Tom Calancy’s The Division
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 9th Jun 2014 23:33    Post subject:
Cover-based shooter with brainless AI. It does of course have PvP, but we don't know shit about how that'll feel and play out in the game.
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tonizito
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Posts: 51532
Location: Portugal, the shithole of Europe.
PostPosted: Mon, 9th Jun 2014 23:43    Post subject:
EternalBlueScreen wrote:
Cover-based shooter with brainless AI. It does of course have PvP, but we don't know shit about how that'll feel and play out in the game.




Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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4treyu




Posts: 23252

PostPosted: Mon, 9th Jun 2014 23:54    Post subject:
DarkRohirrim wrote:
4treyu wrote:
Oh dear, smells like dead brain cells around here. It's a f...ing staged trailer, of course it's gonna have ridiculous scripted voice chat Laughing

Why? Is it wrong to expect something else than retarded shit these days?


No. And what does that have to do with the subject in discussion? Laughing
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EternalBlueScreen




Posts: 4314

PostPosted: Mon, 9th Jun 2014 23:59    Post subject:
As long as they pose it as actual gameplay they deserve critisism for not showing the actual gaming experience but something staged, far removed from the actual experience of the average gamer logging into the game.
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xExtreme




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PostPosted: Tue, 10th Jun 2014 00:22    Post subject:
That was bad Laughing
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 10th Jun 2014 00:23    Post subject:
No gameplay. Nothing.
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4treyu




Posts: 23252

PostPosted: Tue, 10th Jun 2014 01:19    Post subject:
EternalBlueScreen wrote:
As long as they pose it as actual gameplay they deserve critisism for not showing the actual gaming experience but something staged, far removed from the actual experience of the average gamer logging into the game.


That's cool and all, and again, it's not what was in discussion at all Laughing
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EternalBlueScreen




Posts: 4314

PostPosted: Tue, 10th Jun 2014 01:21    Post subject:
It is what I am discussing. You can opt out of my discussion if you want to.
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4treyu




Posts: 23252

PostPosted: Tue, 10th Jun 2014 01:24    Post subject:
EternalBlueScreen wrote:
It is what I am discussing.


With yourself, yeah, I get it now Laughing
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dekgol10




Posts: 298

PostPosted: Tue, 10th Jun 2014 18:44    Post subject:
What about single player campain? any news?
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73381
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Tue, 10th Jun 2014 19:03    Post subject:
tonizito wrote:
EternalBlueScreen wrote:
Cover-based shooter with brainless AI. It does of course have PvP, but we don't know shit about how that'll feel and play out in the game.




Laughing

Next gen AI Pffchh
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harry_theone




Posts: 11281
Location: The Land of Thread Reports
PostPosted: Tue, 10th Jun 2014 19:05    Post subject:
EternalBlueScreen wrote:
As long as they pose it as actual gameplay they deserve critisism for not showing the actual gaming experience but something staged, far removed from the actual experience of the average gamer logging into the game.


Oh noes, they're really the first people to do this in gaming history, fooling us with fake footage and 'trailers'!!

Rolling Eyes
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Claptonvaughn




Posts: 931

PostPosted: Tue, 10th Jun 2014 19:13    Post subject:
harry_theone wrote:
EternalBlueScreen wrote:
As long as they pose it as actual gameplay they deserve critisism for not showing the actual gaming experience but something staged, far removed from the actual experience of the average gamer logging into the game.


Oh noes, they're really the first people to do this in gaming history, fooling us with fake footage and 'trailers'!!

Rolling Eyes


Just because it's been done before doesn't mean people can't continue to call it out.

For example, this probably won't be the last time you call out someone who calls it out.
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Hfric




Posts: 12017

PostPosted: Wed, 11th Jun 2014 02:36    Post subject:
LeoNatan wrote:
tonizito wrote:
EternalBlueScreen wrote:
Cover-based shooter with brainless AI. It does of course have PvP, but we don't know shit about how that'll feel and play out in the game.




Laughing

Next gen AI Pffchh


lol wut


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JBeckman
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PostPosted: Wed, 11th Jun 2014 20:19    Post subject:
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tw1st




Posts: 6112
Location: New Jersey
PostPosted: Wed, 11th Jun 2014 20:39    Post subject:
That is looking fantastic, thank you for posting those.


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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 12th Jun 2014 14:24    Post subject:
It looks good, we get it. Emphasis on: "It looks (short-pause), good? (added question mark)". They've sat on it for a year more since last year and still nobody on the floor or elsewhere gets to fucking touch it first-hand while they have the 18 months old Rainbow Six: Siege playable demo hands-on yeah, that fucking makes a whole lot of sense. Something's definitely up with that shit.

It radiates confidence in your own game making abilities when you can't let anyone touch a game you showed at the previous E3 show, posing a trailer as footage from actual gameplay with actors voicing actual players for the second time.


Last edited by EternalBlueScreen on Thu, 12th Jun 2014 14:27; edited 1 time in total
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madness




Posts: 13323

PostPosted: Thu, 12th Jun 2014 14:26    Post subject:
Isn't one a big scale MMO and the other with just a few small levels?
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EternalBlueScreen




Posts: 4314

PostPosted: Thu, 12th Jun 2014 14:28    Post subject:
The Co-Op experience versus the environment is instanced out, so you won't encounter other players roaming around. You can see other players and interact with them at specific Social Hubs (like the agents' HQ or some shit), and also in the open PvP areas/Danger Zones.

Can you play it alone as a singleplayer experience? Yes. You can, as when you're roaming alone, you won't encounter any other players except the ones you invite/let into your instanced experience. Will the game scale according to how many players are actually in your instance? I have no idea, but I'd assume so.
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EternalBlueScreen




Posts: 4314

PostPosted: Sat, 14th Jun 2014 13:40    Post subject:
Monthly subscription fee to play? Do we know?
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Whatsupdog




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Location: Behind You!
PostPosted: Sun, 15th Jun 2014 04:39    Post subject:
The video looked good IMHO, though I wish they showed a bit more about the ECHO tool and its functions; how it collects data and renders those frozen scenes and how that actually ties into quests/side missions.

Also would be interesting to know more about captured base of operations: the trailer showed that the armoury was online but med centre etc was not, so what happens if you get all of these operational? Can you recruit civilians to guard locations or send them on missions like AC: Brotherhood?
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harry_theone




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Location: The Land of Thread Reports
PostPosted: Mon, 16th Jun 2014 12:57    Post subject:
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 16th Jun 2014 13:01    Post subject:
NEXTGEN®
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bart5986




Posts: 662

PostPosted: Mon, 16th Jun 2014 13:53    Post subject:
harry_theone wrote:
http://www.gamespot.com/articles/e3-2014-why-xbox-one-ps4-pc-shooter-the-division-is-aiming-for-30fps/1100-6420398/

30 fps Laughing


Why is this funny?

Visuals have been the most important since forever. 60fps is a bad business decision on consoles so I have no idea why anyone would expect it.

If you have a favorite console game that runs at 60fps today, expect the sequel to run at 30fps. The longer a console is out the more outdated the hardware gets and the more visuals developers need to squeeze out to make their game sell enough.

PC Master race etc etc Very Happy
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Interinactive
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PostPosted: Mon, 16th Jun 2014 14:14    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:03; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 16th Jun 2014 14:17    Post subject:
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The_Zeel




Posts: 14922

PostPosted: Mon, 16th Jun 2014 14:20    Post subject:
Interinactive wrote:
I would also advise anyone who thinks 30FPS is enough to play Ground Zeroes on PS4. That game feels fucking amazing for a console title, and it looks great. 1080p + 60FPS without dips. Konami did it pretty well with MGS4 too, again, even in the early days of a new console.


ground zeroes on ps4 is amazing yes, but mgs4 ran horribly, the average framerate was somewhere around 27 and it had frequent dips to 20-21.
the fact that mgs4 ran so badly makes ground zeroes' 60 fps even more impressive.
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Interinactive
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Posts: 29477

PostPosted: Mon, 16th Jun 2014 14:21    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:03; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 16th Jun 2014 14:22    Post subject:
Higher framerates are only enjoyed because of novelty value
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The_Zeel




Posts: 14922

PostPosted: Mon, 16th Jun 2014 14:23    Post subject:
oh hell naw he didnt...

this is why we cant have nice things Sad Crying or Very sad
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