The Evil Within
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Fever




Posts: 2745

PostPosted: Fri, 19th Apr 2013 14:16    Post subject: The Evil Within


Quote:
Bethesda has officially announced The Evil Within, the first game from Resident Evil creator Shinji Mikami’s studio Tango Gameworks. The Evil Within is a survival horror title due to arrive on Xbox 360, PlayStation 3, PC and next-generation consoles in 2014.

“We’re incredibly proud to announce The Evil Within,” said Mikami. “My team and I are committed to creating an exciting new franchise, providing fans the perfect blend of horror and action.”

IGN will have exclusive first impressions of The Evil Within on Monday, April 22nd at 7:00 a.m. Pacific, so be sure to check back then for our thoughts on an early demo along with a behind-the-scenes look at Tango Gameworks.


http://www.ign.com/articles/2013/04/19/shinji-mikamis-new-game-is-the-evil-within?abthid=517131fafa0570b54b000005


Last edited by Fever on Fri, 19th Apr 2013 14:26; edited 1 time in total
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lolozaur




Posts: 26310

PostPosted: Fri, 19th Apr 2013 14:16    Post subject:
meh
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consolitis
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PostPosted: Fri, 19th Apr 2013 14:19    Post subject:


Live Action Trailer: http://uk.ign.com/videos/2013/04/19/the-evil-within-debut-trailer-1080p

Screenshots: http://uk.ign.com/images/games/zwei-pc-133117

Do I see zombies?

Quote:


Stealthing from strong enemies?

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Raccoon city?

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RE4 village?

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Disgusting monsters?

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Niceeee


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Arukardo




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PostPosted: Fri, 19th Apr 2013 14:26    Post subject:
Looks like Resident Evil, but better in, like, every way.
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Neon
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Location: Poland
PostPosted: Fri, 19th Apr 2013 14:38    Post subject:
Oh gee, another survival horror where you shoot stuff, "fantastic".


Meh.


When you can see and shoot your threat it's not a survival horror for me.

Silent Hill 2 and Amnesia were fucking awesome, because they were about survival. You couldn't shoot your way through.

"pushes the limits of fear" Laughing *BANG BANG*, fear gone.
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consolitis
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Posts: 27318

PostPosted: Fri, 19th Apr 2013 14:40    Post subject:
Considering the term "survival horror" was coined by Capcom to describe Resident Evil 1 (which had shooting albeit you could easily become overpowered by the enemies), I'd say the term is being used appropriately.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Hfric




Posts: 12017

PostPosted: Fri, 19th Apr 2013 14:42    Post subject:
Laughing exclusive first impressions

read bunch of cock sucking text ... no thank you


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tet666




Posts: 5090

PostPosted: Fri, 19th Apr 2013 14:45    Post subject:
Dunno i dont have anything against shooting in survival horror games if its done right, that means scarce ammo and so on like in the early resident evil and silent hill games.
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Neon
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Location: Poland
PostPosted: Fri, 19th Apr 2013 14:47    Post subject:
"Early Silent Hill games" didn't even have weapons.
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trucane




Posts: 1300

PostPosted: Fri, 19th Apr 2013 14:50    Post subject:
Looks pretty damn sweet.
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consolitis
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Posts: 27318

PostPosted: Fri, 19th Apr 2013 14:51    Post subject:
@Neon: Did you play the same early SH games I played? Razz
They had both "weapons" and "guns".

Unless you don't mean it in literal terms.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Fri, 19th Apr 2013 14:52; edited 3 times in total
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trucane




Posts: 1300

PostPosted: Fri, 19th Apr 2013 14:51    Post subject:
Neon wrote:
"Early Silent Hill games" didn't even have weapons.


What? is there a silent hill that was made before the first one to playstation 1? Because that one certainly had weapons in it
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JBeckman
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Location: Sweden
PostPosted: Fri, 19th Apr 2013 14:59    Post subject:
It began fairly slow but by the third game there were quite a number of melee weapons and even firearms, watched a playthrough of the initial three games some months back. Smile
(And yes you can kill most enemies though in SH2 you do have to run away on occasion.)

(Though in SH2 you can also get a massive knife and just carve everyone up, bit slow to swing but quite effective, plus the secret weapons such as the blaster by finishing the game with certain criteria met.)


EDIT: In Silent Hill Shattered Memories for the Wii you did however not have any weapons.
(Other games like that can include some of the Penumbra titles and Amnesia.)

(Isn't Alone in the Dark the first survival horror game in 3D?, does have weapons however.)
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consolitis
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Posts: 27318

PostPosted: Fri, 19th Apr 2013 15:11    Post subject:
REmake with Chris and "mountain climbing" difficulty is very HARD.

Bang bang and poof the enemies are gone? WRONG motherfucker they re-return back to life as super fast, superviolent Crimson Heads. http://residentevil.wikia.com/Crimson_Head

Then there are the Hunters that often do their one hit -> dead attack Reaction

And what about RE1 PSX Director's Cut? That's ridiculously hard Laughing


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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remyleblau
Banned



Posts: 2039
Location: Poland
PostPosted: Fri, 19th Apr 2013 15:14    Post subject:
still better than another wolf game which at best were medicore anyway. hope they understood why resident franchise is in decline.

also trailer was very nice, oldschool vibe ftw, brings back memories of evil dead and hellraiser franchise.
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JBeckman
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Posts: 34869
Location: Sweden
PostPosted: Fri, 19th Apr 2013 15:15    Post subject:
That bald coat wearing "Tyrant" in RE2 was a real annoyance, in the extras mode it didn't help that you were a block of tofu either with only a knife. Very Happy
(One of those odd little unlocks.)

(Then there's the traps and such I'd guess, Jill Sandwich is kind of immortalized by now, alongside cheap live-action cinematic sequences.)


EDIT: This could be fun though, guess we'll know next year.
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Hfric




Posts: 12017

PostPosted: Fri, 19th Apr 2013 15:21    Post subject:
Neon wrote:
"Early Silent Hill games" didn't even have weapons.
in the first 2 minutes YOU GET A GUN and fight a winged demon in the caffe


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remyleblau
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Posts: 2039
Location: Poland
PostPosted: Fri, 19th Apr 2013 15:34    Post subject:
he must be playing VERY EARLY silent hill games LOL
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Fri, 19th Apr 2013 15:51    Post subject:
F this. Bring on a new Fallout!
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human_steel




Posts: 33269

PostPosted: Fri, 19th Apr 2013 15:55    Post subject:
So glad it's not a new Wolfenstein Bethesda was going to announce but a whole new game, and a survival horror one at that. I like what I've seen and read so far even if it's not a whole lot at the moment. Anyway, it feels and sounds like a very exciting title to me.
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consolitis
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Posts: 27318

PostPosted: Fri, 19th Apr 2013 16:19    Post subject:
Engine: id tech 5.

Quite the improvement compared to Rage (textures are low res but not over compressed and the lighting is far far better).


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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trashci




Posts: 922
Location: Izmir, Turkey
PostPosted: Fri, 19th Apr 2013 16:42    Post subject:
Zombies, again?

Creativity, I tell you!


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consolitis
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Posts: 27318

PostPosted: Fri, 19th Apr 2013 16:56    Post subject:
http://www.neogaf.com/forum/showpost.php?p=54573339&postcount=488

Quote:
-Uses ID Tech 5, they say they are taking the engine a step further than it has ever been used and are utilizing a state-of-the-art lighting engine and a much more powered-up version of the engine than any game to date has used.

-Our main characters name is Sebastian, who is on the run from the cops. However, they end up in a place where he watches the cops get slaughtered one by one, and then gets knocked unconscious. When he awakens, he finds himself in a a sector of a facility, trapped in closed-corridors and defenseless against a giant (safe-headed?) monster that wanders these halls...

-Game is said to be trying to strike a balance between horror and action, and to but in the sense that one should be desperately struggling to survive and facing scenarios of unimaginable horror. They say they want to redefine horror, and seem to be going for a more difficult and intense experience.

-The game promises to have limited resources and be full of puzzles and traps. They want to fill the player with anguish, tension, and anxiety and send them off the deep end.

-They make a focus that enemies can easily kill the player, you'll have to be cunning and evasive to survive in these harsh conditions.

-This is a bit foggy, but it seems the player can experience random distortions that can happen in any area at any time, which changes anything from enemies, doors, walls, objects, or the like into terrifying nightmares that our character sees. These are random and change in real-time as well, it seems.

-They finish off saying that they want the game to start strong and continue with a growing feel of insecurity to grow as the game goes on. They also mention the game will have an in-depth world, and you're being hunted by something mysterious and dark.


YES YES YES YES YES YES

YES


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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trucane




Posts: 1300

PostPosted: Fri, 19th Apr 2013 17:02    Post subject:
Sounds pretty amazing to me
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human_steel




Posts: 33269

PostPosted: Fri, 19th Apr 2013 17:05    Post subject:
consolitis wrote:
http://www.neogaf.com/forum/showpost.php?p=54573339&postcount=488

Quote:
-Uses ID Tech 5, they say they are taking the engine a step further than it has ever been used and are utilizing a state-of-the-art lighting engine and a much more powered-up version of the engine than any game to date has used.

-Our main characters name is Sebastian, who is on the run from the cops. However, they end up in a place where he watches the cops get slaughtered one by one, and then gets knocked unconscious. When he awakens, he finds himself in a a sector of a facility, trapped in closed-corridors and defenseless against a giant (safe-headed?) monster that wanders these halls...

-Game is said to be trying to strike a balance between horror and action, and to but in the sense that one should be desperately struggling to survive and facing scenarios of unimaginable horror. They say they want to redefine horror, and seem to be going for a more difficult and intense experience.

-The game promises to have limited resources and be full of puzzles and traps. They want to fill the player with anguish, tension, and anxiety and send them off the deep end.

-They make a focus that enemies can easily kill the player, you'll have to be cunning and evasive to survive in these harsh conditions.

-This is a bit foggy, but it seems the player can experience random distortions that can happen in any area at any time, which changes anything from enemies, doors, walls, objects, or the like into terrifying nightmares that our character sees. These are random and change in real-time as well, it seems.

-They finish off saying that they want the game to start strong and continue with a growing feel of insecurity to grow as the game goes on. They also mention the game will have an in-depth world, and you're being hunted by something mysterious and dark.

Drooling Drooling Drooling
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bani789




Posts: 1436

PostPosted: Fri, 19th Apr 2013 17:21    Post subject:
Promises promises...let's see the delivery! Hopefully they won't derp out Razz
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tonizito
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Posts: 51330
Location: Portugal, the shithole of Europe.
PostPosted: Fri, 19th Apr 2013 17:49    Post subject:
trucane wrote:
Neon wrote:
"Early Silent Hill games" didn't even have weapons.


What? is there a silent hill that was made before the first one to playstation 1? Because that one certainly had weapons in it
Yep, epic fail since every main silent hill game has weapons.

Anyway... horror TPS meh. But Mikami might help turning it around So Much Win

EDIT:
Quote:
Uses ID Tech 5

fuck Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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consolitis
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Posts: 27318

PostPosted: Fri, 19th Apr 2013 17:52    Post subject:
Better translation: http://gematsu.com/2013/04/the-evil-within-story-key-features-detailed

Quote:
Story

When Detective Sebastian and his partner rush to the scene of a gruesome mass murder, a mysterious, powerful force is lying in wait for them. Witnessing the killing of fellow police officers one after another, Sebastian is then attacked and loses consciousness. Waking up in a land where monsters are wandering about, Sebastian has to fight his way through a world of death and its close friend madness in order to understand what’s going on. Sebastian has to face his fears in order to survive on a journey to discover what lies in the shadows of that mysterious force.

Key Features

A Return to Pure Survival Horror: From the father of the survival horror genre, Shinji Mikami. He appears once again as the director of this game, one which makes your blood run cold, but heats you right back up. Players must survive on limited resources, experiencing that supreme match of action and horror, that indescribable terror. To survive in an afflicted world, your anxiety and nerves will be pushed to the edge.

Brutal Traps and Enemies with Puzzles: While struggling to survive, you’ll have to face indescribable terror, cruel traps, and sly mechanisms. Players can die in a trap all too easily, however, at times they can turn them against enemies.

In an Unstable World, Not All Horrors are in Plain Sight: The player is driven into a corner as the world distorts and warps according to mysterious and evil horrors. The scenery: hallways, walls, doors, rooms, buildings, and even nature, all transforming in real time based on the player’s actions. And the threats keep coming from all directions.

A Supernova of Horror: By setting one foot in this world weaved from lush backdrops, characters with personality, and a polished story, players will be sucked in, willing or unwilling, tension and anxiety rapidly mounting. When that fear is smashed and conquered, you can experience the bliss that can only be found in The Evil Within.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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rgb#000
Banned



Posts: 5118

PostPosted: Fri, 19th Apr 2013 17:59    Post subject:
Hfric wrote:
Neon wrote:
"Early Silent Hill games" didn't even have weapons.
in the first 2 minutes YOU GET A GUN and fight a winged demon in the caffe

lol that's pretty funny. he wanted to make one of those cynical posts "i'm old school gamer, i know it all, all new games suck" but just made a fool of himself Laughing
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4treyu




Posts: 23052

PostPosted: Fri, 19th Apr 2013 18:02    Post subject:
Anyone commented on the fact that The Evil Within = Resident Evil? Razz

Anyway, looks really good on first impression!
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