Step into the warped fantasy world of Overlord: Fellowship of Evil, the dark and twisted Action RPG filled with the series’ signature black humour. Penned by award-winning original Overlord scriptwriter Rhianna Pratchett, Overlord: Fellowship of Evil delivers an epic new quest featuring four Netherghūls – undead servants of the dark arts, resurrected in the absence of a true Overlord, to bring evil back to a world overrun by the forces of good.
Assisting gamers once again are the mighty, maniacal and occasionally moronic minions, ready to unleash their charmingly chaotic brand of destruction and led by Gnarl, their wise old master, voiced, as before, by actor Marc Silk.
Players collect loot and develop their characters as they embark on a procedurally-generated adventure in single-player or with up to three friends in local and online single-screen co-op. Filled with fun combat and twisted fantasy tales, Overlord: Fellowship of Evil invites players to dive into an Action RPG where it’s good to be bad, but it’s GREAT to be evil.
Overlord is the only series that actively encourages players to have fun being the embodiment of evil, destroying all that is good in a subversive, comedic manner. Fellowship of Evil captures this essence and adds in four-way, chaotic co-op play where gamers can even turn on each other in their quest to become the ultimate anti-hero.
Evil always finds a way...sometimes it just needs a bit of a nudge.
Features:
Series signature dark, mischievous humour: Kick a minion for pretending to be Gandalf! Destroy a troll couple who have been making minion soup in the Overlord’s helmet! Rhianna Pratchett returns with a twisted and hilarious tale of evil, chaos, Minions and the burning desire to destroy all things good!
Develop your Minion champions! They’re back! Our cruel critters return. Call upon your Minions in battle and build them into mighty champions to do your destructive bidding. “For the Master!”
Invade. Smite. Loot! Work your way through the Netherworld and unleash hell on the world above! Trample the weak under your evil size 10s with fun and satisfying combat, combining unique abilities and melee attacks to dominate all who stand before you! Share loot or steal the spoils- how far are you willing to go on your quest to be the ultimate anti-hero?
Four times the players, four times the fun! Evil has a new face. Well, four faces, actually. But who wears the evilist? Er, eviler? You decide! Pick from any of four distinct Netherghul characters, each with unique abilities. Play as a team, or screw each other over – evil never plays by the rules!
Although varying from the original Overlord formula, Fellowship of Evil is staying true to its roots. Marc Silk reprises his role of Gnarl, the wise old minion master, and heading up the writing side of things is the insanely talented Rhianna Pratchett, who penned the original scripts for both Overlord and Overlord 2.
“Finally the secret dark rituals have paid off!” says Pratchett. “I’m often asked if there’ll be another Overlord game, so it’s wonderful to be back in black helping to create a new carnage-filled evil ride. This is one game franchise which has been as fun to develop as it is to play, and Fellowship of Evil is no exception. And don’t worry, there will be sheepies. We have plans for them. Oh yes!”
Codemasters executive producer Rob Elser mirrored Pratchett’s excitement, saying: “We really wanted to do something that would allow us be evil alongside our friends, instead of the normal heroics in every other game. The idea of playing as a team of bad guys commanding Minions to do our utmost bidding, while also causing chaos for each other, just really made us smile. And as you know, an Overlord game never takes itself too seriously.”
Overlord: Fellowship of Evil is due for release digitally during 2015 on PlayStation 4, Xbox One, and PC, for £14.99 / $19.99 / €19.99
Last edited by prudislav on Thu, 23rd Apr 2015 16:54; edited 1 time in total
Oh god.
I really wonder how fucking retarded devs have to be, to transform their games (which sadly most of the time were rather unknown to the casual gamers) into some mainstream shit.
Most fans of the previous games won't bother with this game at all (i won't). And their target casual audience never heard of this franchise before and won't bother with it.
Thanks for ruining another franchise fucking hipster devs of the world, bye
It looks like some low budget coop game like for example W40K Kill Team. Shame, interesting IP turned into something so generic.
sar·casm | \ ˈsär-ˌka-zəm \
1: a sharp and often satirical or ironic utterance designed to cut or give pain
2a: a mode of satirical wit depending for its effect on bitter, caustic, and often ironic language that is usually directed against an individual
b: the use or language of sarcasm
Unbelievable that these assholes would put out a game nobody fucking wanted. We wanted Overlord 3! A PROPER Overlord like the series we love, not some multiplayer co-op top-down RPG
Unbelievable that these assholes would put out a game nobody fucking wanted. We wanted Overlord 3! A PROPER Overlord like the series we love, not some multiplayer co-op top-down RPG
Pretty much this... like, fine, do a bloody spin-off but don't try to tease old fans of the actual series and pitch your spin-off to them, when a proper game in the series hasn't been made in years. This is one of the most disappointing announcements in quite a while for me. I love Overlord and got excited when I saw that there might be a new one. But there isn't.
Codies have also put out a big answered( http://blog.codemasters.com/overlord/07/overlord-know-your-minions-and-your-questions-answered/ ) a load of fan questions about quite what the game is. In short, it’s an action-RPG starring Netherghūls come back to life to kill things, supporting solo play but really meant for co-op. Up to four deadfolks will be running around, killing stuff, levelling up to get new abilities and gathering shiny things to swap for fancy weapons. And minions. You do still have minions too, mind, and upgrading them does more than before. Codies say:
“Players gain the ability to summon all four minion colours very early in the game. After that, players can upgrade them by spending loot found during quests. The upgrades are colour-specific, so for example, brown minions will eventually gain an upgrade that allows them to taunt enemies for tanking purposes. Players can focus on upgrading one minion colour, or instead spread their loot around all four colours, two colours, or any combination they wish.”
Well, gonna try this till Tales of Zestria download is ready. Let's see how bad this is
// Played for like 30 mins:
- Performance is shit, thanks to Unity: Fluctations between 35-60 fps, average is 45 fps with constant stuttering going on.
- Even with a gamepad the gameplay feels bad, at least with that ranged character.
- You have a constant "P 1" above your head, when playing local.
- Waves of enemies just spawn in front of your face.
- You have some home where you can
--- upgrade stuff,
--- buy purely cosmetic hats for your minions
--- and chose next mission.
--- The shit home is unnecessary big. Means you have run around like the Derplord you are to upgrade your minions.
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