Battlefield 3
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garus
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PostPosted: Sat, 9th Apr 2011 23:04    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:48; edited 1 time in total
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fable2




Posts: 6054

PostPosted: Sat, 9th Apr 2011 23:05    Post subject:
Quoting it again cuz it was the last reply .

fable2 wrote:
DICE's Patrick Bach on Battlefield 3

Focusing on the PC is the future

Do you think that's going against where the industry's going? The audience share is much larger on consoles and a lot of traditional PC-based franchises are leading on consoles. Do you think that there's some risk in not leading on the Xbox 360 and PlayStation 3?

Yes, there is a risk, of course there's always a risk. I think the biggest risk is that people get scared is because it's not the sane choice when it comes to economy. We are game developers and we don't really care about that. If we make a good game we think that someone will be able to sell it. If we want to play it then other people want to play it. So us doing this is not based on a sane monetary decision, it's actually based on us being desperate to move gaming forward and you can't do that by trying to mimic the last game, no matter if it's your own or if it's the competition. We want to build the best possible Battlefield game. When we started design on Battlefield 3 we actually came up with all these cool things.

Again, we don't want to build Battlefield 2, we want to build a new game, so some people get upset because it's not a copy of the old game. It's like "But no, it's supposed to be new, it's new stuff. You can play the old game, that's fine - it's really cheap actually!" So when we started to design Battlefield 3 we said "Oh, we need to do this, we need to do that." We want it to feel more realistic, to be a more physical experience, immerse the player even further into the world. We want to keep the core pillars of what Battlefield is so don't screw with the sport [aspect]. We try to see Battlefield as a sport. We have a rule set that works - the whole rock, paper, scissors thing, so don't screw with that. And then we were done with that and then we realized, "OK, we can't build this, we don't have the technology to build this!" It's so much more than what we've seen before, and looking at other engines it's like no, no you can't build Battlefield games with engines other than our own because we have so many components, scale, big and small destructions, vehicles, 64 players and stuff like that. So we actually had to spend some time building the core of the engine before we actually started building the game, which was a bit frustrating because you want to be able to start Day 1 but we couldn't. So we have been building the engine for almost three years before even starting to build the game. We saw it as...if we do this now based on today's technology we can actually build on that for the future. We've seen what so many console generations and PC s have shown in the past so we know what you need, what kind of core technology you need to build games for the future. It's things like the streaming technologies, the DX11 features - if you don't start now you'll behind in a year or two. So we've actually worked very close with the DX team to set the bar on what we want and what we need for the future.


We had to ask, sorry! Back to Battlefield 3: can you beat Modern Warfare 3, you know, if the game's released in November...?

If you're talking about sales I think that's other people than me to figure that one out. If you're talking about quality, I would argue that last year we probably had the best first-person shooter. Looking at Metacritic and Game Rankings and stuff like that we had the better game according to reviewers and consumers, but that's not enough, is it? There are other factors if you want to sell copies, there's marketing, there's the social behaviour of people, there are big communities playing other games. We think we have a more attractive game than the competition, not only the one you mentioned, but in general, and that there's no reason to not play Battlefield.

It's a more personal experience. You can create your own path through the multiplayer, finding your way of playing - it's not twitch skill only. That's a part of it, but not the whole thing. That's the beauty of Battlefield. Depending on your mood, you can play in different ways, so it's not only your personality but your mood. "Today I want to play more like this" So you find a map, you pick your kit, you add your specializations, and then go out and do you whatever you want to do. And it's not only about shooting people in the head, it's about helping your team, being more strategic, working together. You don't have to fire a single shot and you can still win the round, which is I think is a very attractive part of a first-person shooter. And then you have the whole vehicle focus, so you have some people who are like "I'm a pilot, that's what I do. I pilot helicopters and I do that really well so I'm helping the team by being the best possible pilot." That's a layer that most other shooters don't have. Then we want to be the best FPS... shooter (laughs) as well. So the whole aiming, shooting through the gun experience needs to be perfect. We've done this for quite some time. DICE has been building this game through every iteration so this is not a new studio building Battlefield. This is the same core group of people that have been working since 1942.

Full Interview Here:

Code:
http://www.jolt.co.uk/interview/33283/dice-s-patrick-bach-on-battlefield-3/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+joltcouk+%28Jolt%29
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Sauronich




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PostPosted: Sat, 9th Apr 2011 23:11    Post subject:
If their game turns out to be just another typical console shooter after all this "we love PC!" talk, they really should be prepared for a shitstorm of epic proportions.
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S.S.S




Posts: 1489

PostPosted: Sat, 9th Apr 2011 23:41    Post subject:
Sauronich wrote:
If their game turns out to be just another typical console shooter after all this "we love PC!" talk, they really should be prepared for a shitstorm of epic proportions.


Ya

I'm pretty much only waiting for this game to upgrade my PC. Judging by the screens it seems that my 9800GTX and E8400 won't cut it @ max settings. It already has an hard time with Bad Company 2. Hopefully it's not all graphics and that the game will have as good gameplay as BF2 with improvements in many aspects. The return of prone is a step in the good direction Very Happy

Anyone knows if there is a demo planned before the launch of the game ?
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dezztroy




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PostPosted: Sat, 9th Apr 2011 23:43    Post subject:
S.S.S wrote:

Anyone knows if there is a demo planned before the launch of the game ?


Beta a month or two before release, like BFBC2.
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LeoNatan
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PostPosted: Sat, 9th Apr 2011 23:46    Post subject:
Sauronich wrote:
If their game turns out to be just another typical console shooter after all this "we love PC!" talk, they really should be prepared for a shitstorm of epic proportions.

You are actually having doubts after the "Follow" screenshot? Laughing
There are derps aplenty on the PC as well. How many bought MW2? Then how many of them bought BO? So don't expect the game to be good (at least the SP) just because the PC is the main target platform. The fact that there is even any SP and 1 million (?) to be spent on marketing are enough of indicators to know where this is going.
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sausje
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PostPosted: Sat, 9th Apr 2011 23:50    Post subject:
Sauronich wrote:
If their game turns out to be just another typical console shooter after all this "we love PC!" talk, they really should be prepared for a shitstorm of epic proportions.



Wasnt this the case aswell with IW and Crytek? Neutral

(FYI i didnt steal this off you Leo, i forgot to press submit while searching google Sad )


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consolitis
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PostPosted: Sat, 9th Apr 2011 23:52    Post subject:
iNatan wrote:
The fact that there is even any SP and 1 million (?) to be spent on marketing are enough of indicators to know where this is going.


1 million?! Laughing You think that's too much? Laughing Even L4D2 had a 25 million marketing campaign.

For BF3 they said more than 100+ million $ will be spent on marketing.
To compare with CoD, MW2 had a 200 million marketing campaign, and Activision said Black Ops' marketing budget was even bigger than that.


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S.S.S




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PostPosted: Sat, 9th Apr 2011 23:54    Post subject:
dezztroy wrote:
S.S.S wrote:

Anyone knows if there is a demo planned before the launch of the game ?


Beta a month or two before release, like BFBC2.


Closed or open ?
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LeoNatan
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PostPosted: Sat, 9th Apr 2011 23:56    Post subject:
consolitis wrote:
iNatan wrote:
The fact that there is even any SP and 1 million (?) to be spent on marketing are enough of indicators to know where this is going.


1 million?! Laughing You think that's too much? Laughing Even L4D2 had a 25 million marketing campaign.

For BF3 they said more than 100+ million $ will be spent on marketing.
To compare with CoD, MW2 had a 200 million marketing campaign, and Activision said Black Ops' marketing budget was even bigger than that.

Oops Laughing

That's why I put the (?) because I'm tired and can't give a damn checking facts. Very Happy
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Mchart




Posts: 7314

PostPosted: Sun, 10th Apr 2011 00:01    Post subject:
No one buys BF games for the singleplayer so who gives a shit if the campaign is dumbed down or not. As long as the multiplayer is BF2 but with better graphics and some new shit that is all anyone cares about.
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Raap




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PostPosted: Sun, 10th Apr 2011 00:07    Post subject:
consolitis wrote:
iNatan wrote:
The fact that there is even any SP and 1 million (?) to be spent on marketing are enough of indicators to know where this is going.


1 million?! Laughing You think that's too much? Laughing Even L4D2 had a 25 million marketing campaign.

For BF3 they said more than 100+ million $ will be spent on marketing.
To compare with CoD, MW2 had a 200 million marketing campaign, and Activision said Black Ops' marketing budget was even bigger than that.

Yeah, it's pretty ridiculous when you consider their marketing budget would probably easily cover the development costs of 10 of my favorite games, if not more.
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dezztroy




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PostPosted: Sun, 10th Apr 2011 00:11    Post subject:
S.S.S wrote:
dezztroy wrote:
S.S.S wrote:

Anyone knows if there is a demo planned before the launch of the game ?


Beta a month or two before release, like BFBC2.


Closed or open ?


People who bought MoH is all we know, AFAIK.
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Radicalus




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PostPosted: Sun, 10th Apr 2011 00:15    Post subject:
Raap wrote:

Yeah, it's pretty ridiculous when you consider their marketing budget would probably easily cover the development costs of 10 of my favorite games, if not more.


This is the reason we get so many shit derp gamers, right here. If I had 10 mills right now in Romania, I could hire some serious programming talent. Sure, we're not good with modeling, but we're very good and very cheap low level programmers. With ten million, we could create an epic game!
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Yondaime
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PostPosted: Sun, 10th Apr 2011 00:20    Post subject:
⁢⁢


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Taffelost




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PostPosted: Sun, 10th Apr 2011 00:39    Post subject:
Mchart wrote:
No one buys BF games for the singleplayer so who gives a shit if the campaign is dumbed down or not. As long as the multiplayer is BF2 but with better graphics and some new shit that is all anyone cares about.

^^ This tbh
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Interinactive
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PostPosted: Sun, 10th Apr 2011 01:26    Post subject:
⁢⁢


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fable2




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PostPosted: Sun, 10th Apr 2011 01:41    Post subject:
Some NEW Info From one who got to play the game:

Quote:
It looks awesome. if you could make a game out of Black Hawk Down, it would look like this.

So, specific answers.

Yes there is an extensive singleplayer campaign.

Its developed with the Frostbite2 engine and it was developed for the PC. The xbox version has been scrunched down. In fact one of the techs was telling me that when they first tried it on 360, it would barely render a single player object before optimisation.

Snipers are in it but i didnt get to see any play as them.

There is regenerating health like Halo.

Here's the shocker.... no dedicated LAN support. The lan has to have connection out to the interweb. He said would you be able to rent dedicated servers, "like before" ... which i hope makes sense to you.

I asked about commander mode and they all clammed up and wouldnt say anything. I doubt you will see it as one head guy did say "it was only 2 out of 128 people, its a lot of work for that"... but i expect some new tactical and strategic elements to MP because there was something they werent telling us.

They wouldnt say a lot about MP and certainly wouldnt answer questions about mods squads, mostly they wanted to show off the pretty pictures which were... in fairness... pretty.

There was one thing I loved, their destruction physics are amazing, you can tear down a 5 storey hotel to the ground, to rubble, or you can blow about a 1/6th of a breezeblock away from a wall to get a shot or to reveal an enemy in cover.

If we get another invite in the fall (as we sometimes do) I'll try to get a BF mod over to it, we've done it before for driving games mods. This was much more than BF though, i got to see and play Portal 2(awesome, gonna be huge!) and tons of other stuff.


Source:
Code:
http://www.boards.ie/vbulletin/showpost.php?p=71597083&postcount=24
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4treyu




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PostPosted: Sun, 10th Apr 2011 05:58    Post subject:
Mchart wrote:
No one buys BF games for the singleplayer so who gives a shit if the campaign is dumbed down or not. As long as the multiplayer is BF2 but with better graphics and some new shit that is all anyone cares about.


That's what I've been saying Very Happy For all I care the campaign can be shit of epic proportions. Also in that article posted by fable the guy was talking about multiplayer features/mechanics all the time, that's the core of the game, the part that really matters.
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EwarWoo1




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PostPosted: Sun, 10th Apr 2011 07:40    Post subject:
I'd clocked up about 150 hours on BC2 before I completed the single player.

They're good if you're hungover or sick and your reactions are shot to shit for something to casually play. For a challenge go online.

So probably good the single is dumbed down Smile
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m3th0d2008




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PostPosted: Sun, 10th Apr 2011 10:20    Post subject:
No Mod support and no Lan support. So it's BC2 all over again.


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Interinactive
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PostPosted: Sun, 10th Apr 2011 11:20    Post subject:
⁢⁢


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tonizito
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PostPosted: Sun, 10th Apr 2011 12:51    Post subject:
Yondaime wrote:
That interview answer is just the typical propaganda bullshit. It sounds good but I don't believe it until there's proof.
Hear hear.


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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Kyorisu




Posts: 671

PostPosted: Sun, 10th Apr 2011 13:46    Post subject:
The ideal situation is like this.

SP = derp mode for derps. Sells a shit tonne of copies to people that don't play MP games.
MP = awesome mode. Sells a shit tonne of copies to people that aren't retarded.

Any true Battlefield player won't give two shits about Singleplayer so it would work out rather well I think. One can dream anyway.
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Aeon




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PostPosted: Tue, 12th Apr 2011 13:08    Post subject:

http://www.facebook.com/battlefield

Please like Smile


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chiv




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PostPosted: Tue, 12th Apr 2011 13:09    Post subject:
pft.

im a pc gamer living in 2011. i dont 'like' anything...


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ixigia
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PostPosted: Tue, 12th Apr 2011 13:11    Post subject:
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deelix
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PostPosted: Tue, 12th Apr 2011 13:12    Post subject:
lol what a PR stunt
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OranosTheMighty




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PostPosted: Tue, 12th Apr 2011 13:15    Post subject:
EA.. Embarassed


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escalibur




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PostPosted: Tue, 12th Apr 2011 13:23    Post subject:
chiv wrote:
pft.

im a pc gamer living in 2011. i dont 'like' anything...



+1

ps. Not even Facebook.
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