[iPhone] iControlPad
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headshot
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PostPosted: Wed, 9th Feb 2011 18:59    Post subject: [iPhone] iControlPad
iControlPad



http://icontrolpad.com/

The iControlPad uses Bluetooth to communicate with your mobile phone, so it can basically be used with any modern Smartphone - or even your PC!
It offers various different Bluetooth protocols, including standard HID. This is to ensure that you can use the iControlPad with current and future Smartphone generations.

The iControlPad has exchangeable clamps to make it possible to use any Smartphone out there. Just grab the clamps that are designed to fit with your Smartphone and you're ready to play. And if you ever buy a new phone: No need to throw your iControlPad away, just get a new set of clamps and that's it!



Current side clamps support:

iPhone 3, iPhone 3G, iPhone, iPhone 3GS, iPhone4, iPod touch (some require padding), Motorola Backflip (needs padding), Lg Optimus S, Lg Ally, Blackberry Touch, Samsung Intercept (may require adjustment), HTC Dream, T-Mobile G1, Era G1.

Furthermore, any phones which are a similar size may fit, you might have to make your own adjustments to the iCP clamps to match.

* Supporting any phone/console/computer with Bluetooth.
* Digital Dpad, 2 Analogue nubs, 6 face buttons and 2 rear buttons.
* Clever side clamp system allowing it to attach to almost any phone
* Multiple BT protocols supported
* Should 'just work' on any Android app which supports a PC gamepad.
* iPhone users should have jailbreak but does work on unbroken iPhone in keyboard mode.
* Internal 1500maH battery can also charge your phone via USB when playing.
* Upgradeable firmware, new features can be added, restrictions can be bypassed.
* Delivery starts in February.


May the NFOrce be with you always.
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sabin1981
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PostPosted: Wed, 9th Feb 2011 19:01    Post subject:
It does sound and looks pretty damn awesome but is there any news on the price? Or even the actual SUPPORT? Last I heard, iDevice games would have to be specifically written/rewritten in order to support a tactile controller Sad
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bringiton




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PostPosted: Wed, 9th Feb 2011 19:07    Post subject:
I'd also love info on this, but seeing as it connects over BT, and most games (afaik) don't support external controls, it would be kinda useles...


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sabin1981
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PostPosted: Wed, 9th Feb 2011 19:10    Post subject:
Aye, that's what I heard Sad Hell.. the only app I've heard of that is planning on supporting external controls is the C64 emulator :\
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VGAdeadcafe




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PostPosted: Wed, 9th Feb 2011 19:13    Post subject:
Lol, nice !!

Virtual controls fail.
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headshot
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PostPosted: Wed, 9th Feb 2011 20:02    Post subject:
iControlpad Demonstration.



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nouseforaname
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PostPosted: Wed, 9th Feb 2011 23:45    Post subject:
a) needs developer support in games = almost nothing supports this, especialy those analog sticks
b) it's like $70 USD
c) buy a wii controller for $20 instead and it's bluetooth instead of this ugly monstrosity Wink


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LeoNatan
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PostPosted: Mon, 17th Sep 2012 22:33    Post subject:
http://www.eurogamer.net/articles/df-hardware-worlds-first-open-source-controller

Kickstarter for iControlPad 2. Now notice how they support games on iOS without built in support. Fills me with joy. Smile
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sabin1981
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PostPosted: Mon, 17th Sep 2012 22:34    Post subject:
You can use Cydia software like "Blutrol" in order to make non-iCade supporting apps work with iCade and iControl. It's actually pretty good too.
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LeoNatan
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PostPosted: Mon, 17th Sep 2012 22:36    Post subject:
Yes, but how? Here you can tell it where to simulate touch on the screen at specific locations. And you need jailbreak. What will I do on my iOS6? Sad
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sabin1981
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PostPosted: Mon, 17th Sep 2012 22:54    Post subject:
Blutrol, hilariously enough, works off a screenshot of your game/app Very Happy You take a screengrab (power+home) and then load Blutrol and point at the locations on the screen you want to map to control input -- obviously it (only?) works best on apps with static onscreen controls, or even floating virtual-dpads that respond to touch, but the idea is still great and it works pretty damned good too. This and RetinaPad are the only two Cydia apps I actually bothered to buy and not pirate grinhurt

http://www.ringwald.ch/cydia/blutrol/

As for IOS6? No doubt it will be broken relatively quickly, the hackers already broke IOS6 Beta and there's talk of unannounced exploits that will likely work on final too.
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LeoNatan
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PostPosted: Mon, 17th Sep 2012 22:55    Post subject:
Jailbreak Sad

Will be months before iOS6 on 4S or iPad3 is broken... Sad
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sabin1981
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PostPosted: Mon, 17th Sep 2012 23:07    Post subject:
From what I can tell about the iControlPad2, it seems VERY similar to what Blutrol does - only instead of using screenshots and mapping to designated areas on the screen based on the image, it has an app that maps directly onto the screen via an overlay. Though strangely enough; it requires Jailbreak to run their overlay app, without JB you can only use it on iCade/Controlpad native apps. That's a very odd decision.

Either way; I definitely wish them luck - the more people that get access to proper physical controls, the more developers will start including native support in their apps.

Well.. hopefully.
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Stainy




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PostPosted: Tue, 25th Sep 2012 23:43    Post subject: It`s off and running..
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sabin1981
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PostPosted: Tue, 25th Sep 2012 23:53    Post subject:
Stainy wrote:
http://www.kickstarter.com/projects/1703567677/icontrolpad-2-the-open-source-controller


No, really!? That's awesome, we never knew about that Shocked

 Spoiler:
 
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LeoNatan
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PostPosted: Wed, 26th Sep 2012 00:07    Post subject:
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sabin1981
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PostPosted: Wed, 26th Sep 2012 00:25    Post subject:
I'm not entirely sure about the swivel mount design though, it looks like it would be too flimsy -- and it would only take a few hundred open/close cycles before it would start to wear out, just like the clamshell lid on the NDS.
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