[XBOX] Splintercell CT - Bank Mission
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Cracky




Posts: 137
Location: Sweden
PostPosted: Thu, 31st Mar 2005 18:05    Post subject: [XBOX] Splintercell CT - Bank Mission
hey that damn lock at the vault.. is it my copy that is fucked up or is it supposed to take ages to pick that lock?
(and what are those lights... bright green , green (alittle darker probably to show its not okey or something?!), bright green , the last bright green goes red if i just keep the stick in place (the telimetric pic doesnt keep up..)


so how long does it take to crack this lock?!


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uploader




Posts: 481

PostPosted: Thu, 31st Mar 2005 18:14    Post subject:
You got to wait untill it goes bright green untill you can pick it again, then wait then pick and so on,
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Cracky




Posts: 137
Location: Sweden
PostPosted: Thu, 31st Mar 2005 18:30    Post subject:
the middle one never goes bright green, and the right one stays bright green even during picking?!

(smells like the wallmines in splintercell 1 beta.. Rolling Eyes )
(they never went green but u still could guess and get them away..)


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uploader




Posts: 481

PostPosted: Thu, 31st Mar 2005 19:03    Post subject:
Hmm try This,
Pick the first lock wait about 5 secs pick the 2nd lock wait 5 secs and so on,
If you dont pick it right then you got to start from step
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Cracky




Posts: 137
Location: Sweden
PostPosted: Thu, 31st Mar 2005 19:17    Post subject:
1st lock and second lock?

i mean i can pick "pin 1" tws down and alittle to left on the thumb stick for 1min.. and nothing happends..

i dont even get to stage 2 of 3 during the lockpicking..

(got the allstars dvd9..)

with the stages i mean the different directions on the thumbstick...

thats whats puzzles me is i dont even have one alarm and the vault gives me a hard time.. (last thing that messed was the glas room, but that was my first shot on that mission think i had 4 alarms.. but that door just wouldnt open even if the keypad was hacked..)

hope i dont have to redo all this longass mission?


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