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vurt
Posts: 13811
Location: Sweden
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Posted: Thu, 13th Dec 2012 13:28 Post subject: |
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Posted: Thu, 13th Dec 2012 14:01 Post subject: |
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was there ever any fix to the memory leak issue in g2?
Last edited by Stormwolf on Thu, 13th Dec 2012 14:33; edited 1 time in total
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Posted: Thu, 13th Dec 2012 14:37 Post subject: |
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@vurt: is it technically impossible to change the character models? I wonder why no one modded it.
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vurt
Posts: 13811
Location: Sweden
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Posted: Thu, 13th Dec 2012 15:03 Post subject: |
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Mister_s wrote: | @vurt: is it technically impossible to change the character models? I wonder why no one modded it. |
No not really, the engine has a polygon limit per object, so you couldnt change them that much. The characters are around 1,200 polys and if i remember correctly the limit is 1,500 polygons per oject.
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Posted: Thu, 13th Dec 2012 18:52 Post subject: |
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There's a G2 total conversion with a feature list which looks incredibly impressive ("The Returning"). Unfortunately, it's russian and there's only a google-translate english patch available at the moment.
BEST GAMES YOU'VE NEVER PLAYED (click)
Richard Benson: " Durante tutta la mia esistenza, ho avuto sempre un sogno...
(Throughout my whole existence, I've always had a dream...)
Loving fan: "un cazzo 'n culo!"
(A cock deep inside your ass!)
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tonizito
VIP Member
Posts: 51396
Location: Portugal, the shithole of Europe.
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Posted: Thu, 13th Dec 2012 19:24 Post subject: |
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vurt you seem to be the specialist on this... any way of running the game in win7x64 @ 60fps?
I remember trying an unlocker mod but having so problems with it 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vurt
Posts: 13811
Location: Sweden
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Posted: Thu, 13th Dec 2012 20:02 Post subject: |
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The FPS shouldnt be locked, at least it's not something i've experienced. I'm running w7 x64, my FPS varies a lot (with my mod installed) from around 30 to 60.
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W123
Posts: 2495
Location: USA
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Posted: Thu, 13th Dec 2012 21:25 Post subject: |
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I replayed G2:NoTR recently with Vurts texture/mesh mod. Game looks great with it.
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tonizito
VIP Member
Posts: 51396
Location: Portugal, the shithole of Europe.
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Posted: Thu, 13th Dec 2012 21:52 Post subject: |
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vurt wrote: | The FPS shouldnt be locked, at least it's not something i've experienced. I'm running w7 x64, my FPS varies a lot (with my mod installed) from around 30 to 60. | But is that normal?
I managed to unlock it with some mod and it ran@ 60fps on my laptop under XP but with W7x64 the mod didn't work... or the game didn't ran correctly, can't remember which.
So I thought it was some incompatibility with that mod... right?
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vurt
Posts: 13811
Location: Sweden
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Posted: Thu, 13th Dec 2012 22:04 Post subject: |
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I googled it, there's a unlock mod for Gothic 1, for G2 you shouldnt need one..
And yes for demanding games the FPS will vary a lot, without mods it should run at an almost constant 60 FPS.. The G2 engine is not very performance friendly, for example it doesnt have 2D LOD's for the trees like new games, they're rendered at almost full resolution even miles away from the player.. Modded it's probably a more demanding game than a new game like Far Cry 3 in many cases, strange as it may seem.
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tonizito
VIP Member
Posts: 51396
Location: Portugal, the shithole of Europe.
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Posted: Thu, 13th Dec 2012 22:23 Post subject: |
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vurt wrote: | I googled it, there's a unlock mod for Gothic 1, for G2 you shouldnt need one..
And yes for demanding games the FPS will vary a lot, without mods it should run at an almost constant 60 FPS.. The G2 engine is not very performance friendly, for example it doesnt have 2D LOD's for the trees like new games, they're rendered at almost full resolution even miles away from the player.. Modded it's probably a more demanding game than a new game like Far Cry 3 in many cases, strange as it may seem. | Wow
And the mod I was using was for Gothic 1.
Guess I'll finally give the games a shot as soon as I'm done with Risen 2 
boundle (thoughts on cracking AITD) wrote: | i guess thouth if without a legit key the installation was rolling back we are all fucking then |
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vurt
Posts: 13811
Location: Sweden
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couleur
[Moderator] Janitor
Posts: 14327
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Posted: Fri, 14th Dec 2012 13:29 Post subject: |
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For g1 and 2 I just instlaled the latest community patch and all is good.
there was a gothic 2 grass and trees mod for g1, but it didn't fit in too well. too bright compared to the pale and brownish rest of the game.
this is why I rarely install any graphics mods. SHTUP for ss 2 is pretty much the only authentic graphics mod. it updates, but in a way that's unnoticeable.
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