HighFleet
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AmpegV4




Posts: 6248

PostPosted: Wed, 26th Apr 2023 10:40    Post subject: HighFleet
Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?

https://store.steampowered.com/app/1434950/HighFleet/



This game looks awesome, 2021 Microprose and no thread. In fact almost the entire PC Gaming page 1 is AAA trash and remake games only, disappointing.

 Spoiler:
 
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Asgarion




Posts: 338
Location: Norway
PostPosted: Wed, 26th Apr 2023 23:37    Post subject:
Tried the pirate version at launch, intriguing gameplay but stopped really early at the first diplomacy minigame where you needed to know who the faction was, who were their allies, enemies etch. I had none of that info so decided i needed to study up before playing the game.

And there's were i'm still at Wink
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Surray




Posts: 5409
Location: Europe
PostPosted: Thu, 27th Apr 2023 09:31    Post subject:
if you built up a fleet and had AI allies in battle for sick large fleet battles I'd probably be playing this but it's always just you solo vs a multiple enemy ships... I don't like that

the campaign map is very immersive but not enough to keep me interested on it's own
managing the ships and fuel and all that stuff and having to land the ships individually all the time was cumbersome when I played, though I guess you'd get used to it I just can't say I was having any actual fun

I'm also not the creative type who enjoys designing ships and stuff which is I believe a pretty big part of this.

well made, but not for me unfortunately


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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ixigia
[Moderator] Consigliere



Posts: 65065
Location: Italy
PostPosted: Thu, 27th Apr 2023 15:30    Post subject:
I actually wanted to make a thread about this some time ago, but after realizing that it's fundamentally a roguelite based on multiple inertia-centric 2D mini-games I aborted the mission. The atmosphere and art direction are brilliant though, and I'm sure quite a few people here fancy the formula. As Surray said, it falls into the "well made, but not for me unfortunately" category Razz
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