Two Worlds 2
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DraySpittle




Posts: 1104

PostPosted: Thu, 14th Oct 2010 18:51    Post subject:
Overlord123 wrote:
So it needs four times as long to crack. Laughing


Remember the activation system from the first game? It's making a reappearance for TW2. And it still has the over the phone option. Wink

Shouldn't take long to crack at all really.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Thu, 14th Oct 2010 19:08    Post subject:
DraySpittle wrote:
Overlord123 wrote:
So it needs four times as long to crack. Laughing


Remember the activation system from the first game? It's making a reappearance for TW2. And it still has the over the phone option. Wink

Shouldn't take long to crack at all really.


So just that? No other SecuROM or some crap like that? This is good news then...
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NeptunesChaos




Posts: 4

PostPosted: Fri, 15th Oct 2010 16:41    Post subject:
Quote:
New release date due to production process in Continental Europe

The good news first“Two Worlds II” has gone Gold and production of the
Game start’s on Monday! Now the bad news..due to High pre-orders
figures and the multi platform distribution throughout Continental Europe
...we unfortunately won’t be able to release as planned on October the 21st
Two Worlds II will now hit the shelves on November the 9th 2010.


Just pulled that of their Facebook Post. Bad times Sad
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greenblood




Posts: 198

PostPosted: Fri, 15th Oct 2010 17:30    Post subject:
Damn i was so looking forward to play this next week. Guess i have to go through fallout new vegas first then.
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JBeckman
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Location: Sweden
PostPosted: Fri, 15th Oct 2010 17:34    Post subject:
Roughly two weeks, not that much of a issue, since it's gold it also gives time to polish the first update for the game if any problematic issues have been found and such things which is nice even though things are probably far less problematic compared to how the first Two Worlds was initially. Smile
(Vegas and some others in the meantime then, not bad either.)
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lolozaur




Posts: 26310

PostPosted: Fri, 15th Oct 2010 17:37    Post subject:
fuck fuck fuck
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locke89




Posts: 2812
Location: Poland
PostPosted: Fri, 15th Oct 2010 18:08    Post subject:
JBeckman wrote:
Roughly two weeks, not that much of a issue, since it's gold it also gives time to polish the first update for the game if any problematic issues have been found and such things which is nice even though things are probably far less problematic compared to how the first Two Worlds was initially. Smile
(Vegas and some others in the meantime then, not bad either.)


Well, considering the fact that Arcania patch has not beed cracked yet I hope that TWII is good enough to run smoothly without any patch Wink
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human_steel




Posts: 33269

PostPosted: Fri, 15th Oct 2010 18:11    Post subject:
Wasn't the release date of TW2 scheduled for January?
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Yondaime
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PostPosted: Fri, 15th Oct 2010 18:13    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:50; edited 1 time in total
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djaoni




Posts: 8061

PostPosted: Fri, 15th Oct 2010 18:18    Post subject:
Glad I wasn't planning to buy it because I wouldn't when they delay it 6 days before the release..
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Fri, 15th Oct 2010 18:21    Post subject:
human_steel wrote:
Wasn't the release date of TW2 scheduled for January?


There are basically two different releases of the game:

Quote:
A representative for the company told Gamespot that the game has been finished since mid-September and, in fact, will be released in some European territories (via publisher Zuxxez) on October 21. ---> corrected to November the 9th 2010.

..

The version of the game that releases in 2011 will be identical to the European release, with the possible exception of some post-release patches and bug fixes that might be added to the retail disc in the U.S.


http://gameinformer.com/b/news/archive/2010/09/29/developer-says-two-worlds-ii-is-done-despite-delay.aspx
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SilverBlue




Posts: 1747

PostPosted: Fri, 15th Oct 2010 19:43    Post subject:
Ahh bugga..
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OnBoard




Posts: 2012

PostPosted: Sat, 16th Oct 2010 07:22    Post subject:
Now it's a month away (delay+week for delivery) Crying or Very sad But gold is nice news. They should but those next Monday productions to RE and send them on the original date Razz


LG 27UD58 27" 4K IPS | ASRock Z87M Extreme4 | i7-4770K @4.2GHz delid/reseal | Phanteks PH-TC14PE | Palit GTX 1070 Super JetStream coming! - Gigabyte GTX 970 G1 | 16GB G.Skill Sniper 1866Mhz | Samsung 850 EVO 250GB + Kingston UV400 480 GB | 2TB HDD | Fractal Design Newton R3 600W Platinum | Aerocool DS Window White | Logitech G9x | Corsair K70 Cherry MX Brown (MX Clear spacebar mod) | W10 Pro x64
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inz




Posts: 11914

PostPosted: Sat, 16th Oct 2010 14:18    Post subject:
Yondaime wrote:
Well, we still have Fallout: New Vegas so it's no biggie. ^^


Yeah, I usually prefer to concentrate on just one game rather than split my time between several.
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lolozaur




Posts: 26310

PostPosted: Sat, 16th Oct 2010 14:35    Post subject:
new vegas 21.10
deathspank 26.10
drakensang 29.10
flames of vengeance 5.11

so i guess were occupied till two worlds Very Happy
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VFik




Posts: 157

PostPosted: Sat, 16th Oct 2010 16:37    Post subject:
But it's only the 16th Sad
Exactly what are we supposed to do till the 21st?[/quote]
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lolozaur




Posts: 26310

PostPosted: Sat, 16th Oct 2010 17:07    Post subject:
go out? play some football?fuck some girls?
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human_steel




Posts: 33269

PostPosted: Sat, 16th Oct 2010 17:10    Post subject:
lolozaur wrote:
go out? play some football?fuck some girls?

...rob a bank? take a whole children's school hostage? kill someone?
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ixigia
[Moderator] Consigliere



Posts: 65093
Location: Italy
PostPosted: Sat, 16th Oct 2010 17:23    Post subject:
lolozaur wrote:
new vegas 21.10
deathspank 26.10
drakensang 29.10
flames of vengeance 5.11

so i guess were occupied till two worlds Very Happy


There's also Divinity II The Dragon Knight Saga coming the next month Smile
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djaoni




Posts: 8061

PostPosted: Sat, 16th Oct 2010 17:23    Post subject:
No doubt there's no shortage of games but I was looking forward to TW2 the most. Sad
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xExtreme




Posts: 5810
Location: 43 6C 75 6A 2D 4E 61 70 6F 63 61
PostPosted: Sat, 16th Oct 2010 17:31    Post subject:
human_steel wrote:
lolozaur wrote:
go out? play some football?fuck some girls?

...rob a bank? take a whole children's school hostage? kill someone?


...rape your mom? beat the shit out of fat girls? drink a beer ?
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human_steel




Posts: 33269

PostPosted: Sat, 16th Oct 2010 17:34    Post subject:
xExtreme wrote:
human_steel wrote:
lolozaur wrote:
go out? play some football?fuck some girls?

...rob a bank? take a whole children's school hostage? kill someone?


...rape your mom? beat the shit out of fat girls? drink a beer ?


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consolitis
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Posts: 27317

PostPosted: Sun, 17th Oct 2010 11:48    Post subject:
http://translate.google.com/translate?js=n&prev=_t&hl=en&ie=UTF-8&layout=2&eotf=1&sl=auto&tl=en&u=http%3A%2F%2Fwww.pcgameshardware.de%2Faid%2C794314%2FTwo-Worlds-2-PCGH-exklusive-Screenshots-beweisen-wunderschoene-Grafik%2FRollenspiel-Adventure%2FDownload%2F

In an interview with Mariusz Szaflik, the Lead Engine Programmer by Reality Pump, we learned various details: Admittedly, Two Worlds 2 as a cross-platform titles, the PC version may, however, with higher-resolution textures, detailed shadows, and improved SSAO (ambient occlusion ) decorate - and it shows. On a purely technical level drives the GRACE to the nowadays usual full program: An FP16 pipeline, including tone-mapping and deferred rendering, scattering effects, ambient occlusion, depth of field, blur, and Bloom, very chic (real time) reflections, soft shadows and a generally successful lighting with multiple light sources (such as skeletons with glowing innards, stagger through the dark passages). A special treat is the so-called quadtree displacement mapping , including self-shadowing, which was explained in the GDC 2009, and textures with realistic depth gives.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Sun, 17th Oct 2010 12:12; edited 1 time in total
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JBeckman
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Posts: 35006
Location: Sweden
PostPosted: Sun, 17th Oct 2010 12:01    Post subject:
Plus it apparently supports DX9, DX10, DX11 and OpenGL (Unsure which revision of it.) heh.
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consolitis
VIP Member



Posts: 27317

PostPosted: Sun, 17th Oct 2010 12:11    Post subject:
It was mentioned in the previous page of this thread. Smile


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Ishkur123




Posts: 2850

PostPosted: Sun, 17th Oct 2010 12:15    Post subject:
i like the multicore part.


Quote:
Two cores are necessary for maximum detail to run the rendering and gameplay. Towards the top, the GRACE scaled with many cores (supports up to 36, 24 Reality Pump has been tested successfully at least), are created in the corresponding number of threads. Thus, the streaming or the sound will be distributed to other cores, the same is true for physics
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JBeckman
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Posts: 35006
Location: Sweden
PostPosted: Sun, 17th Oct 2010 12:16    Post subject:
Really? I had a feeling that renderer info had been posted before (Along with other technical data as development continued and more became known about the game.) but I didn't know it was that recent, this was mostly just a general regard in how serious they seem to be about the game though.
(And from what they've learned with their earlier titles from Earth 21xx to Knightshift and such.)

It'll be interesting to see how the game is once it's released in (Hopefully.) early November then.
(For some EU regions and the like, must have high expectations since so many have pre-ordered they had to do a second delay though a rather short one.)
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lolozaur




Posts: 26310

PostPosted: Sun, 17th Oct 2010 13:21    Post subject:
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EKTELESTES




Posts: 490

PostPosted: Sun, 17th Oct 2010 15:06    Post subject:
I really can't wait to play it, the more info comes out, the more I like the game.

@ lolozaur - Some of those pics are stunning!


Crazy Basketball Trickshots

http://www.youtube.com/watch?v=xsBALzj6bjM
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Yondaime
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Posts: 11741

PostPosted: Sun, 17th Oct 2010 16:02    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 15:50; edited 1 time in total
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