It was to be a decent unremarkable on-rail action-RPG that resembled the Borderlands games. Now they want to make it a more complex, open-world game, in the vein of Dying Light.
wow,team pushed up to almost the size of DL and the project canned a few months later.why
lets just hope it wasn`t because they want to shell out more mediocre DLC for it
paxsali wrote:
Now, I don't know what hardware costs in Poland, I guess it's cheaper because everything is stolen from Germany and resold...
Good decision. Now on to work on a deserving Dying Light sequel
No fucking thanks.
Welp, this really sucks, uhm... I don't even get it... why?! We actually needed a game like that, badly. And it was shaping up really nicely. Bleh, what a shit industry...
Good decision. Now on to work on a deserving Dying Light sequel
No fucking thanks.
Welp, this really sucks, uhm... I don't even get it... why?! We actually needed a game like that, badly. And it was shaping up really nicely. Bleh, what a shit industry...
Seriously I was truly looking forward to this, a Hexen/Dark Messiah style FP hack'n'slash with loads of loot and magic and stuff. It looked and sounded great... why cancel it at this late stage of development?
Good decision. Now on to work on a deserving Dying Light sequel
No fucking thanks.
Welp, this really sucks, uhm... I don't even get it... why?! We actually needed a game like that, badly. And it was shaping up really nicely. Bleh, what a shit industry...
Seriously I was truly looking forward to this, a Hexen/Dark Messiah style FP hack'n'slash with loads of loot and magic and stuff. It looked and sounded great... why cancel it at this late stage of development?
same can be said about
Chrome 2 (on hold) was 90% done even saw a demo ... put on hold ... in 2010
from the same dev ... they said something in the realms of "No Publisher wanted to pick it UP" aka Ubisoft/Deep Silver did not wanted to PUBLISH IT !!!
as of now they are working with WarnerBros ... and guess WB Q&A did now wanted to publish it after they saw what they had ... that how it works in the industry ... you go Indie and use only Digital sales and HOPE you have enough money for Marketing and Product awareness (pay YTubers/Twiters to make noise)... or sell your soul to a publisher : he pays for the development and marketing side but you get like only 30% return
Hellraid not cancelled - just development is paused right now
continuation of Hellraid development in Q3 2015 (after they are done with DL)
"The game's trying to do all kinds of things," "Probably some clarification of 'we're going to be this, maybe not that, maybe it's too much' is going to be needed.
"Dying Light - every one of our games - had this problem," he added with a smile. "We always wanted to create something bigger than we should. Then we cut it in half and still it's bigger than it should [be]!"
Dying Light - 4.5 million unique users (mid-March it was 3.2 )
expansion/expandalone possible for DL + there are a lot of content updates to come
CoJ: Cartel was a mistake , possible continuation of Gunslinger
According to GraczPospolita's latest report, Hellraid, a first-person hack’n’slash game set in a dark fantasy universe based on medieval European folklore has been ultimately cancelled. The game was featuring three distinct game modes that could be played in both single player and 2-4 player co-op developed by Techland, the company behind Dying Light, the Dead Island and the Call of Juarez series.
The first rumors regarding the brutal game’s cancellation emerged three years ago when Techland announced that the development of Hellraid has been put on hiatus for an indefinite amount of time. Back then, the studio said that they conducted an internal analysis and came to the conclusion that it simply wasn’t very good. A quote from their official statement read, “[…] we decided the best course of action would be to send it back to the drawing board and invent our dark fantasy title anew.”
GraczPospolita's Michał Król has finally confirmed these reports (which were immediately debunked by Techland in 2015). Techland and Hellraid fans should not fall into despair, as the developer is already working on a new big-budget RPG which shares the 300 million zloty (roughly $100 million) budget with Dying Light 2, which will most definitely be unveiled during the upcoming E3 2018.
Signature/Avatar nuking: none (can be changed in your profile)
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum