AC3 was alright not as good as i hoped though
Is buggy as fuck , i lost my sword while i played with haytham , i felt through world few times , i needed to restart few missions cuz i was supposed to follow someone and that character remained stuck in geometry , when i played with connor first time when you use the harbor ( the mission ask you to) i couldn't complete the mission cuz when i entered in the quick travel meniu via harbor there was no point on the map to click i traveled on a horse to my house that did not helped ...i started ac3 again secound time it worked
Story wise is not the best but not the worst either , my main problem is Connor i hated that guy , the entire game i hoped he will die in some cruel slow painful death
"The war" was bullshit thoug... veery dissappointed by that
Also the ending was weak... veeeeery weak
I liked the naval missions though , i think they were awesome
I liked the combat fluidity , yes is still too easy but i liked the fact everything looked fluid and well put together
I liked the Haytham character
To me was a good game , nothing special really , many bugs , connor's character and the fact i felt like i've seen everything before kinda put me down , is better than revelation (wich was the WORST AC ever ) though but doesn't stand a chance to ac2 or acb
Is an ok game , nothing more , nothing special at all ... just ok
Atleast AC1 made sense, you first had to gather info on the hit, on what times he was doing what, what approach would be best and so on. You where actually doing the prepping.
They destroyed that in AC2 because it was too boring for most sheeple, everyone wanted to pewpew and stab stab without doing those sidequests.
So... it's the same as in AC2 which apparently you loved. What's the problem?
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As for characters, i think we can all agree here that Haytham was 10x better then Connor, and that's why people (including me), think Connor is shit. Because we saw Haytham first, then they let us play him for a few chapters and BOOM, we are stuck with some indian dipshit. Now who's fault is that? That's just bad scripting, we are not to blame for that.
That's not bad scripting, the game is fucking called ASSASSIN'S Creed, Haytham would make no sense as the main character since he's a Templar. You play as Haytham in AC3 for the sole purpose of knowing more about the Order and to show you that he had a son who became an assassin- just like you played as Altair for a little while in AC2 and the sequence showed him boning a lady.
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And about the could do everything part, this was not in AC1, here per chapter you unlocked things. With AC3 you have everything and can do everything straight from the start.
So...just like in AC2 then. In AC3 you have to play a lot to earn your assassin outfit and the hidden blade, in AC2 you get it almost at the beginning of the game. In the beginning you can't lay traps and use baits until you play some time as Connor. In this "solid statement" you presented you actually make AC2 looked silly, since THERE you had 99% of stuff unlocked from the start.
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Now go and hurr durr back to your fanboying (because that's what you clearly do best here on the forums), just because some people don't like what you liked, is no reason to get all derp about it. You should start a religion with that mentality
What a solid statement. I'm speechless.
Last edited by Neon on Mon, 14th Jan 2013 17:58; edited 1 time in total
Indeed I particularly love his argument about Connor being a shit character...
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Because we saw Haytham first, then they let us play him for a few chapters and BOOM, we are stuck with some indian dipshit.
Like I already said, imo both characters were great. And Connor in particular, as it was said before, had a very noble and unselfish cause, he was hot headed yes, but that's what made him different from previous protagonists.
Not in the same sense, no. I mean you get your father and two brothers wrongfully executed in front of your own eyes, there's a great chance anyone will get a "bit" more than hot headed. Connor on the other hand was hot headed by default, even years after being trained as an Assassin. It was just his natural state.
Atleast AC1 made sense, you first had to gather info on the hit, on what times he was doing what, what approach would be best and so on. You where actually doing the prepping.
They destroyed that in AC2 because it was too boring for most sheeple, everyone wanted to pewpew and stab stab without doing those sidequests.
So... it's the same as in AC2 which apparently you loved. What's the problem?
Show me the EXACT words that i "loved" AC2 because of that?! Typical humpstyle, changing words into your favor.
I liked the story in AC2, but gameplaywise, AC1 still tops all other AC's in my books.
Neon wrote:
Quote:
As for characters, i think we can all agree here that Haytham was 10x better then Connor, and that's why people (including me), think Connor is shit. Because we saw Haytham first, then they let us play him for a few chapters and BOOM, we are stuck with some indian dipshit. Now who's fault is that? That's just bad scripting, we are not to blame for that.
That's not bad scripting, the game is fucking called ASSASSIN'S Creed, Haytham would make no sense as the main character since he's a Templar. You play as Haytham in AC3 for the sole purpose of knowing more about the Order and to show you that he had a son who became an assassin- just like you played as Altair for a little while in AC2 and the sequence showed him boning a lady.
1. There is no point in the whole Haytham character, as the background as to why the genes are suddenly in the templars is still unclear. Haytham was very wel done with his comments and remarks, and i wouldn't had mind it, but they kept him in too long, so i got attached to him already and then suddenly we swap to the dipshit.
2. You don't play Altaïr in AC2 , but it's still different, you are still playing Ezio at that point, not someone completely different. (Basically, if you want to compare it, they should had let you played his father at the start, but we didn't. So why didn't they do that there if it was THAT important like you make it to be)
Neon wrote:
Quote:
And about the could do everything part, this was not in AC1, here per chapter you unlocked things. With AC3 you have everything and can do everything straight from the start.
So...just like in AC2 then. In AC3 you have to play a lot to earn your assassin outfit and the hidden blade, in AC2 you get it almost at the beginning of the game. In the beginning you can't lay traps and use baits until you play some time as Connor. In this "solid statement" you presented you actually make AC2 looked silly, since THERE you had 99% of stuff unlocked from the start.
1. In AC2 itself, you had to learn shit aswell as you went. It was Brotherhood and Revelations that had (almost) everything right from the start.
2. What use are your traps and baits for the actual assassin gameplay? NONE, if you are going to make a point, make it atleast relevant to it.
3. Play alot? You play like 1 or 2 chapters without the outfit and blade. (not counting Haytham chapters ofc, as it's not the same ) Plus, using the hidden blade wasn't as exciting as the axe in this game.
*drops mic*
Your turn biatch <3
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
I liked the story in AC2, but gameplaywise, AC1 still tops all other AC's in my books.
Fair enough.
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1. There is no point in the whole Haytham character, as the background as to why the genes are suddenly in the templars is still unclear. Haytham was very wel done with his comments and remarks, and i wouldn't had mind it, but they kept him in too long, so i got attached to him already and then suddenly we swap to the dipshit.
But it IS clear. Haytham was at one time an Assassin, but he was converted to the Templar ways. He gets his hidden blades by sparing the Assassin you kill at the beginning of AC3 in the opera, it is explained in the comics or the book IIRC.
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2. You don't play Altaïr in AC2 ,
You do.
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1. In AC2 itself, you had to learn shit aswell as you went. It was Brotherhood and Revelations that had (almost) everything right from the start.
You get a sword, a short sword and blade almost immediately at the beginning of AC2. In AC3 you have to actually work for them.
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2. What use are your traps and baits for the actual assassin gameplay? NONE, if you are going to make a point, make it atleast relevant to it.
You can strangle enemies using the traps if you counter with them, you can use bait to distract the guard dogs.
Various fixes related to the Customization system in multiplayer
Minor Interface fixes in the game lobby
Sound announcements in the session now work correctly
User Interface updated
Various minor STEAM related fixes
Ability Icons size fix
Navigation in Abstergo store has been improved
Singleplayer:
Various minor mission issues fixed
Wrong spawning positions in some case`s fixed
Voice in tutorial missions has been fixed
In-game interface (BAM wheel) controls now more responsive
Issues related to the desynchronization fixed
I tested running around the harbors for a while and performance on average (Unless I was looking straight up or down.) was 35 frames per second so it's mostly unchanged.
(The latest Nvidia drivers, 310.90 or some such apparently give a decent boost however the game will probably still be very CPU dependent.)
Oh great, this patch was truly helpful! Thank you, Ubishit! It works so much... THE FUCKING SAME! The game still runs so bad that it's unplayable in some parts. I just don't have the patience for this crap now. I'll delete it and try it again in the future I guess. If it's the same at that point, then I guess I'll just skip this shit.
wow you guys get so personally bent out of shape if someone dares to not like your game or see things from your point of view lol. and sausje saying things like "Indian dipshit"sort of detracts from your valid points when you are having a conversation cause at that point all the attention is given to the somewhat racist or ignorant undertone of that comment.
now, i feel like i should clarify my post since people were reaching for razors cause of it.
character: Im sorry but this is simply a personal choice... i found him robotic, emotionless and not engaging at all... nothing seems to bother him or atleast he couldn't show the feelings properly neither through animation or voice acting. ezio in AC2 was charming and engaging and outgoing... even if you didnt like him atleast he seemed human. all other characters were mostly a side show as well, poorly developed and quickly sidelined... sausje correctly pointed out that perhaps one reason why the character flaw of conner was so glaring was that we got to play as haythem first... he was just human, cooler, more menacing and more intriguing past and story. at least we got to play as him a bit and team up with him later a bit which was sadly cut short.
story: there was none to be honest for me... or rather it was dis-interesting... the "war" was touched on in my view and it moved on quickly with or without you it seemed. it just didnt matter who won or how... i was being chased by red coats or the rebels only difference was scenery.
weapons and upgrading: so you guys say you could have finished AC2 with hidden blade too, yes i agree and yes i did, BUTTTTTT i did feel the need to upgrade my armor constantly as the enemies got more and more numerous and the bigger guys could hurt u much faster so u needed better gear. in this one i dont even know if there is armor... if there is then i didnt bother looking for it cause its not needed. i rarely ever died because even in huge battles enemies seem to wait their turn to die.
Homestead and trading: again i didnt feel the need to upgrade anything so all the crafting and hunting and trading was useless... homestead was too massive and uninteresting for me to really upgrade or care about... in AC2 i loved upgrading the villa because it seemed liek a cool village of ur own and you fixed it up and you could see glory being return to it.
One thing i loved about AC3 was the naval battles... i wish it had more complex mechanics or missions and ships but still it was fun.
Yep i agree with both " you guys get so personally bent out of shape if someone dares to not like your game or see things from your point of view " and the game you said pretty much everything that was needed
1. There is no point in the whole Haytham character, as the background as to why the genes are suddenly in the templars is still unclear. Haytham was very wel done with his comments and remarks, and i wouldn't had mind it, but they kept him in too long, so i got attached to him already and then suddenly we swap to the dipshit.
But it IS clear. Haytham was at one time an Assassin, but he was converted to the Templar ways. He gets his hidden blades by sparing the Assassin you kill at the beginning of AC3 in the opera, it is explained in the comics or the book IIRC.
Yeah explained in the comics or the book. I'm a gamer, i don't read comics and books. So why should i be forced to read those if i would want to know the whole story behind a game? Why can't that be explained in the game itself, so people know as to why it happens if they don't want to read those comics/books?
Neon wrote:
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2. You don't play Altaïr in AC2 ,
You do.
Odd, i can't recall that (even tho i recently replayed it ), still. this is only for this short time, you don't play a few chapters as him as you did here.
Neon wrote:
Quote:
1. In AC2 itself, you had to learn shit aswell as you went. It was Brotherhood and Revelations that had (almost) everything right from the start.
You get a sword, a short sword and blade almost immediately at the beginning of AC2. In AC3 you have to actually work for them.
Fair enough.
Neon wrote:
Quote:
2. What use are your traps and baits for the actual assassin gameplay? NONE, if you are going to make a point, make it atleast relevant to it.
You can strangle enemies using the traps if you counter with them, you can use bait to distract the guard dogs.
Well that was just for the Frontier, but i barely played anything there as almost nothing from the story takes you there and lets you put those in real use during a mission.
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
Yeah explained in the comics or the book. I'm a gamer, i don't read comics and books. So why should i be forced to read those if i would want to know the whole story behind a game? Why can't that be explained in the game itself, so people know as to why it happens if they don't want to read those comics/books?
Only the bits about Haytham acquiring his hidden blade was explained in the book. When you ask Shaun (when you get out of the Animus) he tells you all about Haytham- he was an assassin but was converted to be a templar at young age. The same is also explained in the Animus encyclopedia. It's not the games' fault that you don't explore.
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Odd, i can't recall that (even tho i recently replayed it ), still. this is only for this short time, you don't play a few chapters as him as you did here.
Fair enough. I think you play as Altair when you get out of the Animus and train with Lucy, after get Desmond get's The Bleeding Effect and kind of "jacks" into the Animus using only his thought.
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Well that was just for the Frontier, but i barely played anything there as almost nothing from the story takes you there and lets you put those in real use during a mission.
I used the trap quite a lot in combat, since it lets you one-hit-kill all enemies, including the best ones in the game (the ones with the tophat and revolver, they only appear if your notoriety is at 3). I guess it comes to your personal preference, I loved hanging the guards on trees and ledges. Also you can use the traps in combat everywhere, not just frontier.
They're never gonna fix this. I don't think it's because they can't, but because fixing it would be admitting they fucked up colossally with Boston.
Do not mistake incompetency/laziness with pride.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
Yeah explained in the comics or the book. I'm a gamer, i don't read comics and books. So why should i be forced to read those if i would want to know the whole story behind a game? Why can't that be explained in the game itself, so people know as to why it happens if they don't want to read those comics/books?
Only the bits about Haytham acquiring his hidden blade was explained in the book. When you ask Shaun (when you get out of the Animus) he tells you all about Haytham- he was an assassin but was converted to be a templar at young age. The same is also explained in the Animus encyclopedia. It's not the games' fault that you don't explore.
Heh, yeah i admit, i actually didn't do those anymore after AC1.. Don't know why tho
Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
but game keeps crashing for me after maximum of five min, anyone found a fix for that problem(seems to be geforce 570/580 related)? havent tried it since release, maybe theres a workaround now? patch doenst fix anything
default core voltage is 0.949v with my card. dont you think 1,1v is a bit too much? and ac3 is the only game that crashes, everything else and more demanding games run smooth with no crashes...
Yeah explained in the comics or the book. I'm a gamer, i don't read comics and books. So why should i be forced to read those if i would want to know the whole story behind a game? Why can't that be explained in the game itself, so people know as to why it happens if they don't want to read those comics/books?
Only the bits about Haytham acquiring his hidden blade was explained in the book. When you ask Shaun (when you get out of the Animus) he tells you all about Haytham- he was an assassin but was converted to be a templar at young age. The same is also explained in the Animus encyclopedia. It's not the games' fault that you don't explore.
Quote:
Odd, i can't recall that (even tho i recently replayed it ), still. this is only for this short time, you don't play a few chapters as him as you did here.
Fair enough. I think you play as Altair when you get out of the Animus and train with Lucy, after get Desmond get's The Bleeding Effect and kind of "jacks" into the Animus using only his thought.
Quote:
Well that was just for the Frontier, but i barely played anything there as almost nothing from the story takes you there and lets you put those in real use during a mission.
I used the trap quite a lot in combat, since it lets you one-hit-kill all enemies, including the best ones in the game (the ones with the tophat and revolver, they only appear if your notoriety is at 3). I guess it comes to your personal preference, I loved hanging the guards on trees and ledges. Also you can use the traps in combat everywhere, not just frontier.
No Shaun only suspected that he was an assassin. And also said it is also easy to make the hidden blade yourself with the correct knowledge.
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