[Wii] Xenoblade Chronicles
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Gvaz




Posts: 345
Location: USA
PostPosted: Mon, 3rd Oct 2011 01:22    Post subject:
Mister_s wrote:
How far into the game am I when I'm about to enter the
 Spoiler:
 


Roughly speaking and depending on if you want to complete (or have been up to this point) the side quests, about 50% done the game.
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Yondaime
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PostPosted: Tue, 4th Oct 2011 19:36    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:44; edited 1 time in total
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Grouch




Posts: 74
Location: Mississausage, Ontario
PostPosted: Fri, 7th Oct 2011 11:25    Post subject:
Yondaime wrote:
I've played for 7 hours now, and just got my third companion. Man this game is awesome... And looks really really good too (on Dolphin at least).


+1. Although technically limited the artistic design of the locations is amazing. When you get to it, my favorites are S***** Marsh(at night), the M**** Forest, and V**** Mountains(at night).

It does look good on Wii as well, with decent older digital display(component cables + a good processor like Faroudja).

And the music....I can't think of better rpg OST than this besides Radiant Historia, at least this year.
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Mister_s




Posts: 19863

PostPosted: Fri, 7th Oct 2011 12:07    Post subject:
I was reading up on how to get the fourth and fifth skill trees, apparently I have to do SQs and get affinities for an area higher. Does this also mean I have to trade with every character?

The story is really good in this one. This is the first jRPG I truly enjoyed since FF7.

edit: gettting the extra skill trees is pretty easy btw. Only Shulk's tree is a bitch snce I can't seem to get affinity to four in Colony 9.
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Grouch




Posts: 74
Location: Mississausage, Ontario
PostPosted: Sat, 8th Oct 2011 10:06    Post subject:
Mister_s wrote:
I was reading up on how to get the fourth and fifth skill trees, apparently I have to do SQs and get affinities for an area higher. Does this also mean I have to trade with every character?

The story is really good in this one. This is the first jRPG I truly enjoyed since FF7.

edit: gettting the extra skill trees is pretty easy btw. Only Shulk's tree is a bitch snce I can't seem to get affinity to four in Colony 9.


Yeah, you got it. Generally speaking: 4 star affinity to the get the 4th skill tree and 5 stars to get the 5th skill tree. There may also be pre-req quests before the quest giver gives skill quest.

Shulks 5th skill is the easiest to get btw, while most(if not all) the others required killing some very high level mobs(iirc); some even unique ones.

You don't have to trade with every character. Higher affinities allow you trade for better things, like say a collectable you may have missed in a section that is no longer accessible. Just make sure to talk all the named character twice, and that will usually open a new quest with another(or same) named npc(granted affinity with the region is high enough).
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Mister_s




Posts: 19863

PostPosted: Sat, 8th Oct 2011 11:12    Post subject:
Talk twice? I never did that, thanks for the advice. I really hate how some item drops are very rare, while they should not be. Getting hode planks is a bitch for example. What do I get for restoring Colony 6 btw?
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Grouch




Posts: 74
Location: Mississausage, Ontario
PostPosted: Sun, 9th Oct 2011 10:46    Post subject:
Mister_s wrote:
I really hate how some item drops are very rare, while they should not be. Getting hode planks is a bitch for example.


You can always save(or savestate) before opening the chest and reload if you don't get the material. Alternatively, you save before the fight, fight 3 or more of the mob at the same time as this seems to increase odds of a silver chest spawning, which always includes the rare material. Same with the collectibles(affinity not high enough to trade), if you (google)discover the rare ones spawn points; you can save before collecting them then do a game reload(not savestate) until you get it. Off the top of my head, I remember Sirius Anemone and Black Chip being problems in the beginning for me and this worked.

Mister_s wrote:
What do I get for restoring Colony 6 btw?


You get to fight a (one time only) unique level 99 mob. You'll also have access to vendors you normally wouldn't. The ether mines and colony 6 itself will spawn collectables you may have missed in areas of the game that become inaccessible. Other than that, it's just an achievement; the area does look cool the first time you complete it.
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Sun, 16th Oct 2011 22:09    Post subject:
Finally got around to play it. I'm currently about 6 hours in i think, and WOW so far! First the graphics look really great on my HDTV.. besides the faces lol. The story seems to be pretty good too.
The only problem so far i have is with Dolphin. In some cutscenes the speech quality is very bad. Is there something to get it better?
And sometimes i seem to get a 1sec lag when using attacks.
Oh and i just got my first freeze Sad
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Grouch




Posts: 74
Location: Mississausage, Ontario
PostPosted: Wed, 19th Oct 2011 11:50    Post subject:
acRon_ wrote:
Finally got around to play it. I'm currently about 6 hours in i think, and WOW so far! First the graphics look really great on my HDTV.. besides the faces lol. The story seems to be pretty good too.
The only problem so far i have is with Dolphin. In some cutscenes the speech quality is very bad. Is there something to get it better?
And sometimes i seem to get a 1sec lag when using attacks.
Oh and i just got my first freeze Sad


While I'm no expert on Dolphin, I know that the 6XXX builds were generally faster than the 7XXX ones. I used Lectrocode r6970 on my old computer(Intel Q9550+AMD4870) for the Fire Emblem games with no problems. If you are using the 3.0 versions of Dolphin, there are Xenoblade specific builds which fix the sound problems(HLE only), albeit at further reduced performance(I think it forces idle skipping off, if I'm not mistaken). I've been using LLE for sound so I couldn't tell you how effective the HLE fixes are.

And yes, it is a very good looking game considering it is on the Wii.
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Gvaz




Posts: 345
Location: USA
PostPosted: Thu, 3rd Nov 2011 16:34    Post subject:
Every time I play an rpg I think of this and just get really sad that hardly any jprg I've played that's come out before is as good or even on the same playing field as this.
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sabin1981
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Posts: 87805

PostPosted: Thu, 1st Dec 2011 15:03    Post subject:
EASILY the best console RPG of the decade -- and I don't mean 2010+ either. From 2000 until today, no other console RPG has come even remotely close to how phenomenal this game is. There's one, single, drawback IMO and that's the excessive grinding - but other than that, and in all honesty most of it is optional, the game is just... oh wow. 36hrs so far, lv39 for each character and loving every second of it. Music, story, VA, setting, battles, levelling - it's all excellent. I love that, seeing as it's only localised in PAL territories, the devs actually went ahead and hired proper English voice actors too Very Happy This game is everything FFXI/FFXII/FFXIII *should* have been - and then some - it really is that good. I mean, come on!! The game "world" is that of a fossilised (hibernating? Story isn't quite clear on that yet) GOD! When they say "Bionis Knee" it's not a euphemism or a nickname, you really are running across the knee of a dead god - and if you look up, you can see the Mechonis, rival god, in the distance. That kind of scope is just... it's impressive. Very impressive.

 Spoiler:
 


I'm not usually a fan of the "control one main character, AI controls the rest" nonsense, but that's only in turn-based games as it works fantastically in this real-time combat system. It *can* get a bit annoying listening to the cacophony of the team screaming the skill names, but then I just ignore it and start concentrating on the sublime music instead Very Happy

Is that not one of the very best boss fight themes EVER?

In the interest of full disclosure; I AM cheating. I'm not the kind of person who enjoys tedious grinding and gameplay padding as it ends up boring me and I simply walk away from games, leaving them unfinished. On that note, I'm using the following Gecko cheats;


  • Get 99 of a found item (item drops are stupidly rare, like the Hode Planks bit. One plank in twenty fights and you need three of them for Colony 6. Fucking Joy! At least now when I DO find a collectible/material, I get 99 of them - eliminating the need for further grinding, especially against enemies at such low levels that it doesn't benefit my team in any way)
  • Max Friendship after gifting (this is so far beyond essential for people like me who hates needless grinding. Now one "present" gifted to a party member maxes out the friendship. This helps for gem crafting and also heart-to-heart scenarios. I just wish there was a similar cheat for area affinities, because DAMN that stuff is dull and time consuming)
  • Gems crafted are Level 5 (more cheat'y than the two above, but not gamebreaking by any stretch of the imagination. Just one more grind remover)


Everything else is stock. Playing the game on Dolphin 3.0-204-x64 and it's *almost* flawless. 2.5x Native/DX9/LLE/LLEonThread and the 60VPS/NTSC patch. Looks outstanding (anyone whining about the Wii not having decent games, or any good looking games, needs to STFU and go play Xenoblade) though I do get random drops down to the mid 50s during really heavy combat with the larger Mechons, which causes the music to stutter and hitch -- which is irritating as my rig should chew this emulator up and spit it out. Luckily it is rare that it happens and 90% of the time it's locked at 30fps/60vps. If I play with HLE, the framerate is rock-solid and never ever drops below 30/60, but HLE brings the stutter/crackle issue after prolonged play or randomly during cutscenes.
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Gvaz




Posts: 345
Location: USA
PostPosted: Thu, 1st Dec 2011 15:22    Post subject:
They aren't just wonton yelling things, they're actually giving you feedback. I wish there was an option to lower the volume for it though, because anyone with half a brain doesn't need to hear it every second for info.

Also play with HLE but get the dolphin that's patched with the audio thing for xenoblade and only use that version for xenoblade.
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sabin1981
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Posts: 87805

PostPosted: Thu, 1st Dec 2011 15:25    Post subject:
Oh I know what they're doing it for (it was excellent at the start for setting up a Break\Topple\Daze combo) but, like you said, it becomes second nature after a while and I would REALLY like the option to turn down the voices. No biggy, if that's one of the only things I have a gripe about - then I think Monolithsoft are doing something right Very Happy

Do you have a link to a recent patched HLE build, please? Trying to keep track of which ones are which is a royal PITA.
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Mister_s




Posts: 19863

PostPosted: Thu, 1st Dec 2011 15:51    Post subject:
After 30 hours or so I was put off by this game. It is by far the best jRPG I have ever played, but it suffers from the same diseases sadly. The grinding was beginninng to tire me and the utter lack of imagination concerning the SQs was extremely disappointing. I'll probably finish the MQ when I'm done with the huge amount of PC games, but the game did lose it's magic for me after hours and hours. I also do not understand why jRPGs always have to be so emo.

It's probably a metter of taste, but even though it's awesome as an jRPG, this game still can't compete against a game like Skyrim.
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mug2k




Posts: 698
Location: UK
PostPosted: Thu, 1st Dec 2011 18:54    Post subject:
Is my rig good enough to run this and other games on the emu ?

AMD Phenom X4 955
Nvidia GTX 460
4GB RAM
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sabin1981
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PostPosted: Thu, 1st Dec 2011 18:57    Post subject:
It depends what clock speed your Phenom is running at - though it will take less time to simply download an ISO and try the emulator than it would to sift through half a dozen conflicting replies from emulation buffs here Very Happy Though if you want my opinion; stock clock speed on that Phenom = no chance.
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mug2k




Posts: 698
Location: UK
PostPosted: Thu, 1st Dec 2011 19:00    Post subject:
sabin1981 wrote:
It depends what clock speed your Phenom is running at - though it will take less time to simply download an ISO and try the emulator than it would to sift through half a dozen conflicting replies from emulation buffs here Very Happy Though if you want my opinion; stock clock speed on that Phenom = no chance.


Yeah stock, not really comfortable with overclocking in case I blow up my PC Very Happy

I take it the GFX card makes no difference at all ?.
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sabin1981
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Posts: 87805

PostPosted: Thu, 1st Dec 2011 19:04    Post subject:
Not much - a decent GPU means you can crank up some of the "enhancement" settings (like AA/internal res/Per-pixel lighting/etc) but it's really the CPU that is primary - same goes for PCSX2 as well. Give it a try, you've got nothing to lose but time -- and while not perfect by any means, my old E7200/3.6Ghz ran Dolphin reasonably well.
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mug2k




Posts: 698
Location: UK
PostPosted: Thu, 1st Dec 2011 19:17    Post subject:
sabin1981 wrote:
Not much - a decent GPU means you can crank up some of the "enhancement" settings (like AA/internal res/Per-pixel lighting/etc) but it's really the CPU that is primary - same goes for PCSX2 as well. Give it a try, you've got nothing to lose but time -- and while not perfect by any means, my old E7200/3.6Ghz ran Dolphin reasonably well.


I'll download an iso and give it a try then, does running it at a lower res (like 720p) make any difference ?.
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mug2k




Posts: 698
Location: UK
PostPosted: Fri, 2nd Dec 2011 00:08    Post subject:
sabin1981 wrote:
Not much - a decent GPU means you can crank up some of the "enhancement" settings (like AA/internal res/Per-pixel lighting/etc) but it's really the CPU that is primary - same goes for PCSX2 as well. Give it a try, you've got nothing to lose but time -- and while not perfect by any means, my old E7200/3.6Ghz ran Dolphin reasonably well.


Works pretty well, just played a bit of mario galaxy 2. Floats around the 80% mark but occasionally drops to 60% but also runs at 100& some of the time.
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sabin1981
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PostPosted: Fri, 2nd Dec 2011 00:11    Post subject:
Glad to hear it Very Happy Obviously less demanding games will/should run better =)
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mug2k




Posts: 698
Location: UK
PostPosted: Fri, 2nd Dec 2011 00:14    Post subject:
sabin1981 wrote:
Glad to hear it Very Happy Obviously less demanding games will/should run better =)


Please tell me xenoblade and the new zelda are less demanding ? Very Happy
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sabin1981
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Posts: 87805

PostPosted: Fri, 2nd Dec 2011 00:15    Post subject:
Um. I could tell you, sure, though it would be a lie... and I'm many things but a liar isn't one of them Razz Also Skyward Sword needs the Motion+ to work -- a real one, not the pseudo-emulated version hacked in some of the latest SVNs.
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WaldoJ
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PostPosted: Fri, 2nd Dec 2011 00:17    Post subject:
my gf wants to buy her brother in law a wii and now im thinking of getting one Sad gonna be a ps36wii7 household soon Crying or Very sad too many good games for the wii Crying or Very sad


Sin317 wrote:
I win, you lose. Or Go fuck yourself.
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sabin1981
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PostPosted: Fri, 2nd Dec 2011 00:20    Post subject:
WaldoJ wrote:
too many good games for the wii Crying or Very sad

Damn straight! Not to mention it's also got access to the Gamecube back catalogue too - which also has some excellent games for it. It's just a shame Nintendo killed their machine more effectively than any other site or company, all they did was push the gimmicky motion bullshit and "family games!111" The Wii has such a horrendous reputation and it simply isn't deserved :\
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LeoNatan
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PostPosted: Fri, 2nd Dec 2011 00:29    Post subject:
So is it truly the best RPG of the decade? Laughing
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sabin1981
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Posts: 87805

PostPosted: Fri, 2nd Dec 2011 00:37    Post subject:
Console RPG, yes definitely!
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Yondaime
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PostPosted: Fri, 2nd Dec 2011 03:20    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:44; edited 1 time in total
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shadow_D




Posts: 718

PostPosted: Fri, 2nd Dec 2011 10:11    Post subject:
It is too bad we get these kind of games in the twilight of the Wii's life. This and Zelda, shows that there are ways too do good games on the Wii, and Zelda shows how to use motion controlls in the right way in a "real" game, while Xenablade shows that there are room for a true jrpg. But now it's too late for the Wii...sadly Sad
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sabin1981
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Posts: 87805

PostPosted: Fri, 2nd Dec 2011 13:42    Post subject:
The Wii-U plays Wii titles, so developers won't be dropping the Wii any time soon.
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