Publishers have not learnt from broken games according to QA
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prudislav
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PostPosted: Sat, 19th Sep 2015 13:21    Post subject: Publishers have not learnt from broken games according to QA
http://www.mcvuk.com/news/read/publishers-have-learnt-nothing-from-broken-game-fiasco-warn-bug-testers/0156002
Quote:
Major games this Christmas could launch with crippling bugs, just like in 2014.

That’s the warning from leading games testing firms, who insist too many publishers have not learnt their lessons from Q4 last year, which saw a number of titles arriving with game-breaking issues, such as Halo: The Master Chief Collection, DriveClub and Assassin’s Creed Unity.

“The run up to this Christmas will be no different to the last one,” Pole to Win localisation director Chris Rowley warned.

“Console games are expensive to develop, so missing a street date is not an acceptable situation to a publisher. Day One patches have become the norm over the last few years to try and address this, but the reality is that it often takes several patches where a title is significantly behind schedule.”

Universally Speaking QA manager James Cubitt says that there has been some improvement from game creators, but it’s still not enough.

“It is getting better, but far from solved,” he told MCV. “People need to stop seeing delays as a bad thing, both companies and the user base. The number of companies that just squeeze QA testing into the remaining period, without sufficient time to then fix the issues and re-test, is hurting their own titles in the long run.”


Last edited by prudislav on Sat, 19th Sep 2015 17:39; edited 1 time in total
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Morphineus
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PostPosted: Sat, 19th Sep 2015 13:25    Post subject:
No matter how others better themselves... there will always be Ubisoft releasing games faster and faster dragging the numbers down. Cool Face

Serious: wish more would bring up the issues, but I guess you need journalism for that. Smug


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consolitis
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PostPosted: Sat, 19th Sep 2015 13:30    Post subject:
I for one am shocked.


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Mister_s




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PostPosted: Sat, 19th Sep 2015 13:33    Post subject:
On other news: the sun is pretty fucking hot.
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djaoni




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PostPosted: Sat, 19th Sep 2015 14:22    Post subject:
Morphineus wrote:
Serious: wish more would bring up the issues, but I guess you need journalism for that. Smug


A puppet usually doesn't question the person that has a hand up its butt.
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DCB




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PostPosted: Sat, 19th Sep 2015 14:23    Post subject:
The only lesson to be learned is through market forces. Publishers will continue to serve up broken shit as long as people continue paying for it, especially when they pay for it in advance by pre-ordering. The Batman withdrawal would make you hope that perhaps Warner Brothers learned something, but I suspect they will need to beaten over the head repeatedly with similar instances, lest they just write it off an an anomaly.
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Nosmirchjgkjhghjg




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PostPosted: Sat, 19th Sep 2015 15:46    Post subject:
I wouldn't say they've "learned nothing", they've learned that they will keep on getting away with it and millions of saps will keep on lapping up their regurgitated shite.
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Smallcrack




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PostPosted: Sat, 19th Sep 2015 15:47    Post subject:
Look at Mad Max, it's full of bugs. I'm not even sure if it's acceptable.

I don't like the idea of day on patch: I can't believe they can predict debugging process that much.

If I was at command, I think I'd make them finish the game well before release. I in my case pretend it's not good for the gaming industries and make us loose a lot of good client. And I know that those at command are high chance people that does not give a shit about the future and only care for themselves.
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peter980




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PostPosted: Sat, 19th Sep 2015 15:47    Post subject:
What? That's whole article? They barely wrote anything on the matter.
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Interinactive
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PostPosted: Sat, 19th Sep 2015 16:06    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 00:33; edited 1 time in total
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sabin1981
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PostPosted: Sat, 19th Sep 2015 16:36    Post subject:
Smallcrack wrote:
Look at Mad Max, it's full of bugs. I'm not even sure if it's acceptable.


I've got the legitimate version on Steam, playing for 39 hours, finished it. Not a single bug that I can recall.
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JBeckman
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PostPosted: Sat, 19th Sep 2015 16:43    Post subject:
The interface can bug up a bit but so far that's the only thing I've encountered too, but reading the Steam forums there's a score of users who can't start the game, get constant crashes and have all sorts of strange problems so there's certainly room for patches even if some (or several.) of these reports can be exaggerated or even caused by something on the users end such as driver conflicts or whatever.
(I'm not sure how WB is as a publisher when it comes to patches but most of their games have received several updates so hopefully the same happens here and the developers are given a chance to fix the reported issues before having to work on new DLC or continue on to future projects.)


Last edited by JBeckman on Sat, 19th Sep 2015 16:44; edited 1 time in total
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sabin1981
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PostPosted: Sat, 19th Sep 2015 16:44    Post subject:
Ahhh, yeah... I had *one* single issue where the on-screen icons/updates would stop displaying, quitting to menu and back to game cleared it and it only happened once Very Happy
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prudislav
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PostPosted: Sat, 19th Sep 2015 17:39    Post subject:
JBeckman wrote:
The interface can bug up a bit but so far that's the only thing I've encountered too, but reading the Steam forums there's a score of users who can't start the game, get constant crashes and have all sorts of strange problems so there's certainly room for patches even if some (or several.) of these reports can be exaggerated or even caused by something on the users end such as driver conflicts or whatever.

judging by the crack progress/problems - those seems like bugged DRM triggers rather than usual gamebugs
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VGAdeadcafe




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PostPosted: Sat, 19th Sep 2015 18:25    Post subject:
prudislav wrote:
JBeckman wrote:
The interface can bug up a bit but so far that's the only thing I've encountered too, but reading the Steam forums there's a score of users who can't start the game, get constant crashes and have all sorts of strange problems so there's certainly room for patches even if some (or several.) of these reports can be exaggerated or even caused by something on the users end such as driver conflicts or whatever.

judging by the crack progress/problems - those seems like bugged DRM triggers rather than usual gamebugs

Depends on if all those users on the steam forums have the game on their account Confused
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prudislav
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PostPosted: Sat, 19th Sep 2015 18:56    Post subject:
not really - there might be some bug in them which triggers even on legit game on some cpus


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crossmr




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PostPosted: Sun, 20th Sep 2015 05:15    Post subject:
prudislav wrote:
not really - there might be some bug in them which triggers even on legit game on some cpus


Rolling Eyes

How common is that now? The entire point of DirectX and systems like it is that the hardware is supposed to be invisible to the application. I realize those kinds of unusual bugs used to be very common, but how many acknowledged legitimate bugs do we have like that these days?


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LeoNatan
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PostPosted: Sun, 20th Sep 2015 06:50    Post subject:
Interinactive wrote:
They know their games are broken, they don't fucking care. There is no lesson to learn, I'm sure they're quite aware of it all.

"Contains pre alpha footage" until the last moment Laughing
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SpykeZ




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PostPosted: Sun, 20th Sep 2015 06:59    Post subject:
sabin1981 wrote:
Ahhh, yeah... I had *one* single issue where the on-screen icons/updates would stop displaying, quitting to menu and back to game cleared it and it only happened once Very Happy


Only bug I ever had in 25 hours was alt-tabbing would get some colorful graphical glitch across the top.


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prudislav
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PostPosted: Sun, 20th Sep 2015 11:50    Post subject:
crossmr wrote:
prudislav wrote:
not really - there might be some bug in them which triggers even on legit game on some cpus


Rolling Eyes

How common is that now? The entire point of DirectX and systems like it is that the hardware is supposed to be invisible to the application. I realize those kinds of unusual bugs used to be very common, but how many acknowledged legitimate bugs do we have like that these days?

Well denuvo uses cpuid's for its encryption
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sabin1981
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PostPosted: Sun, 20th Sep 2015 15:39    Post subject:
SpykeZ wrote:
sabin1981 wrote:
Ahhh, yeah... I had *one* single issue where the on-screen icons/updates would stop displaying, quitting to menu and back to game cleared it and it only happened once Very Happy


Only bug I ever had in 25 hours was alt-tabbing would get some colorful graphical glitch across the top.


All in all, considering our combined playtime, I'd say this was one of best coded games in years in relation to performance and bugs.
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