i guess Larian fucked up something again
EDIT: should be fixed now
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Posted: Mon, 25th Apr 2016 14:36 Post subject: |
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 25th Apr 2016 15:07 Post subject: |
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weird there should be just Czech.pak and language.lsx
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 25th Apr 2016 15:54 Post subject: |
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This is manifest for depot 373428 downloaded by DepotDownloader (DepotDownloader.exe -app 373420 -depot 373428 -manifest-only) - so there are no pak files or anything:
| Code: | Data\Localization\Czech\czech.xml
Data\Localization\Czech\Gender\Female\czech.xml
Data\Localization\Czech\Video\EndMovieLose.bk2
Data\Localization\language.lsx
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And here are the contents of this depot if you want to compare with the files uploaded by Sabin (also downloaded through DepotDownloader) - http://www119.zippyshare.com/v/UyVfoO1e/file.html
Last edited by tolanri on Mon, 25th Apr 2016 15:57; edited 1 time in total
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Posted: Mon, 25th Apr 2016 15:55 Post subject: |
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Yup, same files downloaded here too. Perhaps the translators are mistaken?
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 25th Apr 2016 16:41 Post subject: |
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oh i see , the problem was the Czech.pak fie from PLAZA release which is kinda beta version and the game prefers the packed version over unpacked - loaded fine after delete
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Posted: Mon, 25th Apr 2016 16:45 Post subject: |
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 25th Apr 2016 21:23 Post subject: |
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got a word from translators .. funny story
they sent it to Larian packed in *. pack , but Larian pushed it to steam unpacked ,
because of translated video .... as Larian used licenced bink2 to pack it and translators used free licence to add subtitles to ir(just the usual licencing mess)
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prudislav
VIP Member
Posts: 29148
Location: The land of beer and porn
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Posted: Mon, 25th Apr 2016 21:35 Post subject: |
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nope nothing missing and works great ... just found it interesting that they cant officially pack bink videos in their game format if they were not edited in licensed bink
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Posted: Fri, 22nd Jul 2016 00:42 Post subject: |
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Posted: Fri, 22nd Jul 2016 00:44 Post subject: |
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Posted: Fri, 22nd Jul 2016 00:57 Post subject: |
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| inz wrote: | | http://www.nexusmods.com/divinityoriginalsin/mods/3/? is only #2 on top files, I'm disappoint at nexus. |
Because they look like Gollums.
Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
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JBeckman
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Posts: 35144
Location: Sweden
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Posted: Fri, 22nd Jul 2016 12:38 Post subject: |
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Posted: Thu, 25th Aug 2016 08:31 Post subject: |
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Is there an easier way to repair gear than to unequip and repair with hammer or unequip and drag to vendor to repair? Fucking hassle to be honest. Any mod or trick to repair while wearing or vendor to repair all gear with a click?
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Morphineus
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Posts: 24883
Location: Sweden
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Posted: Thu, 25th Aug 2016 11:06 Post subject: |
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Just right click on the item and repair.
Also: the NPC has a tab for items you are wearing so no need to drag them to the NPC.
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Posted: Fri, 26th Aug 2016 03:12 Post subject: |
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Thanks! Works like a charm!
But what on earth are the idiots at Larian doing? I'll call them idiots for this one. The content in that hut on the side of the cliff was clearly something they cut from the original game for reasons unknown, but they didn't remove the writing that showed that there is supposed to be something. Yes, here we have the enhanced edition. "Completely" rewritten, yet this hut is still there, unfinished and with the same dialogue. Why didn't they take the opportunity to make something out of it, or just let it be a normal hut?
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Morphineus
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Posts: 24883
Location: Sweden
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Posted: Fri, 26th Aug 2016 14:47 Post subject: |
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| Stormwolf wrote: | Thanks! Works like a charm!
But what on earth are the idiots at Larian doing? I'll call them idiots for this one. The content in that hut on the side of the cliff was clearly something they cut from the original game for reasons unknown, but they didn't remove the writing that showed that there is supposed to be something. Yes, here we have the enhanced edition. "Completely" rewritten, yet this hut is still there, unfinished and with the same dialogue. Why didn't they take the opportunity to make something out of it, or just let it be a normal hut? |
Yeah I love em but at the same time I think they did some real daft things at times.
That whole crafting system alone is idiotic.
I give them slack because my expectations of a Euro RPG are quite low and because they try to innovate. With the second game... I'll be more critical if I see they haven't improved upon the first one.
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Posted: Wed, 20th Sep 2017 13:19 Post subject: |
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| Morphineus wrote: | | Stormwolf wrote: | Thanks! Works like a charm!
But what on earth are the idiots at Larian doing? I'll call them idiots for this one. The content in that hut on the side of the cliff was clearly something they cut from the original game for reasons unknown, but they didn't remove the writing that showed that there is supposed to be something. Yes, here we have the enhanced edition. "Completely" rewritten, yet this hut is still there, unfinished and with the same dialogue. Why didn't they take the opportunity to make something out of it, or just let it be a normal hut? |
Yeah I love em but at the same time I think they did some real daft things at times.
That whole crafting system alone is idiotic.
I give them slack because my expectations of a Euro RPG are quite low and because they try to innovate. With the second game... I'll be more critical if I see they haven't improved upon the first one. |
I started to replay this game - gave up the first time because the difficulty was highly uneven - but I find it's quite a great game to be honest. The EE smooths over the difficulty spikes without making it too even (that would just be boring) and adds enough new stuff to make it not feel like a replay (first time I got through about half of the game so I'm still rethreading on old ground). I still prefer the way the first game handles stealing by FAR (although the ability to cheat by using invisibility should have been limited).
You're right about crafting, though. I hate it when games make crafting too complicated and annoying. Crafting should be about collecting the resources, not about making it hard to actually craft the item. The way you need points in crafting and blacksmithing is annoying as well - you can circumvent it by using one of the extra companions as a crafting person but that means having to run back to them, swap your party out, craft, swap out again, rince and repeat each time you wish to craft which just sucks the fun out of it. First thing I did, was cheat using a CT file and give me full crafting skills to avoid this annoyance.
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| Page 112 of 113 |
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