Dota 2: Skills or Broken Mechanics?
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Lopin18




Posts: 3366
Location: US
PostPosted: Tue, 13th Nov 2012 19:21    Post subject: Dota 2: Skills or Broken Mechanics?
Just for the giggles.

I was reading about Dota 2 after playing it a while, and i saw people atacking and moving and atacking again.

Seems like this is called Atack Cancelling or something.

It means that the atack animation takes for ex: 2 seconds, and the actual hit happens at 1.2 secs. so if u wait 1.2 sec and u hit and u move, u canceled the rest of the animation and u can restart the animation from 0 to 1.2 and atack faster.

This is a "skill" needed for chasing and other stuff...

Rolling Eyes Really? Isnt this supposed to be a what would be called a glitch? Like those tricks in Ultima Online about atacking animations. This isnt a skill, this is a programming stupidity, it shouldnt work like that, but people like it because if they can exploit it correctly, its a skill.

Hmmm weird.... Laughing
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garus
VIP Member



Posts: 34200

PostPosted: Tue, 13th Nov 2012 20:55    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:55; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Tue, 13th Nov 2012 21:00    Post subject:
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ixigia
[Moderator] Consigliere



Posts: 65079
Location: Italy
PostPosted: Tue, 13th Nov 2012 21:34    Post subject:
Hahah indeed Laughing

Though judging from Lopin's previous posts I'd be angry too if I lived there xD

I demand a new avatar, the old kitten


will be replaced by

Very Happy
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Lopin18




Posts: 3366
Location: US
PostPosted: Tue, 13th Nov 2012 22:58    Post subject:


That was good. After i posted i knew something like this was gonna come up Laughing.


But yeah i like this section Very Happy fits my eternal mood. Very Happy
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garus
VIP Member



Posts: 34200

PostPosted: Tue, 13th Nov 2012 23:01    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:55; edited 1 time in total
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Lopin18




Posts: 3366
Location: US
PostPosted: Tue, 13th Nov 2012 23:31    Post subject:
Dota 2 feels very dull and unpolished, maybe it was a fan dedication because the whole figthing feels dull, boring (not in that sense exactly but while i played it i felt like meh.. ok... ult, did i kill him? did i hit? oh hes dead? wao... ok...), And some techniques are like glitches or exploits that have remained because in Dota 1, like glitches that people liked exploiting, and since it worked well dont change it. But as a game when u compare it to LoL, LoL feels better, figthing feels better and the gameplay is more satisfing.

Maybe it has more depth, and the mechanics more complex.... but fuck i was bored and i sense a lack of impact on the battles.

Oh well... back to LoL, after i fix the fucking crashes that im getting after updating that shit.

Edit: To be fair... its either that or i was too fucking confused after being killed continuously to understand just what the hell was going on Razz
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dsergei




Posts: 4055
Location: Moscow, Russia
PostPosted: Thu, 15th Nov 2012 05:51    Post subject:
Animation canceling is a common mechanic in many different games: fighting, hack and slash, rpgs. I used to play a multiplayer tps game called Gunz that had a whole emergent style of play based on melee attack cancels

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Lopin18




Posts: 3366
Location: US
PostPosted: Thu, 15th Nov 2012 06:53    Post subject:
What in the fucking world did i just see...... Dwarf Fortress makes more sense. LOL i dislike these "skills" based on glitches of the game, no sense in that. Back to pure skills on calculations and zero tricksters.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 15th Nov 2012 07:51    Post subject:
Dota 2 is made for Dota players. Everyone else should stay the fuck away Laughing and play LoL
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garus
VIP Member



Posts: 34200

PostPosted: Thu, 15th Nov 2012 10:15    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:55; edited 1 time in total
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AwE




Posts: 1686

PostPosted: Thu, 15th Nov 2012 12:59    Post subject:
Lopin18 wrote:
Dota 2 feels very dull and unpolished, maybe it was a fan dedication because the whole figthing feels dull, boring (not in that sense exactly but while i played it i felt like meh.. ok... ult, did i kill him? did i hit? oh I`m dead? wao... ok...), And some techniques are very hard to master that have remained because in Dota 1, like glitches that people liked exploiting, and since it worked well dont change it. But as a game when u compare it to LoL, LoL feels better, figthing feels better and the gameplay is more satisfing.

Maybe it has more depth, and the mechanics more complex.... but fuck i was bored and i sense a lack of impact on the battles.

Oh well... back to LoL, after i fix the fucking crashes that im getting after updating that shit.

Edit: To be fair... its either that or i was too fucking confused after being killed continuously to understand just what the hell was going on Razz


I fixed it for you - important parts are [b]

Don`t worry - DotA has a very steep learning curve - frustrating at the beginning, ridiculous after some time, like an asshole later on - but very satisfying in the end Wink
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ClaudeFTW




Posts: 5074
Location: Bucharest, Romania
PostPosted: Thu, 15th Nov 2012 13:38    Post subject:
Attack canceling works in LoL as well. Did it a bunch of times. Effective if you want to farm gold.

Also, what's with all the feeders, man.

On a side note, do you post anywhere except this section? Laughing




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I usually stream stuff: http://www.twitch.tv/claudeftw
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Lopin18




Posts: 3366
Location: US
PostPosted: Thu, 15th Nov 2012 16:27    Post subject:
Its just that the game sometimes thigns happen and u dont even feel like they did, like atacks have no impact, no information, i dont know how to express it but i will continue playing it, thought i dislike that thing about the atack animation and i dont think it works in lol, i tried it and the atack after being canceled restarts after the proper time.

Claude: HAH! i do, check again! Very Happy
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