Total War: Shogun 2
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Vulgarr




Posts: 1273

PostPosted: Tue, 3rd May 2011 22:30    Post subject:
Thanks again for the key. The game is awesome.
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Tue, 3rd May 2011 22:36    Post subject:
Any left plz? Shocked
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thyttel




Posts: 488
Location: Denmark
PostPosted: Tue, 3rd May 2011 23:30    Post subject:
juniR wrote:
Any left plz? Shocked


You guys can't read??.....he SAID all keys gone now!!!
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akwar




Posts: 341

PostPosted: Tue, 3rd May 2011 23:31    Post subject:
Id like a key to please.
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thyttel




Posts: 488
Location: Denmark
PostPosted: Tue, 3rd May 2011 23:32    Post subject:
akwar wrote:
Id like a key to please.


Jeez!!!
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juniR




Posts: 1457
Location: Somewhere east of I forget
PostPosted: Tue, 3rd May 2011 23:40    Post subject:
thyttel wrote:
juniR wrote:
Any left plz? Shocked


You guys can't read??.....he SAID all keys gone now!!!


Very Happy ... missed that post though I did read back a couple of pages. Saw the last post said, "thanks," so thought why not? ... nm Crying or Very sad
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grechzoo




Posts: 301

PostPosted: Wed, 4th May 2011 01:00    Post subject:
proekaan = My favourite member of any internet forum ever Smile

thanks soooo much.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Wed, 4th May 2011 19:28    Post subject:
Very Happy


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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archermac




Posts: 459

PostPosted: Fri, 6th May 2011 20:00    Post subject:
There's going to be a huge patch on Monday. DX11, 4 new battlefields and a lot of fixes.
http://forums.totalwar.com/showthread.php/17168-Patch-2-here-s-what-s-coming!
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Smikis.




Posts: 1994

PostPosted: Fri, 6th May 2011 21:28    Post subject:
archermac wrote:
There's going to be a huge patch on Monday. DX11, 4 new battlefields and a lot of fixes.
http://forums.totalwar.com/showthread.php/17168-Patch-2-here-s-what-s-coming!

would say WOOOO, but who cares about this anymore.. if you havent got bored in first week or two.. you clearly havent been playing mtw2 mods

MODDING WHERE IS MODDING god damn CA
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Fri, 6th May 2011 21:42    Post subject:
archermac wrote:
There's going to be a huge patch on Monday. DX11, 4 new battlefields and a lot of fixes.
http://forums.totalwar.com/showthread.php/17168-Patch-2-here-s-what-s-coming!


And most importantly, working AA.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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scaramonga




Posts: 9800

PostPosted: Sat, 7th May 2011 02:46    Post subject:
archermac wrote:
There's going to be a huge patch on Monday. DX11, 4 new battlefields and a lot of fixes.
http://forums.totalwar.com/showthread.php/17168-Patch-2-here-s-what-s-coming!


Awesome! Very Happy

A great game just got even better Smile
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 8th May 2011 08:27    Post subject:
LAME! AA is DX11 only... -.-
But, it seems to be this new lame ass AA. Which makes everything blurry. Like MXAA (or what it's called... idk...).



2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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JBeckman
VIP Member



Posts: 34984
Location: Sweden
PostPosted: Sun, 8th May 2011 08:54    Post subject:
It's proper MSAA (And not the blur based MLAA or other post-process effect.) and it's DX10 compatible or rather 10.1 compatible (Improves AA performance from what I understood back when it was talked about.) but only up to 4x (I only use 2x myself most of the time though but with transparency AA on and Edge-Detect set so when I bump it up to 4x EdgeAA activates and sort-of improves it comparable to roughly 12x MSAA, really demanding though and also increases GPU workload and heat greatly so I never really use it on modern games.)

EDIT: Technically FSAA would be superior without any blur or other optimizations or SSAA. Smile
(MSAA has numerous optimizations and tweaks from both NVIDIA and ATI also but that's not something I'm very in-depth knowledgeable about.)
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 8th May 2011 17:54    Post subject:
JBeckman wrote:
It's proper MSAA (And not the blur based MLAA or other post-process effect.) and it's DX10 compatible or rather 10.1 compatible (Improves AA performance from what I understood back when it was talked about.) but only up to 4x (I only use 2x myself most of the time though but with transparency AA on and Edge-Detect set so when I bump it up to 4x EdgeAA activates and sort-of improves it comparable to roughly 12x MSAA, really demanding though and also increases GPU workload and heat greatly so I never really use it on modern games.)

EDIT: Technically FSAA would be superior without any blur or other optimizations or SSAA. Smile
(MSAA has numerous optimizations and tweaks from both NVIDIA and ATI also but that's not something I'm very in-depth knowledgeable about.)


Well, okay then, but I don't think people with DX10 cards will be able to use AA. I got this feeling you know. Cause those feature video screams "Pro AMD" advertisement and all those fancy stuff doesn't look very special. I'm only interested in the AA because the game is, to be honest, really jaggy Razz


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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JBeckman
VIP Member



Posts: 34984
Location: Sweden
PostPosted: Sun, 8th May 2011 18:14    Post subject:
That above what I talked about is what it says right in the patch notes linked to previously. Smile

EDIT: Quote.

Quote:


• Support for MSAA 2x,4x,8x.

Requires Shader Model 4.1 or Shader Model 5 support, not available on Shader Model 4.0.
The DirectX11 pipeline supports Full screen multi-sampled anti-aliasing at 2x,4x & 8x resolutions. Shader Model 4.1 cards will support 2x, 4x MSAA. Shader Model 5 cards will support 2x, 4x, and 8x MSAA


(10.1 improves performance as I understood it, pretty noticeable actually seeing say HawX 1 results with AA, but slightly favors AMD as they implemented it earlier - 3000 series, their second generation DX10 cards - though NVIDIA has it on the 400 and 500 series Fermi cards and the 400 series is pretty cheap even with third party models as is the lower-end lineup of the 500 series.)


Last edited by JBeckman on Sun, 8th May 2011 18:16; edited 1 time in total
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locke89




Posts: 2812
Location: Poland
PostPosted: Sun, 8th May 2011 18:14    Post subject:
Who gives a frack about your feeling? The fact is, if your GPU supports DX 10.1, then you'll get AA. Simple. As. That.
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Sun, 8th May 2011 18:49    Post subject:
Okay then. Thx JB. As always Smile
It's just a lame ass AMD PR update, at least those GFX "features". There is just no other excuse than lazyness for not get AA to work with DX10 cards.
Well, at least we get some fine bugfixes with the patch too Smile

locke89 wrote:
Who gives a frack about your feeling? The fact is, if your GPU supports DX 10.1, then you'll get AA. Simple. As. That.

U mad or something? AMD Fanboy perhaps? Cool Face


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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5h4d3




Posts: 813

PostPosted: Mon, 9th May 2011 00:34    Post subject:
No, you're the one blaming stupid things. He said the main idea from JB's explanation instead of ranting like you do.
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consolitis
VIP Member



Posts: 27318

PostPosted: Mon, 9th May 2011 00:58    Post subject:
m3th0d2008 wrote:
There is just no other excuse than lazyness for not get AA to work with DX10 cards.


With DX10.1+ there's an easy and fast way to use MSAA provided by the API, with DX10 you have to come up with your own.

 Spoiler:
 


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 9th May 2011 09:03    Post subject:
consolitis wrote:
with DX10 you have to come up with your own.

 Spoiler:
 

m3th0d2008 wrote:
There is just no other excuse than lazyness for not get AA to work with DX10 cards.

Smile
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 9th May 2011 12:12    Post subject:
5h4d3 wrote:
No, you're the one blaming stupid things. He said the main idea from JB's explanation instead of ranting like you do.


You are absolutely right. I'm exactly blaming stupid things. Stupid things like the implementation of DX11 only to advertise AMD. And those super duper quadrupula effects aren't even spectacular. Since DX11 is almost the same as the two dead horses called DX10 and DX10.1, because it's the dead pig right next to them.

The most important changes are the huge list of bugfixes, but instead, they're plastering "AMD" all over this trailer while the bugfixes and new maps are only mentioned barely.. And that the game comes with many AMD cards as a bonus is just a coincidence too I guess Rolling Eyes

And yes, I care alot, since I like the game very much. But it's absolutely disgusting that people that don't have any DX10.1-11 cards are getting shafted and have to live with the crazy aliasing this games has, just because of an lame ass PR contract with AMD and portions of lazyness as the icing.

So, ofc I'm ranting.


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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consolitis
VIP Member



Posts: 27318

PostPosted: Mon, 9th May 2011 15:54    Post subject:
m3th0d2008 wrote:
But it's absolutely disgusting that people that don't have any DX10.1-11 cards are getting shafted and have to live with the crazy aliasing this games has, just because of an lame ass PR contract with AMD and portions of lazyness as the icing.


I'd say it's just laziness. If it weren't AMD they would make it dx9 only with none of these DX10+ additions, so that would be even worse.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Mon, 9th May 2011 16:00    Post subject:
I found it funny how he keeps saying AMD provided "on and off-site support" for the difficult tasks they had to do for DX11. Laughing So team were competent enough to create a fantastic DX9 engine, but when it comes to implementing relatively trivial and well documented and well exampled techniques, all of a sudden they required AMD's "on and off-site support". Please. Laughing
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Mon, 9th May 2011 18:09    Post subject:
about the ingame benchmark

I found there's a benchmarks dir in the install dir, I run the benchmark_current_settings.bat or the benchmark_specify_properties.bat, but nothing happened, what's wrong here? thx.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 9th May 2011 18:23    Post subject:
mao5 wrote:
about the ingame benchmark

I found there's a benchmarks dir in the install dir, I run the benchmark_current_settings.bat or the benchmark_specify_properties.bat, but nothing happened, what's wrong here? thx.

Run the batch files through a command line so you can see what happens.

Or add a "pause" command at the batch file's end.
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archermac




Posts: 459

PostPosted: Mon, 9th May 2011 18:53    Post subject:

Huge patch indeed grinhurt Also there are more fixes and tweaks. Some of these "additional updates" were already listed before but now they're mixed in with new ones.
 Spoiler:
 
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mao5




Posts: 416
Location: Nanjing,China
PostPosted: Mon, 9th May 2011 19:03    Post subject:
the dx11 patch is out, but from steam update, any independent patch for downloading?
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DraySpittle




Posts: 1104

PostPosted: Mon, 9th May 2011 19:07    Post subject:
it's a steamworks game, lol. . .


NO LINKS TO ILLEGAL STUFF IN SIGS - DLC IS ILLEGAL TOO
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m3th0d2008




Posts: 9881
Location: Outhouse
PostPosted: Mon, 9th May 2011 19:10    Post subject:
2,1 GB patch... dang it ^^


2011 - 2016 Build • Fractal Design R5 Titanium (Window) • i5-2500K @ 4,5GHz • Corsair Hydro h115i • ASRock Fatal1ty P67 Performance • 2x4Gb G.Skill Ripjaws F3-10666CL9-4GBRL • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair RM550(W) PSU • 2x Samsung 850 Evo (120gb/500gb) •
2018 - x Build • Fractal Design Define R6 Gunmetal • Intel Core i9 9900K • Corsair H150i Pro RGB AIO • Asus ROG MAXIMUS XI HERO • 2x16Gb Corsair Dominator Platinum DDR4-3200 • EVGA GeForce GTX 970 SSC ACX 2.0+ • Corsair HX850i PSU • 1x Samsung 970 Evo M.2, 1x Samsung 860 Evo SATA, 1x Samsung 850 Evo SATA •
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