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Posted: Mon, 14th Jan 2013 23:08 Post subject: Dying Galaxy Commanders aka RogueDungeons II in SPACE |
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Spoiler: |
Rogue-like in space where you can build spaceship.
That what i have for now  . Will work on more details...
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Update: Space Rogue-like where you build ship form parts parts will be in seize of 1 box - 3x3.
I don't know will you be able to go on foot missions.
Last edited by krell1983 on Sun, 2nd Jun 2013 12:23; edited 2 times in total
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Posted: Sat, 26th Jan 2013 15:04 Post subject: |
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I started to work on first prototype.
Firs prototype will be ship building engine. With mouse drag and drop UI.
Part will be from one box to 3x3 boxes size.
Parts List: Armor Block,Shields,Reactor,HULL,Bridge,ENGINES
Stats: Shape/Size,Armor,HP,Power Gen,Power Needed,Weight,EXPLODE SIZE,EXPLODE DAM,Torque, Shield Size , Shields HP, Shield Recharge delay, Shield Recharge Rate.
Weapons: PLAZM,LASER,TORPEDO,ROCKETS,Projectile
Stats:Shape/Size,Armor,HP,Power Needed,Weight,EXPLODE SIZE,EXPLODE DAM,Damage,Hull Damage Bonus %, Shield Damage Bous %, Hull Penetration, Damage over Time ?, Blast Radius
Shape will be for example 1x1 2x1 cross 3x3...
Armor damage absorption..
total weight and total torque will determine ship evasive abilities.
EXPLODE SIZE,EXPLODE DAM - some part explode when destroyed.
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[mrt]
[Admin] Code Monkey
Posts: 1342
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Posted: Fri, 15th Mar 2013 19:40 Post subject: |
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http://krell1983.com/PCC6/Biuld%20Engine%202.html
Improved random item generator, shop works buying selling printing on screen...
Tech level is in player inventory and shop item quality (normal,good,rare,unqite...), tech level in data base is minimum level on with item will be added to random item pools.
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Posted: Mon, 27th May 2013 12:58 Post subject: |
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Cool, I played your other game before, not for a long time though, the saving somehow went off but this sounds interesting, keep up the good work! 
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Posted: Sun, 2nd Jun 2013 12:20 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65092
Location: Italy
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Posted: Mon, 17th Jun 2013 03:50 Post subject: |
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That's an amazing project, Krell. Keep up the good work, and best of luck of course!
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Posted: Mon, 17th Jun 2013 11:36 Post subject: |
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Did you also do the cover art yourself?
And why don't you just call it Dying Galaxy?
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Posted: Fri, 12th Jul 2013 22:35 Post subject: |
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Good News
Spoiler: | I got a real job, i'm working in Internet advertising department. |
Bad News
Spoiler: | Well i will have less time to work on a project but i will complete this project. |
Terrible news
Spoiler: | I'm working on mac...
because mac don't hang...
My opinion on mac is "it like windows of retards  " |
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