Precursors
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JBeckman
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Posts: 34659
Location: Sweden
PostPosted: Mon, 10th Jan 2011 09:54    Post subject:
Seems you might be required to work with the other side if it's so, as you said however it is a bit one dimensional so you won't find much of a problem with that faction outside of "their" system.
(Unfortunately their cruisers and space forces will be difficult to deal with, different missiles and ship guns will help, 1 - 4 for guns on the keyboard once upgraded ship a bit and 5 -8 for missile types once upgraded that.)

Perhaps a neutral area like a space station could offer missions to work it up to neutral again?

Is there anything you need in their base, that current story path sort of forces you to take sides (Well it comes down to that sort of thing now and again like on Goldin with the bandits versus Amarns/Civilians somewhat.) though being smart about it you can usually vary the tasks until the end-game mission for the current planet.

You don't lose too much if you decide to kill of the forces there (And the smaller outposts and roadblocks they also fortified.) but they're pretty well armed and armored (Head/neck shots usually instantly kills however.) though there's some side missions you will lose out on.
(Of course putting you at risk with the birds and the rebel variant, there's a trader nearby as well offering a certain mount like vehicle but I think the birds have their own as well.)

Both traders offer the same inventory however and all have the same services.
(Trader, weapons merchant, medic, various misc missions to take on and landing port.)

Usually structured so that staying neutral at these faction conflicts gets difficult though missions do become available via neutral areas like the stations.
(And not all factions will be friendly anyhow though that mostly covers the "beast" factions, raiders and pirates - different from bandits - and unknowns.)
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emdeec




Posts: 54

PostPosted: Wed, 12th Jan 2011 17:12    Post subject:
peter980 wrote:
Wow... someone posted links on deep shadows forums for Russian voice-over files, which can be just downloaded and dropped to English version to get Russian voice-overs while keeping English translation.

What a difference in atmosphere. Characters with voices and lipsync, space port with radio chatter etc... Just great.

.

And remember that unpacker I was talking about? It appears you can unpack English sounds and just put files with only voices for cutscenes as an override, this getting fully voices game on Russian with dubbed cinematics on English.


EDIT:
Tested and working!!!

It's really great to have both Russian audio and keep English cutscenes (to understand the story). Although, it would be good idea to run cutscenes at least once in Russian, just o see difference between Russian acting and reading lines in English (with one actor simulating several characters).


I just spent an hour looking for this post you referred to in the Deep Shadows forum and couldn't find it. There ARE people talking about just the opposite (transferring English files to the Russian release). I would like to find your method.. actually.. I have BOTH releases and since I'm on dial-up and assuming the guys Russian voice-over files are huge.. if I could just find out what files from the initial release to transfer to English one.. I could do it on my own without downloading anything. Some insight would be most appreciated. thanks much.
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Roger_Young




Posts: 1408
Location: Portugal
PostPosted: Wed, 12th Jan 2011 17:20    Post subject:
emdeec wrote:


I just spent an hour looking for this post you referred to in the Deep Shadows forum and couldn't find it. There ARE people talking about just the opposite (transferring English files to the Russian release). I would like to find your method.. actually.. I have BOTH releases and since I'm on dial-up and assuming the guys Russian voice-over files are huge.. if I could just find out what files from the initial release to transfer to English one.. I could do it on my own without downloading anything. Some insight would be most appreciated. thanks much.

I think peter980 is referring to these.
http://board.deep-shadows.com/index.php?showtopic=1568&st=20&p=8243&#entry8243
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emdeec




Posts: 54

PostPosted: Thu, 13th Jan 2011 15:57    Post subject:
Thanks Roger! That appears to be the thread! Gonna' give that method a go and maybe take it even one step further..

After all the audio is "fixed up" I may try to incorporate Wesp5's translation subtitles into the English version too.. since I'm assuming the English version has only "freed" the localized English subtitles Wesp5 found embedded anyway; and he did some "refining" to some words & grammar resulting in a more understandable-intelligible build.

I'll have to dig up the 1.2 patch and see what files were involved. IIRC.. he also had some weapon and perk descriptions translated as well of which his version is probably better as well.
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JBeckman
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Posts: 34659
Location: Sweden
PostPosted: Thu, 13th Jan 2011 16:08    Post subject:
Would be Resource.qrc again, you'll need the Russian SDK (Can't open or alter any other file for weird design reasons so modding was limited to script tweaks and such.) and that thing hooks to Star-Force so you need the Russian version.

Also the unofficial translation by Wesp5 is somewhat rougher but more fixed whereas the official English version doesn't fully match the strings for all objects so now and then you'll see a number combination instead of a item name, on the other hand the actual translation is done better but not as literal, faction reputation messages and item descriptions/names are a great way to compare this. Smile
(Just back-up the previous Resource.qrc file and use the other one.)
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peter980




Posts: 1977

PostPosted: Mon, 17th Jan 2011 12:22    Post subject:
Interesting finds on Deep Shadows forums:

New ATI postprocessing fix for Precursors (also fixes flashligh flickering):
http://board.deep-shadows.com/index.php?showtopic=1641

Similar ATI postprocessing fix, compatible with Xenus2:
http://board.deep-shadows.com/index.php?showtopic=1543

.

Converting Precursors to Russian audio (fixes sound bug, makes game better):
http://board.deep-shadows.com/index.php?showtopic=1568&st=80&start=80

Converting Xenus2 to Russian audio:
http://board.deep-shadows.com/index.php?showtopic=1595

.

Ongoing project to remake Precursors English cutscenes with better actors:
http://board.deep-shadows.com/index.php?showtopic=1645


Last edited by peter980 on Mon, 17th Jan 2011 14:27; edited 1 time in total
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Mon, 17th Jan 2011 13:46    Post subject:
peter980 wrote:
Interesting finds on Deep Shadows forums:

New ATI postprocessing fix for Precursors (also fixes flashligh flickering):
http://board.deep-shadows.com/index.php?showtopic=1641


Many thanks for this Smile
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SpiderJerusalem




Posts: 129
Location: Middle of an Emerald
PostPosted: Sat, 26th Mar 2011 22:52    Post subject:
Just FYI: the game is $7.49 at Beamdog this weekend: http://www.beamdog.com/products/the-precursors

There's also a 15% off code: SURVEY15OFF
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SpykeZ




Posts: 23710

PostPosted: Sun, 27th Mar 2011 01:36    Post subject:
So is there any actual english release of this?


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Whip57




Posts: 42

PostPosted: Sun, 27th Mar 2011 03:09    Post subject:
 Spoiler:
 
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SpiderJerusalem




Posts: 129
Location: Middle of an Emerald
PostPosted: Sun, 27th Mar 2011 05:01    Post subject:
SpykeZ wrote:
So is there any actual english release of this?

Yeah there is. But it was so confusing trying to figure out what scene release was which version so I just went ahead and spent the :7bux:



The one from Beamdog (and I assume Gamersgate) is the English 1.1 (I think, there was news from yesterday about a new patch) version. It's missing some audio, but there are workarounds (namely dl'ing the original russian sounds and re-patching the English audio).

I found everything I needed here: http://www.rpgwatch.com/forums/forumdisplay.php?f=45

Specifically:
http://www.rpgwatch.com/forums/showthread.php?t=12401
http://www.rpgwatch.com/forums/showthread.php?t=12403
http://www.rpgwatch.com/forums/showthread.php?t=12550

Playing it now and everything seems to be working splendidly (not that far yet, however).

I imagine if you have the Russian release, you're fine just applying the unofficial 1.3 patch (which adds the English translation). You wouldn't have to mess around with the Russian audio files then (obv).
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BearishSun




Posts: 4484

PostPosted: Sun, 27th Mar 2011 05:46    Post subject:
SpykeZ wrote:
So is there any actual english release of this?


Theres a mod that translates the game to English, that was released as "official" on digital distribution services afaik. It works fine although it's better if you get russian audio along with English text...it enhances the experience even if you don't speak russian.
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JBeckman
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Posts: 34659
Location: Sweden
PostPosted: Sun, 27th Mar 2011 06:55    Post subject:
They differ, it's a separate product, get the fan patch though (Patches-Scrolls or similar site.) as it upgrades the release to 1.1 properly and personally I prefer that translation (Default is unpatched which is quite a oversight.)
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JBeckman
VIP Member



Posts: 34659
Location: Sweden
PostPosted: Sat, 4th Feb 2017 08:27    Post subject:
http://store.steampowered.com/app/547930/?

Now on Steam, probably the same as that semi-borked version that was on Gamersgate so it might be a bit buggy.

Well even with the unofficial update this and Xenus 2 are fairly buggy, not like it would be easy to fix underlying engine problems and whatever else could need some tuning ha ha.

Pretty good job though with that for both these games then again the author (Wesp5 was it?) was also behind the Vampire: Bloodlines patch/content restoration mod for many years.
(Combined total changelog for that project must be pretty damn big. Very Happy )
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riptide77




Posts: 2114

PostPosted: Sat, 4th Feb 2017 09:37    Post subject:
Now we just need the original Boiling Point and the series will be complete. Afterwards we pick them up in a bundle since they'll definitely make one with them. I'd be willing to pay more than the bundle price IF the versions on Steam are fixed up to work on modern systems, otherwise I'd be buying them just for nostalgia's sake.


-=the wandering pillow stuffer=-
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Seaman




Posts: 160
Location: Hungary
PostPosted: Sat, 4th Feb 2017 11:46    Post subject:
Great!

I waiting indiegala bundle.....like Xenus 2 Mr. Green
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peter980




Posts: 1977

PostPosted: Sat, 4th Feb 2017 17:15    Post subject:
This game is must play with unofficial patch that restores russian voiceoves. "Official" english versions ships with all voice overs removed with exception of cutscenes that with have awful acting.
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ixigia
[Moderator] Consigliere



Posts: 64985
Location: Italy
PostPosted: Sat, 4th Feb 2017 19:51    Post subject:
It's awesome that these rough gems are finally on Steam, even though lazy Gabe as always doesn't put any efforts into it and releases the crude nearly unplayable original version(s). Shame on you Gabe. *ding dong* Thankfully we have the magical community tweaks (that can only do so much, but...it's something Very Happy Laughing)
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GreatPlayer




Posts: 222

PostPosted: Sun, 5th Feb 2017 00:07    Post subject:
Playing it. it´s just great.
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LuckyStrike




Posts: 1753
Location: Somewhere in the Portuguese Colonial Empire
PostPosted: Mon, 6th Feb 2017 21:40    Post subject:
Loved it. way back then. Got bored when i reached the birds planet, but it sure was a fresh and ambitious take on the various genres at once.


Epsilon wrote:
Meanwhile the people of that generation will call those guys relics, and not move with the times when everything is auto fucking.

EyePatchLives wrote:
Press X to tame beasts. YOU ARE DA BEASTMASTER!!!
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riptide77




Posts: 2114

PostPosted: Tue, 14th Feb 2017 06:36    Post subject:
riptide77 wrote:
Now we just need the original Boiling Point and the series will be complete. Afterwards we pick them up in a bundle since they'll definitely make one with them. I'd be willing to pay more than the bundle price IF the versions on Steam are fixed up to work on modern systems, otherwise I'd be buying them just for nostalgia's sake.


Bundled, as I called it.

It's in the Bundlestars Chaos bundle, $1 tier too: https://www.bundlestars.com/en/bundle/chaos-bundle


-=the wandering pillow stuffer=-
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