Risen 2
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pillermann




Posts: 2577

PostPosted: Sat, 28th Apr 2012 20:30    Post subject:
I'd play it with a gamepad too tbh, my indexfinger hurts already from clicking LMB, but the game doesn't recognize my logitech pad by default.

pickpocket only through dialogue btw
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sat, 28th Apr 2012 20:32    Post subject:
Due to new page...
m3th0d2008 wrote:
Do the Idols have a purpose or can I just sell them?


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benzino




Posts: 59

PostPosted: Sat, 28th Apr 2012 20:34    Post subject:
This game is almost exactly like the 2003 game Sea Dogs 2/Pirates of the Caribbean PC game. Just look at this video of it.



I enjoyed Sea Dogs 2 and I like Risen 2 but seriously how is it even possible to release a game with so lousy combat, jeezus.
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Mafste




Posts: 256

PostPosted: Sat, 28th Apr 2012 20:37    Post subject:
Mister_s wrote:
Times are bad indeed when RPGs are best played with gamepads.

The game pretty much plays exactly the same with or without.
As long as it's done well, I have no issue with it.
Risen is also a third person aRPG, they fit better into gamepads than for example pointnclick aRPGs.
If you want to force yourself behind a keyboard and mouse, I won't stop you.
As long as you know being superior means relaxing on the couch behind a 60" plasma Twisted Evil

--edit
Whaaaat pickpocket only through dialogue ??
Damn
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Pl@tinum




Posts: 1036

PostPosted: Sat, 28th Apr 2012 20:43    Post subject:
What's up with couch's and big tv's. Is this another of those American things that the normal world doesn't understand? Maybe they don't fit in chairs anymore?
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Yondaime
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Posts: 11741

PostPosted: Sat, 28th Apr 2012 20:45    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:42; edited 1 time in total
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 28th Apr 2012 20:49    Post subject:
Pl@tinum wrote:
What's up with couch's and big tv's. Is this another of those American things that the normal world doesn't understand? Maybe they don't fit in chairs anymore?

yes having a home and a big tv is clearly american exclusive thing
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Pl@tinum




Posts: 1036

PostPosted: Sat, 28th Apr 2012 20:52    Post subject:
Intel_NVIDIA wrote:
Pl@tinum wrote:
What's up with couch's and big tv's. Is this another of those American things that the normal world doesn't understand? Maybe they don't fit in chairs anymore?

yes having a home and a big tv is clearly american exclusive thing


You're right, i forgot blind people.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Sat, 28th Apr 2012 20:59    Post subject:
benzino wrote:
This game is almost exactly like the 2003 game Sea Dogs 2/Pirates of the Caribbean PC game. Just look at this video of it.



I enjoyed Sea Dogs 2 and I like Risen 2 but seriously how is it even possible to release a game with so lousy combat, jeezus.

I know the combat system in that and in the Age of Pirates game is a bit clunky, but other than that it's quite good.


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ixigia
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Posts: 65078
Location: Italy
PostPosted: Sat, 28th Apr 2012 21:07    Post subject:
sabin1981 wrote:
Mister_s wrote:
Morrowind had horrible combat, still a great game. I'm glad people are starting to appraise the game for other aspects. I still have no idea why the fuck they'd change combat (they did it with G3 too), but I can look past it. I just hope it'll run good on my old 5850 Sad


Shadows are the killer, turn those down to Low or Medium and you'll get a significant performance boost. As for the game itself? It's not terrible, it just had shitty combat with the lack of dodging really hampering it. I'm not too far into the game to compare other aspects yet though.

Indeed, lowering the shadows helped a lot, now the average framerate is better and I can easily reach the 50+ fps, which is a huge improvement from the beta Very Happy (Also no sign of the evil stuttering).

Now if only someone magically used some voodoo trick to fix that combat system we would have a pretty solid game Razz
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 28th Apr 2012 21:10    Post subject:
It really is the same stunlock Bwoh Bwoh Bwoh bullshit as G3. Fighting ghouls is HILARIOUS... honest... >_>
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mctl87




Posts: 3

PostPosted: Sat, 28th Apr 2012 21:18    Post subject:
m3th0d2008 wrote:
Due to new page...
m3th0d2008 wrote:
Do the Idols have a purpose or can I just sell them?

i didnt get to that point but afaik one (or more i dunno) are used for quest(s) :]
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dazzawoo




Posts: 139

PostPosted: Sat, 28th Apr 2012 21:30    Post subject:
im enjoying the game a lot more now i switched to the gamepad and im not getting killed as much during combat
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pillermann




Posts: 2577

PostPosted: Sat, 28th Apr 2012 21:31    Post subject:
mctl87 wrote:
m3th0d2008 wrote:
Due to new page...
m3th0d2008 wrote:
Do the Idols have a purpose or can I just sell them?

i didnt get to that point but afaik one (or more i dunno) are used for quest(s) :]

They open doors in the temples. You find plenty of them on the second island, so I carry a few spare ones on me just in case.
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Kein
Banned



Posts: 6101

PostPosted: Sat, 28th Apr 2012 21:42    Post subject:


true story
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Stonga




Posts: 306
Location: Scandinavia
PostPosted: Sat, 28th Apr 2012 22:06    Post subject:
Anyone else have flickering shadows?
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Lathieza




Posts: 7146
Location: NL
PostPosted: Sat, 28th Apr 2012 22:27    Post subject:
Stonga wrote:
Anyone else have flickering shadows?


Yes. Read for sollution a few pages back.

Anyone found a sollution for the growin bushes and trees? It kinda makes me dizzy/sick.


Empty again Sad
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JBeckman
VIP Member



Posts: 34978
Location: Sweden
PostPosted: Sat, 28th Apr 2012 22:35    Post subject:
ixigia wrote:
sabin1981 wrote:
Mister_s wrote:
Morrowind had horrible combat, still a great game. I'm glad people are starting to appraise the game for other aspects. I still have no idea why the fuck they'd change combat (they did it with G3 too), but I can look past it. I just hope it'll run good on my old 5850 Sad


Shadows are the killer, turn those down to Low or Medium and you'll get a significant performance boost. As for the game itself? It's not terrible, it just had shitty combat with the lack of dodging really hampering it. I'm not too far into the game to compare other aspects yet though.

Indeed, lowering the shadows helped a lot, now the average framerate is better and I can easily reach the 50+ fps, which is a huge improvement from the beta Very Happy (Also no sign of the evil stuttering).

Now if only someone magically used some voodoo trick to fix that combat system we would have a pretty solid game Razz


SSAO and soft-shadows are utilized when using the ultra preset, I think one of them (soft-shadows probably as it's likely less demanding of the two.) is also on when using the high preset, shadow resolution between both should be the same (2048, 4096 or higher works but will affect framerate) but anyway that's why the shadows cause such a performance hit.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 28th Apr 2012 22:36    Post subject:
I guess Patty can die then? Damn.. time to load an earlier save Very Happy
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lolozaur




Posts: 26310

PostPosted: Sat, 28th Apr 2012 22:37    Post subject:
shadows off and everything glows Cool Face
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Kein
Banned



Posts: 6101

PostPosted: Sat, 28th Apr 2012 22:49    Post subject:
sabin1981 wrote:
I guess Patty can die then? Damn.. time to load an earlier save Very Happy

How did you manage to do so? She is supposed to just black out for a while if got knocked out in battle, but then she will be back.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 28th Apr 2012 22:52    Post subject:
Kein wrote:
sabin1981 wrote:
I guess Patty can die then? Damn.. time to load an earlier save Very Happy

How did you manage to do so? She is supposed to just black out for a while if got knocked out in battle, but then she will be back.


A Jaguar killed her, I killed the cat and then waited for a while after the fight... nothing.. she was still on the ground.
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rgb#000
Banned



Posts: 5118

PostPosted: Sat, 28th Apr 2012 23:03    Post subject:
JBeckman wrote:
SSAO and soft-shadows are utilized when using the ultra preset

don't have access to config file right now but i think SSAO is enabled with medium and high presets.
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lametta




Posts: 2614

PostPosted: Sat, 28th Apr 2012 23:09    Post subject:
Goty
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Raccoon




Posts: 3160
Location: Poland
PostPosted: Sat, 28th Apr 2012 23:12    Post subject:
Tdoggg1 wrote:
Went and bought this for 39 bucks and been trying to get it to run for hours but nothin but ctd after risen 2 splash screen:( wonder if there will be refunds?

You probably need to set sampling rate of your sound device to no more than 48kHz.

Intel_NVIDIA wrote:
JBeckman wrote:
SSAO and soft-shadows are utilized when using the ultra preset

don't have access to config file right now but i think SSAO is enabled with medium and high presets.

Yes, you are right.

 Spoiler:
 

SSAO and soft-shadows are enabled even on medium.

The difference between high and ultra is rather standard increase of resolution and fade distance.


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Last edited by Raccoon on Sat, 28th Apr 2012 23:30; edited 2 times in total
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Aquma




Posts: 2805

PostPosted: Sat, 28th Apr 2012 23:24    Post subject:
It seems I'll have to skip this one. Either I'm doing something wrong, or for some strange reason I just can't get vegatation to behave normally - ini tweaks or no ini tweaks. To be honest, I don't see any difference at all when I'm editing ConfigDefault.xml. And as much as I would like to play another Gothic'esque game, trees growing when I move are a deal breaker for me. Kills any possible immersion in one blow.

Also, as many others mentioned, combat is a joke, plain and simple. After Risen's combat, which I liked so fucking much, this feels like G3 returning from beyond it's forgotten grave all over again. I kinda get why it happened - they wanted to create a combat system that would be more fitting for fencing, with that pirate theme and all, but... well, they failed miserably and intentions are really no excuse for shit like this making it into the final product.
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Breezer_




Posts: 10799
Location: Finland
PostPosted: Sat, 28th Apr 2012 23:41    Post subject:
God fucking damn, can it be more shit? First one was like GOTY compared to this pirate YAR shit. Very Happy
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sausje
Banned



Posts: 17716
Location: Limboland, Netherlands
PostPosted: Sat, 28th Apr 2012 23:45    Post subject:
Hmm, using the KoA fxaa gives me black screen on startup and crashes the game. Working fine without... Confused


Proud member of Frustrated Association of International Losers Failing Against the Gifted and Superior (F.A.I.L.F.A.G.S)
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sat, 28th Apr 2012 23:47    Post subject:
sausje wrote:
Hmm, using the KoA fxaa gives me black screen on startup and crashes the game. Working fine without... Confused


I had the same issue, some games don't like the shader files being in the same directory as the .exe -- so move the shader.fx file and injFX_Shaders folder into the root of your game folder, and put the d3d9.dll in system. Works for me after that =)

If you ever get this issue with games, check for log.log to see what the error or problem is.
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Kein
Banned



Posts: 6101

PostPosted: Sat, 28th Apr 2012 23:52    Post subject:
sabin1981 wrote:
Kein wrote:
sabin1981 wrote:
I guess Patty can die then? Damn.. time to load an earlier save Very Happy

How did you manage to do so? She is supposed to just black out for a while if got knocked out in battle, but then she will be back.


A Jaguar killed her, I killed the cat and then waited for a while after the fight... nothing.. she was still on the ground.


I get the Spider to kill Patty but it didn't bother the latter at all - she got up after I put down that many-legged monster.
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