Abobo's Big Adventure
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OLime




Posts: 599

PostPosted: Sat, 30th Jul 2011 07:58    Post subject: Abobo's Big Adventure
Abobo's Big Adventure


  • Official web page: LINK
  • Developer: Team Bobo
  • Genre: Beat'em up/Brawler
  • Release date: approx. late 09/11
  • Story/Description:
    Quote:

    Abobo's son has been kidnapped and now it's up to you to help Abobo fight his way through some of the greatest NES games of all time in order to rescue him.

    Not only does Abobo have to fight through these classic games, but he has to adapt to their varying gameplay styles. Gameplay ranges from beatemup, to underwater platformer, to side-scroller, to top-down dungeon crawler, wrestling, run-and-gun, boxing, and MOAR!

    Oh, and did we mention BOSSES?! Mini-bosses, medium bosses, large bosses, and ultra-huge multi-stage bosses will assault you at every step of your journey.

    Abobo's path is a long and hard one, he'll encounter more enemies than any single character has ever had to fight, but this is Abobo we're talking about here. He has the heart of a lion... probably because he actually punched a lion and ate its heart!

    Abobo will stop at nothing to save his beloved son, Aboboy. Are you ready to unleash his rage into this violent world of pixelated foes? You better be. If you're not, Abobo may pummel you too.

  • Multiplayer: NO
  • Media type and size: Flash
  • System requirements:
    Quote:

    Flash-capable browser

  • News article/s: first 10 minutes of gameplay
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dodger2020




Posts: 3537

PostPosted: Sat, 30th Jul 2011 16:31    Post subject:
Uhhhm, really?
Quote:
Media type and size: Flash
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OLime




Posts: 599

PostPosted: Sat, 30th Jul 2011 18:29    Post subject:
It's the first time I used that template (I think) so... what's wrong with that?
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human_steel




Posts: 33269

PostPosted: Sat, 30th Jul 2011 18:49    Post subject:
Nothing wrong with that at all. Dodger was more like accenting and showing his surprise on the game being flash-based.
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OLime




Posts: 599

PostPosted: Sat, 30th Jul 2011 21:14    Post subject:
human_steel wrote:
Nothing wrong with that at all. Dodger was more like accenting and showing his surprise on the game being flash-based.


Ah, same here. I first saw the gameplay vid and then read that it's Falsh-based. It would have been neat if it were programmed like an NES game and had to be run via emulator, though.
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W123




Posts: 2498
Location: USA
PostPosted: Fri, 13th Jan 2012 03:00    Post subject:
I thought Abobo was that black dude in Battletoads
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webtax




Posts: 463

PostPosted: Fri, 13th Jan 2012 03:02    Post subject:
wasn't machinarium flash based also?
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Neon
VIP Member



Posts: 18935
Location: Poland
PostPosted: Fri, 13th Jan 2012 03:03    Post subject:
And The Binding of Isaac.
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