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Neon
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Location: Poland
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Posted: Thu, 10th Nov 2011 23:10 Post subject: |
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Posted: Thu, 10th Nov 2011 23:12 Post subject: |
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[Controls]
fMouseHeadingSensitivity=0.400
fGamepadHeadingSensitivity=0.400
that's the value that need to be tweaked for over sensitivity, with it s too slow for x and ok for y axis, just try to firegure what's the best
I think fmouse is X and Fgamepad is Y , yeah it s really strange but it doest affect something anyway dunno what exactly
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Posted: Thu, 10th Nov 2011 23:12 Post subject: |
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Anyone else, not able to change their name from "Prisoner"?
I tried clicking on NAME but it doesn't work. Am I doing something wrong?
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Posted: Thu, 10th Nov 2011 23:16 Post subject: |
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Posted: Thu, 10th Nov 2011 23:16 Post subject: |
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As was stated before the UI is the most obvious console port imaginable. Though once you get used to it it's sort of ok.
One thing that bugs me is... how the game looks.
I might just be tired and completely batshit crazy but to me this looks just like Oblivion with a bit more polish.
And it actually sounds as if they, again, hired about 10-15 voice actors to do all the voices...
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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LMLM
Posts: 825
Location: Meta Cortechs
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LMLM
Posts: 825
Location: Meta Cortechs
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Posted: Thu, 10th Nov 2011 23:21 Post subject: |
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Epsilon wrote: | Soon you will see what I was talking about regarding the interface and it being in need of keyboard shortcuts.
Basically there are none, just the same functions as you have on a controller.
They're not aware that pc users have a keyboard and so buttons 1 through 0 for example are unused. |
I can't poke my finger on what exactly confuses you about these newer games, but I can tell that your pants on retarded. Go fuck yourself, you old school cracker, you!
Lutzifer: lolwut? temp-ban, thats what!
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LMLM
Posts: 825
Location: Meta Cortechs
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Posted: Thu, 10th Nov 2011 23:22 Post subject: |
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Reklis wrote: | As was stated before the UI is the most obvious console port imaginable. Though once you get used to it it's sort of ok.
One thing that bugs me is... how the game looks.
I might just be tired and completely batshit crazy but to me this looks just like Oblivion with a bit more polish.
And it actually sounds as if they, again, hired about 10-15 voice actors to do all the voices... |
They said they used about 75 voice actors. We are only scratching the surface of the game since it came out today.
To me the game looks far, far better than oblivion. Night & day difference. Also it just feels much less clunky than Oblivion. Playing in 3rd person helps.
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Posted: Thu, 10th Nov 2011 23:23 Post subject: |
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So...again on max settin (ultra) etc the texture look like mud, is this normal or a release prob?
We are the creators of Time, the victims of Time, and the killers of Time. Time is timeless. You are the clock.
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Posted: Thu, 10th Nov 2011 23:24 Post subject: |
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I dont see how anyone can say the graphics are bad.. Not on my screen they aint.
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Posted: Thu, 10th Nov 2011 23:24 Post subject: |
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Holy shit that ui and controls are horrible on pc!!!
Same time, I am having great time with this ui in console...
And I am having rather poor performance here.. I guess I will stick to 360 version
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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LMLM
Posts: 825
Location: Meta Cortechs
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Posted: Thu, 10th Nov 2011 23:26 Post subject: |
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Stuppe wrote: | I dont see how anyone can say the graphics are bad.. Not on my screen they aint. |
Agreed. Graphics are amazing, especially for an open-world RPG. Areius did you adjust the sliders or settings at all? I bumped the settings up and at 1920x1200 with 4xAA it looks fantastic.
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Posted: Thu, 10th Nov 2011 23:27 Post subject: |
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Looks great here as well, wtf are you looking for... I play it 1080 on my 50" Plasma with FXAA and it looks great...
2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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Posted: Thu, 10th Nov 2011 23:27 Post subject: |
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Yup, looks great on my screen too. Much better than Oblivion did.
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Posted: Thu, 10th Nov 2011 23:29 Post subject: |
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I have to admit, this interface of Skyrim is a pain in the ass... even worse than Oblivion.
Is there really no way to assign items, spells and weapons to the 1,2,3,... (or other) keys instead of using this fu..ed quick inventory...?
thx
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LMLM
Posts: 825
Location: Meta Cortechs
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Posted: Thu, 10th Nov 2011 23:29 Post subject: |
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KillerCrocker wrote: | And I am having rather poor performance here.. I guess I will stick to 360 version |
Copy/rename skyrim.exe to oblivion.exe and see what that does for performance. (launch it directly)
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JBeckman
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Location: Sweden
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tonizito
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Posts: 51399
Location: Portugal, the shithole of Europe.
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Posted: Thu, 10th Nov 2011 23:31 Post subject: |
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LMLM wrote: | The game uses DX11 and things like fog will show lines where it intersects with objects in DX9. I'm not positive it's doing this feature but I sure don't see those ugly lines in W7 with my 5870. I do remember Bethsoft saying the game does use DX11 (but it's not a full DX11 game).
I renamed the executable to oblivion.exe and it runs fantastically here. Ran a little worse but not too bad as skyrim.exe. | Nope, game doesn't use DX11 at all at the moment.
They might release a DX11 update in the future like crysis 2, but that's still up in the air.
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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