Fallout: New Vegas
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Mister_s




Posts: 19863

PostPosted: Tue, 26th Oct 2010 01:06    Post subject:
Is it possible to add teh Explorer perk via console? If so, will it screw up the game in any way.

I have a problem with ED-E. Even though I ask it to leave, I think the game still thinks it's in my party. I can't ask anyone else to join since the party is 'full'
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NeptunesChaos




Posts: 4

PostPosted: Tue, 26th Oct 2010 01:07    Post subject:
Quote:

No you need to know the quest's ID and the stage you want to set it to. As for npc's, even if you can't see them you can still target them with the prid command (again you need the ID) and then resurrect.

The only real way is to read up on these commands ( http://fallout.wikia.com/wiki/Console is one place to start), get and learn how the GECK works (to check the necessary ID's), it's pretty hard for someone else to know what you need to do / give you the exact command strings needed.



Awesome! Thanks for the help!
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Shrako




Posts: 182

PostPosted: Tue, 26th Oct 2010 01:20    Post subject:
Mister_s wrote:
Is it possible to add teh Explorer perk via console? If so, will it screw up the game in any way.

I have a problem with ED-E. Even though I ask it to leave, I think the game still thinks it's in my party. I can't ask anyone else to join since the party is 'full'


Use "tmm 1" (without the quotes)
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HunterHare




Posts: 742

PostPosted: Tue, 26th Oct 2010 01:53    Post subject:
so anyone tried the new drivers w/out the .dll fix?
one said the game is running great with latest drivers and the .dll but take your dll out and see if the microstuttering is gone

ahh hell ill try it out myself


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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nightlith




Posts: 744
Location: Land of Bagged Milk
PostPosted: Tue, 26th Oct 2010 02:00    Post subject:
Mister_s wrote:
Is it possible to add teh Explorer perk via console? If so, will it screw up the game in any way.

I have a problem with ED-E. Even though I ask it to leave, I think the game still thinks it's in my party. I can't ask anyone else to join since the party is 'full'


Can only have one human and one robot companion. Unless you mod it to let you have more than 1 human companion.


i can has computar?!
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Tue, 26th Oct 2010 02:06    Post subject:
inz wrote:
The rebreather looks nice with the combat helmet - think I'd rather keep it rather than complete the quest if you have to turn it in to finish it. Only secondary headpiece (glasses etc.) with an actual benefit, too.

I'm 100% sure you'll keep the rebreather. I use it with the recon helmet, fits it a bit better. Smile

The only downside is that the RB won't allow the usage of glasses, a biker googles would have looked great with it.


Last edited by zmed on Tue, 26th Oct 2010 02:09; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Tue, 26th Oct 2010 02:07    Post subject:
anyplace where i can read about all the endings or the consequences for toying with that chip and choosing sides...
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inz




Posts: 11914

PostPosted: Tue, 26th Oct 2010 02:15    Post subject:
Reklis wrote:

One thing i was wondering (regarding NCR heavy troops)
 Spoiler:
 


 Spoiler:
 


Jury Rigging is a bit too good - you can make some serious dough from grabbing crappy weapons everywhere you can find and using them to fix better weapons that fall into same category. I had loads of 9mm pistols (that don't sell for squat even with maxed CND) that I used to repair 12 10mm SMG's into pristine condition. Same with Varmint rifles => Hunting rifles and so on. Made a few trips selling them all off and now my chest is chock-full of all the expensive ammo types, more than I'll ever need. Very Happy
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Rynath




Posts: 383
Location: Ozarks
PostPosted: Tue, 26th Oct 2010 02:26    Post subject:
I'm still early on in this game, is the NCR cash meant to be spent somewhere or should I just trade it for caps. Maybe the casinos use it later? Can you trade with it at NCR outposts or something?

edit: Same question with the pre-war money.
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peter980




Posts: 1977

PostPosted: Tue, 26th Oct 2010 02:47    Post subject:
Wow!

Vault 34...
 Spoiler:
 
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reckoner




Posts: 66
Location: NL
PostPosted: Tue, 26th Oct 2010 03:23    Post subject:
Rynath wrote:
I'm still early on in this game, is the NCR cash meant to be spent somewhere or should I just trade it for caps. Maybe the casinos use it later? Can you trade with it at NCR outposts or something?

edit: Same question with the pre-war money.


You can indeed trade it in for chips at the casino's, that doesn't count for pre-war money as far as I have seen.
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Rynath




Posts: 383
Location: Ozarks
PostPosted: Tue, 26th Oct 2010 03:28    Post subject:
reckoner wrote:
Rynath wrote:
I'm still early on in this game, is the NCR cash meant to be spent somewhere or should I just trade it for caps. Maybe the casinos use it later? Can you trade with it at NCR outposts or something?

edit: Same question with the pre-war money.


You can indeed trade it in for chips at the casino's, that doesn't count for pre-war money as far as I have seen.


Thank you much Smile
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mroussev




Posts: 776

PostPosted: Tue, 26th Oct 2010 03:41    Post subject:
reckoner wrote:
Rynath wrote:
I'm still early on in this game, is the NCR cash meant to be spent somewhere or should I just trade it for caps. Maybe the casinos use it later? Can you trade with it at NCR outposts or something?

edit: Same question with the pre-war money.


You can indeed trade it in for chips at the casino's, that doesn't count for pre-war money as far as I have seen.


Sold or used in casino,there is no difference.Exchange rate is same.
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Rynath




Posts: 383
Location: Ozarks
PostPosted: Tue, 26th Oct 2010 03:53    Post subject:
mroussev wrote:
reckoner wrote:
Rynath wrote:
I'm still early on in this game, is the NCR cash meant to be spent somewhere or should I just trade it for caps. Maybe the casinos use it later? Can you trade with it at NCR outposts or something?

edit: Same question with the pre-war money.


You can indeed trade it in for chips at the casino's, that doesn't count for pre-war money as far as I have seen.


Sold or used in casino,there is no difference.Exchange rate is same.


Hmm, maybe I'll just sell it off then, less inventory clutter. Game is great, love taking my time, micromanaging and all that.
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dodger2020




Posts: 3537

PostPosted: Tue, 26th Oct 2010 04:20    Post subject:
I saw somebody mention in here about gambling at the vicki & vance casino. Well, they mentioned trading chips there at least. Isn't that the casino in Primm? I couldn't find anything to do in there once I cleared out the town and "found" a sheriff. Or does the gambling come later?
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inz




Posts: 11914

PostPosted: Tue, 26th Oct 2010 04:25    Post subject:
Annoying how killing ghouls and such now gives karma - I've been a complete bastard with every quest, killed a lot of people (most of which don't even give karma penalty apparently) and yet I'm the "best, last hope of humanity". Humanity's screwed it seems. Laughing
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HunterHare




Posts: 742

PostPosted: Tue, 26th Oct 2010 04:30    Post subject:
inz wrote:
Annoying how killing ghouls and such now gives karma - I've been a complete bastard with every quest, killed a lot of people (most of which don't even give karma penalty apparently) and yet I'm the "best, last hope of humanity". Humanity's screwed it seems. Laughing


they only give you that title so you don't kill them, they are scared little ghouls.


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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Yuri




Posts: 11000

PostPosted: Tue, 26th Oct 2010 05:41    Post subject:
lolozaur wrote:
anyplace where i can read about all the endings or the consequences for toying with that chip and choosing sides...


Dl the prima games guide.. and if you don't want to spoil yourself then just head over to the appendix pages. All the consequences of your possible actions are detailed over there.



1 and 2 are still amazing.
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Tydirium




Posts: 601

PostPosted: Tue, 26th Oct 2010 07:37    Post subject:
peter980 wrote:
Wow!

Vault 34...
 Spoiler:
 


but the best there to get thing is ....
 Spoiler:
 
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Cabola




Posts: 132
Location: Denmark
PostPosted: Tue, 26th Oct 2010 07:44    Post subject:
Shrako wrote:
Mister_s wrote:
Is it possible to add teh Explorer perk via console? If so, will it screw up the game in any way.

I have a problem with ED-E. Even though I ask it to leave, I think the game still thinks it's in my party. I can't ask anyone else to join since the party is 'full'


Use "tmm 1" (without the quotes)

That's not how you add the explore perk, that just reveals all map markers.. Yes I know that's what he probably wants out of it, but still it ain't adding the perk Wink

To add the Explorer perk via the console you have to do
Code:
player.addperk 31de5
Just remember if do this you'll disable achievements. If you use the console to add/edit/modify your character in any way it'll disable achievements as you're "cheating". So it would be best to do the tmm 1 command as that ain't editing your character.. Smile


Friendship is like peeing on yourself; everyone can see it, but only you get the warm feeling that it brings.
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Divvy




Posts: 1459

PostPosted: Tue, 26th Oct 2010 08:51    Post subject:
Finished the game with 74 hours in the final save. I did anything and everything I could possibly find to do, explored every area with the explorer perk.

 Spoiler:
 
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inz




Posts: 11914

PostPosted: Tue, 26th Oct 2010 09:21    Post subject:
dodger2020 wrote:
I couldn't find anything to do in there once I cleared out the town and "found" a sheriff. Or does the gambling come later?


Try visiting the casino again.

 Spoiler:
 
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BlackS0ull




Posts: 66

PostPosted: Tue, 26th Oct 2010 09:35    Post subject: Hello !!!
I want to ask you guys, why I can't see on the MAP or in the Quests TAB, other quests, not only the main one. Is this a feature of the game ? Or is something from the crack or other things?

Thanks
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inz




Posts: 11914

PostPosted: Tue, 26th Oct 2010 09:41    Post subject:
The crack is fine - are you just starting out or? What quests have you gotten so far?
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Claptonvaughn




Posts: 931

PostPosted: Tue, 26th Oct 2010 09:42    Post subject:
Anyone found a solution to having companions' voices following you around even though you sent them away?

I have stupid Cass complaining about her injuries every few minutes and she's supposed to be back at her "home" location. I'm considering killing her but I don't even know if that would solve this issue. Plus, I still have what I expect to be a fairly lengthy quest from her I want to do.
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inz




Posts: 11914

PostPosted: Tue, 26th Oct 2010 09:45    Post subject:
Did you ditch her (We should part ways...) or just tell her to wait?
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Sertorius




Posts: 1652

PostPosted: Tue, 26th Oct 2010 09:46    Post subject:
where should I put the ballasts in the plane under the eastern lake ? just can't find the place to do so and die quickly Sad

Edit: NVM, just got it, thx anyway.
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lolozaur




Posts: 26310

PostPosted: Tue, 26th Oct 2010 10:14    Post subject:
yuri999 wrote:
lolozaur wrote:
anyplace where i can read about all the endings or the consequences for toying with that chip and choosing sides...

just head over to the appendix pages. All the consequences of your possible actions are detailed over there.


where's that
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inz




Posts: 11914

PostPosted: Tue, 26th Oct 2010 10:23    Post subject:
He meant the appendix in the Prima guide.
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Tydirium




Posts: 601

PostPosted: Tue, 26th Oct 2010 10:44    Post subject:
What I really like about this game is that it does not make finding quests TOO easy. There are no figures with blinking question marks over their head or other silly features, instead you have no idea where starting a dialogue with a NPC may lead to. Either meaningless chitchat or triggering a quest. Using speech or other skills may lead to completely different results. Thats really something I missed in the tendency of streamlining games for mass-appeal. Good to see that its still possible to create such a deep RPG experience.
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