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Posted: Fri, 30th Sep 2011 16:29 Post subject: |
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I imagine additional profits from the consoles only matter if you can keep the total number of sales from dropping. They wanted the game to be more appealing for console gamers to increase profits, thinking that they can gain a lot by bringing in the mainstream crowd in addition to the established fanbase.
If they gained ground on that front, but lost enough of the PC/hardcore players to bring the total sales number to the same level as before, then they have failed in their goals. Especially now when EA is pushing Origin (and digital distribution in general is on the rise), the value of each PC game sale is bigger than that of a console one.
They'll either have to make the game even more "accessible" to offset the losses or win back the lost audience (although the damage might have been already done). I don't think consoles themselves matter to EA, if they can't get additional profits form them.
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Posted: Wed, 30th Nov 2011 13:46 Post subject: |
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http://kotaku.com/5863668/surprise-dragon-age-getting-multiplayer
Quote: | The insider wasn't sure if Dragon Age multiplayer was going to be part of a full, stand-alone title (ala Dragon Age 3) or available separately as a downloadable game. It is apparently being developed on DICE's Frostbite 2 game engine (used for Battlefield 3), and even early-on the game apparently looks stunning.
The multiplayer is supposedly an arena-based affair and features player versus environment (PvE) elements as well as player versus player (PvP), as well as humans fighting dragons. Details on what PvE battles entail are scant. |
Sounds like even moar Loltaku BS.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~
http://www.youtube.com/watch?v=CHTUOgYNRzY
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Posted: Wed, 30th Nov 2011 13:53 Post subject: |
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At least, it's not a FPS yet. But there's always time for that, I guess, as well... maybe in DA4.
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Posted: Wed, 30th Nov 2011 13:58 Post subject: |
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 30th Nov 2011 15:25 Post subject: |
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Sounds indeed like the usual bs, but never say never when it comes to the happy duo EA-Biowhere 
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Posted: Wed, 30th Nov 2011 15:27 Post subject: |
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Posted: Thu, 1st Dec 2011 16:07 Post subject: |
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Can't wait to fight Qunari in Paris.
NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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Posted: Thu, 1st Dec 2011 19:04 Post subject: |
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Dragon killstreaks,or dragon waiting lines like jets in BF 3
Also,wtf is with EA and frostbyte2 ,its like that engine is a swiss knife of game engines....like UE 3 ? look how good that is in different genres..
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Posted: Thu, 1st Dec 2011 19:05 Post subject: |
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Get 7 kills and call in an Attack Dragon?
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Posted: Thu, 1st Dec 2011 19:05 Post subject: Fuck it |
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DA1 was an orgasm to the PC RP community. DA2 was a console bitch/rape to pc beyond measure. Where the fuck did the DA1 developers go?
Why the fuck of it doesnt anyone develop games like ultima 7 anymore??? Do they think the today teens are stupid and just wanna have a+b buttons? Fuck, are today teens stupid so they forced them to make games like that???
Raging here, sorry.
We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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D34Dite
Posts: 1726
Location: Norn Iron, UK
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Posted: Thu, 1st Dec 2011 19:06 Post subject: |
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bioware ... fuck off and die ... in a fire.
/rant
when there is no more room in hell, the D34D will walk the earth
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Posted: Thu, 1st Dec 2011 19:08 Post subject: Re: Fuck it |
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grues0me wrote: | DA1 was an orgasm to the PC RP community. DA2 was a console bitch/rape to pc beyond measure. Where the fuck did the DA1 developers go?
Why the fuck of it doesnt anyone develop games like ultima 7 anymore??? Do they think the today teens are stupid and just wanna have a+b buttons? Fuck, are today teens stupid so they forced them to make games like that???
Raging here, sorry. |
Well yes.Actually teens are the primary targets for most games today,even "mature" ones,its not just titties and foul languange,its overall feel of the game and maturity of the game plot and interaction between chars,check out Witcher 2 for a game targeted at grown up gamers
If you develop a mature plot in a game today that requires some reflection and tought from the gamer you aint gonna sell.
Skyrim - You are badass ,dragons are bad,go kill
COd - You are grunt nr 100001,russians are bad go kill
Witcher 2 - Not everyone is bad,and not everyone is good,teens don't know who to kill.
Last edited by Shakabutt on Thu, 1st Dec 2011 19:13; edited 2 times in total
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Posted: Thu, 1st Dec 2011 19:10 Post subject: |
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DA 3 better have Finn as a companion.
"I am Mage hear me roar!" 
1 and 2 are still amazing.
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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Posted: Thu, 1st Dec 2011 19:13 Post subject: Re: Fuck it |
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grues0me wrote: | DA1 was an orgasm to the PC RP community. DA2 was a console bitch/rape to pc beyond measure. Where the fuck did the DA1 developers go?
Why the fuck of it doesnt anyone develop games like ultima 7 anymore??? Do they think the today teens are stupid and just wanna have a+b buttons? Fuck, are today teens stupid so they forced them to make games like that???
Raging here, sorry. |
Not so much the target audience being slow or simple as it's more down to a mix of lazy and casual plus of course the main thing being time and ease of access.
(And attractiveness or what to call that, appeal?)
It simply sells better since more people can play the game if it's streamlined further and easier to get into with less effort required.
Not really a good explanation and it's pretty generalized but that's a part of it at least.
(Then there's the whole gaming industry super business in the multi billion dollar/euro or what you want to use investment and the whole deal with publishing studios and marketing including DLC and what not.)
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Posted: Thu, 1st Dec 2011 19:16 Post subject: Re: Fuck it |
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Shakabutt wrote: | grues0me wrote: | DA1 was an orgasm to the PC RP community. DA2 was a console bitch/rape to pc beyond measure. Where the fuck did the DA1 developers go?
Why the fuck of it doesnt anyone develop games like ultima 7 anymore??? Do they think the today teens are stupid and just wanna have a+b buttons? Fuck, are today teens stupid so they forced them to make games like that???
Raging here, sorry. |
Well yes.Actually teens are the primary targets for most games today,even "mature" ones,its not just titties and foul languange,its overall feel of the game and maturity of the game plot and interaction between chars,check out Witcher 2 for a game targeted at grown up gamers |
Witcher 2 counts as an "action RP" for me. Basically i prefer classical RP games (SSI Gold Box or Baldurs Gate)...lot to read and tactical decisions rather than your reflexes. I am old, i know.
We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
Last edited by grues0me on Thu, 1st Dec 2011 19:16; edited 1 time in total
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Posted: Thu, 1st Dec 2011 19:16 Post subject: |
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There are enough games on the consoles which show variety, challenge and creativity. DA2 has very little to do with the consumer and catering to that consumer. Bioware was simply very lazy as was apparent from the game itself. Corners were cut, assets were heavily reused and it was all really unimaginative.
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Posted: Thu, 1st Dec 2011 19:17 Post subject: |
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Mister_s wrote: | There are enough games on the consoles which show variety, challenge and creativity. DA2 has very little to do with the consumer and catering to that consumer. Bioware was simply very lazy as was apparent from the game itself. Corners were cut, assets were heavily reused and it was all really unimaginative. |
Well said. What happened to DA2 wasn't due to consoles, it was due to people.
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Posted: Thu, 1st Dec 2011 19:19 Post subject: |
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Mister_s wrote: | There are enough games on the consoles which show variety, challenge and creativity. DA2 has very little to do with the consumer and catering to that consumer. Bioware was simply very lazy as was apparent from the game itself. Corners were cut, assets were heavily reused and it was all really unimaginative. |
It was due to marketing demands. So the market wants games like that?
We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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Posted: Thu, 1st Dec 2011 19:20 Post subject: |
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grues0me wrote: | Mister_s wrote: | There are enough games on the consoles which show variety, challenge and creativity. DA2 has very little to do with the consumer and catering to that consumer. Bioware was simply very lazy as was apparent from the game itself. Corners were cut, assets were heavily reused and it was all really unimaginative. |
It was due to marketing demands. So the market wants games like that? |
It does. Sadly the "intelligent" bunch of gamers is a minority.
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Posted: Thu, 1st Dec 2011 19:23 Post subject: |
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I won't believe that "market demands" bullshit untill I see some graphs from a market analyis after the release of DA1. DA1 got high scores and was laden with superlatives all over the place, not only on PC.
It was a quickly made product, that was all.
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Posted: Thu, 1st Dec 2011 19:32 Post subject: |
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Ok. Time changes but i cant accept how we go back to 1981?
1980s: Ascii time and graphic...story was the center, graphics not. Years later Graphics developed and also interaction (U7 baking bread). Fans went nuts and loved it.
Now we seem to develop back: even better graphics and back to ultima 1??? "e" key to interact...WTF.
We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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Posted: Thu, 1st Dec 2011 19:53 Post subject: |
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Mister_s wrote: | I won't believe that "market demands" bullshit untill I see some graphs from a market analyis after the release of DA1. DA1 got high scores and was laden with superlatives all over the place, not only on PC.
It was a quickly made product, that was all. |
Fuck, it was the best we PC gamers had since Baldurs Gate 2.
We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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Posted: Thu, 1st Dec 2011 20:59 Post subject: |
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Will the awesome button still have "Uninstall" written on it?
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Posted: Thu, 1st Dec 2011 21:32 Post subject: Dragon Aged |
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I've just been through another bullshit election campaign in the tinpot banana republic where I live and one thing that emerged for certain was that the capture by mass marketing of wall to wall 'new media', '24/7 news cycles' and 'the rise of social networking' all misused cliches sure, is an ideal vehicle for making most of the people believe whatever you want, most of the time.
Invent a 'truth' put enough money into selling that truth and you will profit greatly regardless of whether it is true or not. As our Dear Leader and former Morgan Stanley exec says "Perception is reality". The 'truth' whatever that is, doesn't matter to these types who understand that truth is what you say it is if you have a loud enough voice. I No point in boring with the details of why this is, most people know/have heard it all anyway.
The mob of unimaginative assholes at EA Bioware know that if they make a game that meets the bare minimum of requirements of what a game of that description should be, then market the shit out of is by using & abusing the good reviews another game with a similar title had, they will coin it hand over fist. Alll for minimum capital outlay.
When it turns the game is a dog it is no big deal. Some people who are either die hard fans of the first title or are just stubborn and don't want to admit they were conned, will say the game is great, that they like the clunky gui or fucked up textures. Most people sort of expect to be burnt everytime they buy something so when this game doesn't do it for them they will toss the disk into the box with the rest of the dogs and grab the next game they are told to.
Some of us get pissed and bitch about it but most of the changes to the way we communicate since social networking took off means that out complaints won't reach a big audience so EA/Bioware really don't care what is said by the 'haters'.
The campaigns of just a few years ago against Sony rooting or other instrusive drm wouldn't get up now. Legions of PR retained sock-puppets are ready and waiting to swamp any campaign against a 'truth' pushed out by well heeled marketeers.
In a year or so the game publishers bring out another piece of shit under the same name, with marketing that harks back to the original Dragon Age without mentioning DA 2 apart from emphasising the things about the new game that are good including those issues of DA2 that most upset consumers. So consumers weill be told that the story is 'open ended' with 'real choices that determine the final outcome' with Super Reactive Control Regime® blah blah.
This stuff is easy.
No they may not sell as many total games as they would have if they had gone balls out on all versions, but they also won't get stuck with a loss at any stage, and by keeping their development costs to a minimum they have maximised their income with the least possible risk.
These die stamped gaming execs are averse to risk in any shape or form, for them a great title is one that has little or no risk, not one that is a 'potential work of art'.
We know all this. I don't understand why we still debate it.
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 21st Dec 2011 15:42 Post subject: |
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Quote: | Compared to Dragon Age: Origins, DA II was a bit… constrained. Kirkwall was nice and all, but the game’s wide-ranging adventure spanning a cave, a beach, and then the same cave again didn’t exactly make Alistair, Morrigan, and friends go green with epicness envy. It wasn’t terrible by any means, but it certainly left many fans clamoring for more. A lot more. And, happily, it sounds like BioWare listened.
“[The next Dragon Age] is gonna have the best of features from the prior Dragon Age games, but it’s also gonna have a lot of things I think players are gonna find compelling from some of the games that are out now that are doing really well with more of an open world feel,” BioWare co-founder Ray Muzyka told Wired.
“We’re checking [Skyrim] out aggressively. We like it. We’re big admirers of [Bethesda] and the product,” he added. “We think we can do some wonderful things.”
Further, he hinted that DA III could apply DA II’s multi-year storyline technique to a much wider range of locations. And, when asked if players would be able to choose what their party – as opposed to just their main character – would be wearing to the ol’ Darkspawn murder prom, Muzyka noted that “We realize that’s important to the players.”
So then, it’s no bullet-proof guarantee of a return to form, but he’s definitely got my attention. That said, here’s hoping BioWare really takes its time and gets things right this time around. DA II was rushed, and it showed. Besides, I’d rather not end up playing Backward Flying Dragon Age. |
Good news, sort of
http://www.pcgamer.com/2011/12/21/bioware-next-dragon-age-to-have-a-more-open-world-feel-draw-from-skyrim/
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dsergei
Posts: 4054
Location: Moscow, Russia
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Posted: Wed, 21st Dec 2011 16:01 Post subject: |
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Well, if nothing else it will allow players to take it up the ass in a more of an open world setting.
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Posted: Wed, 21st Dec 2011 16:17 Post subject: |
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Ray Muzyka about DA2
Quote: | I think there was actually a tremendous number of people that came into the franchise and were delighted. So there were many people who critically thought it was wonderful, and actually a lot of old fans did as well. There’s no doubt that there was a polarization though. Maybe some of that can be attributed to some of the fans of Dragon Age: Origins who were maybe expecting a similar experience. But we actually innovated, we took a lot of risk, we were pushing the envelope on how we told the story, the gameplay, the action moments, the graphics - a lot of things were changed. And, actually, I really believe it was the right direction. |
That says enough.
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ixigia
[Moderator] Consigliere
Posts: 65078
Location: Italy
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Posted: Wed, 21st Dec 2011 16:44 Post subject: |
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Haha yeah, I remember that. In another interview they also said that DA2 was on par with Baldur's Gate, go figure.
The "good" news is, they seem to have kinda realized that the DA2 experiment was basically a failure, which is something for the actual Bioware.
They'll follow another direction with DA3, trying to make a mix between DA and DA2..in a more open world environment. I'm curious to see the result of this mad (bad?) cocktail 
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