Heat Signature (stealth in space from Gunpoint dev)
Page 1 of 2 Goto page 1, 2  Next
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 3rd Feb 2014 21:32    Post subject: Heat Signature (stealth in space from Gunpoint dev)

http://store.steampowered.com/app/268130/
Release Date: TBA
Quote:
Fly around a procedurally generated galaxy in a tiny defenceless ship, cut your thrusters to cruise past heat sensors, dock with an enemy ship's airlock, and sneak inside. Once you're in, you creep through their corridors, ambushing guards, hiding bodies, stealing new weapons, blowing them up from the inside, or hijacking their turrets and even the whole ship.
Features:
  • Zoom smoothly from a view of the whole galaxy down to your character sneaking up on guards inside the spaceship you're boarding.
  • All seamless: the ship you're on continues to fly around the galaxy as you sneak about inside, even as it gets into ship battles.
  • Full modular destruction of every spaceship: shoot a fuel barrel to blow up the room and be flung into space by the vacuum. Rip ships in half, destroy secure rooms to form new entrances to dock at.
  • Procedurally generated, from the shape of the galaxy, the trade routes between empires, the shape of every ship, and even the layout of the corridors inside.
  • Be a bounty hunter, an assassin, a saboteur, or a hijacker. Earn money from your missions to buy better kit. That kind of thing.
  • Lovely spacey music.



Quote:
The idea is you need to sneak up on enemy ships, board them, then take out their crew. Since ships all come with heat sensors, you need to cool your engines before methodically altering your trajectory to glide into their airlock.

Each ship will be randomly generated with different layouts, sizes, crew members, weapons, and heat sensors. The idea is that every playthrough begins with you being assigned a role and a target. Maybe you're an assassin tasked with eliminating someone, or maybe you're a thief hired to steal some important documents. The catch is you won't know what ship houses your goal, so you'll have to sneak onto various other ships, hack their databases, and see if you can find intel on your objective. Maybe you'll discover that your target is on an Alliance ship, or find out what build it is, or which sector it's in. Complete your goal and you'll be given another one until you inevitably get killed.

While Heat Signature only has its most basic mechanics in place, Francis discussed some features he'd like to add. At the moment enemy ships are merely nondescript rooms with roaming guards, but Francis said he'd like to add individual types of interactive rooms. There'd be the cockpit and database rooms to start, but also turrets that you can take control of and heat sensors to disable. As such, you could rip out a ship's security devices, take control of a turret, and shoot another ship causing both vessels to go to war with one another while you make off with the goods - assuming you don't get killed in the crossfire. Better yet, you can control a craft once you've annihilated its crew, so you could gradually keep stealing more powerful vessels rather than just causing a ruckus aboard them.

Heat Signature is obviously still a ways off as only its most core mechanics are in place in the prototype video, but it gives us a pretty good idea of what to expect from Sir Francis Tom in the future. It sounds exciting anyway.

http://www.eurogamer.net/articles/2014-02-03-gunpoint-dev-shows-off-his-upcoming-game-heat-signature


Last edited by prudislav on Mon, 11th Sep 2017 21:38; edited 3 times in total
Back to top
dodger2020




Posts: 3537

PostPosted: Tue, 4th Feb 2014 04:49    Post subject:
That has potential once he gets more gameplay elements in there. Hell, I'll preorder this just on the grounds that I fucking loved gunpoint.
Back to top
Interinactive
VIP Member



Posts: 29442

PostPosted: Tue, 4th Feb 2014 05:04    Post subject:
⁢⁢


Last edited by Interinactive on Tue, 5th Oct 2021 02:32; edited 1 time in total
Back to top
shole




Posts: 3363

PostPosted: Tue, 4th Feb 2014 05:08    Post subject:
looks like a lot of fun as a starting point
he could easily just combine the concept with gunpoint gameplay in ships Smile
Back to top
RatKing




Posts: 1212
Location: Nondescript cave in the land of the polar bears, Finland
PostPosted: Tue, 4th Feb 2014 09:04    Post subject:
If it's anywhere near as good as Gunpoint.. So Much Win


Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 19th Mar 2014 11:30    Post subject:
Back to top
Hfric




Posts: 12017

PostPosted: Wed, 19th Mar 2014 14:31    Post subject:


Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 7th Aug 2014 20:40    Post subject:
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Thu, 7th Aug 2014 20:52    Post subject:
But why does it have to look like my Atari 2600 games Sad
Put some effort into it.


Back to top
shole




Posts: 3363

PostPosted: Fri, 8th Aug 2014 06:25    Post subject:
prototype

and if you watched the video, he did say he's currently hiring artists to do proper art and music folks too
Back to top
FireMaster




Posts: 13472
Location: I do not belong
PostPosted: Fri, 8th Aug 2014 06:34    Post subject:
MORPHINEUS wrote:
But why does it have to look like my Atari 2600 games Sad
Put some effort into it.


Wow I was just gonna comment and mention the Atari 2600

This retro bullshit is way too overdone, indies better step up their graphic design bullshit instead of this cheap ass "retro" excuse
Back to top
shole




Posts: 3363

PostPosted: Fri, 8th Aug 2014 17:12    Post subject:
Quote:
pro•to•type (ˈproʊ təˌtaɪp)

n., v. -typed, -typ•ing. n.
1. the original or model on which something is based or formed; pattern.
2. someone or something that serves as a typical example of a class; model; exemplar.
3. something analogous to a thing of a later period: a Renaissance prototype of modern public housing.
4. a first or experimental working model of something to be manufactured, usu. on a large scale.
5. Biol. a primitive form regarded as the original or basic type.
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 18th Sep 2014 19:56    Post subject:
Back to top
Silent_Lurker




Posts: 7507
Location: France
PostPosted: Thu, 18th Sep 2014 20:00    Post subject:
But why does it have to look like my Amstrad CPC6128 games Sad
Put some effort into it.

Cool Face


Serious Rig: CPU : Ryzen7 9800X3D | GC : NVIDIA RTX 5080 FE | Mobo : MSI MPG Carbon X870E | RAM : 64GB DDR5 TridentZ5 Neo 6000 | Case : Fractal Define 7 XL | Cooler : Fractal Celcius S28 Prisma | PSU : Corsair RX1000 Shift | Monitor : LG Oled C2 42" 4K/G-Sync
Mobile Rig : Asus ROG751 JT | i7-4720HQ | GTX 970m | 16GB DDR3 \ G-Sync
Just for the LUL: PS4 Pro / Nintendo Switch / Wii U
$team, Orishit, Upay, PSN : Athlonic
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 18th Sep 2014 20:01    Post subject:
Silent_Lurker wrote:
But why does it have to look like my Amstrad CPC6128 games Sad
Put some effort into it.

Cool Face


Funny you should say that, I was actually getting a nice Pandora vibe from it. Now THAT was a fucking game.

~edit~

More info here, including some snippets of audio and new screens.

http://www.pentadact.com/2014-09-18-introducing-the-heat-signature-team/
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Fri, 19th Sep 2014 07:54    Post subject:
the art look nice - hope we will see it in action soon(ish)


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 26th Sep 2014 17:00    Post subject:
http://www.pcgamer.com/2014/09/26/heat-signature-hands-on-with-the-stealthy-deep-space-smuggler-sim/

Hands on from PC Gamer Smile

Quote:

For full disclosure, Tom Francis used to work for PC Gamer, although I never personally worked with him.


Transparency Smile
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 20th Nov 2014 13:21    Post subject:
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 29th Jun 2015 20:54    Post subject:
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Mon, 29th Jun 2015 20:59    Post subject:
They put some effort in \o/

Looks fun!


Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 22nd Jul 2015 17:13    Post subject:
Back to top
sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Wed, 22nd Jul 2015 17:40    Post subject:
That is starting to look so damned fun.. and I love hearing the developer talking about it, you can just hear how much he's enjoying making the game and how he wants others to enjoy playing it.
Back to top
shole




Posts: 3363

PostPosted: Wed, 22nd Jul 2015 20:09    Post subject:
he does a lot of random rambling to his camera on his youtube channel
he seems like a fun chap
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Mon, 17th Aug 2015 21:54    Post subject:
alpha prototype leaked on SG


http://i.imgur.com/SYIa3w4.png
http://i.imgur.com/PtROKGv.gif
Sometimes i just want to see NFOHUMP burn \o/
Back to top
Morphineus
VIP Member



Posts: 24883
Location: Sweden
PostPosted: Mon, 17th Aug 2015 22:14    Post subject:
prudislav wrote:
alpha prototype leaked on SG


I thought they could only give full games on SteamGifts Scratch Head

 Spoiler:
 


Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Wed, 20th Apr 2016 09:19    Post subject:
Back to top
dodger2020




Posts: 3537

PostPosted: Thu, 21st Apr 2016 03:39    Post subject:
They created a new short trailer.


They've also sent an email out to the Heat Signature mailing list looking for people to sign up for a two-week Alpha. It's tied to the email so I can't post the link though.... You can still sign up to the dev list (on the right of the page at http://www.heatsig.com/ ) but not sure if that will trigger the latest (and really, only) email though...

 Spoiler:
 
Back to top
dodger2020




Posts: 3537

PostPosted: Fri, 22nd Apr 2016 02:38    Post subject:
I'm going to have a lot of fun with this once it comes out. It's a bit light right now and there are still some bugs (of course) but it's got potential! When they add more things to do I think I'll enjoy this as much as gunpoint. I'm just having fun docking with other ships and beating people with my wrench. Smile
Back to top
prudislav
VIP Member



Posts: 29148
Location: The land of beer and porn
PostPosted: Thu, 12th May 2016 14:14    Post subject:
Back to top
Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Thu, 12th May 2016 14:46    Post subject:
Looks interesting. Smile


Enthoo Evolv ATX TG // Asus Prime x370 // Ryzen 1700 // Gainward GTX 1080 // 16GB DDR4-3200
Back to top
Page 1 of 2 All times are GMT + 1 Hour
NFOHump.com Forum Index - PC Games Arena Goto page 1, 2  Next
Signature/Avatar nuking: none (can be changed in your profile)  


Display posts from previous:   

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB 2.0.8 © 2001, 2002 phpBB Group