Motorcyle game with authentic shifting
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fisk




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PostPosted: Sat, 18th May 2013 17:25    Post subject: Motorcyle game with authentic shifting
Later this summer I will begin training to drive a motorcycle. But I was thinking that there might be a game out there that simulates at least the logic of MC-gear shifting. Is there such a game? If so, which?


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sabin1981
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PostPosted: Sat, 18th May 2013 17:32    Post subject:
To be completely honest fisk, I don't know of any semi/full realistic MC games out there... period. Cars, boats, planes, trains, trucks, but bikes? I haven't seen any. You can ride bikes in some racing titles, but gear shifting in those - such as MotoGP - has always felt the same as shifting in a car. You simply press a button to shift up through the gears, then shift down when you slow/take corners.

I'd definitely be interesting in a semi/full realistic bike sim, for the exact same reason; understanding shifting.

~edit~

It appears there's a motocross sim with a focus on realistic control, but I hadn't even heard of it let alone used it.

http://www.mxsimulator.com/
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fisk




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PostPosted: Sat, 18th May 2013 17:36    Post subject:
I wish there was a game that worked something like

one key = clutch
another key = foot gear up
another key = foot gear down
a fourth key = throttle
and two keys for front and rear break


edit: OOoo... I'll look into that


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sabin1981
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PostPosted: Sat, 18th May 2013 17:38    Post subject:
Well I *think* the MotoGP series has rather close to what you want; if you play in manual transmission mode, you'll have;

A clutch key/button
A gear up button, gear down button
Throttle and front/rear brakes.
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Grale
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PostPosted: Sat, 18th May 2013 17:40    Post subject:
The only bike sim that ever came close for me was Polyphonic's Tourist Trophy on the ps2. Man it was hard, you have to lean change gear correctly ect... Oh how i wish they would remake this a new engine.

Not what you need but take a look, it was an amazing sim at the time.



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sabin1981
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PostPosted: Sat, 18th May 2013 17:42    Post subject:
Nice find! Back when Polyphony made actual driving/riding simulators Wink

~edit~

Another one fisk;

http://www.gp-bikes.com/

Quote:

GP Bikes is a realistic motorcycle simulator, based on a scratch built physics engine that accurately simulates motorcycle dynamics and setup options.

GP Bikes also allows to host and join online races, with an integrated matchmaking server. During events data is collected, to provide statistics for riders' comparison.

Features:
- automotive industry-standard tyre model
- dynamic track surface groove buildup
- wet track simulation and dynamic drying
- dynamic marbles generation
- tyres pickup of marbles, grass and dirt, affecting grip
- output of CSV files with telemetry data to analyze riding sessions
- a plugins interface allows external programs to receive realtime data from the simulated bike
- LAN and online racing. Dedicated server available
- advanced users can build new tracks and integrate them with the provided tools


Last edited by sabin1981 on Sat, 18th May 2013 17:54; edited 1 time in total
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Grale
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PostPosted: Sat, 18th May 2013 17:54    Post subject:
Maybe it's time to attempt PCSX again. Do i remember you playing around with it Sabin? and is it still being supported?


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sabin1981
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PostPosted: Sat, 18th May 2013 17:55    Post subject:
PCSX2? New revisions come out daily and it's a magnificent emulator, now at a stage where more games play 100% start to finish, than those that don't.
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Grale
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PostPosted: Sat, 18th May 2013 17:56    Post subject:
Awesome! i have found a copy of Tourist trophy on Usenet. Are there any guides to what i need Sabin? Smile


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sabin1981
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PostPosted: Sat, 18th May 2013 17:59    Post subject:
Looks like PCSX2.net is down/inaccessible at the moment, but, and this goes for fisk too - if you decide to try out Polyphony's Tourist;

http://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html
http://buildbot.orphis.net/pcsx2/

Honestly, nowadays it's effortless to use.
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fisk




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PostPosted: Sat, 18th May 2013 18:04    Post subject:
I tried the MX-simulator, but it was too simple. It didn't punish me (stall the bike) when I failed using the clutch/throttle properly. Gonna check GP Bikes out now.


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sabin1981
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PostPosted: Sat, 18th May 2013 18:05    Post subject:
I'm surprised there's not more hardcore sims like this, especially for use in the field of MC training. I've seen some physical simulators, like Motor-Sim, but those are real bikes tied into virtual training -- not something you can just download and test on your comp.
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fisk




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PostPosted: Sat, 18th May 2013 18:13    Post subject:
Trying GP Bikes now, this is more like it. Really, really sensitive to keyboard input though grinhurt


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sabin1981
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PostPosted: Sat, 18th May 2013 18:14    Post subject:
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fisk




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PostPosted: Sat, 18th May 2013 18:23    Post subject:
Yeah, using the keys seems impossible. There's basically two modes, full throttle/full clutch or no throttle/no clutch ... which makes the "simulation" impossible.


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sabin1981
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PostPosted: Sat, 18th May 2013 18:25    Post subject:
Don't you have a 360 or PS3 controller? You could use the triggers and analogue sticks then. It's not perfect but it should be a whole lot easier than using digital inputs.
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fisk




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PostPosted: Sat, 18th May 2013 18:31    Post subject:
sabin1981 wrote:
Don't you have a 360 or PS3 controller? You could use the triggers and analogue sticks then. It's not perfect but it should be a whole lot easier than using digital inputs.


I do have a 360 controller, but no bluetooth receiver on my PC. I guess I'll have to order one from amazon or sth. Razz


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Grale
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PostPosted: Sat, 18th May 2013 18:38    Post subject:
fisk wrote:
sabin1981 wrote:
Don't you have a 360 or PS3 controller? You could use the triggers and analogue sticks then. It's not perfect but it should be a whole lot easier than using digital inputs.


I do have a 360 controller, but no bluetooth receiver on my PC. I guess I'll have to order one from amazon or sth. Razz


Fisk the 360 controller is not bluetooth compatible, you need a dedicated dongle. They are great though.


http://www.ebay.co.uk/sch/i.html?_odkw=Xbox+360+Wireless+Gaming+Receiver+For+Window&_osacat=0&_from=R40&_trksid=p2045573.m570.l1313.TR0.TRC0&_nkw=Xbox+360+Wireless+Gaming+Receiver+For+Windows&_sacat=0
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fisk




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PostPosted: Sat, 18th May 2013 18:59    Post subject:
Thank you for the tip!


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Areius




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PostPosted: Sat, 18th May 2013 19:38    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:14; edited 1 time in total
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fisk




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PostPosted: Sat, 18th May 2013 19:51    Post subject:
Areius wrote:
In all fairness, the shifting part is by far the easiest thing on a motorcycle. First gear is down, second is up, third is up, etc. Coming from 5, it's down, down, down, up. Not hard at all. Better grab a car and learn how to keep your distance and look forward and anticipate a lot.
Also, grab a bicycle and do some proper cornering.


So to learn how to ride a motorcycle according to you I first need to get a driver's license and then learn in a car how to keep a distance? Yeah, I suppose using that model of logic clutch/shift usage is easy. For me though, I want to learn the basics of motorcycle shifting. Handling a motorcycle and being able to control it properly is more important in the first stages of learning how to handle a car tbh, so I don't make mistakes in traffic situations like the ones you describe.


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thryledz




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PostPosted: Sat, 18th May 2013 20:15    Post subject:
sabin1981 wrote:
http://www.virtualr.net/iasystems-motorcycle-controller-photos-video



Pffchh


Too bad motorcycles dont lean that way.. like all 2 wheel single track vehicles, motorcycles, bicycles etc

http://en.wikipedia.org/wiki/Countersteering

other than that, both TT and GPBikes are two very good albeit different attempts at motorcycle simulation.
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Grale
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PostPosted: Sat, 18th May 2013 20:18    Post subject:
Having had many motorbikes from being 15 years old, i would say that actually getting on the bike and learning on some quite backstreets is the way to go. This is how i learnt to ride. There is no substitute for hands on experience, all these games won't teach you the physics and mechanics of riding, only real life experience will teach you that.


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ixigia
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PostPosted: Sat, 18th May 2013 23:19    Post subject:
GP Bikes is indeed the closest thing to a motorbike that you can find on PC, it's still very work in progress and the graphics are rough as hell but the physics are excellent and miles ahead if compared to all the arcadish stuff released these days.

I would suggest you SBK 2001 and GP500 too, old gems but still entertaining and pretty accurate physics-wise Smile
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Kristian




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PostPosted: Sun, 19th May 2013 00:02    Post subject:
One vehicle in the car racing simulator LFS got "bike gearing".
From neutral shift down for 1st, then up for 2nd etc.


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fisk




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PostPosted: Sun, 19th May 2013 01:41    Post subject:
Grale wrote:
Having had many motorbikes from being 15 years old, i would say that actually getting on the bike and learning on some quite backstreets is the way to go. This is how i learnt to ride. There is no substitute for hands on experience, all these games won't teach you the physics and mechanics of riding, only real life experience will teach you that.


Yeah, unfortunately I do not own a motor bike, and it is illegal to do that in Sweden anyways. Once I get my MC-license I'll be able to buy and drive the bike, so even if I had one it would be kind of a moment 22.


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