The hardest (relatively) modern game you played
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KamamuraCZ




Posts: 408

PostPosted: Thu, 4th Dec 2014 13:46    Post subject: The hardest (relatively) modern game you played
I would count only games from years 2000+, when mainstream adoption of gaming caused the influx of "casuals", and led to the modern trend of pampering and empowering the increasingly lame gamer. Assassin's Creed is a prime example of this - the main character auto-climbs, auto-fights, while you watch the show and feel like a king.

I exclude games like The Gods Will Be Watching, that are artificially "hard" because they are unfair - they require an immense luck to progress, and all you have to do is roll the dice many, many times.

I also exclude games like Demon Souls or Dark Souls that mainly require grinding - you build stats and weapons and roll over anything, and that require a lot of meta-information about obscure secrets and hidden formula that allow you to skip the grind and "pwn". Fuck that.

I am talking about games requiring skill - reflexes, planning, tactical flexibility, quick decision-making.

And let me start with a game I found recently - Ninja Gaiden Sigma. I know it's old. I know it's a console game, but damn, this game is hard. If you don't know what you are doing, you are dead in seconds. That said, the techniques you can use are well defined, pure and clean cuts, slahes and jumps, no flashy, screen obscuring magic and that bullshit, but when you watch somebody good, it's a pure poetry in motion.

So what's your experience with genuinely demanding, skill-based and honest games?
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KillerCrocker




Posts: 20503

PostPosted: Thu, 4th Dec 2014 13:48    Post subject:
Dark souls don't require grinding. Leveling in that game means almost nothing.

anyway, I remember dmc3 being very hard


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Interinactive
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PostPosted: Thu, 4th Dec 2014 14:01    Post subject:
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Neon
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Location: Poland
PostPosted: Thu, 4th Dec 2014 14:05    Post subject:
Super Meat Boy! A damn fantastic title at that.

I finished it 100% with a keyboard, some people think I'm mad, but...
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human_steel




Posts: 33269

PostPosted: Thu, 4th Dec 2014 14:12    Post subject:
Neon wrote:
I finished it 100% with a keyboard, some people think I'm mad, but...

I played the game with a keyboard as well. I play all games using K&M.
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Morphineus
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PostPosted: Thu, 4th Dec 2014 14:16    Post subject:
Nothing, something skill based can be initially hard.. but then comes practice and it's not hard anymore. Usually hard is because: unbalanced, unfair and/or luck based mechanics.
So since you took that out of the equation: nothing. Razz


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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Thu, 4th Dec 2014 14:18    Post subject:
Dark Souls is not grinding. It requires skill and patience. Else it would be impossible for some enthusiasts to finish the game with soul level 1. Dark Souls is very fair at being very hard. Don't worry, you'll improve over time but might feel sore down there after a while Laughing


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paxsali
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PostPosted: Thu, 4th Dec 2014 14:33    Post subject:
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 4th Dec 2014 14:33    Post subject:
Dear ester was really hard...


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Il_Padrino




Posts: 7560
Location: Greece by the North Sea
PostPosted: Thu, 4th Dec 2014 14:38    Post subject:
Nothing comes to mind, but I'm not playing a lot of puzzle games anymore (only type of games where you can't 'train' your skills in, like Morphineus says).
I was going to say Commandos, but apparantly that's from 1998 already. I'm not interested in playing the clones that came after either.


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The_Zeel




Posts: 14922

PostPosted: Thu, 4th Dec 2014 14:39    Post subject:
shinobi and dmc3 (vanilla jap version) on ps2
demons souls on ps3 (dark souls and 2 werent as tough as the first game after you knew what to expect)

if i had to decide on a single toughest game since 2000 it would undoubtedly be shinobi on ps2.
that game was pure rape, i dont even know how i had the resilience to finish it, every design choice was made just to punish and fuck you in the ass.

lets give a random example of a level:
a hundred tough enemies wait in front of you, each can kill you easily in 2 hits if youre not careful, also you have to be lucky not to do a bad jump across the horrible moving platforms these enemies stand on.
i guess this demands for a very slow, careful and methodical approach right?
only problem is: YOUR FUCKING SWORD IS STEADILY EATING AWAY AT YOUR HEALTH IF YOU DONT KILL SOMETHING EVERY FUCKING SECOND SO FUCK YOU NOOB!

Reaction Crying or Very sad


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PumpAction
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PostPosted: Thu, 4th Dec 2014 14:44    Post subject:
paxsali wrote:
Geometry Dash lite fucks Dark Souls up it's dark butt.
Ahaha, I am on 94% on the last level of Geometry Dash Lite... I am just too stupid to concentrate properly :/

@Zeel:
Shinobi was already hard on the Amiga... Shocked


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HIz




Posts: 2187
Location: Wrong_Timeline
PostPosted: Thu, 4th Dec 2014 15:00    Post subject:
flappy bird and heroes 6 Cool Face



oh....and that game where you die a lot..... dark souls i think is called

games are easy these days, maybe survivals are the hardest....evil within died like 100 times,M&M X legacy also was hard,but can't remember if i did something wrong( going places where i shouldn't have, to low level on char. )as didn't finisih it, maybe in the future


Yeah, well, that's just, like, your opinion, man. Reaction
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KamamuraCZ




Posts: 408

PostPosted: Thu, 4th Dec 2014 15:16    Post subject:
Morphineus wrote:
Nothing, something skill based can be initially hard.. but then comes practice and it's not hard anymore. Usually hard is because: unbalanced, unfair and/or luck based mechanics.
So since you took that out of the equation: nothing. Razz


I disagree, and can provide at least one counter-example. chess.

Chess is not unbalanced (both sides have exactly the same assets), it's not unfair, because nothing is hidden from the players and luck has no effect on the game - no dice throws, probabilities, etc.

Moreover, as you move up in strength, it's harder and harder to advance, since the knowledge and skill required increases. A beginner can rise above his peers with knowing only relatively simple tactics, but a master must know strategic principles, endgame, opening theory, must be able to devise plans suitable for various pawn structures, must understand the dynamic balance between material, time and space, etc.

Plus, computer AI does not suck, today's computer programs are guaranteed to beat even the strongest player on the planet without cheating.

So chess is hard without being luck-based, unfair or unbalanced.
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PumpAction
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Posts: 26759

PostPosted: Thu, 4th Dec 2014 15:26    Post subject:
Then I do not understand why you discard Dark Souls. It is exactly like what you described. Every time I died in Dark Souls, I knew it was my fault (at the beginning there was some blaming of the game of course, because it was too hard that time to cope with my inability to properly play, have patience and correct timing)


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Morphineus
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PostPosted: Thu, 4th Dec 2014 15:29    Post subject:
KamamuraCZ wrote:
Morphineus wrote:
Nothing, something skill based can be initially hard.. but then comes practice and it's not hard anymore. Usually hard is because: unbalanced, unfair and/or luck based mechanics.
So since you took that out of the equation: nothing. Razz


I disagree, and can provide at least one counter-example. chess.

Chess is not unbalanced (both sides have exactly the same assets), it's not unfair, because nothing is hidden from the players and luck has no effect on the game - no dice throws, probabilities, etc.

Moreover, as you move up in strength, it's harder and harder to advance, since the knowledge and skill required increases. A beginner can rise above his peers with knowing only relatively simple tactics, but a master must know strategic principles, endgame, opening theory, must be able to devise plans suitable for various pawn structures, must understand the dynamic balance between material, time and space, etc.

Plus, computer AI does not suck, today's computer programs are guaranteed to beat even the strongest player on the planet without cheating.

So chess is hard without being luck-based, unfair or unbalanced.


You can disagree as much as you want, I haven't played chess in or after 2000 neither digital or on a board.


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KamamuraCZ




Posts: 408

PostPosted: Thu, 4th Dec 2014 16:54    Post subject:
Morphineus wrote:

You can disagree as much as you want, I haven't played chess in or after 2000 neither digital or on a board.


Fair enough.
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Saner




Posts: 6877
Location: Uk
PostPosted: Thu, 4th Dec 2014 16:55    Post subject:
Assassins creed black flag


ragnarus wrote:

I saw things like that in here and in other "woman problems" topics so...... Am I the only one that thinks some authorities needs to be alerted about Saner and him possibly being a rapist and/or kidnapper ?Smile

Saner is not being serious. Unless its the subject of Santa!
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Muki




Posts: 313

PostPosted: Thu, 4th Dec 2014 16:57    Post subject:
Crysis and it's expansion Warhead were pretty challenging on hardest difficulty (the way they're meant to be played). Although you had a lot of superpowers you could die in seconds.
Still I wouldn't call them that difficult, just more fun and challenging compared to your regular shooter in the CoD era.

Also, Witcher 2 prologue Laughing
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Vechter




Posts: 1029
Location: Romania
PostPosted: Thu, 4th Dec 2014 17:07    Post subject:
human_steel wrote:
Neon wrote:
I finished it 100% with a keyboard, some people think I'm mad, but...

I played the game with a keyboard as well. I play all games using K&M.




Likewise, only play games with K&M.
Super Meat Boy was pretty tough, haven't beaten it yet cause I just got bored. Laughing
Also very frustrating at times.
I play all games on the hardest difficulty but most games nowadays are just unfair instead of just hard, take Mars: War Logs for example; on the hardest difficulty it was just frustrating, there wasn't really any skill involved, just dodge, attack, dodge, attack, repeat this for 50x times and you'll kill 1 enemy out of 3-4. Could say the same about Dark Souls to be honest, I just can't get into these kind of games, which are perceived as hard, but in the end are just dull. I'm prepared for all the hate.


Last edited by Vechter on Thu, 4th Dec 2014 17:11; edited 1 time in total
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Thu, 4th Dec 2014 17:10    Post subject:
It's Monica, not Ma Nigga. Razz


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The_Zeel




Posts: 14922

PostPosted: Thu, 4th Dec 2014 17:14    Post subject:
Vechter wrote:
human_steel wrote:
Neon wrote:
I finished it 100% with a keyboard, some people think I'm mad, but...

I played the game with a keyboard as well. I play all games using K&M.




Likewise, only play games with K&M.
Super Meat Boy was pretty tough, haven't beaten it yet cause I just got bored. Laughing
Also very frustrating at times.
I play all games on the hardest difficulty but most games nowadays are just unfair instead of just hard, take Mars: War Logs for example; on the hardest difficulty it was just frustrating, there wasn't really any skill involved, just dodge, attack, dodge, attack, repeat this for 50x times and you'll kill 1 enemy out of 3-4. Could say the same about Dark Souls to be honest, I just can't get into these kind of games, which are perceived as hard, but in the end are just dull. I'm prepared for all the hate.


git gud n00b Laughing
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Thu, 4th Dec 2014 17:21    Post subject:
super meat boy, dmc3, wipeout on phantom speed

demons/dark souls doens't count since you can grind and cheese your way through (bosses in the ds2 dlcs are another thing though)
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 4th Dec 2014 17:22    Post subject:
Dark Souls for me

thanks


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ixigia
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Posts: 65081
Location: Italy
PostPosted: Thu, 4th Dec 2014 18:04    Post subject:
One example that could fit your description (based on reflexes/decision-making combo) is Volgarr the Viking. Doesn't matter the amount of patience that you're willing to put into that, the game will likely make you rage anyway. Very Happy Laughing
Then there are all the recent-ish roguelike-like and metroidvania-like games that usually get progressively harder with each passing stage and can be pretty tough if you want to 100% them (Rogue Legacy, Spelunky, La Mulana etc), although they're very satisfying also.

As for AAAwesome button games released in the last decade..the list is indeed quite empty Razz
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MisterBear




Posts: 940

PostPosted: Thu, 4th Dec 2014 18:10    Post subject:
Binding of isaac, yes it has a lot of rng and you can become god-like and faceroll everything, but more often than not you get avarage or shitty items. And if you have enough skill you can finish allmost every run, despite the pickups you get. There are very few bullshit enemies or unavoidable dmg in the new rebirth game, but i'm sure that will get fixed, since that game has so much random generation in it that sometimes you just can get bullshit room.

For me it is very satisfying game, especially when you beat your run with bad items.
It took me like 20h+ to get to decent level when i started playing, the womb+ levels are very hard for newcomers.
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dsergei




Posts: 4055
Location: Moscow, Russia
PostPosted: Thu, 4th Dec 2014 18:16    Post subject:
Neon wrote:
Super Meat Boy! A damn fantastic title at that.

I finished it 100% with a keyboard, some people think I'm mad, but...


not 106?

On-topic. Boshy
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shole




Posts: 3363

PostPosted: Thu, 4th Dec 2014 18:57    Post subject:
* Command: Modern Air / Naval Operations <- hardcore strategy sim - think harpoon
* Dangerous Waters <- modern naval platform commander sim - command one plane/helicopter/submarine/destroyer at a time - for maximum fun disable auto crew and do everything yourself... sensor fusion is a bitch Smile
* Kerbal Space Program <- easy to start - a motherfucker to master
* Antichamber <- some tricky mindfuck puzzles in this one
* DayZ mod <- Duh.. though, the mod has changed and splintered into something derpy since and standalone is a bit shit - but it was pretty amazing the first year it was out - essentially the game i'm referring to here doesn't exist anymore
* Elite: Dangerous <- lacking any meta game tutorials or manuals, it's a bit of a dark art with figuring out how the world works - a bit unfair even
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Divvy




Posts: 1452

PostPosted: Thu, 4th Dec 2014 19:07    Post subject:
I find Call of Duty hard on the highest difficulty level.
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The_Zeel




Posts: 14922

PostPosted: Thu, 4th Dec 2014 19:23    Post subject:
i find assassins creed games hard if i play them upside down while having a badger bite my balls.
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