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chiv
Posts: 27530
Location: Behind You...
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Posted: Thu, 4th Apr 2013 09:25 Post subject: |
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Who cares, Lucas arts just makes crap now, so... who cares if there's one less shittygame producer out there?
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Thu, 4th Apr 2013 10:15 Post subject: |
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Aside from LucasArts being right up there with Apogee in the category "Most played in childhood", even Star Wars haters shouldn't hate on JO and JA, which were just fantastic games even if you don't give a crap about the universe they're set in. Same goes for the Rogue Squadron games, although they're in a bit more of a niche, that kind of game just isn't for everyone.
Oh well, I'll have my memories with all the adventure games, the games above and not in the least, Outlaws 
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BLaM!
VIP Member
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Location: Germany
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Posted: Thu, 4th Apr 2013 10:29 Post subject: |
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Posted: Thu, 4th Apr 2013 12:45 Post subject: |
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Damn just sad to see them go Monkey Island, Full Throttle, Grim Fandango, Jedi Outcast pretty much my favorite games.
Although they have been dead for a while this feels like a funeral.
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chiv
Posts: 27530
Location: Behind You...
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Posted: Thu, 4th Apr 2013 13:08 Post subject: |
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No, it feels like finally putting a once beloved pet to sleep, now that he's gotten old and slow and keeps shitting all over the living room... and it's not even hard shit, it's liquid shit. Also his gums bleed, and he keeps licking your face while you sleep.
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AnarchoS
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chiv
Posts: 27530
Location: Behind You...
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Posted: Thu, 4th Apr 2013 13:48 Post subject: |
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They were gonna be shit anyway 
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Posted: Thu, 4th Apr 2013 13:56 Post subject: |
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For me it's sad that they're gone mostly because I loved the Jedi Knight series and The Force Unleashed one to some extent (first one was really awesome, the second one not so much). And of course, there's one of the best racing games ever: Star Wars: Episode I: Racer! Apart from those, the only game from them that I loved was Outlaws. I don't have that much love for that since I played it only when I was a kid and not for much time. It was a great game however.
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Posted: Thu, 4th Apr 2013 14:00 Post subject: |
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That Force Unleashed game is one of the very few games (like 3-4 in my whole life, really) that I started and never finished. What a megaboring, tedious crap. Even Star Wars Episode I: The Phantom Menace was much better and interesting than that.
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Il_Padrino
Posts: 7573
Location: Greece by the North Sea
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suprman
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Location: On Your mum!
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chiv
Posts: 27530
Location: Behind You...
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Posted: Fri, 5th Apr 2013 02:41 Post subject: |
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the only reason to lament this loss is the tiny hope that one day they'll resurrect the old games, make them work on modern pcs, and put em on steam for a dollar each.
fully working steam copy of full throttle or grim fandango? gawd yes.
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JBeckman
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Location: Sweden
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Posted: Fri, 5th Apr 2013 04:51 Post subject: |
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http://arstechnica.com/gaming/2013/04/after-lucasarts-closure-jedi-outcast-and-jedi-academy-go-open-source/
Quote: |
We're all still reeling from Disney's shuttering of LucasArts yesterday, and tributes to the once-indomitable game studio are sprouting up all over the Web. One such tribute sure to bring a smile to programmer geeks everywhere comes from development house Raven, which has this morning released the source code for its two Star Wars titles: Jedi Outcast and Jedi Academy. The two FPS titles were released in 2002 and 2003 and continued the story of Kyle Katarn, the bounty hunter and Jedi first introduced in 1995's Dark Forces.
"We loved and appreciated the experience of getting to make Jedi Knight II: Jedi Outcast and Jedi Academy for LucasArts," noted Raven in a statement. "As a gift to the persistently loyal fanbase for our Jedi games and in memory of LucasArts, we are releasing the source code for both games for people to enjoy and play with."
The two titles were very popular at release, with Jedi Outcast featuring one of the first deathmatch multiplayer experiences set in the Star Wars universe. According to Kotaku Australia, the code released this morning is only for the single-player portion of both games. This is typical of source code releases for major titles, as the networking code used in multiplayer often uses licensed or proprietary chunks of code that cannot be licensed as open source. Both games are available under the GPLv2 license.
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ixigia
[Moderator] Consigliere
Posts: 65089
Location: Italy
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Posted: Sun, 7th Apr 2013 02:24 Post subject: |
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Chivalry's devs knew everything

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Posted: Sun, 7th Apr 2013 10:00 Post subject: |
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I don't understand the comotion, lucas arts has not made a lot of games, most times when you see a lucas arts logo it is a licenced game. There only good games were their 90's adventure games. The studio is long dead. There last game was sw force unleashed 2, sw 1313 would have been something similar I think. I'm not gonna miss those games.
http://en.wikipedia.org/wiki/List_of_LucasArts_games
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ixigia
[Moderator] Consigliere
Posts: 65089
Location: Italy
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Posted: Wed, 10th Apr 2013 01:46 Post subject: |
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Quote: | Obsidian Entertainment, developer of Knights of the Old Republic 2, "would love to" pitch a new Star Wars game to Disney.
That's promising, given that when Disney ended all internal LucasArts game development earlier this month, it did so saying "we've decided to shift LucasArts from an internal development to a licensing model, minimising the company's risk while achieving a broader portfolio of quality Star Wars games".
In other words: "Pitch us your Star Wars game ideas, we're keener than ever to greenlight them."
Wrote Obsidian CEO Feargus Urquhart in an email to me last night: "I had seen the news about LucasArts which was sad to see. LucasArts was a great supporter of Obsidian when we were first starting out and many of their games are ones I, personally, count as favourites.
"As for Obsidian pitching a Star Wars game, or games for that matter, we would love to. Getting to work within the Star Wars world was a tonne of fun and it would be great to get to do so again."
Feargus Urquhart revealed in February that Obsidian even had new Star Wars pitch that LucasArts had both seen and liked. The pitch sat chronologically between Star Wars films Episode 3 and 4.
"It's the fall of the Republic, the extermination of the Jedi. It's Obi-Wan going off and making sure Luke is OK," explained Feargus Urquhart to Rock, Paper, Shotgun at the time.
"You have the Sith, but you have the extermination of all Force users except for very, very few."
Obsidian's Chris Avellone came up with "a really cool story" and one of the studio's best ever pitches, said Urquhart.
But that was before Disney bought George Lucas' empire and said worrying things about how it would "focus more on social and mobile than we are on console". Eek!
Perhaps now, though, Obsidian will muster the courage to pitch old Mickey Mouse ears a new Star Wars game. And perhaps Disney will listen. |
make it happen Derpney
http://www.eurogamer.net/articles/2013-04-09-kotor2-dev-obsidian-sad-about-lucasarts-would-love-to-pitch-a-star-wars-game
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Posted: Wed, 10th Apr 2013 15:50 Post subject: |
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fable2 wrote: | Like Disney will ever accept obsidian's take on star wars game, they want the monieezz not genuinely good games  |
Like Disney never does genuinely good products. 
ASUS GTX 660 2GB, AMD Phenom II X4 955 BE, MSI 870-G45, 4GB DDR3 1333, Plextor M5 Pro 128GB, WD Red 1TB

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tw1st
Posts: 6112
Location: New Jersey
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Posted: Sun, 29th Sep 2013 13:29 Post subject: |
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Nobody posted this yet? Shocking!
http://kotaku.com/how-lucasarts-fell-apart-1401731043
Pixieking
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ASUS P8P67 Evo - Intel i7 3770k - 2X4GB GSkill RipJaws X DDR3 1600 - HIS 7950 IceQ - Creative XtremeMusic Soundcard - NZXT Phantom 530 - Thermaltake Toughpower XT 675 - Win7 x64
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Posted: Sun, 29th Sep 2013 13:31 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 02:57; edited 1 time in total
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sun, 29th Sep 2013 13:35 Post subject: |
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Quote: | In news that will certainly crush anyone who enjoyed LucasArts-branded adventure games, the team at LucasArts Singapore was working on a remastered version of the classic point-and-click game Day of the Tentacle, according to three people familiar with that project. Like the special editions of the first two Monkey Island games, released in 2009 and 2010, the remastered Day of the Tentacle would be pseudo-3D, with remade background art and cut-scenes redone to run at 30 frames per second. |

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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sun, 29th Sep 2013 13:35 Post subject: |
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And they were all surprised when their games were shit. Never do what the fans were asking for, instead do kiddie shit and mediocre God of War ripoffs.
Last edited by zmed on Sun, 29th Sep 2013 13:36; edited 1 time in total
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Posted: Sun, 29th Sep 2013 13:36 Post subject: |
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Yeah, I read that, Day of the Tentacle remaster was dropped at 80% done
Quote: | In news that will certainly crush anyone who enjoyed LucasArts-branded adventure games, the team at LucasArts Singapore was working on a remastered version of the classic point-and-click game Day of the Tentacle, according to three people familiar with that project. Like the special editions of the first two Monkey Island games, released in 2009 and 2010, the remastered Day of the Tentacle would be pseudo-3D, with remade background art and cut-scenes redone to run at 30 frames per second.
Although this Day of the Tentacle remake was never officially greenlit, two sources say it was almost finished. One person familiar with the project pegs it at 80% done. But it was never approved, and the company's higher-ups had no interest in continuing to make what they called "legacy" titles like this one. So the game remains unreleased—and perhaps there's a near-finished Day of the Tentacle HD sitting on a shelf somewhere in Singapore, never to be touched again. |
edit and of course I'm too slow to post it!
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sun, 29th Sep 2013 13:41 Post subject: |
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consolitis wrote: | edit and of course I'm too slow to post it! |
They need to somehow get the rights and Kickstarter that sucker.
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Posted: Sun, 29th Sep 2013 16:36 Post subject: |
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they should kickstart it to finish it
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