Lately, I've found myself enjoying this game a fair bit, so I thought I'd share this fun game with you all. Essentially, it is a turn-based game of Space Station 13 with a bit smaller scale.
The plot is quite simple, an alien species known as the Mush have taken over the Earth government and are trying to remove every inch of humanity from the universe. But fear not, 16 humans have managed to escape the clutches of the Mush in an experimental ship known as the Daedalus in an attempt to buy time and try to find a way to stop the Mush menace.
Only... there is a slight problem, once everyone wakes up after 40 years of cryo-sleep it will be revealed that 2 members, completely randomly chosen, are infected by the Mush, and they have to undermine the progress of the ship by means of subterfuge, deceit and violence.
So, lets get to the nitty gritty of the game. It is a browser based game that is completely free, but of course, there are some benefits to be had if you decide to shell out some money on the game, but this is not necessary to enjoy the game.
I think you guys should give this a try if you enjoy a game like Cluedo where you have to find out who the traitor is and put an end to him/her, but the game doesn't stop by the time you find out who the agents of the Mush are, you will still have to go on planetary expeditions in order to find food, fuel and oxygen to replenish the Daedalus' cargo hold.
Oh yes, I told you that the game was turn-based. Basically, each member of the crew earns two forms of "currency" when 3 hours of real time has passed, ability points and movement points. Ability points are used to perform an activity in the game, such as researching or repairing a malfunctioning compartment of the ship. Movement points are used to get to another room on the ship, once your movement points are depleted, you can still convert one ability point to movement points if you have ability points to spare.
I'm sure that I've completely forgot about something that you guys might want to know about the game, but fear not, there's a wikipedia for the game: http://mushpedia.com/wiki/Game_Basics
If you want to play the game, just visit http://mush.twinoid.com/ and register an account, do the ingame tutorial. One word of notice though, once you've completed the ingame tutorial you actually get into a real game, so be attentive!
I was interested until I read "two forms of currency" and "3 hours of real time"
You don't buy AP/MP, you earn them once a cycle has passed. A cycle takes 3 hours of real time. There's no way you can make the 3 hours pass really fast by showering the game with your real life money
That's just as bad mate, currencies via IAP and restrictive timers just irk me and make the game not worth playing. I like to play games, not wait for timers/currencies to recharge
That's just as bad mate, currencies via IAP and restrictive timers just irk me and make the game not worth playing. I like to play games, not wait for timers/currencies to recharge
I should probably add that Mush is indeed a multiplayer game. I think this is the reason why they've added the cycle system, so things don't get too chaotic, which they often do in space station 13.
Here's a lets play of an entire round of mush.
This guy's also got some space station 13 lets plays.
Ive always wanted to try SS13 and Mush, i did try mush but that time restrictive thingy... made me go away, if only this was for mobile i would play it but.... nah.
Oh randomly found this in google:
Quote:
and the free-to-play elements are pretty icky too. You can buy "Klix" – aka real-money currency – that can be used to get more action and movement points than your fellow crew members. This essentially makes Mush a pay-to-win game, and this is awful for the people who aren't paying money, as you know that if there's anyone onboard that is paying real cash, they have already beat you.
True?
Last edited by Lopin18 on Mon, 3rd Feb 2014 12:31; edited 1 time in total
Ive always wanted to try SS13 and Mush, i did try mush but that time restrictive thingy... made me go away, if only this was for mobile i would play it but.... nah.
I think that's kind of the design philosophy of this game. You're not supposed to be limited because of your shitty internet or anything like that, or you can play it while at work.
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