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Posted: Tue, 10th Jun 2014 04:11 Post subject: |
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Cool. I like killing dead men.
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Posted: Tue, 10th Jun 2014 08:20 Post subject: |
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Posted: Tue, 10th Jun 2014 08:22 Post subject: |
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So why should we get this instead of Dying Light?
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Badrien
Posts: 2118
Location: Netherlands
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Posted: Tue, 10th Jun 2014 08:28 Post subject: |
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Not anywhere near as good as that dead island cinematic trailer xD but interesting non the less
RTX ON
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Posted: Tue, 10th Jun 2014 08:29 Post subject: |
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Yager eh? Could be interesting. They are the Spec Ops: The Line devs right?
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prudislav
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Posted: Tue, 10th Jun 2014 08:34 Post subject: |
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stemot wrote: | Yager eh? Could be interesting. They are the Spec Ops: The Line devs right? |
sounds interesting Dead Island from devs of Spec Ops
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Posted: Tue, 10th Jun 2014 08:56 Post subject: |
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Ok... but why?! What's the point of this, especially since it's not even made by Techland?!
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Posted: Tue, 10th Jun 2014 09:11 Post subject: |
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DarkRohirrim wrote: | Ok... but why?! What's the point of this, especially since it's not even made by Techland?! |
I'm more interested in a potential sequel by Yager than I am another shitty bug fest from Techland tbh.
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Posted: Tue, 10th Jun 2014 09:14 Post subject: |
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I'm not, Yager, whoever the fuck that is, means nothing to me. To me Dead Island needed heavy modding to even be considered playable and it still had some design decisions I hated, but I love Techland and it's their bloody IP. But I don't see the point of this in any case since Dying Light is coming.
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prudislav
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Posted: Tue, 10th Jun 2014 09:38 Post subject: |
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Quote: | Dead Island 2 will not be set on an island, and there aren't any plans to rename it Dead Continent either. Departing from the game's traditional island setting, the Unreal Engine 4 powered title will take place in California. According to a release sent by publisher Deep Silver, California has become "a bloody paradise for those who refuse to leave their homes, and an action-packed playground for renegades who seek adventure, glory and a fresh start." The game will feature seamless eight-player drop-in, drop-out co-op. |
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harry_theone
Posts: 11179
Location: The Land of Thread Reports
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Posted: Tue, 10th Jun 2014 13:46 Post subject: |
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Isnt getting drunk , while a zombie apocalypse happens ,the only logical thing to do?
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BLaM!
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Location: Germany
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Posted: Tue, 10th Jun 2014 16:23 Post subject: |
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haha..perfect CGI trailer I must say..
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Posted: Tue, 10th Jun 2014 16:52 Post subject: |
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I liked that trailer alot. I also like the Dead Island games :>
Per aspera ad astra
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Posted: Tue, 10th Jun 2014 17:40 Post subject: |
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Posted: Tue, 10th Jun 2014 17:42 Post subject: |
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Again tropical environment.... Can't they make the game in some urban place like Washington etc? Or a forest or shit.
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Il_Padrino
Posts: 7491
Location: Greece by the North Sea
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Posted: Tue, 10th Jun 2014 18:26 Post subject: |
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If they remove the endless respawning, I might play this sequel for more than 30 minutes.
There must have been a door there in the wall, when I came in.
Truly gone fishing.
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prudislav
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Posted: Tue, 10th Jun 2014 18:32 Post subject: |
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H4wkeye wrote: | Again tropical environment.... Can't they make the game in some urban place like Washington etc? Or a forest or shit. |
yeah but at least not an island
Quote: | Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California's Venice Beach. |
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Posted: Tue, 10th Jun 2014 18:41 Post subject: |
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This really seemed to come out of nowhere.
Hope it's good and not some rush job. The same devs made Spec Ops but while the story telling in that was interesting...the gameplay was pretty plain.
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prudislav
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Posted: Tue, 10th Jun 2014 19:12 Post subject: |
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