BTW the gold edition's season pass expires in one year, that means any content that doesn't come within the launch calendar year will have to be purchased later
Wait WHAT?!!?? And dumbfucks are okay with that? Nowdays games dont cost 60€, they cost 90, 100 or 120€ depending on the price of the Season Pass and every fucking game nowdays has Season Pass because why would someone make a whole, complete game and stop at 60€ when they can get double the price.
But now even one Season Pass isn't enough?! WTF is this?!
Im really pissed at them now and everyone who follows this road. Not that i plan to buy it (game or season pass), but once someone pulls it off, everyone will follow.
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I agree with this guy, it's pretty but it gets boring and mundane after playing for a few hours.
Man you do complain a lot about it being boring, all your posts in this thread highlights the fact you are bored ... of a beta.
Well I dunno, I played it for 4 hours in breaks, the game world looks great and immersive but the story and combat is just a joke, GTA V has better gunplay than this game
GTA V topic is somewhere around this area, post there how awesome it is.
We were a group of 3-4 players and played for 4 hours straight, every day of the weekend and didn't complain, gaming is supposed to be fun man, if you don't have fun, quit playing it.
I played the closed beta for like 30 hours. The PvP was fun.
Tom Clancy has nothing to do with the Division besides havin his name (RIP) plastered all over it.
Tom Clancy = Realism/Realistic design was thrown out the window years and years ago.
The tomato in the video bases everything he says on the idea that the game is supposed to be based in realism and that it doesn't make sense to him that an TPSRPG in an online setting has a damage system similar to an RPG/MMO and therefor his entire opinion is moot.
He isn't capable of wrapping his head around the contemporary setting and that enemies require more bullets to kill than in the original rainbow six in the 90s did.
It is a video game. Sometimes you just have to accept the rules of the game. If you stop trying to think of this as a realistic game, a simulator or whatever, it feels better. The best comparison is All Points Bulletin with loot drops. This guy makes a youtube video about his feelings having played the beta. Mark my words he'll play The Division when it comes out, he's just not going to tell anybody about it because he have to keep in mind this clickbait video.
Paraphrased
"I'm shooting a guy with a hoodie and he takes several shots to kill" - lol, did this guy just start playing video games yesterday? holy shit.
"I'd understand it if it was an ALIEN wearing tanky armor" - Bahahaha... So all games that want enemies not to die in 1 shot has to be set in a futuristic/alien type setting.
He also manages to say enemies take 3-4 mags to kill, but the enemies as he says that gets killed in a few shots, which was unfortunate for his point. RPGs often mean there'll be enemies with more HP, but also weapons with more damage output. trashmobs and boss mobs.
The player aims and moves around, but the underlying stats of your gear and weapons calculate the outcome. This isn't a military sim. Most people who manage to understand that actually likes the game a lot more.
There's a whole sewerpipe of shit that doesn't make sense about the setting and lore of the Division, but then again, ultimately: Is the game fun to play for you? No? Don't play. Yes? Play it.
The way I see it, every life is a pile of good things and bad things. The good things don’t always soften the bad things, but vice versa, the bad things don’t always spoil the good things and make them unimportant.
The game has some nice little details although a few are half-assed...like bullets leaving dents on the other side of a metal sign instead of passing through it. Or car suspensions reacting to player weight, but only on the side that you first get on top of.
The game has some nice little details although a few are half-assed...like bullets leaving dents on the other side of a metal sign instead of passing through it. Or car suspensions reacting to player weight, but only on the side that you first get on top of.
It still looks good. Cutting windows with bullets - priceless. Specially that pieces are still objects.
harballaz wrote:
Hey dont be so hard the little console eunuchs, they need time to aim their lil vibratin thumbstick.
Absolutely lifetime dream to walk in a almost lifelike city since gta started doing it.
And GTA keeps improving as well every time.
Just imagine if they would keep expanding the terrain or "fill" in every house/appartment block with people/items.
Eventually we'll have enough processing power to do so.
Just release a 50gb expansion every half year or whatever ....fapfapfapfap
i rather would here something about anti cheat. because if they don't say anthing about this and what kind of tools they will use, i will not buy this.
just some talking will not be enough. i need to know what kind of anti cheat they will use.
fifa 16 for example: "we do everything we can against cheaters. here we have this new system which you don't need to know how it works. we will ban every cheater."
cheaters from the beginning everywhere, like always or even worse then the years before.
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