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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Thu, 8th Mar 2012 19:43 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:43; edited 1 time in total
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Thu, 8th Mar 2012 20:20 Post subject: |
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i never tried any mods for d2 ^^. i was always on bnet.
btw, im having a blast ^^
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Neon
VIP Member
Posts: 18935
Location: Poland
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[sYn]
[Moderator] Elitist
Posts: 8374
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W123
Posts: 2532
Location: USA
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Posted: Fri, 9th Mar 2012 00:31 Post subject: |
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Beta patch 14 going down now
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Teramos
Posts: 336
Location: Outer Limits
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Posted: Fri, 9th Mar 2012 00:49 Post subject: |
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Posted: Fri, 9th Mar 2012 06:30 Post subject: |
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Wish they'd release a small amount of new content to check out. Once you play it like 7 times, there is not much point in doing it again haha.
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Fri, 9th Mar 2012 07:38 Post subject: |
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| Vulgarr wrote: | | Wish they'd release a small amount of new content to check out. Once you play it like 7 times, there is not much point in doing it again haha. |
you're supposed to test, not "try out" ^^.
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Posted: Fri, 9th Mar 2012 08:48 Post subject: |
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| Sin317 wrote: | | Vulgarr wrote: | | Wish they'd release a small amount of new content to check out. Once you play it like 7 times, there is not much point in doing it again haha. |
you're supposed to test, not "try out" ^^. |
yup, it's too bad no one remembers that when they sign up for a beta anymore either, you're not signing up to play the game early, you're signing up to be an unpaid test monkey and you get to play only because well.... you literally have to to hunt for bugs, years ago players actually understood the difference between a beta and a headstart for some players and the betas were subsequently nearly the entire game's length as a result.
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Sin317
Banned
Posts: 24321
Location: Geneva
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Posted: Fri, 9th Mar 2012 09:03 Post subject: |
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back then, betas were to find bugs, glitches etc.
today, betas are glorified demos were you dont have the right to complain "because its beta" (even if a game sucks lol).
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Posted: Fri, 9th Mar 2012 09:43 Post subject: |
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| Quote: | Diablo III Beta Patch 14 – v. 0.8.0.8815
Released 3/8/12
General
Hardcore mode is now available, and can be unlocked by reaching level 10 with at least one character
Cast time to resurrect a fallen ally has been increased from 1 second to 3 seconds
Player created games now default to Invite Only. Check "Allow Quick Join" in the Social tab of the Options menu to allow your friends to join
Magic Find and Gold Find are now shared amongst party members. The average combined value of the entire party's Magic and Gold Find applies to all players regardless of location in the game world. The averaged values will not display in the UI
Skill UI
In Elective mode, skills can now be dragged and dropped from the skill interface into hot-key slots
Right-clicking a skill hot-key will now open the skill interface
Auction House
The Sell interface has been updated to better match the in-game inventory and stash
Combined the advanced and basic search features
The Active auctions tab now allows users to see all active auctions
Searches for recipes and tomes have been added
Classes
Barbarian
Barbarians now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block
Ground Stomp
Now destroys barrels
Leap Attack
Ability renamed to Leap
Weapon damage reduced from 125% to 85%
Now slows enemies in the landing zone by 60% for 3 seconds
Demon Hunter
Hungering Arrow
Rune of Puncturing Arrow pierce chance reduced from 55% to 50%
Impale
Rune of Impact stun chance reduced from 100% to 65%
Smoke Screen
Duration increased from 2 to 3 seconds.
Cost increased from 15 to 24 Discipline
Monk
Monks now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block
Breath of Heaven
Heal amount reduced
Crippling Wave
Damage increased from 100% to 110%
Deadly Reach
Damage increased from 100% to 110%
Exploding Palm
This skill has been redesigned.
No longer generates Spirit, now costs 40 Spirit
Now deals 220% weapon damage over 3 seconds
Fists of Thunder
Damage increased from 100% to110%
Crafting
Gold cost to craft items reduced
Cost to train Blacksmith doubled
More crafting materials are now required to craft items
Chance to salvage rare crafting material from blue Magic items reduced from 10% to 5%
Followers
Templar
Normal attack now deals 15% weapon damage
Intervene taunt reduced from 5 seconds to 3 seconds
Items
Several aspects of the game economy have been adjusted, including but not limited to:
Gold drops
Item sale values
Vendor costs
Repair costs
Rings and Amulets now become available at a higher level. As a result, these items will no longer drop in the in beta. Fear not – sparkly baubles await you in the retail version of the game.
Monsters
Mira Eamon now drops better loot.
Monster damage has been increased
Bug Fixes
For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum.
Players are now able to leave the game if unexpectedly disconnected from Battle.net
Public Games can once again accommodate up to four players
Players can now queue for a Public Game involving any quest they’ve unlocked
Players should now properly be able to send and receive friend invites
Friends should no longer appear as [ ] in chat |
Not sure if mentioned before, but hardcore mode yay?
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gromar
Posts: 696
Location: Neverland
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Fri, 9th Mar 2012 10:09 Post subject: |
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lol, not sure there's anything in this beta that can even kill you.
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Surray
Posts: 5409
Location: Europe
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Posted: Fri, 9th Mar 2012 10:18 Post subject: |
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| sTo0z wrote: | | lol, not sure there's anything in this beta that can even kill you. |
monster damage in this new patch has been doubled
level 10 to unlock hardcore is actually going to be the requirement in the final game as well, not just the beta.
no more need to play through the entire thing to create your first hardcore character :-)
but then, I'll probably complete it once first anyway... kinda scary to get to places in hardcore you've never been before. increases the chances of dying drastically :P
Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Posted: Fri, 9th Mar 2012 10:32 Post subject: |
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Last edited by Interinactive on Tue, 5th Oct 2021 04:26; edited 1 time in total
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Posted: Fri, 9th Mar 2012 13:20 Post subject: |
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hey i have character 10 but when i create new hero i can't create hardcore hero :s
do you need to complete the beta and get level 10 on the new patch ?
i complete beta with level 10 before new patch and that doesn't work :/
Last edited by Matisto23 on Fri, 9th Mar 2012 13:23; edited 1 time in total
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Posted: Fri, 9th Mar 2012 13:23 Post subject: |
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i think the new update sucks (monster damage is ok), BUT first of all i dont like the fact that everybody has it own drops and now the mf is calculated out of the values of every player in the game. määh
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Posted: Fri, 9th Mar 2012 13:52 Post subject: |
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it looks like hardcore mode doesn't work yet i hope it gets fixed soon
also don't know if you need to make one level 10 character today or if one previous works
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russ80
Posts: 4679
Location: Romania
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Posted: Fri, 9th Mar 2012 14:11 Post subject: |
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| Janz wrote: | | i think the new update sucks (monster damage is ok), BUT first of all i dont like the fact that everybody has it own drops and now the mf is calculated out of the values of every player in the game. määh |
Why not? This way you don't get scrubs in full mf gear wanting to get carried by others. Seems perfectly fine to me.
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Posted: Fri, 9th Mar 2012 14:53 Post subject: |
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| russ80 wrote: | | Janz wrote: | | i think the new update sucks (monster damage is ok), BUT first of all i dont like the fact that everybody has it own drops and now the mf is calculated out of the values of every player in the game. määh |
Why not? This way you don't get scrubs in full mf gear wanting to get carried by others. Seems perfectly fine to me. |
x10
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Sin317
Banned
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Location: Geneva
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Fri, 9th Mar 2012 20:45 Post subject: |
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They have confirmed several times (even in patch notes) that you need to get ANOTHER character to level 10 to unlock hardcore.
This is a beta bug only seeing as how they did not wipe the data.
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W123
Posts: 2532
Location: USA
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Posted: Sat, 10th Mar 2012 00:36 Post subject: |
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| russ80 wrote: | | Janz wrote: | | i think the new update sucks (monster damage is ok), BUT first of all i dont like the fact that everybody has it own drops and now the mf is calculated out of the values of every player in the game. määh |
Why not? This way you don't get scrubs in full mf gear wanting to get carried by others. Seems perfectly fine to me. |
Also, if you play with your friends only, you'll get 4x (5x?) times the chance that something of use for you will drop. Just trade it shortly afterwards.
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dethy
Posts: 3153
Location: Conclave of Shadows
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Posted: Sat, 10th Mar 2012 05:30 Post subject: |
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m'eh I'm giving up on trying to get into beta. I may even not buy this game because they're Blizzard is treating this beta as some exclusive panel demo. They could just release the fracking demo to everyone =S
My specs:
Ryzen 5950x @ boosting 5ghz, Gigabyte x570 Aorus Master, 128gb G.Skill Trident Neo pc3600 ram, nVidia RTX 5080, SoundBlasterX G6, Samsung 980 Pro m.2 1TB and Hynix m.2 1TB storage SSD. Custom watercooling loop.
Derpsole: Nintendo Switch, Derpstation 5 Pro
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Posted: Sat, 10th Mar 2012 07:43 Post subject: |
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Werelds
Special Little Man
Posts: 15098
Location: 0100111001001100
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Posted: Sat, 10th Mar 2012 11:57 Post subject: |
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| frogster wrote: | | i can see a lot of trouble in hell, and an almost imposible inferno (without some gear planning). |
Good.
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