Enter the Gungeon - bullethell roguelike from Devolver
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VonMisk




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PostPosted: Wed, 13th Apr 2016 12:56    Post subject:
Is this sold on PS4 through Steam or PS Store?

So the calculations should be 40% from the price. So they made 360.000 per person.


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1: a sharp and often satirical or ironic utterance designed to cut or give pain
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couleur
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PostPosted: Wed, 13th Apr 2016 12:57    Post subject:
But thats only the copies sold in two weeks. So there is stil alot of money to be made.


"Enlightenment is man's emergence from his self-imposed nonage. Nonage is the inability to use one's own understanding without another's guidance. This nonage is self-imposed if its cause lies not in lack of understanding but in indecision and lack of courage to use one's own mind without another's guidance. Dare to know! (Sapere aude.) "Have the courage to use your own understanding," is therefore the motto of the enlightenment."
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prudislav
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PostPosted: Wed, 13th Apr 2016 12:58    Post subject:
PumpAction wrote:
$15 * 200.000 = $3.000.000
30% steam or sony + 10% devolver (estimate) = 40%
$3.000.000 * 0.4 = $1200.000 => $1.800.000 / 5 = $360.000 per person

Let's say they worked for 2 years on this title => $180.000 per year and you have to account for all the costs for hardware, maybe rent etc etc...

fixed the platform cuts
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djaoni




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PostPosted: Wed, 13th Apr 2016 13:00    Post subject:
200k copies sold total?

http://steamspy.com/app/311690

Quote:
Owners: 170,051

Man, what a dead platform.
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PumpAction
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PostPosted: Wed, 13th Apr 2016 13:02    Post subject:
Oh ok sorry prudislav Smile


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Amadeus




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PostPosted: Wed, 13th Apr 2016 15:29    Post subject:
prudislav wrote:
PumpAction wrote:
$15 * 200.000 = $3.000.000
30% steam or sony + 10% devolver (estimate) = 40%
$3.000.000 * 0.4 = $1200.000 => $1.800.000 / 5 = $360.000 per person

Let's say they worked for 2 years on this title => $180.000 per year and you have to account for all the costs for hardware, maybe rent etc etc...

fixed the platform cuts


Game is only $5 in russia and much less than $15 in many countries. Does steam subsidize?
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VonMisk




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PostPosted: Wed, 13th Apr 2016 20:35    Post subject:
BTW. I wish they made skippable intros to the bosses...


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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JBeckman
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PostPosted: Wed, 13th Apr 2016 20:37    Post subject:
You can skip them though. Smile
(I think it was E/Use if I remember it right.)
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djaoni




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PostPosted: Wed, 13th Apr 2016 21:14    Post subject:
Yeah, it's E. Took a while to figure that out Laughing
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VonMisk




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PostPosted: Wed, 13th Apr 2016 22:14    Post subject:
Damn, I was Chopening the keyboard and couldn't find it.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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VGAdeadcafe




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PostPosted: Wed, 13th Apr 2016 22:22    Post subject:
VonMisk wrote:
Damn, I was Chopening the keyboard and couldn't find it.

It's between W and R on mine.

EDIT: Toward the top left.
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Bob Barnsen




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PostPosted: Wed, 13th Apr 2016 22:37    Post subject:
Reaction


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VonMisk




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PostPosted: Wed, 13th Apr 2016 22:41    Post subject:
VGAdeadcafe wrote:
VonMisk wrote:
Damn, I was Chopening the keyboard and couldn't find it.

It's between W and R on mine.

EDIT: Toward the top left.

Shit, men! It's really there... all my life... a lie...


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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sabin1981
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PostPosted: Thu, 14th Apr 2016 20:49    Post subject:
https://twitter.com/DodgeRollGames/status/593625936131653632



Secret of EtG's visual depth? It's actually a 3D game... Shocked
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JBeckman
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PostPosted: Sun, 8th Jan 2017 08:42    Post subject:
https://steamcommunity.com/games/311690/announcements/detail/704082950992974352

Quote:

Supply Drop Preview Beta

Hey Gungeoneers,

First, the sad news; the Supply Drop Update as a whole needs a little more time to cook before we're ready for a full release, and with the upcoming holidays, this realistically means we won't be ready for launch until January.

While we're disappointed to report this, we also have some good news... the majority of the Supply Drop is ready to go, so we're releasing these portions on the public beta branch today. If you'd like to start playing with these right now, you can switch to the beta easily in Steam by right clicking Enter the Gungeon, going to Properties, opening the Betas tab, and choosing "beta_public" from the dropdown. Steam should automatically start downloading the beta version. If you are reading this message, it should be live!

UPDATE: For those interested, patch notes for the ongoing beta will be posted here.

Why Delay & Why Beta

Anyone who has been following the development of the Supply Drop Update closely knows that it has, sadly, been progressing more slowly than we would have liked or predicted. As always, we apologize for this and thank you for your enthusiasm and continued patience while we finish up the remaining work on the update. Specifically, while the update is nearly complete, a few things that are planned for the update require further testing and polish. Secondly, the update text is still being localized, and the current timeline sets its completion at early January. For this reason, the beta is in English only. You can play the update in any other language- but you will see the message “String Not Found” for any update content.

We really hate to have to delay the update further, so we are doing this beta as a way to get fans playing it as soon as possible. We really hope you enjoy it.

So... what's in the beta?!

New Boss: Mine Flayer
Ever thought it was weird that the Mines only had 2 bosses? Us too! The Mine Flayer has emerged from the deep to torment your mind with his sinister bell.

More Keys!*
*Well, Key Bullet Kin... you'll have to hunt them down before they escape if you want to collect their shiny key-shaped corpses!

Save and exit
This is probably our most requested feature. You can now save between floors and resume your run at a later time. Just speak with the red button located at all floor exits, tell him you'd like to save and hop into the cryochamber.

Challenge mode
Looking for a challenge? Free Daisuke and you'll have access to the Challenge Mode run modifer, which provides random restrictions and modifications as you progress through the Gungeon. The deeper you go the more modifiers you'll have to contend with; we wish you luck!

Meet Doug
Doug peddles exotic goods from around the galaxy; rescue him and gain access to his traveling emporium. Some of the best equipment in Gungeon can be purchased from him, roughly half of his inventory is available in the beta.

Number go up
Explore some of the 100+ new rooms, unlock 20+ new guns/items, and challenge several new enemies.

Still to come
(or what is NOT in the beta, but will be included in the full Supply Drop Update.)

The full Supply Drop release next month will include pasts for both secret characters, alternate Bullet/Robot costumes and an additional ~13 guns/items… along with a few secrets. Naturally, we will also continue to tweak, polish, and balance the beta content for the full release. Oh yeah, and other languages- including simplified Chinese!

Remember, it's still a beta
You can freely switch to the beta and continue from your current save, and when the final version is released next month, you can switch back to the main branch and continue your progress. While we do not anticipate save issues, as with any beta we must advise that you make a backup of your saves before you switch to the beta branch! For reference, they are located here:

Windows: %USERPROFILE%/AppData/LocalLow/Dodge Roll/Enter the Gungeon
OSX: ~/Library/Application Support/Dodge Roll/Enter the Gungeon
Linux: ~/.config/unity3d/Dodge Roll/Enter the Gungeon


If you would like to assist in assuring the quality and stability of the final release of the Supply Drop Update, we welcome your aid! As always please send any bug reports or other relevant feedback to bugreports@dodgeroll.com, or make a post on the Technical Issues form. We will be monitoring both closely over the next few weeks. We do read Twitter messages, but it is not the ideal way to communicate, especially if we need more information. Sometimes the causes of bugs are not obvious, and in those cases getting a log file can be critical to our ability to find and solve the issue. If the game should crash, or there is some strange bug where something is behaving “obviously wrong,” please stop the game- and BEFORE RUNNING IT AGAIN find and copy log file and send it to us! Details about logs can be found here.

Windows: ~/<Path_To_Game>/ETG_Data/output_log.txt
OSX: ~/Library/Logs/Unity/Player.log
Linux: ~/.config/unity3d/CompanyName/ProductName/Player.log



And finally...
Happy holidays!
...
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prudislav
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PostPosted: Thu, 26th Jan 2017 21:31    Post subject:
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prudislav
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PostPosted: Fri, 25th Aug 2017 21:42    Post subject:

Quote:
Hey there Gungeoneers,

We are excited to announce our second major update: Advanced Gungeons & Draguns.

The focus of the update is on community requested changes, quality of life and convenience features, hundreds of new and substantially more powerful synergies, a bunch of new guns and items, and getting revenge on the Gungeon’s most hated resident, our new boss. Of course there will also be new rooms, npcs, secrets, and a new mini-boss. Our primary focus was to make the Gungeon a more generous place, while retaining options, for players who really engage with the difficulty of the game.

If you tried Gungeon in the past and found it too hard, too stingy, or too slow- this update will be the version for you. If you liked it just the way it was, don’t worry, we’ve got you covered as well.

We see this update as the ‘complete’ version of the original release of Enter the Gungeon, hence the word advanced in the title. We’ve included nearly everything that we had in our original and insanely over-scoped plan for the game, as well as tried to incorporate as many pieces of thoughtful feedback from our lovely community. We read the comments, and we’ve stolen many of your ideas wholesale. As we get closer to the release of the update, we will have a detailed post about the changes included in the update. Thank you so much for your continued support of our silly game, Dodge Roll, and Devolver Digital. This update is not the end of Gungeon, we’ve got something small (but awesome) coming in September, and next year we’re breaking down walls. Until then, punch that Rat in the face for us.

http://steamcommunity.com/games/311690/announcements/detail/1455080932985658451


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KillerCrocker




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PostPosted: Fri, 25th Aug 2017 21:49    Post subject:
sabin1981 wrote:
https://twitter.com/DodgeRollGames/status/593625936131653632



Secret of EtG's visual depth? It's actually a 3D game... Shocked


that's impressive.
Reminds me of Fez. You could never tell that game was 3d.

I never actually played etg. is it ok compared to isaac ?


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VonMisk




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PostPosted: Fri, 25th Aug 2017 22:31    Post subject:
It's hard as F.
To beat last bosses you have to have abhuman reflexes.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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VGAdeadcafe




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PostPosted: Thu, 5th Oct 2017 01:15    Post subject:
This game, along with Brothers: A Tale of Two Sons and Lovers in a Dangerous Spacetime, is among the best coop games I hafe ever played. At the start it seems kinda hard but you get better and get better gear, learn the game mechanics, occasionally get lucky and so on...

It is not that hard anymore for me and my friend. We are playing on a PS4. It is so fucking worth the price, I ain't even kidding.
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KillerCrocker




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PostPosted: Fri, 10th Nov 2017 21:19    Post subject:
I finally bought the game and I freaking love it! It's so smooth and silky to control. It looks great and sounds fantastic too!

I've put almost 100h in both isaac games and still paly afterbirth, so it's nice to finally play something different.
It's crazy smooth on 240hz monitor at that... except I get slowdowns to 20fps few times and atl-tab helps.

Anyway - I will continue playing!


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Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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prudislav
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PostPosted: Fri, 13th Jul 2018 18:35    Post subject:
Quote:

The massive free expansion Advanced Gungeons & Draguns hits Nintendo Switch, PlayStation 4, Xbox One, and PC on July 19! [pending console approvals]

Advanced Gungeons & Draguns includes hundreds of new rooms with dozens of new weapons, items, enemies, and ammo types. Hundreds of new, wild synergies. More generous drops rates. Slide over tables and coffins. Lots more…

https://twitter.com/DodgeRollGames/status/1017798842220150784?s=19


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Last edited by prudislav on Sat, 14th Jul 2018 13:36; edited 2 times in total
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VGAdeadcafe




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PostPosted: Fri, 13th Jul 2018 20:25    Post subject:
FUCKING FINALLY ON THE PS4

Edit: Wait, I thought the update was out for PC and not PS4 but I was wrong I guess? Whichever the case, another reasons to do some coop runs
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KillerCrocker




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PostPosted: Fri, 13th Jul 2018 21:18    Post subject:
I swear this game is unbeatable or I had really bad drop luck in poast 15 hours. I've never made it pasr 3rd floor while I've beaten all there is in afterbirth


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
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deadpoetic-"are you new to the cyberspace?"
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VonMisk




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Location: Hatredland
PostPosted: Fri, 13th Jul 2018 22:17    Post subject:
Good luck beating it with special endings.


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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lametta




Posts: 2629

PostPosted: Sat, 14th Jul 2018 08:16    Post subject:
Was recently searching for some good mobile game because of reasons and found this:
It's a chinese copy of enter the gungeon but the execution is great
what the fuck grinhurt

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VonMisk




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Location: Hatredland
PostPosted: Sat, 14th Jul 2018 13:30    Post subject:
Dude

https://store.steampowered.com/app/328510/Monsters_and_Monocles/


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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prudislav
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PostPosted: Thu, 19th Jul 2018 17:46    Post subject:


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VonMisk




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PostPosted: Fri, 20th Jul 2018 09:57    Post subject:
Oh yeah, still hard as fuck, some new bosses even harder with limited space, random hot surfaces to regular bullet helling!


sar·​casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
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KillerCrocker




Posts: 20509

PostPosted: Sat, 21st Jul 2018 02:25    Post subject:
Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
Finally made it to the end boss of floor 5 and died with only a little of high dragun life left.
Year ago, I couldn't even beat chamber 1 so there is something... that 30 hours in gungeon does to You Laughing


3080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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