Galactic Civilizations 3 (Stardock)
Page 2 of 5 Goto page Previous  1, 2, 3, 4, 5  Next
Casus




Posts: 4429

PostPosted: Mon, 24th Mar 2014 21:41    Post subject:
Looks as sterile and soulless as the other GalCiv games.
Back to top
JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Mon, 24th Mar 2014 21:48    Post subject:
JanKowalski82 wrote:
 Spoiler:
 


Casus wrote:
Looks as sterile and soulless as the other GalCiv games.


It's a space strategy. I wouldn't call it soulless though.


ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

Back to top
7thunders




Posts: 1480

PostPosted: Thu, 27th Mar 2014 20:18    Post subject:
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Thu, 27th Mar 2014 21:05    Post subject:
http://steamcommunity.com/app/226860/discussions/1/558751812803519747/

Stated in the product description but also clarified by a developer, in buying this version of the game you get all future content for the game for free, plus some other stuff.
(And the retail price will be 50$ )

EDIT: Plus it seems to be a very early version of the game (Pre-alpha?), buying it in this stage would be either to support the developers or wanting the bonuses that this early "founder edition" has.
(Or because you have money to spend and want the game as early as possible.)
Back to top
inz




Posts: 11914

PostPosted: Thu, 27th Mar 2014 21:10    Post subject:
Rotten deal even with all the DLC included - even if they were to milk it for all its worth like PDX does with CK2.
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Thu, 27th Mar 2014 21:15    Post subject:
Price will probably scale down as they hit alpha, beta and other milestones or at least I'm hoping it will although of course as it does so the various perks for purchasing the game early will also be removed gradually.

EDIT: I'm undecided on this business though, one one hand you pay to get a product way before release and usually with other perks but on the other you are paying (In this case.) nearly the double of what the retail price will be for being a tester to a currently pretty early pre-alpha build of the game with limited content and other issues.

I can see both sides though I'm not really decided on what is "right" if there's such a term for this.
(Of course it'll also differ from studio to studio, some are interested primarily in the extra money this brings and others try to balance it against say Kickstarter pledges or other stuff.)


EDIT: That and I tend to be over-optimistic and casually accepting of nearly everything....
Back to top
lolozaur




Posts: 26310

PostPosted: Thu, 27th Mar 2014 21:27    Post subject:
@hub Posting privileges: Only group officers are allowed to post in this forum. Laughing
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Thu, 27th Mar 2014 21:27    Post subject:
The thing is in these days, track record of studios really doesn't guarantee anything anymore. I'm actually disgusted with these prices. It's a gamble after all like every pre-order, no matter if you include everything after release.

I'm just disliking the trend in the industry, every year seems like we are growing further and further away from what it used to be or should have been.


Back to top
Overlord123




Posts: 2335

PostPosted: Fri, 28th Mar 2014 10:10    Post subject:
You could have bought the normal founders edition with beta access for €39.99 on their page.
Back to top
hailey




Posts: 866

PostPosted: Fri, 28th Mar 2014 13:34    Post subject:
Fuck this world. I can't wait til the Pillars of Eternity alpha is $249!
Back to top
chiv




Posts: 27530
Location: Behind You...
PostPosted: Mon, 28th Apr 2014 07:21    Post subject:
Alright taking all bids... Highest offer gets to name their own star Smug


Back to top
WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Sat, 10th May 2014 20:21    Post subject:
Galactic Civilizations III Ship Designer Dev Stream



Back to top
microbi




Posts: 136

PostPosted: Sat, 10th May 2014 20:32    Post subject:
same old same old
Back to top
WhiteBarbarian




Posts: 6011
Location: Russia
PostPosted: Sat, 31st May 2014 19:55    Post subject:
Galactic Civilizations III Dev Stream - 5/30/14



Quote:
Lead designer Paul Boyer gives a sneak peak into the upcoming starport feature, plus the reworked planet screen and deep-space resources.


Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Tue, 24th Jun 2014 19:37    Post subject:
http://steamcommunity.com/games/galciv3/announcements/detail/1640749143718031008

Alpha three is out. Smile

Quote:

Features

Implemented Starports (which are likely to be renamed). Ships are no longer built on planets, but from Starports in space. You must determine how much of your production a planet spends on its infrastructure, and how much it contributes to Starports it supports. Starports can be unanchored and moved across the map, but they cannot produce ships while moving and they suffer a production penalty the farther away they get from the planet that sponsors them. Be sure to protect your Starports; they are ripe targets for attack.

Starbases can now mine resources.

Added Durantium and Elerium as resources.

Enabled Medium and Large maps in Galaxy Settings.

Enabled Spiral, Globular, Clustered and Scattered Galaxy Types in Galaxy Settings.

Enabled settings for Star Frequency, Planet Frequency, Habitable Planet Frequency, Asteroid Frequency, Nebulae Frequency, Resource Frequency and Anomaly Frequency.

Starting Military AI is in, the AI will fleet up and begin to hunt you down.

New Hard point system for making it easier to build ships.

New Planet Generation System.

New system for automatically generating ships (so you have more designs available based on the techs you have access to).


Fixes

Memory usage dropped significantly.

Fixed an issue with the Idealogy Screen no unlocking points properly.

Fixed an issue with symmetry in the ship Designer.

Fixed crashes.

Fixed numerous little issues.

Fixed lots of little multiplayer issues.

Significant performance improvements.


Balance

New tech tree.

Improvements rebalanced.

Weapons rebalanced.

Anomolly exploration results rebalanced.

(pretty much everything rebalanced)


UI

New Planet Screen.

New Ship Yard Screen.

Enabled the full Tech Tree Screen.

Added Resources tab on the main screen.

Updated the Government Screen to include the Manufacturing Slider.

Updated Strategic Icons and implemented the new Nebula and dust cloud icons.

Made changes to darken the background nebulas.

Implemented Economy lines (graphical lines in the game world to visualize the moving of resources).

Added visual effects when ships fight (not the full battle screen, but something while we wait).

New sexy asteroids.

(Sexy asteroids?)
Back to top
Tungsten




Posts: 2020

PostPosted: Tue, 24th Jun 2014 20:13    Post subject:
Might re-install, thx JB
Back to top
Silent_Lurker




Posts: 7511
Location: France
PostPosted: Mon, 7th Jul 2014 14:46    Post subject:
Galactic.Civilizations.III.Founders.Elite.Edition.Alpha.v0.30.Cracked-3DM
Size: 879.78 MB

Tried the thing, looking good so far.
Definitely on my day one purchase this game.

I didn't try combat for now, how is it ?


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
Overlord123




Posts: 2335

PostPosted: Tue, 8th Jul 2014 17:52    Post subject:
Silent_Lurker wrote:
Galactic.Civilizations.III.Founders.Elite.Edition.Alpha.v0.30.Cracked-3DM
Size: 879.78 MB

Tried the thing, looking good so far.
Definitely on my day one purchase this game.

I didn't try combat for now, how is it ?

A popup appears "Confirm Combat" with a single button "Done", if you click it the losing ship explodes. That's it. Laughing
Back to top
Silent_Lurker




Posts: 7511
Location: France
PostPosted: Tue, 8th Jul 2014 19:09    Post subject:
Laughing

Ok then ... waiting for release I guess Smile


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
ixigia
[Moderator] Consigliere



Posts: 65085
Location: Italy
PostPosted: Tue, 8th Jul 2014 20:49    Post subject:
Haha yeah, I was tempted to try it too, but I think I'll wait for the finished product. I've played way too many alphas so far Razz
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Thu, 14th Aug 2014 10:50    Post subject:
http://steamcommunity.com/games/galciv3/announcements/detail/234505324965760753

Beta. Smile

Quote:

Galactic Civilizations III Beta Now Available
14 August - Yarlen
We’ve officially launched the beta! Bells are ringing, birds are singing, and it’s a beautiful day to dig up the archives of a forgotten race’s reality TV shows and use them to placate a restive populace that for some reason doesn’t see the value in mandatory six-month stints working the factories of the nearest forgeworld.

See beta gameplay in action here:
YouTube™ Video: Galactic Civilizations III Beta Gameplay
Views: 1,528
There's all this space out there in Galactic Civilizations III, but it's hardly empty. www.galciv3.com


To all of our Founders, thank you so much for your early support. Elite Founders, your feedback and bug reporting has been invaluable in getting Galactic Civilizations III ready for a wider audience. Fire up your Steam client, and it should patch your install to the beta automatically.

To anyone waiting for Galactic Civilizations III to be regular price before diving in, you’ll have to wait a little longer. Sadly, the game is $44.99 during the beta rather than its regular $49.99 price. We beg your forgiveness.

The Galactic Civilizations III beta includes:

Race-specific tech trees – Each race discovers the secrets of creation in its own way. Look out for Drengin invasions a whole age before anyone else can pull one off.
Ideology rework – Get an entire invasion fleet for free, take control of all planets inside your sphere of influence, and more!
Huge hulls – For when you absolutely, positively, have to kill every last filthy alien in the quadrant.
New colonization events – Thirty more events will challenge your ideology whenever you bring the light of civilization to a new world.
Terraforming – Maximize your adjacency bonuses by filling in gaps on your colonies with SCIENCE!
Map features – Durantium, Elerium, and Antimatter are now on the map, waiting to be harvested by your starbases. Watch out for black holes!
So much more – reworked planet traits, shipyard queues, automatic improvement upgrading, tons of new art, vastly improved rendering (ships are so shiny now!), the list goes on.


Read the full patch notes here[forums.galciv3.com].

Not a Founder? No problem! The Founders program has concluded, but you can purchase Galactic Civilizations III for $5 off the regular price during the beta directly from Steam.

Follow the development of Galactic Civilizations III throughout the beta, ask the team your questions live, and get sneak peeks of upcoming builds every Friday on the official Stardock Twitch channel[www.twitch.tv].

Happy conquering!
Back to top
Pixieking




Posts: 3452
Location: UK
PostPosted: Thu, 14th Aug 2014 12:07    Post subject:
At what point did this drop to a reasonable price? It's £29.99 (with a further10% off until some point). Surprised


Pixieking
----------
ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
Back to top
JBeckman
VIP Member



Posts: 34994
Location: Sweden
PostPosted: Thu, 14th Aug 2014 12:48    Post subject:
Probably when they entered beta, which also means current pre-orders won't get free access to the DLC or expansions, but it's quite a change from the previous 99$ or what it was.
(Support with new content and such seems to be planned to continue until 2020 according to some forum post but I don't know if that's completely accurate.)
Back to top
scaramonga




Posts: 9800

PostPosted: Thu, 14th Aug 2014 17:56    Post subject:
Code:
Galactic.Civilizations.III.Founders.Elite.Edition.Beta.v0.40-ALI213
Back to top
peter980




Posts: 1977

PostPosted: Sun, 17th Aug 2014 16:37    Post subject:
I think this is appropriate:

Back to top
briangw




Posts: 1754
Location: Warren, MN
PostPosted: Mon, 18th Aug 2014 17:29    Post subject:
Idiot. Beta does not always mean feature complete. Rolling Eyes

EDIT: OMG, had to turn this off since he kept orgasming over this not being a beta.
Back to top
Immunity




Posts: 5628

PostPosted: Mon, 18th Aug 2014 17:47    Post subject:
briangw wrote:
Idiot. Beta does not always mean feature complete. Rolling Eyes


According to the International Standards Organization, yes it does. Not feature complete means it's not a beta, and the term was used to mislead/for marketing purposes.


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
Back to top
briangw




Posts: 1754
Location: Warren, MN
PostPosted: Mon, 18th Aug 2014 18:00    Post subject:
Link? I just searched ISO.org and didn't see anything re: beta software.

Although not a legitimate source, wikipedia does say "Some software is kept in perpetual beta—where new features and functionality are continually added to the software without establishing a firm "final" release." Other definitions I found often state design changes often occur.

Following your comment, Elite Dangerous beta shouldn't even be called that where not all of the content is even in it.
Back to top
scaramonga




Posts: 9800

PostPosted: Mon, 18th Aug 2014 19:27    Post subject:
Yarr version don't even start on Win 8.11 lol, loads having this same problem. First game I've had that won't run whatsoever Rolling Eyes

....and yes it runs fine on Win 7 Razz


**Edit**

Code:
Galactic Civilizations III Founders Elite Edition Beta v0 40-TPTB


Scratch that, the above release works just fine Smile


Last edited by scaramonga on Mon, 18th Aug 2014 19:47; edited 1 time in total
Back to top
BLuNT318




Posts: 1642
Location: Earth
PostPosted: Mon, 18th Aug 2014 19:47    Post subject:
anyone else having more fun with Gal Civ II like I am ..? Never played it when it came out, the ulitimate edition isn't bad Razz Using everything I can throw at it from the CCC (edge detect, and supersampling) it looks almost just as good.. Plays a lot better Smile Having fun with it


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
Back to top
Page 2 of 5 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page Previous  1, 2, 3, 4, 5  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group