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Posted: Mon, 24th Mar 2014 17:59 Post subject: |
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Mon, 24th Mar 2014 22:12 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Wed, 2nd Apr 2014 03:10 Post subject: |
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Some random Burial at Sea 1 and 2 (they should all be spoiler-free )

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Badrien
Posts: 2118
Location: Netherlands
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Posted: Wed, 2nd Apr 2014 03:30 Post subject: |
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wow ixi those look great, specially the third to last one!
RTX ON
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Posted: Wed, 2nd Apr 2014 13:29 Post subject: |
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Wed, 2nd Apr 2014 14:47 Post subject: |
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Finished episode one of Burial at Sea yesterday, should be just about done with episode 2 since I've been playing for five hours or so and it should be between 4 - 5 hours in length from what I've read.
Spoiler: | |
EDIT: And it's finished, nice story though a bit rushed perhaps.
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Posted: Fri, 4th Apr 2014 00:51 Post subject: |
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Fri, 4th Apr 2014 11:48 Post subject: |
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Some images from Divinity: Original Sin
Spoiler: | |
I kinda messed up at the end when I killed that zombie since it created a pool of poisonous goo around the area so that dog keeps walking back and forth over it and killing himself, spent two resurrect scrolls already but unless that mess clears up he'll just keep walking back and forth over it and thus killing himself over and over.
(And I'm trying to avoid killing or having any named NPC's killed, might miss out on quests and such.)
Not that it matters really, major beta updates will still invalidate old savegames so having to start over will still happen on occasion until the game is out of beta.
Last edited by JBeckman on Fri, 4th Apr 2014 13:12; edited 1 time in total
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 4th Apr 2014 13:07 Post subject: |
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Posted: Sun, 6th Apr 2014 08:28 Post subject: |
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Sun, 6th Apr 2014 14:59 Post subject: |
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Had to look it up as I remembered using commands to essentially view nearly all of the world by using a command that dramatically changed view distance.
It was zHighQualityRendering (Or was it zHighQualityRenderer) and it seems that in Gothic 2 you gain a 400% view distance whereas in Gothic 1 you can see the entire map.
http://pl.gothic.wikia.com/wiki/Plik:Gothic_II_Noc_Kruka_%28z_zfogzone_i_zhighqualityrender%29_%28by_SpY%29.png
Never got the expansion for Gothic 2 or rather I had it but I never found the area since I somehow missed it before completing the last chapter.
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Posted: Sun, 6th Apr 2014 15:43 Post subject: |
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@ixigia : great Bioshock Infinite screenshots. Which AA technique did you use ?
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Posted: Sun, 6th Apr 2014 15:46 Post subject: |
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sun, 6th Apr 2014 16:33 Post subject: |
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Arukardo wrote: | Oh, snap. Someone mentioned Vampire: The Masquerade - Bloodlines. You know what it means  |
Deus Ex?

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Raccoon
Posts: 3160
Location: Poland
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Posted: Sun, 6th Apr 2014 18:00 Post subject: |
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its 1997 ?
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Sun, 6th Apr 2014 18:14 Post subject: |
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fuck you recoil was one fucking great game I had a lot of fun with it
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Przepraszam
VIP Member
Posts: 14500
Location: Poland. New York.
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Posted: Sun, 6th Apr 2014 18:23 Post subject: |
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@Him696 Is this what I think it is?
I guess everyone will be installing it about right now. 
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Posted: Sun, 6th Apr 2014 19:13 Post subject: |
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Urban assault was the shit back in those days!
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Posted: Sun, 6th Apr 2014 20:57 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65085
Location: Italy
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Posted: Mon, 7th Apr 2014 01:37 Post subject: |
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Badrien wrote: | wow ixi those look great, specially the third to last one! |
Haha thanks . I didn't do anything too special though, the game already offers gorgeous views and the art style is especially inspired. The SweetFX however helped to remove that ugly 'washed out' filter.
cyclonefr wrote: | @ixigia : great Bioshock Infinite screenshots. Which AA technique did you use ? |
I used the ultra details in-game, which I believe they include some sort of high quality FXAA (haven't checked, but it's not too blurry). I added the SMAA from the injector on top of that. They're all native 1080p btw, 'cause my puny monitor and old-ish video card don't allow me to embrace the elite HD++ gaming.
@Him696: Really good screenshots^^
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JBeckman
VIP Member
Posts: 34994
Location: Sweden
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Posted: Mon, 7th Apr 2014 12:23 Post subject: |
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Can you guys please just start using spoilers already? In this format I mean:
GAME'S TITLE
Spoiler: |
screenshot 1
screenshot 2
...
screenshot x
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It's really hard trying to see anything in this thread. It also takes quite some time to fully load a page and that's it's so annoying scrolling through it.
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Morphineus
VIP Member
Posts: 24883
Location: Sweden
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Posted: Mon, 7th Apr 2014 12:52 Post subject: |
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I see no problem, insta loads here 
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