Mass Effect 3
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krell1983




Posts: 551
Location: Poland
PostPosted: Sun, 18th Mar 2012 18:46    Post subject:
Extraordinary wrote:
The one with antropomorphised reasoning is starchild, and Bioware humanized starchild.
We are the ones arguing from a non-antropocentric perspective.
Also, I can counter your question with an equally stupid one: How do you know that they will ALWAYS rebel?
Maybe they are smart enough to realize that life, no matter how it came to be is of unique worth and there is enough space and resources in the universe to accomodate for everyone?

I see no point in arguing any further. It even made CNN and FOX news now;


there is no way bioware will not act on this now, whatever way it will be


I will probably just watch new endings on youtube. I don't want to play ME3...
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Radicalus




Posts: 6422

PostPosted: Sun, 18th Mar 2012 20:11    Post subject:
Mister_s wrote:
I do not have to know whether they will rebel or not, it's not my story. Maybe they are smart enough to realize that life, no matter how it came to be is arrogant enough to try to control all synthetic life at all times?

So since on the atomic level there is entropy, which leads to eventual chaos, means organic civilizations will also eventually lead to chaos? The reapers themselves stop this inevitable path to chaos because they interfere with entropy?


The thing is, they just threw chaos in there like a buzzword, they didn't develop the idea, so it's rushed writing at best. A good narrative tries to build more content around the theme, here it is left unexplored and explained very incoherently. The child says, that chaos means the fact, that the created rebel. That has nothing to do with chaos. Chaos had something to do with their previous script, the original ending about dark energy and all that (in their explanation anyway). They just tried to mesh different things together and sound smart. They sounded like idiots to me. I'm an avid hard sci-fi reader, and to be honest, Mass Effect could have gone places, but it fell very short of their promise. The motivation of reapers sucks ass.
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Radicalus




Posts: 6422

PostPosted: Sun, 18th Mar 2012 20:12    Post subject:
krell1983 wrote:
Extraordinary wrote:
The one with antropomorphised reasoning is starchild, and Bioware humanized starchild.
We are the ones arguing from a non-antropocentric perspective.
Also, I can counter your question with an equally stupid one: How do you know that they will ALWAYS rebel?
Maybe they are smart enough to realize that life, no matter how it came to be is of unique worth and there is enough space and resources in the universe to accomodate for everyone?

I see no point in arguing any further. It even made CNN and FOX news now;


there is no way bioware will not act on this now, whatever way it will be


I will probably just watch new endings on youtube. I don't want to play ME3...


These are the endings mate. They have no choice but stick to their guns now. The best they can do now is release DLC that takes place before the point of no return in the timeline, but expands on the lore of the motivation and origin of the reapers.
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Yuuichi




Posts: 432

PostPosted: Sun, 18th Mar 2012 21:37    Post subject:
Radicalus wrote:
Alright the, let's discuss order vs. chaos in philosophical terms. I'm game.

Please, start with defining chaos and order as interpreted by the reapers. Tell me, what does each represent to reapers, and how they want to keep order. But start by definitions.

Also, don't post me here YOUR theories. I want the reapers' theories, and you may only use what reapers specifically TOLD us.

Just to cut it short, this exercise will prove, that BioWare was simply talking out of their ass, and threw order and chaos in there to hide, how shallow and lacking the ending really is.


Chill out there chief. I just said I think it was supposed to refer to order vs. chaos in the philosophical sense, not in the scientific sense. I don't think it was any better than you do, but your argument about entropy just didn't apply to this situation.
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sun, 18th Mar 2012 22:46    Post subject:
Newer pre-order unlocker

 Spoiler:
 
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BearishSun




Posts: 4484

PostPosted: Sun, 18th Mar 2012 23:06    Post subject:
So I finished it today. And I loved it overall. Derp here and there, and I have plenty of complaints, but it's just my type of game - story heavy + sci-fi. Don't care about much else so that pretty much overshadows all the bad sides.

Probably going to replay it in a few months as paragon.
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K0tY




Posts: 900

PostPosted: Sun, 18th Mar 2012 23:46    Post subject:
To topic

I was full Paragon whole game and at the end i choose Red (Renegade) ending just because


 Spoiler:
 
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sun, 18th Mar 2012 23:46    Post subject:
Anyone knows where to get this helmet ?



Last edited by (Nexus) on Sun, 18th Mar 2012 23:49; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 18th Mar 2012 23:49    Post subject:
http://masseffect.wikia.com/wiki/Armor_Customization_(Mass_Effect_3)

Security Helmet, purchasable during "Priority: Citadel II"
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Sun, 18th Mar 2012 23:50    Post subject:
sabin1981 wrote:
http://masseffect.wikia.com/wiki/Armor_Customization_(Mass_Effect_3)

Security Helmet, purchasable during "Priority: Citadel II"


Checked my save files, both where unlocked and i totally missed it

It feels like Ghost Recon Advance Warfighter helmet Laughing
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 18th Mar 2012 23:52    Post subject:
After looking through the wiki, the completionist in me is pleased that I didn't miss a single cutscene, mission, weapon or piece of armour... though the explorer in me is simultaneously pissed that I'd managed to do everything in a single playthrough >_< On the plus side, it just means I never have to play it again.

Win/win!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 19th Mar 2012 00:04    Post subject:
sabin1981 wrote:
After looking through the wiki, the completionist in me is pleased that I didn't miss a single cutscene, mission, weapon or piece of armour... though the explorer in me is simultaneously pissed that I'd managed to do everything in a single playthrough >_< On the plus side, it just means I never have to play it again.

Win/win!

You don't think it's sad when you're cheering about the fact that you never have to play a game again that you completed?
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 19th Mar 2012 00:13    Post subject:
Epsilon wrote:
sabin1981 wrote:
After looking through the wiki, the completionist in me is pleased that I didn't miss a single cutscene, mission, weapon or piece of armour... though the explorer in me is simultaneously pissed that I'd managed to do everything in a single playthrough >_< On the plus side, it just means I never have to play it again.

Win/win!

You don't think it's sad when you're cheering about the fact that you never have to play a game again that you completed?



Yeah, for this game at least. Who would want to go through this piece of shit game for a second time?
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 19th Mar 2012 00:21    Post subject:
Epsilon wrote:
sabin1981 wrote:
After looking through the wiki, the completionist in me is pleased that I didn't miss a single cutscene, mission, weapon or piece of armour... though the explorer in me is simultaneously pissed that I'd managed to do everything in a single playthrough >_< On the plus side, it just means I never have to play it again.

Win/win!

You don't think it's sad when you're cheering about the fact that you never have to play a game again that you completed?


That's precisely my point, good sir... it's exceptionally sad and, for a company with a pedigree as legendary as BioWare, it's even more so. The game was so bad (well, most of it) that I'm glad I never have to play through it again. Yeah.. that's sad.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 19th Mar 2012 00:32    Post subject:
sabin1981 wrote:
Epsilon wrote:
sabin1981 wrote:
After looking through the wiki, the completionist in me is pleased that I didn't miss a single cutscene, mission, weapon or piece of armour... though the explorer in me is simultaneously pissed that I'd managed to do everything in a single playthrough >_< On the plus side, it just means I never have to play it again.

Win/win!

You don't think it's sad when you're cheering about the fact that you never have to play a game again that you completed?


That's precisely my point, good sir... it's exceptionally sad and, for a company with a pedigree as legendary as BioWare, it's even more so. The game was so bad (well, most of it) that I'm glad I never have to play through it again. Yeah.. that's sad.

Glad I didn't buy it or downloaded it then Very Happy
RiP Bioware, Long live BioWEAR.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 19th Mar 2012 00:34    Post subject:
Mister_s has made a good point a fair few times; it really does look, and feel, like ME3 was the end product of an age-old adage; too many cooks spoil the broth. It's like the game was made my several different teams all pitching in what they thought was best. In the end it just feels disjointed and extremely bipolar, the MQ - for the most part - was enjoyable. The side stuff was the epitome of banality.

Oh well.
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Mon, 19th Mar 2012 01:07    Post subject:
Well Mass Effect 2 really hooked me up behind the pc back in 2010, i did playthrough after playthrough (think i have 13 chars). Mass Effect 3 i did 2 playthroughs and don't bother to play it anymore Laughing.

Mass Effect 1 i did +/- 9 playthroughs

So Mass Effect 2 won imo. I enjoyed that one really.
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KillerCrocker




Posts: 20503

PostPosted: Mon, 19th Mar 2012 01:10    Post subject:
Agree with Twinny.

Bought original Mass Effect on xbox and finished it like 3 or 4 tiems. Same with me2(on pc and 360) and as for ME3 - I had a good time with it and enjoyed myself, but I am not sure If I want to replay it more than once,,,, and surely not anytime soon.

I want to play ME1 on a pc tho. with all the dlc and high resolution Laughing


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peter980




Posts: 1977

PostPosted: Mon, 19th Mar 2012 01:17    Post subject:
Extraordinary wrote:
Ofcourse Control is better than Destroy.
I'm not sure about Synergy though, whats your take on that?


On Synergy, I would remember Legion explanation about banishing Heretics.

 Spoiler:
 


more on endings:
 Spoiler:
 



Anyway, at the end I had exactly 7000 war assets. Or 3500 effective military strength. I did all quests in the game. I theory, I could have gotten more assets, by changing some choices, but not much.
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Radicalus




Posts: 6422

PostPosted: Mon, 19th Mar 2012 01:30    Post subject:
I think control is optimal as well. But, I didn't much like the part, where I'd be turned in to a software, basically, to do it. Although, you do gain eternal life that way, so to speak.
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Mon, 19th Mar 2012 01:34    Post subject:
peter980 wrote:
Anyway, at the end I had exactly 7000 war assets. Or 3500 effective military strength. I did all quests in the game. I theory, I could have gotten more assets, by changing some choices, but not much.


Not much, you forgot 1 or 2 side quests on the citidal since the ems cannot be higher then 3550 without touching mp

http://www.nfohump.com/forum/viewtopic.php?p=1805962#1805962
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Stonga




Posts: 306
Location: Scandinavia
PostPosted: Mon, 19th Mar 2012 01:51    Post subject:
The reapers is doing the exact same thing they want to prevent. synthetics killing organics. How's that for logic?
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Bendi




Posts: 3395

PostPosted: Mon, 19th Mar 2012 01:55    Post subject:
Twinny wrote:

Not much, you forgot 1 or 2 side quests on the citidal since the ems cannot be higher then 3550 without touching mp

http://www.nfohump.com/forum/viewtopic.php?p=1805962#1805962



Twinny, damn it, you CAN go over 3600 effective Razz

Check the link and look at my post beneath yours.


Stonga wrote:
The reapers is doing the exact same thing they want to prevent. synthetics killing organics. How's that for logic?


Supposedly they just cull the advanced civilisations so they can't create synthetics.

I guess they forgot what Vigil in ME1 said: Prothean planets were strip-mined for resources and left barren. Yeah, that helps.
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peter980




Posts: 1977

PostPosted: Mon, 19th Mar 2012 02:20    Post subject:
Stonga wrote:
The reapers is doing the exact same thing they want to prevent. synthetics killing organics. How's that for logic?


Idea is to preserve oraginic life, by making room for new races, every 50.000 years, by destroying old ones. If older races mature too much, there is chance that all younger races get destroyed too in all out war between orgainic and synthetics.

At least, that's what is implied.
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peter980




Posts: 1977

PostPosted: Mon, 19th Mar 2012 02:22    Post subject:
Bendi wrote:
I guess they forgot what Vigil in ME1 said: Prothean planets were strip-mined for resources and left barren. Yeah, that helps.


I don't think it really matters. It's not like some other animal from those populated worlds can evolve into sentient being in 50.000 years.
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fuckit
Banned



Posts: 1529

PostPosted: Mon, 19th Mar 2012 03:17    Post subject:
peter980 wrote:
Stonga wrote:
The reapers is doing the exact same thing they want to prevent. synthetics killing organics. How's that for logic?


Idea is to preserve oraginic life, by making room for new races, every 50.000 years, by destroying old ones. If older races mature too much, there is chance that all younger races get destroyed too in all out war between orgainic and synthetics.

At least, that's what is implied.


either way, what a retarded plot device, a machine race that exists solely to make sure the universe stays a backwater shithole mostly full of unintelligent trash.

[edit] on second thought, funny as it may have been, not worth it [/edit]
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Auran13




Posts: 385

PostPosted: Mon, 19th Mar 2012 05:04    Post subject:
Speaking of motivation,

What was up with TIM?

 Spoiler:
 


But when did that happen, and how?

I was here to fight the reapers, what a let down cerberus was. And how does this secret corperation have the resources to wage war on the entire universe?

While there were aspects of this game i loved, it reeked of half-ass and anticlimatic.
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Radicalus




Posts: 6422

PostPosted: Mon, 19th Mar 2012 05:05    Post subject:
Where they get the resources from is a good question.
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fuckit
Banned



Posts: 1529

PostPosted: Mon, 19th Mar 2012 05:07    Post subject:
well... shepard spends most of ME2 aiding cereberus from what i remember (i may be totally wrong, but wasn't that why the login thing for the game was the cereberus network?), i didn't finish it though, got disgusted and wrote off the series just in time honestly but at the least i suppose they're hoping you'll assume that your influence in past titles helped them be where they are.
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n0puls3




Posts: 176

PostPosted: Mon, 19th Mar 2012 07:21    Post subject:
[quote="Auran13"

What was up with TIM?

 Spoiler:
 


But when did that happen, and how?


Did you go to ALL the video terminals when you finally raid the HQ of Cerberus? There are three terminals (if memory serves) in the HQ of Cerberus that have videos. One terminal has videos of them discussing cerberus rebuilding Shepard. Another one discussing EDI's creation. And the last terminal had videos of TIM
 Spoiler:
 
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