Dark Souls 2
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EyePatchLives




Posts: 5710
Location: Israel.
PostPosted: Fri, 22nd Aug 2014 10:39    Post subject:
Laughing

BTW, say I want a build that uses lightning spears and sorcery but can wear heavy armor and wield heavy shields like the Tower Shield and Gyrm Greatshield, how should I distribute the points?

Basically a magic tank, can take a whole lot of damage and go super Saiyan with magic and shit.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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Wubbajack




Posts: 769
Location: Polandball's right eye
PostPosted: Fri, 22nd Aug 2014 14:24    Post subject:
You'll need a lot of Int for sorceries and at least 42 Faith for Great Lightning Spear or 55 if you're aiming for Sunlight Spear. That is, unless you're going to use a lot of those doohickeys for lowering the requirements of spells. Plus Attunement, for the slots. Also, a LOT of Strength and Vitality to be able to lift all that metal. And Endurance, so you don't get staggered with every hit...
Basically, you're going to need a lot of everything Laughing
That's why I didn't bother and went for a glass cannon build - a fly swatter can kill me... if it can reach me Twisted Evil
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fable2




Posts: 6054

PostPosted: Fri, 22nd Aug 2014 14:37    Post subject:
dont think he needs strength or vitality for wearing armor, just whatever stat that increases his carry weight which is endurance i think.
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djaoni




Posts: 8061

PostPosted: Fri, 22nd Aug 2014 14:40    Post subject:
Greatshields need a lot of strength.
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dannofdawn




Posts: 2227

PostPosted: Fri, 22nd Aug 2014 20:54    Post subject:
Better to skip sorcery and go with miracles. Fits the tanky playstyle better. So he'll need-

STR to 30
ATTUNE to 25
Faith to 30
vigor to 30
Vital and endurance are equally don't have a set number you should hit. But you'll need them both every once in a while. So depending on how heavy of the gear you are wearing early game, start putting points into both every time you level up. Both should be around 20 at least before you finish leveling str and faith.


Early game you won't need that much faith or attune, so try getting to 30 str first to do decent damage with the mace. Then I'll prioritize faith to 30, while making sure you have enough attune for miracles you want to equip. Once you hit 30 on those, you can start dumping into vigor for HP. All of that is just 70 - 80 levels. Probably just past the half way point of the game.

However the problem is since we don't put points into adapt, and we don't put points into attune early, you'll need a greatshield very soon as your agility is shit. The i-frames are not very reliable and forgiving.

That's not too bad. You'll end up with little weight or stamina. But you can offset that with cloranthy, dragon rings. Solider's are decent as well.

As a miracle tank, you might not need that good of a physical shield once you have all your essential stats. So you could go for Rebel's shields as well. The damage you take from physical can be easily healed with all those miracles. Restoration ring and steel protection can help as well.

By the time you have a decent miracle tank going, then you can start thinking about having sorcery as well. Otherwise your character will be too spread out. The game just becomes harder than it needs to be.
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h0rnyfavn
Serial Humper



Posts: 13880

PostPosted: Fri, 22nd Aug 2014 21:35    Post subject:
Are more or less pure faith builds viable after all the nerfs? What about mage builds? Although magic was kinda screwed up even before major faith nerfs with exception of some spells.


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lametta




Posts: 2615

PostPosted: Sat, 23rd Aug 2014 00:45    Post subject:
sorcery sucks.
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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Mon, 25th Aug 2014 10:02    Post subject:
1 GB Update that updates again the whole game. I guess its DLC2 files. And only license file that can be hand made will be in need


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Mon, 25th Aug 2014 10:28    Post subject:
I tried what I did for the previous DLC (Using the Steam emulator along with the license files that were uploaded to cs.rin) and I got a heavy iron key when resuming the game (Copying over the save data first so I could continue from where I was.) so it should work. Smile

At a guess the portal would be at the old iron keep after the boss, the primal bonfire I mean.


EDIT: Yep, that worked.









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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Mon, 25th Aug 2014 11:05    Post subject:
These should be the patch notes for Console 1.07 which should be similar to PC 1.05
http://www.reddit.com/r/DarkSouls2/comments/2e97iz/i_did_a_retranslation_of_the_107_patch_notes/
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Mon, 25th Aug 2014 19:41    Post subject:
lametta wrote:
sorcery sucks.
I've read it was op pvp wise when the game got released. Game more balanced now? Dont care about pve


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demde




Posts: 6537
Location: Lake Karachay
PostPosted: Mon, 25th Aug 2014 21:25    Post subject:
I'm not even close to expert in the game, but i followed one guide for sorcerer and when i achieved the last instructions when someone invades me i kill them pretty easy while running like a bitch and striking with some imba magic Very Happy , but yea i die quite quick when i fail to dodge or run in order to hit with magic.


AMD Ryzen 7 7800X3D / MSI Gaming X Slim GeForce RTX 4080 SUPER / ASRock B650 PRO RS / Arctic Liquid Freezer III 360 / G.Skill Trident Z5 Neo 2x16GB DDR5-6000 CL30 / Samsung 980 Pro 2 TB / SeaSonic VERTEX GX-850 850W Gold / Lian Li LANCOOL 216
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Tue, 26th Aug 2014 01:19    Post subject:
for those looking;

3DMGAME-Dark.Souls.II.v1.05.Multi.10.Incl.DLCs.Cracked-3DM


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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vegitayo




Posts: 1105
Location: Western Cave
PostPosted: Tue, 26th Aug 2014 13:29    Post subject:
I need help , i want to restart DS2 but i cannot decide if i wanna go with the Cleric or the Sorcerer , I played DS1 for a while with a sorcerer and that kinda sucked after a while , it had OP spells and what not but kinda bored me , so i went with a tank build instead and i loved it.
I think the cleric is the middle ground between sorcery and melee character but i'm not sure about this tho i never actually went and try and see if that's a thing.
So my question is sorcery is actually viable in PVE ? is fun etc ? Or the cleric is better , considering i'm kind of terrible at dodging and i prefer to use my shield instead ?
I know there's respec and i can change my mind basically at any time but i wanna see what do you guys think Very Happy


out of sig inspiration for the moment Okay
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pillermann




Posts: 2577

PostPosted: Tue, 26th Aug 2014 14:31    Post subject:
That's the second out of four DLCs, ye?
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Tue, 26th Aug 2014 14:35    Post subject:
pillermann wrote:
That's the second out of four DLCs, ye?

second out of 3. last one comes out end of september

btw, Dark Souls II Crown of the Old Iron King-CODEX (standalone with every update and DLC)

saves from the last codex release (the one including the 1st dlc) should probably work, but can anyone confirm this?
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ramalan




Posts: 1138

PostPosted: Tue, 26th Aug 2014 14:42    Post subject:
Before replaying this game again guess I will just wait for some final release with all 3 DLCs included Very Happy
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fable2




Posts: 6054

PostPosted: Tue, 26th Aug 2014 14:47    Post subject:
bushwacka wrote:
pillermann wrote:
That's the second out of four DLCs, ye?

second out of 3. last one comes out end of september

btw, Dark Souls II Crown of the Old Iron King-CODEX (standalone with every update and DLC)

saves from the last codex release (the one including the 1st dlc) should probably work, but can anyone confirm this?


they do, except the crack doesn't unlock the dlc btw
you have to open codex.ini and change UnlockAllDlc=0 to 1 in addition to the license files.
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pillermann




Posts: 2577

PostPosted: Tue, 26th Aug 2014 14:47    Post subject:
Ditto. Saving my NG+ playthrough for later this year, there's too much in my backlog anyway.
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Tue, 26th Aug 2014 23:03    Post subject:
fume knight y u so hard Crying or Very sad
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JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Tue, 26th Aug 2014 23:03    Post subject:
Does it regenerate?

If so.
 Spoiler:
 


He can only regenerate when near one of those things so you can spare a few "items" by just removing the ones on either side instead of removing all.


EDIT: Of course if you've already noticed this then yeah he goes pretty crazy a while into the fight, fucker is pretty fast even before that.
(The other bosses weren't that easy either but you do have AI summons ready plus other players I'd imagine if you play the legit version online.)
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bushwacka




Posts: 2990
Location: Vienna
PostPosted: Tue, 26th Aug 2014 23:31    Post subject:
yeah, i took care of the regeneration long before i tried my luck with the boss...the game more or less trains you to stab every single one of those fuckers ASAP anyway

the problem with summons in this boss fight (as well as elana and sinh in the sunken king dlc) is that in contrast to the main game, where summons equals dead boss, now the boss's health/defense gets scaled up - while at the same time, the npc summons do fuck all damage and just get raped, leaving me alone with a harder nut to crack. and like in the first dlc, 2 summons are actually worse than one, since the fume knight takes care of them both easily with his AOE and is exponentially tougher to beat in the end. got him lower (to around 25%) going solo.

the first phase i've got down almost perfectly...but the problem is the neverending barrage of attacks in the second half of the fight. can't block all of it (well, gyrms greatshield might if it's just fire, but the stamina loss is too severe anyway) and while i know how to abuse the i-frames to dodge his buffed greatsword, it somehow manages to find my ass sooner or later. 100% melee build @ just below 70% load btw, which worked just fine against elana, sinh and the last bunch of main game bosses. i'm thinking about switching to a faith build with low equip load so i can whack him with a mixture of lightning defenders GS, lightning spears (especially if he has a resist hole there like most enemies) and good fast rolls.
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Kurosaki




Posts: 5673
Location: germany
PostPosted: Tue, 26th Aug 2014 23:36    Post subject:
I'm getting raped by Smelter Demon 2.0 Sad
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ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Wed, 27th Aug 2014 01:28    Post subject:
Kurosaki wrote:
I'm getting raped by Smelter Demon 2.0 Sad

Wait, is there another Smelter Demon? *flips table*

I'll try to clear the remaining two NG+ areas and reach the new DLC part tomorrow, hoping that my rolling skills are still as effective as they used to be weeks ago. Very Happy Otherwise, we're all fucking then.
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randir14




Posts: 4950

PostPosted: Wed, 27th Aug 2014 03:06    Post subject:
The IGN reviewer said he died over 100 times to one of the bosses, I bet it's the one you guys are talking about.
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dannofdawn




Posts: 2227

PostPosted: Wed, 27th Aug 2014 06:06    Post subject:
Dat optional boss and reward Frap Frap Guy

Just finished the DLC, I think I got everything. I like this more than the first one. This one had more loot and the levels are better designed. A bit harder to navigate and explore, but just like the first, it doesn't feel linear. I also like the gimmick in this one more than the elevating towers. It gives you an objective but also serves as part of encounters. Can't wait for the last one now.
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ramalan




Posts: 1138

PostPosted: Wed, 27th Aug 2014 10:06    Post subject:
Good to know that DLCs are quality ones, I was afraid they went ape shit with announcing that 3 DLC pack (along with that shitty bonus weapons).

For guys who finished 1st and 2nd one - how long does it take to beat? Obviously its subjective and depends on your playstyle, but +/-, few hours each?
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dannofdawn




Posts: 2227

PostPosted: Wed, 27th Aug 2014 10:15    Post subject:
ramalan wrote:
Good to know that DLCs are quality ones, I was afraid they went ape shit with announcing that 3 DLC pack (along with that shitty bonus weapons).

For guys who finished 1st and 2nd one - how long does it take to beat? Obviously its subjective and depends on your playstyle, but +/-, few hours each?


2-3hours each? Probably a bit less for the first one, its easier.
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ramalan




Posts: 1138

PostPosted: Wed, 27th Aug 2014 10:34    Post subject:
Hmm I like to play souls games very slow and enjoy every aspect of lore, gameplay and locations so its not bad, guess it will be 10-15h for all the 3DLCs when the final one will be out.

Another question - 1st dlc required that you have ashen heart from that dragon location? What are the requirements to access the 2nd dlc?
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dannofdawn




Posts: 2227

PostPosted: Wed, 27th Aug 2014 10:38    Post subject:
ramalan wrote:
Hmm I like to play souls games very slow and enjoy every aspect of lore, gameplay and locations so its not bad, guess it will be 10-15h for all the 3DLCs when the final one will be out.

Another question - 1st dlc required that you have ashen heart from that dragon location? What are the requirements to access the 2nd dlc?


You don't need the ashen heart. What you need will be added to your inventory once the game detected the DLC are installed and activated.
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