Page before that has the initial images I took and the following pages have other user opinions, comments and regards about the game in general, and various spam and misc stuff, that recent gif was funny though so I'm not complaining.
(I'm probably way to forgiving and positive to games in general come to think of it so do check what the other people who've played it have had to say about it and the other comments in general for a better idea of how the game actually is or might be.)
EDIT: And here's what I took from the Cvar dump (In the previous posts I think I linked to.) and posted on another place about the blur commands should that bother anybody, it is pretty flexible with some work.
variable: g_postEffect.FilterRadialBlurring_ScreenPosX
type: float
current: 0.5
help: Radial blurring screen position X
variable: g_postEffect.FilterRadialBlurring_ScreenPosY
type: float
current: 0.5
help: Radial blurring screen position Y
(This is a post-processing effect it seems.)
variable: g_radialBlur
type: float
current: 1
help: Radial blur on explosions. Default = 1, 0 to disable
(Radial blur effect, explosions only apparently.)
variable: r_MotionBlur
type: int
current: 2
help: Enables per object and camera motion blur.
Usage: r_MotionBlur [0/1/2/3]
Default is 1 (camera motion blur on).
1: camera motion blur
2: camera and object motion blur
3: debug mode
(The motion blur command.)
variable: r_MotionBlurMaxViewDist
type: float
current: 16
help: Sets motion blur max view distance for objects.
Usage: r_MotionBlurMaxViewDist [0...1]
Default is 16 meters
variable: r_MotionBlurShutterSpeed
type: float
current: 0.004
help: Sets motion blur camera shutter speed.
Usage: r_MotionBlurShutterSpeed [0...1]
Default is 0.004
variable: r_PostMSAAMode
type: int
current: 2
help: Enables amortized multisampling.
Usage: r_PostMSAAMode [1: to enable 2x amsaa with linear blending, 2: to enable 2x amsaa with clamped reprojection]
(Post process MSAA blur AA, I never got 4x to work properly and 2xQ is blurry by nature.)
(It's not that different from the default looks, be sure to disable the later cheat commadns for playing normally if you decide to copy this, better to copy parts of it or compare with the dumped cvars to find something suitable as preferences, taste and opinions differ for everyone.)
Last edited by JBeckman on Wed, 23rd Mar 2011 19:13; edited 1 time in total
For the record, I liked the demo, pre-ordered LAST year, haven't played the beta and just KNOW i'm going to love it. I'm not as anal / stuck up as SOME people here it would seem.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
That's actually INCREDIBLY cheap! $299 is roughly £188... which is £20-25 cheaper than standard retail AND it comes with Crysis 2? That's not bad at all.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
I'm pretty sure there will be a russian/chinese crack out in about 5-6 hours. Aaaaand skidrow will take this crack, change it by 2 bytes, repack it and release it.
Wow, the framerate on PS3 is almost always below the 25s..
How a fast paced FPS can be playable at ~24 fps (and with a gamepad too) is beyond me
Let's not forget most of us played the original at 20-30fps, at best, when it was released.
TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"
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