Crysis 2
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Mister_s




Posts: 19863

PostPosted: Sun, 6th Mar 2011 14:26    Post subject:
Does DX10 fall under DX11 these days?
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peter980




Posts: 1977

PostPosted: Sun, 6th Mar 2011 15:20    Post subject:
Depends from game to game.

Most DX10 cards can use DX11 mode, and benefit from things like compute shaders. But they can't use DX11 only features (hardware tessellation, etc...).
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Sun, 6th Mar 2011 15:22    Post subject:
consolitis wrote:
http://www.gametrailers.com/video/gdc-11-cryengine-3/711319

Free CryEngine 3 SDK (a la UDK) comes this summer.


Finally a good news...loving the comments from all the surprised derpsole users who have never seen anything like this:

Quote:
A free version of such an extremely powerful engine? Wow, thats surprising!


Quote:
wahhhhhhhhhhhhhhhhhhhhhhh free version!!!!!!!!!!!!


Laughing
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 6th Mar 2011 15:24    Post subject:
Frant wrote:
http://exophase.com/21714/report-crysis-2-to-ship-without-dx11-support-coming-in-post-launch-patch/

What's tragic here is that by not using the DX11-renderer we're going to miss out on the DX11-specific optimizations for multi-core systems that modern GFX drivers provide and similar stuff (besides the obvious lack of DX11-specific effects which aren't all that interesting).


You are not missing much, the DX11 multithreaded optimizations are depended on Driver Command Lists a feature which is still absent from nvidia's and amd's drivers...

http://forums.nvidia.com/index.php?showtopic=186320&st=0

Pay attention to Sora's posts.

Good old 360 provides perfect support for the feature though.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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human_steel




Posts: 33269

PostPosted: Sun, 6th Mar 2011 15:25    Post subject:
What can you expect? Some of them still think exclusive console games are developed on consoles themselves ...
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Horrordee
Soderator



Posts: 8858
Location: England
PostPosted: Sun, 6th Mar 2011 15:27    Post subject:
I have to say, I am a massive fan of Far Cry and Crysis.

I also have to admit that I preordered the PC version of this game out of respect for the devs (I pirated their previous games and loved them so much I bought afterwards).

I finally have to admit that i've avoided the beta and just this moment tried the MP demo.

OMG it's so much fun! Everything feels REALLY well balanced, the game runs shit HOT at 1080p middle graphics setting on my 460GTX. It looks amazing too!

I have to say I am amazed by how good this is - and I am REALLY hoping the SP is as good as crysis and far cry were!

I am glad i've not played the beta leak.

Also, regarding DX versions - I really dont get a massive shit personally. If what I just saw was DX9 then fuck it i'm happy.

Roll on the 25th March!


Space for rent. Contact me for rates!
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human_steel




Posts: 33269

PostPosted: Sun, 6th Mar 2011 15:29    Post subject:
Horrordee wrote:
Also, regarding DX versions - I really dont get a massive shit personally. If what I just saw was DX9 then fuck it i'm happy.

I want my DX11! Crying or Very sad
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Freakness
Banned



Posts: 3583

PostPosted: Sun, 6th Mar 2011 15:41    Post subject:
Horrordee wrote:
I have to say, I am a massive fan of Far Cry and Crysis.

I also have to admit that I preordered the PC version of this game out of respect for the devs (I pirated their previous games and loved them so much I bought afterwards).

I finally have to admit that i've avoided the beta and just this moment tried the MP demo.

OMG it's so much fun! Everything feels REALLY well balanced, the game runs shit HOT at 1080p middle graphics setting on my 460GTX. It looks amazing too!

I have to say I am amazed by how good this is - and I am REALLY hoping the SP is as good as crysis and far cry were!

I am glad i've not played the beta leak.

Also, regarding DX versions - I really dont get a massive shit personally. If what I just saw was DX9 then fuck it i'm happy.

Roll on the 25th March!
Is this sarcasm? Scratch Head
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Horrordee
Soderator



Posts: 8858
Location: England
PostPosted: Sun, 6th Mar 2011 15:43    Post subject:
Freakness wrote:
Horrordee wrote:
I have to say, I am a massive fan of Far Cry and Crysis.

I also have to admit that I preordered the PC version of this game out of respect for the devs (I pirated their previous games and loved them so much I bought afterwards).

I finally have to admit that i've avoided the beta and just this moment tried the MP demo.

OMG it's so much fun! Everything feels REALLY well balanced, the game runs shit HOT at 1080p middle graphics setting on my 460GTX. It looks amazing too!

I have to say I am amazed by how good this is - and I am REALLY hoping the SP is as good as crysis and far cry were!

I am glad i've not played the beta leak.

Also, regarding DX versions - I really dont get a massive shit personally. If what I just saw was DX9 then fuck it i'm happy.

Roll on the 25th March!
Is this sarcasm? Scratch Head


No, why would it be? I am genuinely v. happy with what I see - I don't see why you guys aren't. I suspect it's cos of the anti-crytek bandwagon.


Space for rent. Contact me for rates!
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human_steel




Posts: 33269

PostPosted: Sun, 6th Mar 2011 15:45    Post subject:
Horrordee wrote:
I am genuinely v. happy with what I see - I don't see why you guys aren't.

Well, we can't all like the same types of women, can we? Cool Face
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tonizito




Posts: 51206
Location: Portugal, the shithole of Europe.
PostPosted: Sun, 6th Mar 2011 15:54    Post subject:
ixigia wrote:
consolitis wrote:
http://www.gametrailers.com/video/gdc-11-cryengine-3/711319

Free CryEngine 3 SDK (a la UDK) comes this summer.


Finally a good news...loving the comments from all the surprised derpsole users who have never seen anything like this:

Quote:
A free version of such an extremely powerful engine? Wow, thats surprising!


Quote:
wahhhhhhhhhhhhhhhhhhhhhhh free version!!!!!!!!!!!!


Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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JBeckman
VIP Member



Posts: 34659
Location: Sweden
PostPosted: Sun, 6th Mar 2011 16:13    Post subject:
Nice to see a unpacker, data is identical in terms of layout as sort of expected so I replaced the (already unpacked) beta build data with this up to date info, as is rather obvious it does not contain much in terms of SP info but a lot of shared files and other stuff updating a lot of things without breaking anything as far as I've noticed. (Can't use the binary folder of course as the .dll won't work but the shader improvements are rather noticeable, extra decals are also present such as full blood and other things, not a huge change or anything though of course.)

EDIT:
 Spoiler:
 


Last edited by JBeckman on Sun, 6th Mar 2011 16:26; edited 1 time in total
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MinderMast




Posts: 6172

PostPosted: Sun, 6th Mar 2011 16:13    Post subject:
Played some more MP... still having fun, now with new toys (the holographic projection is amusing to use) Smile

Collecting dog tags for killstreak rewards is a nice touch.. means that camping snipers won't rack up the support abilities from afar - you will need to get closer to the action if you want rewards. Also this means that you can collect after you die, it seems, which works out pretty well so far.

There are some small issues that ruin the experience though... mouse control still seems off, I just can't get my aim to work just right. Some actions like melee or sliding, for example, are inconsistent. Also that air stomp thing never seems to work, even when i practically land on top of someone. And sometimes things just don't seem right, not sure why.. removing that blur would be nice, for one.
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dezztroy




Posts: 6590
Location: Sweden
PostPosted: Sun, 6th Mar 2011 16:23    Post subject:
MinderMast wrote:
Played Collecting dog tags for killstreak rewards is a nice touch.. means that camping snipers won't rack up the support abilities from afar - you will need to get closer to the action if you want rewards. Also this means that you can collect after you die, it seems, which works out pretty well so far.


Too bad there's a module that lets you automatically collect dogtags.
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 6th Mar 2011 16:28    Post subject:
Dogtags lol wut
Killstreaks lol wut
Itsy bitsy tiny maps lol wut
Blooooooooooooooom lol wut
Innovative `sticky` aiming - bot not aimbot! lol wut
Retarded "OMFG THEY TOOK THAT POINT GO GO GO" guiding speech for the ADD retards lol wut

What is wrong with Crysis 2 [MP]? Rolling Eyes Laughing
Ah it's the Crytek hate wagon! Laughing
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 6th Mar 2011 16:33    Post subject:
MinderMast wrote:
There are some small issues that ruin the experience though... mouse control still seems off, I just can't get my aim to work just right. Some actions like melee or sliding, for example, are inconsistent. Also that air stomp thing never seems to work, even when i practically land on top of someone. And sometimes things just don't seem right, not sure why.. removing that blur would be nice, for one.


Mindermast, create a bat flie anywhere (for example your desktop)
and put this in it:
Code:

@echo off
C:
cd \Games\Crysis 2 Demo\bin32
start Crysis2Demo.exe +cl_crouchToggle=0 +cl_zoomToggle=0 +i_mouse_accel=0 +g_skipIntro=1 +cl_fov=90 +r_DrawNearFoV=90 +pl_movement.power_sprint_targetFov=90 +cl_sensitivity=30 + r_motionblur=0


ofc exchange C: with the drive the demo is on and the path to the demo too.

This will remove mouse acceleration (why the mouse aiming seems to be off), remove motionblur (though I don't see much of a diff) and sets the fov to a usable value, so that you see a little bit more Smile


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 6th Mar 2011 16:34    Post subject:
dezztroy wrote:
MinderMast wrote:
Played Collecting dog tags for killstreak rewards is a nice touch.. means that camping snipers won't rack up the support abilities from afar - you will need to get closer to the action if you want rewards. Also this means that you can collect after you die, it seems, which works out pretty well so far.


Too bad there's a module that lets you automatically collect dogtags.


Which module is that? And how do you do sliding?


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 6th Mar 2011 16:34    Post subject:
From the above it's only the small maps that annoys me.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 6th Mar 2011 16:35    Post subject:
PumpAction wrote:
dezztroy wrote:
MinderMast wrote:
Played Collecting dog tags for killstreak rewards is a nice touch.. means that camping snipers won't rack up the support abilities from afar - you will need to get closer to the action if you want rewards. Also this means that you can collect after you die, it seems, which works out pretty well so far.


Too bad there's a module that lets you automatically collect dogtags.


Which module is that? And how do you do sliding?


Run and duck


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Sun, 6th Mar 2011 16:37    Post subject:
consolitis wrote:
PumpAction wrote:
dezztroy wrote:


Too bad there's a module that lets you automatically collect dogtags.


Which module is that? And how do you do sliding?


Run and duck


It's only Run for Pumpy Very Happy
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 6th Mar 2011 16:55    Post subject:


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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Laurentiu499




Posts: 2972
Location: pe sistem turbo-nervos
PostPosted: Sun, 6th Mar 2011 17:01    Post subject:
gimme ur nicknames bitches. wanna own u
add me Laurentiu499 Smile





>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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human_steel




Posts: 33269

PostPosted: Sun, 6th Mar 2011 17:07    Post subject:
iNatan wrote:
Dogtags lol wut
Killstreaks lol wut
Itsy bitsy tiny maps lol wut
Blooooooooooooooom lol wut
Innovative `sticky` aiming - bot not aimbot! lol wut
Retarded "OMFG THEY TOOK THAT POINT GO GO GO" guiding speech for the ADD retards lol wut

What is wrong with Crysis 2 [MP]? Rolling Eyes Laughing
Ah it's the Crytek hate wagon! Laughing

lol wut
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Hfric




Posts: 12017

PostPosted: Sun, 6th Mar 2011 17:12    Post subject:
Laurentiu499 wrote:
gimme ur nicknames bitches. wanna own u
add me Laurentiu499 Smile
take a guess
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PumpAction
[Schmadmin]



Posts: 26759

PostPosted: Sun, 6th Mar 2011 17:37    Post subject:
hafriski? spiderman? sad persona? bluskyz? damonica? DON'T KNOW!


=> NFOrce GIF plugin <= - Ryzen 3800X, 16GB DDR4-3200, Sapphire 5700XT Pulse
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MinderMast




Posts: 6172

PostPosted: Sun, 6th Mar 2011 17:38    Post subject:
dezztroy wrote:
MinderMast wrote:
Played Collecting dog tags for killstreak rewards is a nice touch.. means that camping snipers won't rack up the support abilities from afar - you will need to get closer to the action if you want rewards. Also this means that you can collect after you die, it seems, which works out pretty well so far.


Too bad there's a module that lets you automatically collect dogtags.

I was afraid there might be something like that... it's a shame, although it depends on what other modules offer in return.

@PumpAction
Yeah, I have most of those in start up options already, but the mouse is still kinda weird. Also the blur that bothers me is that thing they use for AA... everything at a distance looks blurry, like in Mafia 2. Doesn't seem to be any way to disable that.

And yes, bigger maps would be nice, as I have mentioned before. A bit longer matches as well...
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Hfric




Posts: 12017

PostPosted: Sun, 6th Mar 2011 17:54    Post subject:
iNatan wrote:
Dogtags lol wut
Killstreaks lol wut
Itsy bitsy tiny maps lol wut
Blooooooooooooooom lol wut
Innovative `sticky` aiming - bot not aimbot! lol wut
Retarded "OMFG THEY TOOK THAT POINT GO GO GO" guiding speech for the ADD retards lol wut

What is wrong with Crysis 2 [MP]? Rolling Eyes Laughing
Ah it's the Crytek hate wagon! Laughing

uhm your right it has been derpefied
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Sun, 6th Mar 2011 17:58    Post subject:
wooah nano suit derp Surprised

is your nick EasyHighschoolGirl1992 ?
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Sun, 6th Mar 2011 18:34    Post subject:
C'mon stop joking, people are serious here .

Add me : ( seems like we on some social networking ) b0se


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Sun, 6th Mar 2011 18:44    Post subject:
PumpAction wrote:
hafriski? spiderman? sad persona? bluskyz? damonica? DON'T KNOW!


Laughing
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