Is Valve relevant today? Hump answers..
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Is Valve relevant today?
Yes.
69%
 69%  [ 111 ]
No.
30%
 30%  [ 49 ]
Total Votes : 160

consolitis
VIP Member



Posts: 27318

PostPosted: Sat, 12th Jan 2013 22:19    Post subject: Is Valve relevant today? Hump answers..
Per this thread: http://www.nfohump.com/forum/viewtopic.php?t=69324&start=1440 after insisting we cannot judge the relevancy of a company/artist/media by our personal preferences but rather than the "public's opinion" LeoNatan has likened Valve's relevancy to that of Michael Bay or the "Twilight flick series".

So I ask you hump, is Valve relevant today? Yes? No?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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human_steel




Posts: 33269

PostPosted: Sat, 12th Jan 2013 22:21    Post subject:
I think we have too many Valve threads.
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 12th Jan 2013 22:21    Post subject:
The results of this poll are irrelevant. Ask how much Gears of War or Halo are relevant in the console section, I'm sure they will be 100% relevant. Laughing
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 12th Jan 2013 22:22    Post subject:
But I'm flatter I can tickle your fanboism so much you had to put my quotes in your sig and make threads about it. Laughing
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consolitis
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Posts: 27318

PostPosted: Sat, 12th Jan 2013 22:23    Post subject:
human_steel wrote:
I think we have too many Valve threads.


It's only natural that relevant topics have many threads yo.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 12th Jan 2013 22:24    Post subject:
I searched Halo and find more threads. I guess it is more relevant. Laughing
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tonizito
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Posts: 51400
Location: Portugal, the shithole of Europe.
PostPosted: Sat, 12th Jan 2013 22:26    Post subject:
Sure.

Not so much on the game studio role, sadly Sad


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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human_steel




Posts: 33269

PostPosted: Sat, 12th Jan 2013 22:27    Post subject:
LeoNatan wrote:
I searched Halo and find more threads. I guess it is more relevant. Laughing

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Mister_s




Posts: 19863

PostPosted: Sat, 12th Jan 2013 22:34    Post subject:
No.
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escalibur




Posts: 12148

PostPosted: Sat, 12th Jan 2013 22:35    Post subject:
human_steel wrote:
I think we have too many Valve threads.
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sTo0z
[Moderator] Babysitter



Posts: 7449
Location: USA
PostPosted: Sat, 12th Jan 2013 22:36    Post subject:
I feel like this is the same cycle as before.

The wait for HL2 was painful and long, and people wrote Valve off HARD last time. Then HL2 came out to glowing reception.

It's gonna' be that way again when HL decides to resurface.


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frogster




Posts: 2860

PostPosted: Sat, 12th Jan 2013 22:59    Post subject:
for me valve is relevant now in digital distribution, and that's all.

i finished hl 1 and expansion lots of time.
i finished hl2 and extra's one time. (some 2 times, but not all)
played countless of hours in cs when i was young. cs original. not the rest of.
skipped dod. not my taste.
portal nice game, lots of fun. i played lots of times.
portal 2 i almost skip it. struggled to finish. dint touch it again after the finish.
left 4 death : hated both.
team fortress i play from time to time, not a big fan, but hell, at least i'm still playing.
dota 2 : leaving community aside, dota 1 for me is a way better game. i dont like the pace of it. dota 1/hon ..... dota 2 is my enjoyable order.

if you want me to play something valve, i would gladly play hl1/portal1/cs original instead of the newest and supposedly improved titles.
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Yuri




Posts: 11000

PostPosted: Sat, 12th Jan 2013 23:19    Post subject:
LeoNatan wrote:
But I'm flatter I can tickle your fanboism so much you had to put my quotes in your sig and make threads about it. Laughing


Beware Leona, this is all a play by Consolitis to get into your pants Troll Face



1 and 2 are still amazing.
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bronson




Posts: 1384
Location: Asteroid B-612
PostPosted: Sat, 12th Jan 2013 23:23    Post subject:
As a game developer Valve stopped being relevant to me with the release of L4D2, which was a big middle finger to the whole L4D1 community and fans in general. They decided to cash in on the popularity the way they milk TF2 with new hats. I guess there was something wrong with Valve for some time now. I think there were major changes in the studio after the failure with delivering episodic content on schedule.

There was an interview with Viktor Antonov a couple of months before the release of Dishonored and he was talking about the reasons why he left Valve. Basically he explained he wanted to work on big AAA projects, which apparently was not the case at the time.

The fact they left their biggest project on a cliffhanger for half a decade is enough to drop some points from their reputation. Currently if they even have plans for the release of HL3 it would be really underwhelming, if they don't make massive gameplay improvements in the genre. I don't think anyone would like to see another DNF.
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sat, 12th Jan 2013 23:25    Post subject:
Yuri wrote:
LeoNatan wrote:
But I'm flatter I can tickle your fanboism so much you had to put my quotes in your sig and make threads about it. Laughing


Beware Leona, this is all a play by Consolitis to get into your pants Troll Face

He was in my pants when I nominated him for VIP and was accepted. Wink
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Sun, 13th Jan 2013 00:00    Post subject:
tonizito wrote:
Sure.

Not so much on the game studio role, sadly Sad

+1

I blame their infinite development cycles Razz

( edit: now I see why the thread in the UV was created Laughing )
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TheZor
VIP Member



Posts: 5991

PostPosted: Sun, 13th Jan 2013 00:12    Post subject:
frogster wrote:
for me valve is relevant now in digital distribution, and that's all.

i finished hl 1 and expansion lots of time.
i finished hl2 and extra's one time. (some 2 times, but not all)
played countless of hours in cs when i was young. cs original. not the rest of.
skipped dod. not my taste.
portal nice game, lots of fun. i played lots of times.
portal 2 i almost skip it. struggled to finish. dint touch it again after the finish.
left 4 death : hated both.
team fortress i play from time to time, not a big fan, but hell, at least i'm still playing.
dota 2 : leaving community aside, dota 1 for me is a way better game. i dont like the pace of it. dota 1/hon ..... dota 2 is my enjoyable order.

if you want me to play something valve, i would gladly play hl1/portal1/cs original instead of the newest and supposedly improved titles.


How you even say that the pace is exactly the samel it's a 1:1 copy gameplay-wise, save for some bugs/intended changes
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frogster




Posts: 2860

PostPosted: Sun, 13th Jan 2013 00:21    Post subject:
maybe i typed wrong.
let me try again.
i like dota 1 vs dota 2. (no pace compared, just the whole game)
i dont like the pace of dota 2. (even if the pace is the same like in dota 1, i still like dota 1 more)
my favorite pace type is hon one, but still dota 1 is on top of my preferences.
confusing ? Smile
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Interinactive
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Posts: 29448

PostPosted: Sun, 13th Jan 2013 00:26    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:41; edited 1 time in total
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Werelds
Special Little Man



Posts: 15098
Location: 0100111001001100
PostPosted: Sun, 13th Jan 2013 00:32    Post subject:
LeoNatan wrote:
The results of this poll are irrelevant. Ask how much Gears of War or Halo are relevant in the console section, I'm sure they will be 100% relevant. Laughing

Even if they are not relevant to you personally as they aren't to me either, you can twist and turn it all you like, but they sure as hell are (or perhaps, have been) extremely relevant in the industry and how games were shaped. They were responsible for starting this flood of all these fucking piece of crap console ports, over the shoulder shooters and lack of any AI because on consoles you can't react within 7 minutes due to the shit control schemes Laughing
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LeoNatan
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Location: Ramat Gan, Israel 🇮🇱
PostPosted: Sun, 13th Jan 2013 00:35    Post subject:
That makes them as relevant as Michael Bay is to movie watching - zilch.
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TheZor
VIP Member



Posts: 5991

PostPosted: Sun, 13th Jan 2013 00:46    Post subject:
frogster wrote:
maybe i typed wrong.
let me try again.
i like dota 1 vs dota 2. (no pace compared, just the whole game)
i dont like the pace of dota 2. (even if the pace is the same like in dota 1, i still like dota 1 more)
my favorite pace type is hon one, but still dota 1 is on top of my preferences.
confusing ? Smile


A bit confusing Razz
But I think I get what you're saying Very Happy
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 13th Jan 2013 00:52    Post subject:
Who exactly tries to "copy" Bay's films? What is there to copy that you can't come up with on your own? When was the last time you saw a movie and somebody said "ohhh they made it like Bay does"? His relevance is strictly in making commercially successful movies, I don't think any filmmaker, from the top to the worst is influenced by them.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Neon
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Posts: 18935
Location: Poland
PostPosted: Sun, 13th Jan 2013 01:09    Post subject:
tonizito wrote:
Sure.

Not so much on the game studio role, sadly Sad
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trucane




Posts: 1300

PostPosted: Sun, 13th Jan 2013 01:14    Post subject:
Valve is not relevant one bit these days if you ask me.

After their success with Steam they got lazy, they don't have to make new games to keep a steady stream of income.
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randir14




Posts: 4950

PostPosted: Sun, 13th Jan 2013 01:27    Post subject:
They're only relevant when it comes to Steam. And I get the feeling Steam Box isn't going to be much of a success.
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briangw




Posts: 1752
Location: Warren, MN
PostPosted: Sun, 13th Jan 2013 01:38    Post subject:
What type of question is this? All you have to do is consider the summer/winter sales to be able to answer yes. Geez!
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Interinactive
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Posts: 29448

PostPosted: Sun, 13th Jan 2013 01:47    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 03:41; edited 1 time in total
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Shoshomiga




Posts: 2378
Location: Bulgaria
PostPosted: Sun, 13th Jan 2013 02:41    Post subject: I have left.
I have left.
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consolitis
VIP Member



Posts: 27318

PostPosted: Sun, 13th Jan 2013 02:51    Post subject:
trucane wrote:
Valve is not relevant one bit these days if you ask me.

After their success with Steam they got lazy, they don't have to make new games to keep a steady stream of income.


Sure sure, they don't make new games anymore and those they make like suck so bad nobody buys them. Thank God for Steam or they would be dead!

http://www.gameinformer.com/b/news/archive/2012/10/01/left-4-dead-series-sells-over-12-million.aspx

http://www.gamespot.com/news/portal-sells-nearly-4-million-6309201
http://www.gamespot.com/news/portal-2-sells-4-million-report-6375689
That's an 8+ M franchise excluding Steam sales of P1.

http://gosugamers.net/dota2/news/22301-dota-2-most-played-steam-game-2012

Team Fortress 2: http://m.pcgamer.com/2013/01/09/tales-from-the-steam-workshop-we-talk-to-modelers-making-six-figure-sums

Quote:
"So last tax year Valve paid me $88000. About half of that was in the initial month. The graph of money over time would probably look like an exponential decay that has levelled off to around a constant $2000 per month. I completely agree with what you're thinking right now... absolute madness. To me the whole thing still seems very surreal. While before we were by no means going hungry, when I was going to get paid next was always a concern."

Valve have confirmed to us (in an interview that will appear soon) that they give the community developers a 25% cut of the profits, which means in one year Will's items went for a total of $352,000 in one year. To Valve cashflow like that means they get the freedom to carry on experimenting with one of their biggest properties, but it means something a lot more personal to Will.


That's a more successful portfolio than a great number of developers! And yes it's post-Steam.

Oh.

Well. Then I'm sure hiring Doug Church, Michael Abrash, Clint Hocking, IceFrog and Eul was to help with the faster processing of Steam support tickets! Laughing

They hired 4 great game designers (System Shock, Ultima, Splinter Cell, DotA) and one of the greatest programmers (currently working on fucking virtual reality) to guess what, work on games.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY


Last edited by consolitis on Sun, 13th Jan 2013 02:54; edited 2 times in total
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