Divinity: Original Sin
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VonMises




Posts: 293
Location: Österreich
PostPosted: Tue, 2nd Jun 2015 15:12    Post subject:
I still got the entire Divine Divinity soundtrack in my head...and I was hoping to hear more of his fantastic work in future projects of Larian. His death is a big loss to this company and to everyone who likes good music. RIP.
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IamAWESOME




Posts: 8028
Location: TARDIS
PostPosted: Tue, 2nd Jun 2015 16:28    Post subject:
DarkRohirrim wrote:
Noooooooo. Bloody hell, why?! Sad

Kirill Pokrovsky, the composer that's been with Larian since forever, passed away. Crying or Very sad

https://www.facebook.com/media/set/?set=a.926367400756792.1073741827.154072634652943&type=1


Wow. This sucks.

Haven't got around old Divinity games, but I thoroughly enjoyed Original Sin's music. It was fantastic. Sad. Sad
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djaoni




Posts: 8061

PostPosted: Tue, 2nd Jun 2015 17:01    Post subject:
Just put this on for the next 1.5 hours
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Tue, 2nd Jun 2015 17:13    Post subject:
Feel so damn empty now...

RIP, Kirill and thank you for the music.
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Kein
Banned



Posts: 6101

PostPosted: Tue, 2nd Jun 2015 18:24    Post subject:


One of my favorite tracks:

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tolanri




Posts: 3589

PostPosted: Tue, 2nd Jun 2015 19:20    Post subject:
Sad

Such a bad news, when I saw this thread up I thought it would be something about the enhanced edition, a release date or something. Fuck this shit. I remember back before D:OS release date, Larian announced they would add older and unreleased music made by Kirill that they've had remastered by someone else. He didn't do any new music for D:OS because of medical reasons. Most likely he was fighting some fucked up illnes for a long time.

Future Divinity games won't be the same without him. Sad


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Epsilon
Dr. Strangelove



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PostPosted: Tue, 2nd Jun 2015 20:04    Post subject:
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Tue, 2nd Jun 2015 21:11    Post subject:


I was there to watch it live, was great! And so was when we convinced David to play / sing with him when they did the KS party stream!
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ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Tue, 2nd Jun 2015 23:45    Post subject:
Sad He belonged to that small elite of the best video game composers ever existed in my opinion, his soundtracks were more than just music, they were art, a Larian trademark really. RIP
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W123




Posts: 2510
Location: USA
PostPosted: Wed, 3rd Jun 2015 02:16    Post subject:
Sad. And also I would not want to be the guy to have to fill those shoes. Definitely some of my favorite all time game music .
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Mikey5449
Superdad



Posts: 3407

PostPosted: Wed, 3rd Jun 2015 04:21    Post subject:
RIP Kirill. Love a good music score and his was always epic. Thank you for for your songs!


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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neeger93




Posts: 917

PostPosted: Wed, 3rd Jun 2015 07:23    Post subject:
RIP. Makes me really sad. Sad

Thank you for all the great music, Kirill!
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Wed, 10th Jun 2015 19:21    Post subject:
https://www.kickstarter.com/projects/larianstudios/divinity-original-sin/posts/1259516

Quote:

Larian At E3 & Larian At Home! Bard’s Tale IV & Umbra shoutout!
Ready for E3?

E3 is just around the corner, and we have some big questions to answer. Can we bring an RPG to the console? Can we recreate the same fantastic Original Sin experience if you're relaxing in your living room, holding a controller? Will it still feel as natural as a mouse and keyboard?

Ever since Divinity: Original Sin launched, we've been working hard on the Enhanced Edition to ensure that playing on a console feels as smooth and intuitive as it does on a PC. On top of that, we’ve also been adding plenty of content such as new quests, new puzzles, voices for every character, and a host of other improvements.

Now we're ready to share the results with the world.

You can see the Enhanced Edition in action on the Twitch E3 Show (Monday 15th), or you can drop by the Game Trailers show on Tuesday, the IGN show on Wednesday - to hear every detail about the fantastic new features that the Enhanced Edition brings to Original Sin!

And if you're a member of the media, or an established Youtuber/Twitch streamer, we still have some free time slots to let you experience the Enhanced Edition for yourself! Journalists should contact Tom Ohle of EvolvePR (tom@evolve-pr.com) to book a slot.

We’ll be sharing a lot of Divinity:Original Sin Enhanced Edition news at E3, so if you want to be sure you don’t miss out on anything, follow us on Twitter and Facebook. Rumor has it that images will be released of the behind-the-scenes bacchanal parties at the Larian house!

Can You Travel To Ghent, Belgium?

We only announced Divinity: Original Sin Enhanced Edition a few weeks ago, but we’ve already been inundated with requests from Source Hunters anxious to play right now. And we want to make that happen. So, we’re delighted to invite a few brave testers to our HQ in Ghent, Belgium, to grapple with the game. If you can travel here, we’d love you to come over and try out new our gameplay modes, rewritten story, and brand new quests!

- We will start public playtesting in our Ghent office on the morning of June 29th, and will carry on until July 10th.

- Interested? Just mail playtesting@larian.com with your name, age (18+ only), email address and previous experience with Divinity: Original Sin for a chance to see the Enhanced Edition before anyone else!

- Players must be available for one full day between June 29th and July 10th.

- Players are required to be in the office for a full day, arriving at 10:00 and leaving at 16:00.

- All testing will take place using console controllers.

A cRPG Bonanza!

June 2nd saw the launch of The Bard’s Tale IV: the latest inXile Kickstarter campaign, which follows on from the immensely successful Wasteland 2 and Torment: Tides of Numenera. A cRPG dungeon crawler that promises dynamic combat, knotty puzzles and fiendish riddles, all set to a gorgeous Gaelic musical accompaniment? Yes please! It’s close to being funded, so why not head over to their Kickstarter page and see if they can tempt you to break open your piggy-banks? Please check Bard Tale IV in-engine video.



But it’s not just Bards and celtic tunes; we wouldn’t be Larian if we weren’t excited by the promise of broken worlds and apocalyptic creatures! Umbra is another isometric cRPG that’s caught our eye, promising fast-paced action, frantic magic, and hordes of enemies to vanquish. With an open world to explore, a crafting system that lets you create unique weapons, and a chance to turn your character into a highly customisable Apocalyptic avatar, we definitely think this is one to watch. You’d better hurry though, their Kickstarter campaign ends in just a few days!


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l0newolf




Posts: 373

PostPosted: Thu, 11th Jun 2015 05:06    Post subject:
Damn, both of those look amazing.
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LooZ




Posts: 194
Location: Poland
PostPosted: Thu, 11th Jun 2015 10:52    Post subject:
I think I like Umbra more, since I'm more into isometric cRPGs, but Bard's Tale look awesome as well. Can't wait Exclamation


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qqq




Posts: 1518

PostPosted: Wed, 17th Jun 2015 16:30    Post subject:



the retarded peasant version.
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lolozaur




Posts: 26310

PostPosted: Wed, 17th Jun 2015 16:34    Post subject:
so when is EE out? maybe ill finish it this time
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riptide77




Posts: 2114

PostPosted: Wed, 17th Jun 2015 16:47    Post subject:
September/October


-=the wandering pillow stuffer=-
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 17th Jun 2015 16:49    Post subject:
riptide77 wrote:
September/October


When is it out for PC gamers? Sad
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Kein
Banned



Posts: 6101

PostPosted: Thu, 18th Jun 2015 01:23    Post subject:






These are fun.
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Mikey5449
Superdad



Posts: 3407

PostPosted: Fri, 19th Jun 2015 03:36    Post subject:
Pic of me and Swen at E3. Nice guy. Offered me a beer too.

http://imgur.com/CXrQuIK


couleur wrote:
Everything I don't understand is a mental disorder. Laughing

couleur wrote:
If the illegals are drowning its their fault for attempting to cross the river in the first place. Especially the children. /s

russ80 wrote:
Who cares about gameplay. It's one of the few next-gen looking titles out there so BRING IT ON.
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ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Fri, 19th Jun 2015 03:41    Post subject:
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lolozaur




Posts: 26310

PostPosted: Wed, 5th Aug 2015 14:51    Post subject:


those huge windows
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prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 5th Aug 2015 17:47    Post subject:
that huge font Very Happy also at least we got release window


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Sometimes i just want to see NFOHUMP burn \o/
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prudislav
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Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 7th Aug 2015 11:07    Post subject:

They hope to be done by the end of October - so 2015 release is possible
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qqq




Posts: 1518

PostPosted: Tue, 11th Aug 2015 05:33    Post subject:
Quote:
Divinity: Original Sin was released over a year ago. The game received quite a lot of credits and I suppose sold rather well as Larian Studios decided that they would overhaul the game to make it an even better experience.


Quote:
To make it possible to use the game on these consoles quite some changes to the user interaction were needed.


Quote:
Swen states that the new controller interface works so well that at Larian Studios offices the team generally prefers to play the game with a controller on their PC instead of a keyboard and mouse.


Quote:
The reason to make the enhanced edition was to move the game to consoles, but with the success of Original Sin, they had the opportunity to also improved the game making it worthwhile to play it again on a PC as the added changes make it a better game than it was.


Quote:
Swen thinks that a lot of the older Baldur's Gate players are on console now. He himself also prefers to play at home on a console than move to his desk to start up his PC.


http://www.rpgwatch.com/articles/divinity--original-sin-ee-gamescom-preview-331.html
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vurt




Posts: 13843
Location: Sweden
PostPosted: Tue, 11th Aug 2015 07:39    Post subject:
qqq wrote:

Quote:
Swen thinks that a lot of the older Baldur's Gate players are on console now. He himself also prefers to play at home on a console than move to his desk to start up his PC.


who the hell turns off his PC? Rolling Eyes

I dont mind my consoles but i really dont find them more convenient than my PC really. We've come a long way since DOS and having to write the .bat and .sys files.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 11th Aug 2015 09:52    Post subject:
in the age of ssd's, booting up isn't a big thing anymore anyway lol
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Tue, 11th Aug 2015 09:57    Post subject:
vurt wrote:
qqq wrote:

Quote:
Swen thinks that a lot of the older Baldur's Gate players are on console now. He himself also prefers to play at home on a console than move to his desk to start up his PC.


who the hell turns off his PC? Rolling Eyes


Me. No point in leaving it on when i'm at work almost whole day.


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Areius




Posts: 14860

PostPosted: Tue, 11th Aug 2015 10:12    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:21; edited 1 time in total
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