Confrontation
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lolozaur




Posts: 26310

PostPosted: Mon, 18th Apr 2011 16:21    Post subject: Confrontation
Focus Home Interactive is pleased to unveil the first images of Confrontation, the video game adaptation of the fantasy miniature wargame by Rackham. Developed exclusively for PC by Cyanide Studio (Blood Bowl & A Game of Thrones), Confrontation is an incredible real-time strategy game with the classic role playing elements that have made the series popular on a global scale.

The game is set in the fantastic and original universe of Confrontation, Aarklash. As the Age of Rag'narok is approaching, four factions are fighting for their own cause and struggling for domination over the land: the brutal Orcs of the Tree-Spirit, the ferocious Wolfen packs, the fearsome Griffon warriors or the terrifying creatures of the Scorpion.

With a core focus on strategy, Confrontation challenges players to lead a squad of elite soldiers, helping them evolve into a unit that is equal parts brain and brawn. Recruit, develop and equip your squadron and the powerful allies that fight by your side; establish new strategies to destroy your enemies! Careful management of your units, their powers and equipment, as well as clever use of your environment will get you through near-death situations and lead you to epic victory!

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pikachupi




Posts: 4180

PostPosted: Mon, 18th Apr 2011 16:34    Post subject:
i am not into strategy at least not yet, but thanks for the update:)
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lolozaur




Posts: 26310

PostPosted: Mon, 18th Apr 2011 16:47    Post subject:
Cool Face
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human_steel




Posts: 33269

PostPosted: Mon, 18th Apr 2011 16:53    Post subject:
lolozaur wrote:
Cool Face

Was wondering when you were gonna post that. Cool Face
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pikachupi




Posts: 4180

PostPosted: Mon, 18th Apr 2011 17:00    Post subject:
human_steel wrote:
lolozaur wrote:
Cool Face

Was wondering when you were gonna post that. Cool Face


i knew it will come in a separate answer cause the screenshot took all the attention Cool Face
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lolozaur




Posts: 26310

PostPosted: Fri, 29th Jul 2011 14:09    Post subject:
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lolozaur




Posts: 26310

PostPosted: Tue, 20th Mar 2012 16:59    Post subject:
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m3th0d2008




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Location: Outhouse
PostPosted: Tue, 20th Mar 2012 17:07    Post subject:
WTF is this? I really don't know but it strongly resembles Warhammer Scratch Head


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JBeckman
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Location: Sweden
PostPosted: Thu, 5th Apr 2012 07:09    Post subject:
There's a Steam unlocked copy floating around those Chinese BBS warez boards, probably not all too useful yet but it means the files are available and it can get cracked easier.
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riptide77




Posts: 2114

PostPosted: Thu, 5th Apr 2012 07:22    Post subject:
JBeckman wrote:
There's a Steam unlocked copy floating around those Chinese BBS warez boards, probably not all too useful yet but it means the files are available and it can get cracked easier.


I know. *grins*
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CrAzY_gamer




Posts: 28

PostPosted: Thu, 5th Apr 2012 10:36    Post subject:
too hard to crack
newest starforce build and 22 MB egujahaq.dll %)
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Chibuky




Posts: 466

PostPosted: Thu, 5th Apr 2012 11:03    Post subject:
CrAzY_gamer wrote:
too hard to crack
newest starforce build and 22 MB egujahaq.dll %)


It is the same protection used with Wargame:EE, ACT Control. It is licensed starforce. 5 activation limit and stuff like that.

So, we are all fuckin then?


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JBeckman
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Location: Sweden
PostPosted: Thu, 5th Apr 2012 12:19    Post subject:
Gamersgate unlocked their version now but it uses a serial key too and likely has the same method of protection then.

Thankfully Star-Force isn't as invasive as it used to be but it appears they've gotten the protection up to strength again then.

EDIT: Seems it was using Steamworks and that Star-Force like protection, I'm not used to the game at all but I'm managing fairly well (On easy. Sad ) it's not too different from stuff like Battleforge (Not quite.) or DarkSpore (Somewhat.) and of course some mechanics from the earlier Blood Bowl games. Smile











(Very High preset but removed FXAA which changed things to custom so I don't really know what settings it's using, SMAA is used thus why FXAA was disabled.)
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Chibuky




Posts: 466

PostPosted: Thu, 5th Apr 2012 13:08    Post subject:
JBeckman wrote:
Gamersgate unlocked their version now but it uses a serial key too and likely has the same method of protection then.

Thankfully Star-Force isn't as invasive as it used to be but it appears they've gotten the protection up to strength again then.


Nobody even tried to crack Wargame so it seems it is really hard nut to crack (3dm release was just steam bypass). BTW have you noticed that all pc exclusive games tend to have some hard core protection. This game is at least a bit cheaper than Wargame (30€) but I simply don't like fantasy settings.


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twingo




Posts: 154

PostPosted: Thu, 5th Apr 2012 13:24    Post subject:
this new protection should be called STEAM-FORCE : )
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Chibuky




Posts: 466

PostPosted: Thu, 5th Apr 2012 13:56    Post subject:
JBeckman wrote:
Gamersgate unlocked their version now but it uses a serial key too and likely has the same method of protection then.

Thankfully Star-Force isn't as invasive as it used to be but it appears they've gotten the protection up to strength again thenBattleforge...


You bought itl!? Oh, you Crazy Gaming Viking Laughing
Thanx for the screens and short description, although I tend to support PC-exclusives after your post it is definitely NO for me.


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JBeckman
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Location: Sweden
PostPosted: Thu, 5th Apr 2012 14:02    Post subject:
I try to be of help, though I also tend to buy a bit too many games.

More demos or better screens and trailers would help a lot but that's probably not happening any time soon unfortunately.

EDIT: Not that good with longer explanations either so I usually just post screens, they explain things better. Very Happy
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Chibuky




Posts: 466

PostPosted: Thu, 5th Apr 2012 14:31    Post subject:
JBeckman wrote:
I try to be of help, though I also tend to buy a bit too many games.

More demos or better screens and trailers would help a lot but that's probably not happening any time soon unfortunately.

EDIT: Not that good with longer explanations either so I usually just post screens, they explain things better. Very Happy


Thanks Jonas, your explanation are more than helpful. Just keep us updated about new releases because reviews tend to be very misleading and demos are nonexistent. Since "ISO demos" are unpredictable lately Your wallet is obviously best cracking group on the scene Smile


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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Thu, 5th Apr 2012 22:34    Post subject:
A patch is out, unsure what it changes but it's likely a bit of everything judging by the files modified, I guess it's similar to the Blood Bowl patches which were rather extensive.
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Radicalus




Posts: 6422

PostPosted: Thu, 5th Apr 2012 22:42    Post subject:
How's the game itself? Could you do a mini-review, please?
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JBeckman
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Posts: 34968
Location: Sweden
PostPosted: Thu, 5th Apr 2012 23:10    Post subject:
The missions are laid out fairly simple and assume you are totally new to these types of games so you get all sorts of hints although it's nothing in-depth (I assume the manual will help out a lot for knowing the finer mechanics of the game.) and it starts out explaining the current state of what's happening in this location (The "ragnarok" event.) with the unlockable art and codex entries filling out things as you progress.

Controls are quite straightforward and plays like a RTS/RPG or how to best describe it, each unit has a clearly defined role usually within one of four archetypes (I don't fully remember what it was again, something, something, tank, something but it's nothing too complex.) and mimics the gameplay of games such as Battleforge or Dawn of War 2 or what else to use, that Warcraft 3 mod where you just controlled the heroes is quite a fitting description.

The map so far is pretty barren with a sort of control point capture location in certain areas, you navigate your units through small groups of (sometimes patrolling.) enemies from one of four factions quite resembling the basic Warhammer or well probably many standard fantasy setups, anyway it's the factions of humans, orcs, wolves and a sort of undead/mechanical mix.

You play as the humans during the story mission against the mechanical / undead like armies so I don't know quite how each faction compares but the units in the army painter window seem pretty diverse albeit still within certain basic roles.


Each unit has a host of abilities and special skills you can call on, they can also level up and should they be knocked out any surviving unit can revive but that takes time, also there's buff item like bandages to help heal you and other caches, can usually also swap between two weapon sets normally that's ranged or melee but it varies and not every unit can switch like that.

Combat gets chaotic fairly fast with multiple units under you command but you can pause the game and give orders that way to manage things a bit better, using the units you have correctly and their abilities at the right time seems to be the overall core strategy required, not quite as critical as say in Myth or what to give as a further example though.
(Dota?)

So far the desert location the game starts in is pretty barren but there's other locations as well, world is pretty big and split into several regions according to the intro movie but this might not matter much though you'll fight all factions eventually or so it seems.

I think the game isn't too demanding but the visuals are also a bit dated, sound is pretty sparse too and the intro movie is very low-res though that matters little, don't know about multiplayer so far but I imagine it's fairly straightforward too but I don't know what modes or rules are available.

Eh basically during the SP missions you advance over a medium sized map with your squad and fight encountered enemies while capturing strategic locations (Or well, location.) advancing in levels and unlocking new database entries and furthering the campaign, it's pretty simple but I'm not too good at explaining it.

The game has potential but I'd check the official forums for more info and when or if they are added also check the Steam forums. Smile

http://www.confrontation-thegame.com/forum/index.php

I'm probably missing something but it's a quite straightforward strategy game with some few RPG elements, not too many units but balance is probably better that way and they seem fairly unique albeit I assume it all does boil down to the four ground types that the game mentions very early on.

I don't think you ever control that many units either since they all have special abilities and uses but there's probably some form of army management involved.
(As to not just be four units each fitting a specific archetype class I mean.)

Not that many controls to learn either and not many options to adjust outside of editing the config xml file manually, unsure about technical specifications like FoV or multi monitor support as well.
(Or full 3D, AA seems unsupported outside of the in-game FXAA substitute.)


EDIT: The game isn't too bad and it's just starting out, feels a bit average (generic ?) so far though or how to best describe it, it's been done before albeit Cyanide Studios probably has some of their own elements mixed in which will appear later on.
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pillermann




Posts: 2577

PostPosted: Sun, 8th Apr 2012 16:50    Post subject:
Looks and sounds like DoW2 in a fantasy setting. No release or even demo out so far?
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Bob Barnsen




Posts: 31974
Location: Germoney
PostPosted: Mon, 9th Apr 2012 10:15    Post subject:
Steam release is 19th this month.


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Prandur




Posts: 2685

PostPosted: Mon, 9th Apr 2012 11:44    Post subject:
Actually sounds quite tempting, pity you can't play as any other faction than the humans though.

Hope it gets cracked this time Smile
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Bispoo




Posts: 221
Location: Portugal
PostPosted: Sun, 13th May 2012 19:58    Post subject:
Confrontation-RELOADED
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human_steel




Posts: 33269

PostPosted: Sun, 13th May 2012 20:00    Post subject:
It's like honey pouring out of my eyes seeing this new mutated form of protection being brought to its knees! So Much Win
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sabin1981
Mostly Cursed



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PostPosted: Sun, 13th May 2012 20:00    Post subject:
HOLY SHIT!! Awesome Very Happy
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DarkRohirrim




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Location: The Void
PostPosted: Sun, 13th May 2012 20:03    Post subject:
Cool! This means Game of Thrones will be cracked too!


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human_steel




Posts: 33269

PostPosted: Sun, 13th May 2012 20:04    Post subject:
DarkRohirrim wrote:
Cool! This means Game of Thrones will be cracked too!

LOL Awesome Everything Went Better Than Expected
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blackdochia




Posts: 4377
Location: 9th Circle of Hell
PostPosted: Sun, 13th May 2012 20:07    Post subject:
So, the next will be Wargame: European Escalation?!

It does have the same copy protection...
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