Fallout 3 Confirmed!!!!1 :D :D :D
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PostPosted: Mon, 12th Jul 2004 23:29    Post subject: Fallout 3 Confirmed!!!!1 :D :D :D
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Godlikez*
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PostPosted: Mon, 12th Jul 2004 23:32    Post subject:
yea thats da shiz! Very Happy


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kawada




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PostPosted: Mon, 12th Jul 2004 23:38    Post subject:
klepto will love this news Wink
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kakek




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PostPosted: Mon, 12th Jul 2004 23:38    Post subject:
And by the creator of the elder scrolls série.

Those guys have some serious references when it comes to non linear single player RPG.

I wonder if they will be continuing black isle work, or starting something new.

Either way it should be good.


An hole is an hole. Dick have no eyes.
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Ispep
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PostPosted: Mon, 12th Jul 2004 23:44    Post subject:
....it better not be in 3D, if it's in 3D I will shit my pants - I can see this being in 3D and killing the game...


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Surray




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PostPosted: Mon, 12th Jul 2004 23:53    Post subject:
Of course it's going to be 3D
You may be able to get the hardcore fans with old school stuff but they do have to earn money with the game. Old school style graphics arent appealing to the average player.
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Sc|rocco




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PostPosted: Tue, 13th Jul 2004 00:02    Post subject:
MiniFAQ off Homelanfed (http://www.homelanfed.com/index.php?id=24639)

HomeLAN - How much input will Interplay have in the development of Fallout 3? Can they say "yes" or "no" to things like game design, story, etc?

Pete Hines - We have complete creative control over the development of the game.

HomeLAN - Will any team members from the previous Fallout games be involved in Fallout 3?

Pete Hines - Too early to talk about stuff like that.

HomeLAN - Ok. Final question..has development of Fallout 3 actually begun and can you give us any idea of a release date?

Pete Hines - I'll take the last one first. WAY too early to talk release dates. Yeah, we've started pre-production on Fallout 3 development.
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JBrow
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PostPosted: Tue, 13th Jul 2004 00:16    Post subject:
kawada wrote:
klepto will love this news Wink


yea no shit! he will blow a load...watch out

-JB
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Rezzingod




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PostPosted: Tue, 13th Jul 2004 00:21    Post subject:
What made fallout great WASN'T the story behind it (that was just a cool plus). What made it great was the execution of the game, which was nothing like any other company had really developed before (the engine was mimicked but never felt the same). The only way any fallout game will be great is if they get that interaction with previous Interplay developers, which from this interview seems like they might not do. If they were definitely going to then they would've stated so, because that is very important in people's eyes, but instead they gave a bullshit delayed answer.

In short, you can get your hopes up, but I won't Smile
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Ispep
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PostPosted: Tue, 13th Jul 2004 00:23    Post subject:
Agree with you, in fact, my hopes are staying firmly in neutral.


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CraweN




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PostPosted: Tue, 13th Jul 2004 00:46    Post subject:
Rezzingod wrote:
What made fallout great WASN'T the story behind it (that was just a cool plus). What made it great was the execution of the game, which was nothing like any other company had really developed before (the engine was mimicked but never felt the same). The only way any fallout game will be great is if they get that interaction with previous Interplay developers, which from this interview seems like they might not do. If they were definitely going to then they would've stated so, because that is very important in people's eyes, but instead they gave a bullshit delayed answer.

In short, you can get your hopes up, but I won't Smile


True. One thing that got me worried is that there are a lot of things i found very unique about the fallout series. One thing is the "fatalities", when you shoot someone dead there were those awesome death animations, which i find will be tough to translate into 3d. Also the renderings of the background really gave a very good feel of where you where. In a post nuclear world. This can be tricky to implete into 3d, not impossible but tricky.

So until i see some screenshots and videos, I'm a bit on the sceptic side.

But beth. software has a knack of making huge worlds with rich contents so thats a huge plus(daggerfall universe, duh!). Hopefully they will do their research and do the fallout series the justice it deserves.


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Nailbiter
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PostPosted: Tue, 13th Jul 2004 00:48    Post subject:
cant think of anyone that could make this better. and also they seem to be fans of the series, so good luck to them. see you little game in a few years. Wink
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Mr. Teatime




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PostPosted: Tue, 13th Jul 2004 00:53    Post subject:
Fallout should be turn based only combat, it should be isometric. Morrowind was none of these things. Morrowind had dumb forgettable NPCs, Fallout's NPCs were great. We need to make a stand.
Also, Troika almost got it. They had a backer, but Bethsoft made a last minute, unbeatable bid. This news makes me hate Bethsoft. Why don't you give it to Troika? They were so close.
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AnimalMother




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PostPosted: Tue, 13th Jul 2004 01:05    Post subject:
I hope it's not another shitty 2D isometric deal. In 2007 or so, when this comes out, if it's 2D isometric everyone but the hardcore fans will laugh and it will hardly sell. I hope Bethsoft realise this.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

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Ispep
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PostPosted: Tue, 13th Jul 2004 01:12    Post subject:
The fact it is them doing it seals the 3D fate.
Unless they have some new fangled engine up their sleave I can't see them advancing the genre much if at all.

A 2D engine would allow them to focus on the details and artistic value, or at the very least a 2D/3D hybrid like Soldiers.


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HubU
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PostPosted: Tue, 13th Jul 2004 01:14    Post subject:
Very HappyVery HappyVery Happy Thats a great news indeed !
Thx !


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D4rkKnight




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PostPosted: Tue, 13th Jul 2004 01:21    Post subject:
Personally I dont like Bethesda... Morrowind, Daggerfall, Arena, these types of gameplay are their forte, and I hope they dont turn fallout into a first-person non-linear rpg with random quest/NPC generators.

Bethesda makes great non-linear games, but I dont believe they have the right to call their games RPG's because they lack any creative storytelling and interesting characters, and thats the heart and soul of any good RPG.

Bethesda is dead-set that RPG's must be non-linear to be good, and for that reason I dont trust their developement.

Not going to get my hopes up, for me, Fallout ended after 2, and I doubt this game will re-light the flame.

"The deal awards Bethesda exclusive worldwide rights to publish the title for PC, console, and handhelds"

-- Oh god...its ruined for sure now


Last edited by D4rkKnight on Tue, 13th Jul 2004 05:27; edited 1 time in total
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exon




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PostPosted: Tue, 13th Jul 2004 05:19    Post subject:
Well, I’m not so sure it's such great news. Don't get me wrong, I’m happy with the development of fallout3 but it's not by blackisle. That company created fallout and only they know how to make it so divine imho.

I think that this game will rock only if some or all of the old blackisle employees, will get involved or even work on the dev team. Otherwise the game might lose its charm. (Please don’t kill the Pip-Boy!)
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AnimalMother




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PostPosted: Tue, 13th Jul 2004 05:28    Post subject:
Screenshots!





Not bad.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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dryan
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PostPosted: Tue, 13th Jul 2004 05:30    Post subject:
Aren't those from before it was cancelled? Are they continuing from what was done before?


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AnimalMother




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PostPosted: Tue, 13th Jul 2004 05:31    Post subject:
I don't know.

oops, well at least they give people an idea of what blackisle intended if thats the case.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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dryan
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PostPosted: Tue, 13th Jul 2004 05:36    Post subject:
It would be stupid to start from scratch when a lot of work has already gone into it.

On the other hand. there may be legal issues and it might be hard for Bethesda to work with code which they didn't write.

Let's hope they can continue from what's been done before since it should lead to a speedier release.

EDIT: BTW, the tone of my previous post sounded a bit like I was having a go at you. I never intended it to sound like that. Cheers for posting the pics. Smile


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Rezzingod




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PostPosted: Tue, 13th Jul 2004 06:14    Post subject:
yes those are old screenshots. gamespy interview with bethesda PR(I think he was PR, probably was at least) said that they intend to use their new technology for the new fallout game, AND hopefully bring it to several platforms (as in other than just PC). Sorry but I really don't want to play a fallout version of morrowind, mainly because I hatzor morrowind's fighting system and just the general feel of playing the main game.
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KleptoZ




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PostPosted: Tue, 13th Jul 2004 06:14    Post subject:
I just orgasmed mentally.

If Bethsoft will learn from their mistakes from previous games, this can just quite be the finest RPG ever made. This fucking made my day.

EDIT: Also, the thought of a first person Fallout suddenly seems all the more appealing.
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PostPosted: Tue, 13th Jul 2004 06:46    Post subject:
those r screenshots from the old old old old one..

They said in the interview they are only just beginning pre planning...
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dryan
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PostPosted: Tue, 13th Jul 2004 06:50    Post subject:
Yeah in the slashdot article they said they just purchased the license to make the game so they're going to be starting from scratch.


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Rxsazabi




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PostPosted: Tue, 13th Jul 2004 08:24    Post subject:
I got this from IGN

IGNPC: So we can assume that whatever work was done over at Black Isle on Fallout 3 -- the "Van Buren" project -- is not being used?

Pete Hines: It's a little too early to talk about whether we'd be using any assets.


IGNPC: Interplay is still working on the Fallout MMORPG it had announced. Does this mean Interplay still owns the Fallout intellectual property?

Pete Hines: Yes. We've licensed the rights to Fallout 3 as well as sequels -- Fallout 4, Fallout 5.

I love the part about Fallout 4 and 5 Very Happy
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PostPosted: Tue, 13th Jul 2004 08:39    Post subject:
does anyone else have a bad feeling this game will flop

D:!
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lwb




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PostPosted: Tue, 13th Jul 2004 08:42    Post subject:
D4rkKnight wrote:
Bethesda makes great non-linear games, but I dont believe they have the right to call their games RPG's because they lack any creative storytelling and interesting characters, and thats the heart and soul of any good RPG.


That's simlpy not true. Morrowind does have an enthralling main plot and does not have a random quest generator (though its previous and quite old sequels did have). IMO Morrowind's story was one of the bests in its genre. It was quite creative and the most important characters (those that could be called NPCs not just one of the crowd) were indeed interesting. An old imperial spy, a millenia old half-god, a lychantropy infected chieftain, a quite perverted senator etc.

I like the idea that Bethesda is developing Fallout 3. They've proven themselves talented and reliable. And they have the financial resources too.
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D4rkKnight




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PostPosted: Tue, 13th Jul 2004 09:57    Post subject:
lwb wrote:
D4rkKnight wrote:
Bethesda makes great non-linear games, but I dont believe they have the right to call their games RPG's because they lack any creative storytelling and interesting characters, and thats the heart and soul of any good RPG.


That's simlpy not true. Morrowind does have an enthralling main plot and does not have a random quest generator (though its previous and quite old sequels did have). IMO Morrowind's story was one of the bests in its genre. It was quite creative and the most important characters (those that could be called NPCs not just one of the crowd) were indeed interesting. An old imperial spy, a millenia old half-god, a lychantropy infected chieftain, a quite perverted senator etc.

I like the idea that Bethesda is developing Fallout 3. They've proven themselves talented and reliable. And they have the financial resources too.


I hated Morrowind because of its dialogue system, which hadnt seen much change from Daggerfall. It was a horrible system that robbed almost every NPC of personality, they all said the same thing, and provided little choice in the direction of the conversation, ask for quest, ask for info, or go away.

If Bethesda does this to Fallout, it will ruin the game, if they implement their "classic" dialogue system into it, it cant possibly be anywhere near as good as previous Fallouts, and thats why I dont trust them to do a good sequel.
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