Worms: Clan Wars
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lolozaur




Posts: 26310

PostPosted: Fri, 21st Jun 2013 01:15    Post subject: Worms: Clan Wars


Team17 is on its way to PC and indie game expo Rezzed this weekend, and will debut its new title Worms: Clan Wars. Apart from a third quarter 2013 release and the fact that it is a PC exclusive, we know absolutely nothing about the new game yet

http://www.shacknews.com/article/79844/worms-clan-wars-announced-coming-q3-2013
http://www.team17.com/news/2013-06-17/wanted-pc-beta-testers-for-worms-clan-wars- beta
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prudislav
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PostPosted: Fri, 21st Jun 2013 05:19    Post subject:
kinda want more info Wink but i applied to beta so we will see
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pikachupi




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PostPosted: Fri, 21st Jun 2013 07:59    Post subject:
prudislav wrote:
kinda want more info Wink but i applied to beta so we will see


come on men...ask them for clue...for something... Crying or Very sad
Smile

anyway,good thing and also good it will be out this year Smile worms is one of not too many games i play again and again every now and then.
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prudislav
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PostPosted: Fri, 21st Jun 2013 13:11    Post subject:
http://www.rockpapershotgun.com/2013/06/21/hands-on-worms-clan-wars/
looks like improved and tweaked Worms Revolution with expanded customization and multiplayer(clan system, leagues)


Last edited by prudislav on Fri, 21st Jun 2013 15:33; edited 1 time in total
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pikachupi




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PostPosted: Fri, 21st Jun 2013 15:31    Post subject:
@prudislav

very nice Smile
thanks for the link mate
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lolozaur




Posts: 26310

PostPosted: Tue, 25th Jun 2013 11:04    Post subject:
•New: Clan Support
• New: Multiplayer Clan Leagues
• New: Clan Emblem Editor
• New: Companion App for iOS/Android/Web
• New: Steam Workshop Support. Create & share features
• New: Day to Night Lighting Transitions
• New: Physics Based ‘Contraptions’
• Landscape Editor
• Over 200 individual customisation items for the worms
• 65 Weapons and Utilities including 10 outrageous new items
• 4 Improved Worm Classes. New special abilities
• Multiplayer Deathmatch and Fort modes
• 25 Single Player story missions
• 10 ‘Worm-­?Ops’ time attack missions
• 30% Larger Landscapes
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pikachupi




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PostPosted: Tue, 25th Jun 2013 11:39    Post subject:
@lolozaur
thanks for this update,nice list of features:)
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sabin1981
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PostPosted: Tue, 2nd Jul 2013 17:53    Post subject:
http://www.escapistmagazine.com/news/view/125580-Worms-Dev-Why-Bother-With-DLC-When-You-Can-Have-Mod-Support

Quote:

"We've got no plans for DLC for the game at all," Hood told Strategy Informer, "We're not hiding anything away. Instead we've got full Steam Workshop support out of the box planned for the game so people can make their own items, make their own speech banks, make Clan outfits and share all these. Post launch but within the launch window we're going to release a Mission Toolkit, so we give all players access to the contraptions and the machiner."

Hood confirmed that modders would also be able to make their own singleplayer missions, adding that "It seemed kind of the obvious thing to do!"


So Much Win
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prudislav
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PostPosted: Tue, 2nd Jul 2013 21:25    Post subject:
Quote:
Welcome to the Worms Clan Wars beta!


Anyone else for Hump beta clan?


Last edited by prudislav on Tue, 2nd Jul 2013 21:30; edited 1 time in total
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LeoNatan
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PostPosted: Tue, 2nd Jul 2013 21:26    Post subject:
sabin1981 wrote:
http://www.escapistmagazine.com/news/view/125580-Worms-Dev-Why-Bother-With-DLC-When-You-Can-Have-Mod-Support

Quote:

"We've got no plans for DLC for the game at all," Hood told Strategy Informer, "We're not hiding anything away. Instead we've got full Steam Workshop support out of the box planned for the game so people can make their own items, make their own speech banks, make Clan outfits and share all these. Post launch but within the launch window we're going to release a Mission Toolkit, so we give all players access to the contraptions and the machiner."

Hood confirmed that modders would also be able to make their own singleplayer missions, adding that "It seemed kind of the obvious thing to do!"


So Much Win

Interesting.
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sabin1981
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PostPosted: Tue, 2nd Jul 2013 21:28    Post subject:
Worms is certainly a series that would be ripe for IAP rape but it's refreshing to see Team17 ignoring that and just opening the game up to the Workshop. Pretty damned cool actually, especially since the last Worms game had batches of DLC for it.
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Przepraszam
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PostPosted: Wed, 3rd Jul 2013 02:23    Post subject:
prudislav wrote:
Quote:
Welcome to the Worms Clan Wars beta!


Anyone else for Hump beta clan?


Hook me up!

I got info that I got into beta today!


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SteamDRM




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PostPosted: Wed, 24th Jul 2013 19:32    Post subject:
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Badrien




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PostPosted: Wed, 24th Jul 2013 20:10    Post subject:
Physics based contraptions, that sounds good. Loved the water physics they added in revolution


RTX ON
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prudislav
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PostPosted: Wed, 31st Jul 2013 12:44    Post subject:

@Przepraszam sorry for not doing beta hump clan - got strange gamebreaking bug they still havent fixed
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moosenoodles




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PostPosted: Wed, 31st Jul 2013 12:48    Post subject:
she sounds so excited about it...

you could tag on the end of her dialogue "now where is my fucking money im going shopping" in her same tone and it would fit perfectly..
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DV2




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PostPosted: Wed, 31st Jul 2013 12:53    Post subject:
all i want is classic FMV's...like WORMS 1 and 2...after 3 (Armageddon) there weren't ;__;


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sabin1981
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PostPosted: Wed, 31st Jul 2013 13:17    Post subject:
DV2 wrote:
all i want is classic FMV's...like WORMS 1 and 2...after 3 (Armageddon) there weren't ;__;


I miss those too! Sad

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prudislav
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PostPosted: Fri, 2nd Aug 2013 15:31    Post subject:
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prudislav
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PostPosted: Mon, 5th Aug 2013 16:16    Post subject:
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prudislav
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PostPosted: Tue, 6th Aug 2013 15:54    Post subject:
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Shoshomiga




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PostPosted: Tue, 6th Aug 2013 16:12    Post subject: I have left.
I have left.
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prudislav
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PostPosted: Fri, 9th Aug 2013 12:00    Post subject:

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D34Dite




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PostPosted: Fri, 9th Aug 2013 12:27    Post subject:
moba or gtfo Aww Yeah


when there is no more room in hell, the D34D will walk the earth
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RainyDay




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PostPosted: Fri, 9th Aug 2013 12:41    Post subject:
Actually worms moba could work Laughing


Per aspera ad astra
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prudislav
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PostPosted: Tue, 13th Aug 2013 13:42    Post subject:

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Bob Barnsen




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PostPosted: Thu, 15th Aug 2013 12:59    Post subject:
Worms_Clan_Wars-FLT

 Spoiler:
 
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DV2




Posts: 5234

PostPosted: Thu, 15th Aug 2013 23:06    Post subject:
Game released today..picked the ISO DEMO...Even on my (Not that much of a ) Super PC of mine in my forum Sig ,it runs very below 60FPS...1920x1080 120hz Enabled and V-Sync Disabled...

And YES,Monitor's set to 120hz on Windows' screen settings

This shit happend to me with this and the previous 2 Worms games....

Maybe it's because of the "Water physx"?


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sausje
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PostPosted: Thu, 15th Aug 2013 23:57    Post subject:
Yep same odd performance here..

15% CPU 35% GPU usage on this screenshot, and yet unable to maintain 60 fps...


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LeoNatan
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PostPosted: Fri, 16th Aug 2013 00:19    Post subject:
So same bullcrap as the previous Worms game. This foray into 3D engine is a definitive success for Team 17. Laughing
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