Gunpoint [Indie][NR]
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sabin1981
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PostPosted: Tue, 29th Nov 2011 16:37    Post subject: Gunpoint [Indie][NR]


Quote:

Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people.

You're a freelance spy, infiltrating high security buildings with subterfuge, gratuitous face-punching, and an unusual type of electronic sabotage. You can cross-link things like light switches and doors so that the guards unwittingly take out their own security systems, their colleagues, and even themselves. It's pretty funny.

Release Date
Probably Christmas

Platform
PC only at first

Price
Free


Homepage: http://www.gunpointgame.com/
Preview: http://www.pcgamer.com/2011/11/29/gunpoint-trailer-released-dev-asks-if-youd-be-willing-to-pay/
Interview: http://www.pcgamer.com/2011/04/06/gunpoint-preview-a-game-about-rewiring-things-and-punching-people/
Super Trailer:


It certainly looks very interesting and has come a long, long way since the original video released eight months ago. I'm interested and yes, I would buy it too =)
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garus
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PostPosted: Tue, 29th Nov 2011 16:38    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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sabin1981
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PostPosted: Tue, 29th Nov 2011 16:40    Post subject:
Probably, but I don't remember it.. the search is down.. and I'll be god damned if I'm manually searching every single page in this section for the last eight MONTHS in order to find it. You find it Razz
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garus
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PostPosted: Tue, 29th Nov 2011 16:43    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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sabin1981
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PostPosted: Tue, 29th Nov 2011 16:45    Post subject:
Good assumption! ^_^
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Sin317
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PostPosted: Tue, 29th Nov 2011 16:47    Post subject:
yeah that looks very fun. would sure pay a couple € for it.
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garus
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PostPosted: Tue, 29th Nov 2011 16:53    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:32; edited 1 time in total
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Sin317
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PostPosted: Tue, 29th Nov 2011 16:54    Post subject:
i think the challenge is less in solving the missions, but in "how complicated can i be doing it" ^^
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consolitis
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PostPosted: Tue, 29th Nov 2011 16:59    Post subject:
Indeed I think we had a thread about this. Looks pretty interesting!


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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human_steel




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PostPosted: Tue, 29th Nov 2011 17:26    Post subject:
Quote:
Price
Free

The best thing I like.
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sabin1981
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PostPosted: Tue, 29th Nov 2011 17:53    Post subject:
Funny you should both mention that =)

garus wrote:

If I can crosslink wires remotely why can't I send direct impulses to anything I want? Very Happy So far it lacks a challange, I think.

Sin317 wrote:
i think the challenge is less in solving the missions, but in "how complicated can i be doing it" ^^


http://www.pentadact.com/2011-11-20-gunpoint-is-delayed-level-design-is-hard-choice-is-weird/
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VGAdeadcafe




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PostPosted: Tue, 29th Nov 2011 18:14    Post subject:
Were you talking about Stealth Bastard earlier ?
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sabin1981
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PostPosted: Tue, 29th Nov 2011 18:16    Post subject:
Yeah, that's a good point. This ISN'T Stealth Bastard, guys, it's a completely separate game from one of the editors at PC Gamer UK.
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Wed, 30th Nov 2011 15:10    Post subject:
Man, this reminds me of Impossible Mission from the C-64 days.

"Stay awhile.......stay forrreeevverrrr!!!!!" Smile
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garus
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PostPosted: Wed, 30th Nov 2011 16:03    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:31; edited 1 time in total
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sabin1981
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PostPosted: Wed, 30th Nov 2011 16:16    Post subject:
Aye, until he changed the crosslinking to add a bit more strategy - it really was just as simple as you said; hook anything to anything and instawin. I like how he knows the possible flaws of his own game, rather than being blinkered and refusing to acknowledge. I don't care if it's released for free or not, I'm definitely going to buy this when it comes out Very Happy
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Interinactive
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PostPosted: Sun, 11th Dec 2011 00:20    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 04:36; edited 1 time in total
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sabin1981
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PostPosted: Sun, 11th Dec 2011 02:12    Post subject:
That could be why it sounded familiar Very Happy
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sabin1981
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PostPosted: Sun, 4th Mar 2012 03:11    Post subject:
http://www.indiegamemag.com/gunpoint-now-with-100-more-jazz-gamers-demand-to-pay-for-the-game/

Quote:

Francis also asked another public question – whether or not to charge for the game. He was left completely overwhelmed by the response, it’s better if you hear it from him:

“I was expecting around 90% of you to say I should keep it free, and if it was as low as 80% I’d start to believe it might be worth something. The figure was around 1%. Over a thousand comments, the vast majority of people said “No! Don’t give us a free thing! Charge us money!”

Once again the indie game community prove that they will support a developer they believe in and for a game that they really want to play – Francis’ charming personality and devout honesty also goes towards making him a person you want to give money to (or at least we do). Take that as advice developers; don’t be scared to show a bit of yourself and flaunt your personality, as long as it’s a likeable one.

“That’s an amazing and confusing response for me, but you don’t have to tell me twice. Well, you don’t have to tell me more than a thousand times. I will obey your command to charge you money for Gunpoint, though I plan to keep it low and provide a substantial free version,” Francis stated. “I won’t claim anything specific yet since I’d like to confirm how and through whom I’ll be selling it first, in case they have advice or rules that affect it. I’ve talked with all my awesome art and music collaborators and we’ve agreed on a split we think is fair.”


Agreed! I will most definitely pay for this.. and it seems like it's going to be really cheap too.
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ixigia
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Location: Italy
PostPosted: Sun, 4th Mar 2012 03:23    Post subject:
The game looks entertaining and inspired, yay for supporting talented people Smile
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noflip




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Location: Sofia, BG
PostPosted: Sun, 4th Mar 2012 10:59    Post subject:
sold!
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shole




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PostPosted: Sun, 4th Mar 2012 22:40    Post subject:
as long as it's around 5e, sure, i'll pay for it
looks like bags of fun
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sabin1981
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PostPosted: Mon, 19th Mar 2012 11:21    Post subject:
http://www.armlessoctopus.com/2012/03/06/want-an-email-when-gunpoint-is-released/

Looks like it won't make the dev's earlier prediction of July Crying or Very sad
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MannyK




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Location: Brazil
PostPosted: Fri, 6th Apr 2012 16:21    Post subject:
any news?
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potatoman




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PostPosted: Fri, 6th Apr 2012 18:15    Post subject:
MannyK wrote:
any news?

Oh yeah, there is this press-release:
http://www.pentadact.com/2012-04-01-press-release/

 Spoiler:
 
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