Warface
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Shakabutt




Posts: 1234
Location: Chair
PostPosted: Thu, 24th Jan 2013 00:19    Post subject:
My warface is ready



 Spoiler:
 
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ixigia
[Moderator] Consigliere



Posts: 65132
Location: Italy
PostPosted: Mon, 28th Jan 2013 18:30    Post subject:
Tried some TDM before, very disappointing. It's still as bad as the Russian version that I played weeks ago.

It includes wall-hacks (a trademark of any Nextgen shooter these days), extreme bunny hopping/sliding, broken hit detection and 20m^2 maps:

Laughing
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Aeon




Posts: 8701
Location: Netherlands
PostPosted: Mon, 28th Jan 2013 18:32    Post subject:
I still don't have a beta key, damnit. I want to try this piece of shit!


Intel i7 6700K, RTX470 Super, Kingston HyperX Fury 32GB
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EyePatchLives




Posts: 5725
Location: Israel.
PostPosted: Mon, 28th Jan 2013 18:38    Post subject:
This game is hilarious, you can riddle someone with bullets and not get a kill thanks to broken hit detection, but a slide tackle to the shins will instakill you.

Somehow a broken shin is more fatal than 15, 5.56 rounds going through your skull.

Just another throwaway shooter not worth your time.


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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ixigia
[Moderator] Consigliere



Posts: 65132
Location: Italy
PostPosted: Mon, 28th Jan 2013 18:42    Post subject:
EyePatchLives wrote:
This game is hilarious, you can riddle someone with bullets and not get a kill thanks to broken hit detection, but a slide tackle to the shins will instakill you.

Somehow a broken shin is more fatal than 15, 5.56 rounds going through your skull.

Just another throwaway shooter not worth your time.

Exactly, I can even tolerate the small maps and floaty controls, but with such random hitboxes it's impossible to have fun. Yet another proof that the Cryengine isn't good for online shooters that require precision.
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StEFaN7




Posts: 5972
Location: them swamps
PostPosted: Mon, 11th Feb 2013 13:37    Post subject:
could someone provide us with the client exe ?


I can see your soul at the edges of your eyes..
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 11th Feb 2013 13:50    Post subject:
Why? And it's not smart to ask here, even tho it's not a crack, it would be illegal to give you the exe and thus is in conflict with the rules on this forum Smile


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Mon, 11th Feb 2013 13:53    Post subject:
Actually.. the game is mean to be a free to play title.. so it's not like it's considering a pirating xD


Per aspera ad astra
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 11th Feb 2013 13:56    Post subject:
But sharing the exe while there is a NDA going on is Wink


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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human_steel




Posts: 33269

PostPosted: Mon, 11th Feb 2013 14:45    Post subject:
The game's been available in Russia for a few months. There's no NDA being violated here at all.
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Mon, 11th Feb 2013 15:14    Post subject:
Depending on what exe he wants, if he wants the Russian, fine, but the current one that is in closed beta, is not fine Smile

(Plus the russian one can prolly be found all over the net already)


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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Shoshomiga




Posts: 2378
Location: Bulgaria
PostPosted: Mon, 11th Feb 2013 16:21    Post subject: I have left.
I have left.
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Lazloisdavrock




Posts: 263
Location: a place
PostPosted: Mon, 11th Feb 2013 18:11    Post subject:
built in wallhacks. nextgen


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MEGAtexture




Posts: 913

PostPosted: Mon, 11th Feb 2013 23:06    Post subject:
i think of peter griffin when i see the title

WARFACE!
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Fa4Ta4L




Posts: 394
Location: Netherlands
PostPosted: Tue, 12th Feb 2013 14:22    Post subject:
looks like shit, feels like shit

probably is shit...
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B1kudo




Posts: 770

PostPosted: Thu, 14th Feb 2013 12:21    Post subject:
got an email
"Your Warface Closed Beta Invite"

Worth the trouble?
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Areius




Posts: 14857

PostPosted: Thu, 14th Feb 2013 12:44    Post subject: *****
*****


Last edited by Areius on Fri, 19th Sep 2025 16:12; edited 1 time in total
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difm




Posts: 6618

PostPosted: Thu, 14th Feb 2013 14:04    Post subject:
I'm gonna try it tonight. Can't be that bad (famous words, I know).


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Immunity




Posts: 5633

PostPosted: Thu, 14th Feb 2013 14:07    Post subject:
I couldn't play this due to mouse issues - my mouse feels like an analog stick - literally only goes up/down/left/right, but no smooth mouse motion. Tried turning off mouse acceleration (had a similar problem with older games running in comparability mode in windows), but that didn't fix it. Any ideas?


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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consolitis
VIP Member



Posts: 27317

PostPosted: Sat, 2nd Mar 2013 11:59    Post subject:
Continuing from this: http://www.nfohump.com/forum/viewtopic.php?p=2129645#2129645

Quote:
Single-player games can sometimes run at a lower framerate. A multiplayer game always has to make 60 frames per second. We’re running constantly at 60+ frames here, with a very broad spec. On a single-player game, we can sometimes drop to 30 frames and it’s fine, 25 and it’s fine. But in a multiplayer game, it has to have an absolutely robust framerate. People have to sacrificing some quality here and there. It’s a technical reality.


Well said, agreed.

Quote:
GamesBeat: In Russia you’ve got 7.5 million users. Are they playing on high-end PCs?

Yerli: It’s mixed. Some of them are playing low spec. Some of them are playing what we’d call somewhere between medium and high spec. A percentage of users are playing on super-high-end PCs now, but it’s only a percentage of users. The biggest bloc is the medium to high range. They can run the game at 60 to 100 frames per second, which is a super-fluid experience. But at the same time, when you compare to other games that are out there, none of them look as good or run as fast as this game. The CryEngine’s benefit is visible, it’s just at a different level. It’s less about pushing the quality and more about pushing the framerate of an online game.

GamesBeat: What are some observations that you guys have made about the activity in Russia? It’s a very popular market for World of Tanks, too. That game has monetized very well — 10 percent of the users are paying for something. It’s a very high monetization rate for that kind of hardcore game.

Yerli: The numbers are really good in Russia. I can’t talk about specifics right now, but we are the number three online game in Russia right now. There’s World of Tanks, then another game called Allods, then Warface. That’s in less than a year, since last April.

We’re growing substantially every month, with 20 percent sustained growth. There’s no slowdown whatsoever. We grew to our first million and then to five million much faster than World of Tanks. Just to give you an indication, we had 7.5 million users as of the end of January. In China, after one month, we have 3.5 million users. We’re now at 11 million users, effectively.


What’s interesting is that the crowd dynamics, what we’re learning from our data, show that the balance of classes and the balance of items are actually quite well spread. People are playing 50-50 between co-op and versus modes. The classes they’re choosing are falling into a regular 25-25-25-25 distribution. Maybe 24 here and 23 there, but it’s quite balanced. I’m happy that we have massaged the data enough, from a balance perspective, that people are choosing in a much more even way. That helped to prepare the game for the rest of the world. It allowed us to focus on the social nature of things, making sure that it’s a very high-quality social experience for the western world.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Thu, 10th Oct 2013 18:21    Post subject:
Quote:
Crytek, the developers of online shooter Warface, probably wish they'd never asked. Polling users across the world what they wanted to see in terms of female soldier design, the results are...well. See for yourself.

What you're looking at here is some optional downloadable content for Russian players of the game. In an interview with Wired, Crytek's Joshua Howard tries to explain the motivation behind the designs, tries to ally them with the game's otherwise "authentic" approach to military hardware, and in the end comes across as a man caught between a rock and a bad decision.

"The female skins [are] a good example of how we see how culturally the different regions approach the same game in different ways," Howard says. "The skins we're showing right now are the skins that basically came out of our Russian region. They're not what our players at first requested in the Russian region. They tended to be considerably more extreme that what we ended up shipping with."

He goes on to talk about how Chinese players gave similar responses, which were "also somewhat unrealistic as compared to the males but differently than the Russians...You look at the Chinese models and they're also disproportionate but in a way that's more... Chinese? I don't even know what language to use for that but they're different."

That's about the point in the interview where it's clear Crytek should have either thought this process through, or not given any interviews to Western press about it.

So, to recap: video game company asks predominantly male audience of shooting game what it wants to see in female characters. Has to moderate the results (see below), which are still hilariously awful. The sniper covers her head, but not her chest? Look below, the dudes are covered in body armour!

The game's not even out in the West yet, so it's not clear how Crytek will be tailoring the content for American and European tastes, or even offering it at all.

Below is a comparison shot showing the differences between the male and female character skins in the Russian version of the game.


http://kotaku.com/what-some-male-gamers-want-female-soldiers-to-look-like-1442781879

Facepalm


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 10th Oct 2013 18:25    Post subject:
LOLtaku on another man-hating crusade. Film at 11.
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JBeckman
VIP Member



Posts: 35168
Location: Sweden
PostPosted: Thu, 10th Oct 2013 18:45    Post subject:
That looks much tamer than I would have thought from the article, nothing at all compared to "armor" in many MMO games when worn by female gendered characters. Very Happy
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B1kudo




Posts: 770

PostPosted: Thu, 10th Oct 2013 18:58    Post subject:
So they asked a bunch of kids and they turn up the female-model the entertainment + advertisement industry as been feeding them since before they where born.. Shocking results! Very Happy

next feature DLC: custom hitbox for boobs & ass Sad
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Arukardo




Posts: 4466

PostPosted: Mon, 21st Oct 2013 16:19    Post subject:
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EyePatchLives




Posts: 5725
Location: Israel.
PostPosted: Mon, 21st Oct 2013 16:45    Post subject:
FACEWAR!


"I think Call of Duty resonates because it's believable and relatable," Sledgehammer Games cofounder Michael Condrey says.

Believable and relatable...Yep, sounds like Call of Duty
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remyleblau
Banned



Posts: 2039
Location: Poland
PostPosted: Tue, 22nd Oct 2013 00:00    Post subject:
this shitty browser plugin affects overall brightness of your dektop, ie change brightness in game and it will change for everything and stay changed, lol.
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frogster




Posts: 2860

PostPosted: Tue, 20th May 2014 16:43    Post subject:
entered today, seems nice for wasting time.
and it worked fine on my shit work computer.
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SteamDRM




Posts: 2835

PostPosted: Tue, 1st Jul 2014 11:51    Post subject:
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Arukardo




Posts: 4466

PostPosted: Tue, 1st Jul 2014 12:07    Post subject:
Oops, sorry!
An error was encountered while processing your request:

This item is currently unavailable in your region

So Much Win
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